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Mario 128 moves to Revolution Launch?

George Harrison, the Vice President of marketing for Nintendo of America, while talking with CNN Money, mentioned that Mario 128 may not be released for Nintendo GameCube and may in fact be for the N5 (GCN2). He confirmed that a new Mario game has been in development for several years and may still be released on the GameCube, but it is not 100% certain.
 
Stories like this never make sense to me. If the Revolution is going to be so different, how can they move a game from the GameCube to it? Wouldn't it, essentially, require a re-working so as to make it entirely different? I dunno, I GUESS WE'LL FIND OUT.
 
surprise, surprise!

b..but how are they going to use a gamecube game to showcase the revolutionary new system. ;)

I'm very skeptical about a new Mario game for gamecube.
 
at what point would it be fair to call mario 128 "vaporware"? how long has that codename been dangled over our heads?
 
If there's nothing on Mario 128 by the time Nintendo unveils the Revolution's software lineup, then I think it would be fair to consider it vaporware.
 
There is no need to release it for the revolution...Why can't they launch it as the last game of 2k6 ? That would rock.
End the GC era like they ended the SNES era, with good games.
I can't understand why everybody wants this to be moved to the Rev.
 
Random_Hajile said:
George Harrison, the Vice President of marketing for Nintendo of America, while talking with CNN Money, mentioned that Mario 128 may not be released for Nintendo GameCube and may in fact be for the N5 (GCN2). He confirmed that a new Mario game has been in development for several years and may still be released on the GameCube, but it is not 100% certain.


That's pretty much what they've been saying all along. Even Miyamoto said last year he wasnt sure what "platform" Mario 128 would be released on. But they've been working on it for years, I sure hope it's worth the wait.....
 
good move is this is true, if Mario 128 is really that revolutionary it would've been wasted on the dying GC, better to put it on the Revolution so that it would have a strong launch title
 
Soul4ger said:
Stories like this never make sense to me. If the Revolution is going to be so different, how can they move a game from the GameCube to it? Wouldn't it, essentially, require a re-working so as to make it entirely different? I dunno, I GUESS WE'LL FIND OUT.
The N64's controller and insides gave it very different capabilities than the SNES, but there's nothing that prevented it from getting a 2D game in the SNES style.
 
drohne said:
at what point would it be fair to call mario 128 "vaporware"? how long has that codename been dangled over our heads?


The only thing we know is that a new mario is in the works, which is a very obvious statement (a new Zelda/pokemon/mario is always under works at nintendo). No release date has never been announced, so it does not qualify as a vaporware.
 
gamergirly said:
That's pretty much what they've been saying all along. Even Miyamoto said last year he wasnt sure what "platform" Mario 128 would be released on. But they've been working on it for years, I sure hope it's worth the wait.....

how do you work on a game for several years without even deciding a platform? Sure they maybe have all important content ready, but still.
 
alex2004 said:
ya well.... http://money.cnn.com/2003/11/04/commentary/game_over/column_gaming/

November 2004...? (edit: oh my... 2003!!!!)
Wow, here's the quote:

George Harrison, senior vice president of marketing for Nintendo of America, told me Tuesday that while a new Mario game for the GameCube is still a possibility, it's definitely not certain. Nintendo game master Shigeru Miyamoto teased a crowd with footage of what he called "Mario 128" when the GameCube was unveiled in 2000, but has said little else since. Harrison said the title is still under development, but he stopped short of saying it would be a GameCube game.

Time for a lock methinks.
 
The Gamecube - at this point - cannot be salvaged beyond what it's already doing, especially with this generation coming very quickly to a close.

Put it on Revolution, giving that system a strong launch lineup is much more important than giving the Gamecube a big finish.
 
"The biggest surprise comes next spring, though. In August, Nintendo president Satoru Iwata said the company was working on an "unconventional" game product that would be introduced in early 2004."

Hmmm Donkey Konga Drums...
 
