Big one fellas:
# Marathon Update 1.0.9 #
## NEW: Warden Hunt ##
Warden Hunt will be available until the end of Season 1
- New Warden Encounters: Wardens can spawn at new POIs in Perimeter, Dire Marsh, and Outpost.
- Locked room keys are guaranteed to drop from Wardens for the remainder of the season.
- Key Templates are now Compromised instead of Fragile.
- Every run now has a guaranteed chance for a zone event to occur (Ex: Lockdowns, Intercept, etc)
- +50% Runner Level XP
- +50% Faction XP
- Cryo Archive Sponsored Kits will refresh on a daily basis in the Armory
- Starting May 21, Cryo Archive will be available every day through the end of Season 1
- May 21 to 23: Cryo Archive
- May 24 to 27: Ranked Cryo Archive
- May 28 to June 1: Cryo Archive
## Item Economy ##
- Self-Revive
- When the Revive Speed stat is at 0: 12s → 16s
- When the Revive Speed stat is at 100: 7s → 12s
## Combat ##
- Kill Transport or Scan Drones: 5 → 10 Traxus XP
- UESC (Grenadiers, Assault, Sniper, Ghost): 7 → 10 XP
- UESC Commanders: 10 → 15 XP
- UESC Wardens: 15 → 50 XP
## Weapons ##
- Biotoxin Disinjector
- Fixed an issue that prevented the grenades from emitting explosion sound effects when not in range of the damage radius.
## Mods ##
### Chips ###
- Pocket Change: Fixed an issue where ammo was being granted after defeating ticks.
- Common Enemy: Fixed an issue where the tooltip incorrectly described the duration as moderate instead of short on the enhanced (green) rarity version.
### Prestige (Gold) Mods ###
- Impact Shockwave (Ares Railgun)
- No longer downs players equipped with blue shields or greater in one shot
- Reduced explosive damage against players by 75%
- Overclock Delimiter (Circuit Breaker)
- Fixed an issue where Overclock Delimiter allowed players to shoot through UESC barriers.
- Removed the ability to allow charged projectiles to shoot through Bubble shields.
- Ram-Page Mag (V75 Scar)
- Fixed an issue that was preventing damage dealt to Claymores when equipped.
## Combatants ##
- A new threat looms above...
- Fixed an issue that caused the UESC Ghost to unexpectedly deal heavy burst damage.
## Runners ##
- Fixed an issue that would allow reviving crewmates while performing a finisher.
### Rook ###
- Until Season 2
- Rook starts with Deluxe Patch Kits and Shield Charges.
- Rook starts with Deluxe Shield Implants.
- Signal Mask remains active for longer when sprinting.
- The range at which AI will detect your footsteps when Signal Mask is active has been reduced.
- Fixed an issue where the Rook tooltip incorrectly stated that Season Level 3 was required to unlock.
### Thief ###
- Fixed an issue where items dropped from the Pickpocket Drone could clip through red UESC barriers.
## User Interface and Experience ##
- Fixed an issue that prevented the exfil countdown timer from appearing when entering an active enemy Runner's exfil circle.
- Fixed an issue that caused quick pings to be intercepted by the clear door curtains.
## Codex ##
- Fixed an issue where the Arachne Sponsored Kit challenge completions were not contributing to the total on the Factions progress bar in the Codex.
- Updated the Assassin's Hidden Strike Codex entry to better clarify the completion window when exiting invisibility.
## Contracts ##
### Traxus ###
- Fixed an issue for Unsanctioned Hostiles [5/5] where the exfil condition was listed in the wrong objective step causing the contract flow to appear out of order.
### Sekiguchi Genetics ###
- Fixed an issue for Co-Evolution [3/5] contract description that directs to Northern Flight Control when the objective is in Southern Flight Control.
## Zones ##
### Perimeter ###
- Fixed an issue that prevented gaining reputation experience for CyberAcme when successfully extracting UESC Crisis Supplies.
- Fixed an issue where only one crew member received CyberAcme reputation for completing Intercept event stepts instead of the entire crew.
- Fixed an issue that would prevent the Hauler's honk audio from being heard when entering the sound radius while active.
### Dire Marsh ###
- Fixed an issue that could prevent gaining Traxus reputation after completing a Lockdown event.
- Anomalous Matter:
- Fixed an issue that prevented Sekiguchi Genetics reputation gain when stabilizing the Anomalous Matter.
- Fixed an issue that would only give one crew member +25 Sekiguchi Genetics reputation when extracting the Anomalous Matter.
### Outpost ###
- Fixed an issue in Pinwheel that prevented the Security Break audio from being audible while inside the other wings (Command, Drone, Destroyed).
### Cryo Archive ###
- Fixed an issue that allowed Thief to bypass red UESC barriers from Cargo to Index.
- Fixed an issue that prevented location names from showing on the HUD when visited.
## Localization ##
- Fixed a word wrapping issue in the Customize menu prompt for Shells and Profile.
- Fixed an issue where the vertical inversion setting in the Controller Settings section could display inconsistent text in some languages.
- Fixed an issue causing the "Free" Credit cost label to show as an em dash in the Russian language.
- Fixed an issue that caused the text in the C.A.R.R.I Armory tutorial prompts to overlap the button prompt in some languages.
## General ##
- Fixed an issue that caused a duplicate and delayed audio voice over after completing the NuCaloric Liaison Contract.
- Fixed an issue that would prevent players from joining via a platform invite while Crew Privacy was set to Invite Only.