[RUMOR] PlayStation Reportedly Set To Launch PC Ports 6 Months After Release Moving Forward

The sales estimates are conservative recaps of the estimates listed in SteamDB, the port costs being around $2M is from the several PC ports budget listed in the leaked Insomniac documents

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I stand corrected.
 
Yes, and 54.14% have 16GB of system RAM or less, 72.42% have 8CPUs or less, 67.09% has 8GB or less VRAM GPUs and I'm lazy to check all the different GPUs, but it's a fact that only a small minority of the PC playerbase plays with better specs than modern high end home consoles.
That's a flawed way to look at it. A system with a 3070 Ti + 5600X has an 8GB GPU with a 6-core CPU, yet it's quite a bit more capable than the PS5/SX. By "small minority", you also mean close to half. Anything above 25% isn't a small minority.
 
Also note Steam has 150+ million players. Even if it's only 20% that have a PC capable of playing PS5 ports, that's still an audience of 30 million people. And Steam users are somewhat notorious for buying games they don't even get around to playing.
 
If by small minority you mean roughly half.
That's a flawed way to look at it. A system with a 3070 Ti + 5600X has an 8GB GPU with a 6-core CPU, yet it's quite a bit more capable than the PS5/SX. By "small minority", you also mean close to half. Anything above 25% isn't a small minority.

25% when looking at display resolution, 45.86% when looking at system RAM, 27.58% when looking at amount of CPU cores, 32.91% when looking at VRAM. Plus haven't checked the GPU models today but a year or two ago was under a third of them were more powerful than a PS5.

So for one reason or another, under a third (and maybe even under a quarter) of the Steam users have rigs more powerful than a PS5 according to Steam's hardware surveys.
 
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25% when looking at display resolution,
Has nothing to do with the system's performance. Monitors come in many more resolutions than TVs, which are pretty much 1080p or 4K.
45.86% when looking at system RAM, 27.58% when looking at amount of CPU cores, 32.91% when looking at VRAM. Plus haven't checked the GPU models today but a year or two ago was under a third of them were more powerful than a PS5.

So for one reason or another, under a third of the Steam users have rigs more powerful than a PS5 according to Steam's hardware surveys.
You were told why this doesn't make sense. The shitty Zen 3 3700X isn't better than a 6-core 5600X because it has more cores. More cores =/= better CPU. You quite literally repeated the exact thing I addressed.
 
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25% when looking at display resolution, 45.86% when looking at system RAM, 27.58% when looking at amount of CPU cores, 32.91% when looking at VRAM. Plus haven't checked the GPU models today but a year or two ago was under a third of them were more powerful than a PS5.

So for one reason or another, under a third of the Steam users have rigs more powerful than a PS5 according to Steam's hardware surveys.
Display resolution is not a metric on how powerful a system is. A 1440p screen with a 240hz screen is something a ton of PC gamers prefer over 4K. Not that every single PS5 user is even using a 4K TV.

16GB of RAM is enough to match the base consoles, and 88% of Steam users have 16GB or more.

88% of Steam users also have a 6 core CPU or higher and every 6 core CPU since the AMD 5000 series or 10th generation Intel gives you better performance vs the console CPUs, heck the 3600 a 6 core CPU released 6 years ago matches the consoles.

As for GPUs, it's roughly 45-50 % that are console equivalent, depending on if you consider the 3060 to be a match for the PS5. Which you should as although it has slightly slower raster it has DLSS and much better RT performance.

So yes, roughly half has better or equal to console performance.
 
I just did a little tally and 48.06% of Steam users according to the survey have a GPU of 3060 performance or above. Close to half. Certainly more than a "small minority". The minimum spec I counted was 2070S/3060, so 2070 or even 6600 XT were excluded.
 
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Then why do so many people talk about if something is "4K" or not on GAF and have all these resolution converstations?

Depends on the conversations, but if folks are making comparisons then they need to have a common denominator. Doesn't make sense to compare performance benchmarks in 1080p to 4k or 1440p.