If the Game Boy Next has roughly GameCube-level capabilities visually though, that might be a reason for them to keep it on the GameCube.

Then they can release it on the GCN, sell 2.5 million copies, and then re-release it to launch with the Game Boy Next and sell another 3 million copies.
 
SantaCruZer said:
how do you work on a game for several years without even deciding a platform? Sure they maybe have all important content ready, but still.

It's not that hard. Pikmin, for instance, began as various ideas and engines that were developed during the N64.
 
xsarien said:
The Gamecube - at this point - cannot be salvaged beyond what it's already doing, especially with this generation coming very quickly to a close.

Put it on Revolution, giving that system a strong launch lineup is much more important than giving the Gamecube a big finish.

I think both are equally important. The GC's fortunes might be different today if the final year of the N64 didn't fizzle like it did. But, that doesn't really apply in this case anyway since RE4 just launched and Zelda is on it's way, making the GC's final days much brighter than N64's.
 
OK, so this isn't news at all, just PR speculation from a year and a half ago :|

Still, I will be one happy camper when Mario 128 is confirmed for the N5. This system needs to launch with a true Mario.




Mario 128 will be the SMB 3 of the 3d Mario's [/baseless speculation]
 
ge-man said:
I think both are equally important. The GC's fortunes might be different today if the final year of the N64 didn't fizzle like it did. But, that doesn't really apply in this case anyway since RE4 just launched and Zelda is on it's way, making the GC's final days much brighter than N64's.

yeah I agree.

btw, does anyone know how much Zelda MM sold in the US during its final N64 days?
 
Mario 128 on the Revo would be the best thing that happened to Nintendo since Mario 64 launch.

I approve this idea!
 
Random_Hajile said:
"The biggest surprise comes next spring, though. In August, Nintendo president Satoru Iwata said the company was working on an "unconventional" game product that would be introduced in early 2004."

Hmmm Donkey Konga Drums...
I think DS is more qualified to fit that.
 
ge-man said:
I think both are equally important. The GC's fortunes might be different today if the final year of the N64 didn't fizzle like it did. But, that doesn't really apply in this case anyway since RE4 just launched and Zelda is on it's way, making the GC's final days much brighter than N64's.
Agreed. What Nintendo really needs to do is release a Mario game on both... EAD should probably be rework Mario 128 for Revolution launch at this point, then EAD Tokyo should crank out a more direct Sunshine followup for GameCube (maybe switching out Mario for Yoshi) expanding on it's ideas and design. That'd be a pretty great scenario imo, almost like Yoshi's Island and Mario 64 in the mid 1990s, which allowed for a fantastic platform transition.
 
Mario 128 will be on Revolution and it will be at E3 this year.

they been working on it for years, wich means, planning the game,setting up the layout, what style it should have, then they start working on the actual programming stuff or whatever you call it.
so saying they been working on this game for along time does not mean they cant change the games code that was made from GC to the Revulotion. i mean they still have the basic stuff planned out from the game so it will be easy to start work on changing it into the revolution.

i think nintendo have had the idea of releasing mario128 for the rev along time.
 
Jarrod--I like that idea. The Yoshi game could be done very quickly and would be nice addition, especially since Star Fox has really fell below expectations (just like Custom Robo did nearly year ago.) Yoshi would be nice replacement.
 
My personal feeling is if Perfect Dark, Conker's Bad Fur Day, and Sin & Punishment had been re-routed as GameCube launch titles instead of N64 projects, the GameCube's fate might have been different (also launching platinum instead of purple and dumping that handle probably would've helped too).

GameCube's launch software wasn't good enough. Sony could afford to launch weak, but everyone else to launch strong.

The N64's fate was sealed around 1999, by then even the most ardent Nintendo supporters knew the system simply didn't stack up against the PSOne, and that was because the cartridge format wouldn't allow for a lot of 3rd party support.
 
jarrod said:
Agreed. What Nintendo really needs to do is release a Mario game on both...

