US is not pre-ordering yet.
I'm not exactly sure what you are complaining about. The game has online. You can race other people or even family and friends while online.
If you don't have friends or family or you don't play other players online AND you can't find fun in playing by yourself solo...well, that sounds like a YOU problem. Guess it sucks to be you.
US is not pre-ordering yet.
In Canada the bundle is $700 CAD but I have been saving for this and decided to skip PS5pro for this.Man looks so dope... Why this shit gotta be $750 in Sweden...
Yeah and maybe this time they don't need a $90 dlc pack + $450 console to get that same experience when they can just play MK8 on their switch 1
Oh ok well, ultimately it IS a racing game and if you focus on the actual racing it has several new mechanics to use during races and new items and a ton of completely new courses.Im complaining about the fact that it's not doing anything interesting with the open world feeding into a legit solo campaign like Forza Horizon or DKR
That was my main excitement during the reveal
Instead, it looks like the open world is full of deku seed level collecting mini challenges. Big disappointment
For sure. But I'd rather see it being done as standard instead of always the full on Mario approach.
Nintendo has so much IP value. This game is the ultimate way to introduce them to people. Like Smash. Mario only is imo a bad business decision.
DLC worlds and some tracks here and there is a step too late. It should have always been Nintendo Kart.
This board isn't biased in favor of Sony
Well thats only $505 american at least. I'd pay that any day.In Canada the bundle is $700 CAD but I have been saving for this and decided to skip PS5pro for this.
The reason why people aren't as hyped for a Mario Kart game as the big launch title is that there's very little mystery in playing. Single-player story games have a narrative and a likelihood of suspense, meaning we want to play to find out what happens.
Mario Kart is going to be good and fun and maybe innovative but.....eh. I just can't get hyped for a great racer. There's no suspense, nothing I'm dying to find out. This board isn't biased in favor of Sony or even single-player games. But we do care more about narrative games generally because there's something to know from playing that I can't get from a trailer.
Like there are very specific moving elements but maybe it's because tracks bigger now and show far elements more which look pretty static, but even so I'm finding the game slow and pretty boring to look at unless you look close to specific elements like characters animations which are way more expensive out of the water sections, but tracks, scenarios, they all feel like big static or "moving just enough" things... IDK how to describe how it feels to be.Really? I actually found lots of different elements on the track. Like the sand worm, dinos, and more.
Just watched the direct. Absolutely bonkers. This game is going to be YUGE!
Like there are very specific moving elements but maybe it's because tracks bigger now and show far elements more which look pretty static, but even so I'm finding the game slow and pretty boring to look at unless you look close to specific elements like characters animations which are way more expensive out of the water sections, but tracks, scenarios, they all feel like big static or "moving just enough" things... IDK how to describe how it feels to be.
Edit: Take a look at the sense of speed, how the environment feels like a another character, like a living thing, the many details in the surroundings. Definitely MK8 did it way better, not to mention I'm still not digging the art direction, everything looks so lacking of sense of speed, moving from a Big Man Bike (MK8) to a basic scooter:
IDK how to describe how it feels to be
Like there are very specific moving elements but maybe it's because tracks bigger now and show far elements more which look pretty static, but even so I'm finding the game slow and pretty boring to look at unless you look close to specific elements like characters animations which are way more expensive out of the water sections, but tracks, scenarios, they all feel like big static or "moving just enough" things... IDK how to describe how it feels to be.
Edit: Take a look at the sense of speed, how the environment feels like a another character, like a living thing, the many details in the surroundings. Definitely MK8 did it way better, not to mention I'm still not digging the art direction, everything looks so lacking of sense of speed, moving from a Big Man Bike (MK8) to a basic scooter:
Maybe it does but I always liked Sonic Racing Transformed more than any Mario Kart and the driving feels way better too so I'm more hyped for that one, I thought the new Mario Kart was make me feel like I can't decide between both but I eat a lot from presentation and it deviating so much from MK8 prevents me from getting hyped for itThis Sonic game looks like an absolute mess.
I hope so, still not gonna dig the art direction. If I can't get it in a bundle I'll probably get it later with zero rush1. Mario Kart is known to have multiple speeds, i.e. cc's. If MK World has 200cc, speed won't be an issue.
2. MK World features a staggering 24 racers on track. This requires tracks to be designed to not have players constantly colliding into one another. Also, it allows them to get very creative with alternative paths/shortcuts/etc. I've already seen tracks with crazy amounts of multiple paths, unlike in Sonic Crossworlds.