I just did a little tally and 48.06% of Steam users according to the survey have a GPU of 3060 performance or above. Close to half. Certainly more than a "small minority". The minimum spec I counted was 2070S/3060, so 2070 or even 6600 XT were excluded.

That is typically what I have seen in the past as well when this subject comes up.
 
Realistically, nothing playable on a 2070 Super isn't playable on a 2060 Super (maybe ~85% perf or so), so no reason not to make that the cut-off. You lower one setting and you're home free perf-wise.
 
25% when looking at display resolution, 45.86% when looking at system RAM, 27.58% when looking at amount of CPU cores, 32.91% when looking at VRAM. Plus haven't checked the GPU models today but a year or two ago was under a third of them were more powerful than a PS5.

So for one reason or another, under a third (and maybe even under a quarter) of the Steam users have rigs more powerful than a PS5 according to Steam's hardware surveys.
I'm using a 1080p monitor but running stuff at 1440p.
 
Has nothing to do with the system's performance. Monitors come in many more resolutions than TVs, which are pretty much 1080p or 4K.

You were told why this doesn't make sense. The shitty Zen 3 3700X isn't better than a 6-core 5600X because it has more cores. More cores =/= better CPU. You quite literally repeated the exact thing I addressed.
Display resolution is not a metric on how powerful a system is. A 1440p screen with a 240hz screen is something a ton of PC gamers prefer over 4K. Not that every single PS5 user is even using a 4K TV.

16GB of RAM is enough to match the base consoles, and 88% of Steam users have 16GB or more.

88% of Steam users also have a 6 core CPU or higher and every 6 core CPU since the AMD 5000 series or 10th generation Intel gives you better performance vs the console CPUs, heck the 3600 a 6 core CPU released 6 years ago matches the consoles.

As for GPUs, it's roughly 45-50 % that are console equivalent, depending on if you consider the 3060 to be a match for the PS5. Which you should as although it has slightly slower raster it has DLSS and much better RT performance.

So yes, roughly half has better or equal to console performance.
I mentioned the different things because tthere are different things that can bottleneck the performance/experience when compared to PS5 or Series X even if some other spec may be theorically superior than the console equivalent.

You can have a great GPU but won't matter if doesn't have enough RAM, VRAM or CPU that bottlenecks it.

Regarding the display: obviously isn't related to the performance of the game, but means that even if a player has a PC powerful enough to run a game at 4K with a decent performance, if the user has a 1080p display won't be able to experience it. Same would happen with the Hz, if has a 60Hz monitor means wouldn't be able to to experience over 120fps.

Regarding CPUs I did get the cores number because it's the only thing available there to compare, there isn't anything there to make proper comparisions. Obviously it would be possible to have a CPU with less cores but way faster achieving a higher performance than PS5/Series X, there are exceptions for everything, but isn't the common case.

And no, regarding GPUs there isn't a 45-50% usage of GPUs more powerful than real PS5/Series X equivalents.
 
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Called this months ago ... the economy has been terrible since the pandemic and these companies aren't making a significant return on the games they are making.

That's why Sony released Helldrivers 2 on Xbox and Xbox is releasing games on PS, they are both desperate for sells and your going to see less exclusive games because it doesn't make financially sense anymore. Its also why "cross gen" become a thing this gen and I think that will continue for the PS6.

Sony's live service strategy failed so now they are going to go back to making single player focused games but they will release them on all platforms in under a year going forward to make money.
 
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Called this months ago ... the economy has been terrible since the pandemic and these companies aren't making a significant return on the games they are making.

That's why Sony released Helldrivers 2 on Xbox and Xbox is releasing games on PS, they are both desperate for sells and your going to see less exclusive games because it doesn't make financially sense anymore. Its also why "cross gen" become a thing this gen and I think that will continue for the PS6.

Sony's live service strategy failed so now they are going to go back to making single player focused games but they will release them on all platforms in under a year going forward to make money.

So you think Sony's 1st party single player games are coming to Xbox consoles and PCs in under a year starting in 2026+?
 