I think that's really asking too much from Nintendo. They're not known for their fast developement times after all, and N5 is a year and a half away. One thing at a time - let's see if Mario 128 even gets released in it's current form (i.e. a traditional Mario game with some sort of innovation to the genre), or whether it gets hacked appart to demonstrate the "revolution" in gaming.
 
Software wise I think the GBA, DS, and GameCube launches have been sub-par.

The Japanese DS launch was decent, but that's about it.

N64 launch was good by virtue of Mario 64 alone, the Super Famicom/SNES launch was terrific.

If Revolution does not get off to a strong start, the platform could be in some serious trouble.
 
PlayStation Tree said:
I think that's really asking too much from Nintendo. They're not known for their fast developement times after all, and N5 is a year and a half away. One thing at a time - let's see if Mario 128 even gets released in it's current form (i.e. a traditional Mario game with some sort of innovation to the genre), or whether it gets hacked appart to demonstrate the "revolution" in gaming.

I think it could be done. They have been solid with release dates this generation and the company has already prepared themselves for quicker development times by building off of basic engines and changing things when needed for a particular project (SMS and both Zeldas are on the same engine. I also wouldn't be surprised if DK:JB shares the base SMS engine as well.) I don't think jarrod is proposing a Mario 64/Super Mario World level Mario game here--that should be saved for the Revolution.
 
I wouldn't dump GC's handle. :-D

Seriously, it actually comes in quite handy when you have to move the console (since it's taller than usual).

OTOH, most people don't move their consoles very often and I certainly understand where it can give an unfavourable impression to the image-conscious. Maybe they could have made it into a kind of indentation rather than having it protrude so much. That would probably be a reasonable compromise between the practical and the aesthetic.

I don't know whether game consoles should be ominous industrial black boxes like the ps2. Even the xbox design has a little more personality, I think.
 
I think the GameCube design could've been cool.

Maybe if they added some LED lights, and a few minor design changes. The purple color scheme obviously had to go.

For the Revolution launch I think it would be huge if Retro could get out a bad-ass (non-Metroid) FPS that uses the Revolution's control functionality in a good (non-gimmicky) way to bring something new to the genre. Throw in a strong multiplayer/online mode too.

Something like that might actually give the Revolution half a chance in North America.
 
Diffense said:
I don't know whether game consoles should be ominous industrial black boxes like the ps2. Even the xbox design has a little more personality, I think.

I agree, although I think we might be in the minority here. I'm not fan of the whole "consoles should look like A/V equipment" philosophy, but there seems to be many who prefer that things go in that direction (especially since future consoles will have even more set top box-like functions.)
 
ge-man said:
I agree, although I think we might be in the minority here. I'm not fan of the whole "consoles should look like A/V equipment" philosophy, but there seems to be many who prefer that things go in that direction (especially since future consoles will have even more set top box-like functions.)


I think Nintendo dropped the ball with the GCN design.

The PS2 and XBox designs are boring. Nintendo had a wide open chance, especailly with the more compact design, to create some really cool and snazzy looking ala Apple.

Instead they went waaaaaaay too Fisher Price with their design and it sort of reconfirmed everyone's worst thoughts about Nintendo.

The GBA SP in my mind was no doubt helped by the cooler design it had, I know some people that already had a GBA but bought the GBA SP just for its looks.
 
Razoric said:
what a way for nintendo to start a "revolution" by releasing yet another mario game! :lol

oh if Mario is done right, it will be the greatest launch lineup of them all.
 
Yeah, having a Mario game at launch is a good thing.

Look at the SNES/SFC launch ... it had a traditional Mario game at launch, but then it also had games like Pilotwings and F-Zero which were completely original and fresh for their time (nice technology showcases too).

The worst case scenario is if Nintendo goes really weird and launches with some new game called Pikminimon and tries to bank on selling the system on something like that.
 
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