3. MK World looks to have much much better and smoother handling and cart control, including cool new features like grinding, wall riding and charge hopping, whereas Sonic looks kinda rough and janky in comparison.
There's more to racing than just speed, handling and "feel" are just as important and again, if past MKs are anything to go by there will be a "fast" mode with 200cc, so speed shouldn't be an issue at all.
50 dollers pack inLooks great. It seems like there's a lot to do in the overworld--things to find, challenges to beat, etc. (for context, the OG Crackdown is one of my favorite games, ever). This is, no doubt, going to be the best singleplayer MarioKart ever, and freeroaming with friends is going to be awesome.
With that said, nothing in the trailer suggests that it's justifying an $80 pricetag in any way (except, of course, that they think the market will bear it).
We'll see how this turns out, but I think they would have been better off jumping to $70 and staying there. Better yet, $70 for physical and $60 for digital, really pulling in the price conscious buyer and pushing them towards digital, which they get a larger cut of anyway. I get that "greed is good" from a corporate perspective, but, long term, the dampening effect these upfront prices have on sales may cost them more than they gain. Or not. *shrug*
They aren't ready for Swimsuit Daisy then.Guaranteed this thing had a bunch stupid reviews about her shorts and posture.
Game looks great. The new mechanics, if they pull them off properly (wall rides, grinds, charge jumps), can add a lot of much needed depth without ruining accessibility for the casuals. If there's as much stuff in the free roam mode to find and figure out it could be an awesome addition.
Will it be "worth it"? I dunno, we're not going to find out until June.
Like there are very specific moving elements but maybe it's because tracks bigger now and show far elements more which look pretty static, but even so I'm finding the game slow and pretty boring to look at unless you look close to specific elements like characters animations which are way more expensive out of the water sections, but tracks, scenarios, they all feel like big static or "moving just enough" things... IDK how to describe how it feels to be.
Edit: Take a look at the sense of speed, how the environment feels like a another character, like a living thing, the many details in the surroundings. Definitely MK8 did it way better, not to mention I'm still not digging the art direction, everything looks so lacking of sense of speed, moving from a Big Man Bike (MK8) to a basic scooter:
Like there are very specific moving elements but maybe it's because tracks bigger now and show far elements more which look pretty static, but even so I'm finding the game slow and pretty boring to look at unless you look close to specific elements like characters animations which are way more expensive out of the water sections, but tracks, scenarios, they all feel like big static or "moving just enough" things... IDK how to describe how it feels to be.
Edit: Take a look at the sense of speed, how the environment feels like a another character, like a living thing, the many details in the surroundings. Definitely MK8 did it way better, not to mention I'm still not digging the art direction, everything looks so lacking of sense of speed, moving from a Big Man Bike (MK8) to a basic scooter:
Damn it, imagine this whole beautiful world on a 3D screen on switch 2 or even better, in an optional VR !
![]()
Damn it, Nintendo, why you didn't do it, bring back the 3DS 3D screen !
So frustrated by the lack of interest the whole industry have to VR and 3D![]()
75 million includes a LOT of kids, and a LOT of adults.Looks like a good game for kids.
Love the idea of boss battles! Adventure mode!They made an open world mario kart game and they did it worse than how diddy kong racing did it on the n64. There should've been a story mode/adventure mode with boss battles etc ala diddy kong racing style if they were going to go this route. This just looks like more of the same but this time the levels are bigger which dosen't impress me personally. I also would've loved to see the implementation of the double rider system put back in from mario kart double dash.
Love the idea of boss battles! Adventure mode!
Dude, the main selling point of Mario Kart is racing with people, who the hell playing Mario Kart for storyThe reason why people aren't as hyped for a Mario Kart game as the big launch title is that there's very little mystery in playing. Single-player story games have a narrative and a likelihood of suspense, meaning we want to play to find out what happens.
Mario Kart is going to be good and fun and maybe innovative but.....eh. I just can't get hyped for a great racer. There's no suspense, nothing I'm dying to find out. This board isn't biased in favor of Sony or even single-player games. But we do care more about narrative games generally because there's something to know from playing that I can't get from a trailer.
Why do we not use such colors in modern movies?
Correct. It's still a kids game though that can be enjoyed by families.75 million includes a LOT of kids, and a LOT of adults.
Anyways, smart people will get this game for a mere $50.
Why do we not use such colors in modern movies?