So you think Sony's 1st party single player games are coming to Xbox consoles and PCs in under a year starting in 2026+?
Yes, I don't think all games will but it will be a slow drip until they do this for all their game releases going forward.

Sony knows Xbox will never be a threat and most causals don't like gaming on PC so doing this won't impact their console sells as much now.
 
Yes, I don't think all games will but it will be a slow drip until they do this for all their game releases going forward.

Sony knows Xbox will never be a threat and most causals don't like gaming on PC so doing this won't impact their console sells as much now.
This post I can agree with. I don't think it will be done to make some huge amount of money it will be done because who gives a shit anymore? Xbox has been on a downward trend for two gens now and have barely cracked 30 million sold consoles. Their next gen will be even lower.

I don't know if Sony will go this far though but if they do it's because Xbox isn't really competition anymore.
 
I mentioned the different things because tthere are different things that can bottleneck the performance/experience when compared to PS5 or Series X even if some other spec may be theorically superior than the console equivalent.

You can have a great GPU but won't matter if doesn't have enough RAM, VRAM or CPU that bottlenecks it.

Regarding the display: obviously isn't related to the performance of the game, but means that even if a player has a PC powerful enough to run a game at 4K with a decent performance, if the user has a 1080p display won't be able to experience it. Same would happen with the Hz, if has a 60Hz monitor means wouldn't be able to to experience over 120fps.

Regarding CPUs I did get the cores number because it's the only thing available there to compare, there isn't anything there to make proper comparisions. Obviously it would be possible to have a CPU with less cores but way faster achieving a higher performance than PS5/Series X, there are exceptions for everything, but isn't the common case.

And no, regarding GPUs there isn't a 45-50% usage of GPUs more powerful than real PS5/Series X equivalents.
It is extremely unlikely that any PC equipped with a GPU faster than a 3060/4060/etc... will not have at least 16GB of RAM or a 6 core CPU. And the far majority of 6 core CPUs would be Zen 2 or 10th gen Intel or higher, simply for the fact that before those generations 6 core CPUs were extremely rare, and Zen 1 never sold all that well.

Yes the display is obvious, but the exact same goes for any console player, if they are stuck on a 1080p monitor or lack HDR they will have none of those things. Hell, we have several people here that play on 1080p plasma sets as they prefer the image plasma provides.

GPUs are indeed that number, I picked 2070 Super/3060/4060/5060 and 6700/7600/9060XT and up for GPUs. Sure, some of the Nvidia 8GB GPUs struggle with textures in some more recent games, but on the other hand they have significantly better RT capabilities and DLSS.

And it is almost 50%:
NVIDIA GeForce RTX 4060 4.85%
NVIDIA GeForce RTX 3060 4.79%
NVIDIA GeForce RTX 4060 Laptop GPU 4.62%
NVIDIA GeForce RTX 4060 Ti 3.03%
NVIDIA GeForce RTX 3060 Ti 2.84%
NVIDIA GeForce RTX 3070 2.58%
NVIDIA GeForce RTX 4070 2.27%
NVIDIA GeForce RTX 4070 SUPER 1.85%
NVIDIA GeForce RTX 3080 1.73%
NVIDIA GeForce RTX 5070 1.57%
NVIDIA GeForce RTX 3070 Ti 1.17%
NVIDIA GeForce RTX 4070 Laptop GPU 1.11%
NVIDIA GeForce RTX 4070 Ti 1.10%
NVIDIA GeForce RTX 5060 1.01%
NVIDIA GeForce RTX 2070 SUPER 0.92%
NVIDIA GeForce RTX 4090 0.88%
NVIDIA GeForce RTX 4070 Ti SUPER 0.87%
NVIDIA GeForce RTX 4080 SUPER 0.76%
NVIDIA GeForce RTX 5070 Ti 0.75%
NVIDIA GeForce RTX 5080 0.74%
NVIDIA GeForce RTX 5060 Ti 0.74%
NVIDIA GeForce RTX 4080 0.69%
NVIDIA GeForce RTX 5060 Laptop GPU 0.69%
NVIDIA GeForce RTX 3080 Ti 0.66%
AMD Radeon RX 6700 XT 0.65%
AMD Radeon RX 7800 XT 0.64%
NVIDIA GeForce RTX 3070 Laptop GPU 0.55%
AMD Radeon RX 7900 XTX 0.49%
NVIDIA GeForce RTX 3090 0.44%
NVIDIA GeForce RTX 2080 SUPER 0.36%
NVIDIA GeForce RTX 2080 0.33%
AMD Radeon RX 6750 XT 0.31%
NVIDIA GeForce RTX 2080 Ti 0.29%
NVIDIA GeForce RTX 3070 Ti Laptop GPU 0.28%
AMD Radeon RX 6800 XT 0.28%
AMD Radeon RX 7600 XT 0.27%
AMD Radeon RX 7700 XT 0.26%
NVIDIA GeForce RTX 5090 0.26%
NVIDIA GeForce RTX 4080 Laptop GPU 0.22%
AMD Radeon RX 6900 XT 0.19%
NVIDIA GeForce RTX 5070 Ti Laptop GPU 0.18%
AMD Radeon RX 6800 0.18%
AMD Radeon RX 6750 GRE 12GB 0.16%
AMD Radeon RX 6750 GRE 10GB 0.16%
Total: 48.72%
 
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As I mentioned above, around a year or so was around/under a third. So can't be half now.
So, trust me bro?

And it is almost 50%:
NVIDIA GeForce RTX 4060 4.85%
NVIDIA GeForce RTX 3060 4.79%
NVIDIA GeForce RTX 4060 Laptop GPU 4.62%
NVIDIA GeForce RTX 4060 Ti 3.03%
NVIDIA GeForce RTX 3060 Ti 2.84%
NVIDIA GeForce RTX 3070 2.58%
NVIDIA GeForce RTX 4070 2.27%
NVIDIA GeForce RTX 4070 SUPER 1.85%
NVIDIA GeForce RTX 3080 1.73%
NVIDIA GeForce RTX 5070 1.57%
NVIDIA GeForce RTX 3070 Ti 1.17%
NVIDIA GeForce RTX 4070 Laptop GPU 1.11%
NVIDIA GeForce RTX 4070 Ti 1.10%
NVIDIA GeForce RTX 5060 1.01%
NVIDIA GeForce RTX 2070 SUPER 0.92%
NVIDIA GeForce RTX 4090 0.88%
NVIDIA GeForce RTX 4070 Ti SUPER 0.87%
NVIDIA GeForce RTX 4080 SUPER 0.76%
NVIDIA GeForce RTX 5070 Ti 0.75%
NVIDIA GeForce RTX 5080 0.74%
NVIDIA GeForce RTX 5060 Ti 0.74%
NVIDIA GeForce RTX 4080 0.69%
NVIDIA GeForce RTX 5060 Laptop GPU 0.69%
NVIDIA GeForce RTX 3080 Ti 0.66%
AMD Radeon RX 6700 XT 0.65%
AMD Radeon RX 7800 XT 0.64%
NVIDIA GeForce RTX 3070 Laptop GPU 0.55%
AMD Radeon RX 7900 XTX 0.49%
NVIDIA GeForce RTX 3090 0.44%
NVIDIA GeForce RTX 2080 SUPER 0.36%
NVIDIA GeForce RTX 2080 0.33%
AMD Radeon RX 6750 XT 0.31%
NVIDIA GeForce RTX 2080 Ti 0.29%
NVIDIA GeForce RTX 3070 Ti Laptop GPU 0.28%
AMD Radeon RX 6800 XT 0.28%
AMD Radeon RX 7600 XT 0.27%
AMD Radeon RX 7700 XT 0.26%
NVIDIA GeForce RTX 5090 0.26%
NVIDIA GeForce RTX 4080 Laptop GPU 0.22%
AMD Radeon RX 6900 XT 0.19%
NVIDIA GeForce RTX 5070 Ti Laptop GPU 0.18%
AMD Radeon RX 6800 0.18%
AMD Radeon RX 6750 GRE 12GB 0.16%
AMD Radeon RX 6750 GRE 10GB 0.16%
Total: 48.72%
Will climb up to over 50% for sure once the 50 Super refresh series hit the scene.
 
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Yes, I don't think all games will but it will be a slow drip until they do this for all their game releases going forward.

Sony knows Xbox will never be a threat and most causals don't like gaming on PC so doing this won't impact their console sells as much now.

But it will disrupt the creation process of making their 1st party games.
 
Called this months ago ... the economy has been terrible since the pandemic and these companies aren't making a significant return on the games they are making. That's why Sony released Helldrivers 2 on Xbox

SIE released Helldivers 2 on Xbox because investors demand infinite growth and Sony relies heavily on its PlayStation segment (accounted for 95% of free cash flow of Sony's entertainment businesses in FY24)

SIE is facing the pressure to deliver explosive profit growth and hide Sony's deficiencies. That's why they released Helldivers 2 on Xbox.

That's why Sony released Helldrivers 2 on Xbox and Xbox is releasing games on PS, they are both desperate for sells

PlayStation, desperate for sells ? They lifted their annual profit forecast in Aug


PlayStation operating income rose 16% in FY23; 43% in FY24; 20% in FY25 (aug forecast)

Sony's live service strategy failed so now they are going to go back to making single player focused games but they will release them on all platforms in under a year going forward to make money.

Sony CFO said that SIE live service strategy is worthwile because "we have these four live service games (H2, D2, MLB, GT7) contributing to sales and profits in a stable manner".

SIE's live service games generated more than 40% of the company's first-party game revenue (Q1 FY25)

According to Sony, PlayStation is establishing a portfolio of successful live service titles.


#1 and #15

6K5n3Ne.jpeg
 
It's enough to consider going back to steam exclusively. But Microsoft still needs to fix that directx shader compilation BS.
I just moved a good PC over to one of our big screens and kids are using playnite with various libraries and love it. May consider holding off on a PS6 if they are indeed only waiting 6 months now. This opens some options I would consider.
 
SIE released Helldivers 2 on Xbox because investors demand infinite growth and Sony relies heavily on its PlayStation segment (accounted for 95% of free cash flow of Sony's entertainment businesses in FY24)

SIE is facing the pressure to deliver explosive profit growth and hide Sony's deficiencies. That's why they released Helldivers 2 on Xbox.



PlayStation, desperate for sells ? They lifted their annual profit forecast in Aug


PlayStation operating income rose 16% in FY23; 43% in FY24; 20% in FY25 (aug forecast)



Sony CFO said that SIE live service strategy is worthwile because "we have these four live service games (H2, D2, MLB, GT7) contributing to sales and profits in a stable manner".

SIE's live service games generated more than 40% of the company's first-party game revenue (Q1 FY25)

According to Sony, PlayStation is establishing a portfolio of successful live service titles.


#1 and #15

6K5n3Ne.jpeg
My dude came in with the receipts. damn!

That said, i remember some posts about how Helldivers 2 was frontloaded...no game should be able to top that chart even for a week a year and half after release if that were true.
 
No doubt it'll come. PC gaas are already day one and I think LOU part one and trust uncharted collection game were already less than 12 months (too lazy to check).

The time gap will get squeezed.

And more Xbox/switch games too. They need to drum up extra sales to cover their failed gaas strategy. Bungie alone was $3.6B and all they got show for it so far is 3 or 4 Destiny 2 packs since 2022 and a delayed marathon.

If Sony wasn't hurting for money to improve margins as their biggest product pillar at the company they probably would had never bothered with console ports or unleashing all those PC ports.
 
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Also note Steam has 150+ million players. Even if it's only 20% that have a PC capable of playing PS5 ports, that's still an audience of 30 million people. And Steam users are somewhat notorious for buying games they don't even get around to playing.

Yeah, when they are at 5 bucks. Not full price.
After Newzoo data only a 5% of PC users buy games released within the year and anywhere close to full price.
 
No doubt it'll come. PC gaas are already day one and I think LOU part one and trust uncharted collection game were already less than 12 months (too lazy to check).

The time gap will get squeezed.

And more Xbox/switch games too. They need to drum up extra sales to cover their failed gaas strategy. Bungie alone was $3.6B and all they got show for it so far is 3 or 4 Destiny 2 packs since 2022 and a delayed marathon.

If Sony wasn't hurting for money to improve margins as their biggest product pillar at the company they probably would had never bothered with console ports or unleashing all those PC ports.


My God, they had 1 billion of profit last quarter alone, without porting anything to Xbox/Switch 2 and with the Other Software segment (where non PS software is accounted) being tiny.

Do you really think they need PC ports or other platforms to sustain thselves when they have 1 billion profit in a quarter 😂?
 
Called this months ago ... the economy has been terrible since the pandemic and these companies aren't making a significant return on the games they are making.

That's why Sony released Helldrivers 2 on Xbox and Xbox is releasing games on PS, they are both desperate for sells and your going to see less exclusive games because it doesn't make financially sense anymore. Its also why "cross gen" become a thing this gen and I think that will continue for the PS6.

Sony's live service strategy failed so now they are going to go back to making single player focused games but they will release them on all platforms in under a year going forward to make money.

Sony is so desperate that it's actually beating their historical records each quarter.

Last one they had 1 billion on Profit while the "Other Software" (software sold outside PS) only accounted for 150 million.
 
My God, they had 1 billion of profit last quarter alone, without porting anything to Xbox/Switch 2 and with the Other Software segment (where non PS software is accounted) being tiny.

Do you really think they need PC ports or other platforms to sustain thselves when they have 1 billion profit in a quarter 😂?
Sure they do.

As the new CEO said they need to improve margins. And software sales are the biggest margins out there.

Years back their gaming division net margins were 13% for years. Then when their GAAS strategy took off it dropped to 6%. Their top lines are fine as it's growing like crazy, but the margins got squeezed due to higher costs of dev and GAAS push. So to counter it, do some ports of old games on PC/Xbox/Switch and rake in 70% cuts.
 
Yeah, when they are at 5 bucks. Not full price.
After Newzoo data only a 5% of PC users buy games released within the year and anywhere close to full price.
Five dollars is still more than no dollars.

There is absolutely no reason not to release games on Steam.
At every Steam sale Sony can scrape a little money on their back catalogue.
 
Five dollars is still more than no dollars.

There is absolutely no reason not to release games on Steam.
At every Steam sale Sony can scrape a little money on their back catalogue.

Yes there is, if you release everything on Steam you diminish the value of your own platform. And your platform having value and sales is the only thing that assures you getting a 30% cut on each and every third party content bought in it. The bulk on their business, in fact.
 
Sure they do.

As the new CEO said they need to improve margins. And software sales are the biggest margins out there.

Years back their gaming division net margins were 13% for years. Then when their GAAS strategy took off it dropped to 6%. Their top lines are fine as it's growing like crazy, but the margins got squeezed due to higher costs of dev and GAAS push. So to counter it, do some ports of old games on PC/Xbox/Switch and rake in 70% cuts.

Greed and improving their margins is not Need.

You may want to have 1. 1 billion in profits instead of 1 billion, or 1 billion to 850 million if you remove absolutely each and every non PS software income. But it's not exactly that you need it to break even and cover your expenses, it's just a ROI expectation of the current administration of Sony.

But if releasing everything on other platforms starts to sink the hardware, royalties and subscriptions will follow, and what's not exactly needed won't be seen as prioritary to put the ship afloat again.
 
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Sony should release a PC "day one," it's all advantages:

It increases development costs by having to support the crappy PC, otherwise PC gamers will go crazy.

It gives 30% of revenue to Steam.

It makes PlayStation less attractive, where Sony earns 30% of everyone's revenue on its platform.

LOL
 
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