Is there not a way to get enemies to respawn for challenges?
Gotta ko enemies from others areas. The pi'illo castle area( outside and inside) should be enough.
Is there not a way to get enemies to respawn for challenges?
Gotta ko enemies from others areas. The pi'illo castle area( outside and inside) should be enough.
Eh personally I'd consider that BIS, but I'm apparently in a very tiny minority on that one.
Really don't get the hate for PIT. I thought it was great.
agreed with you about PiT, it gets way more flak that deserved. It's a prime example of a good game being slaughtered out of proportion. BiS was better in every regard, though, at least for me
First giant Luigi boss fight.
Incredible. The art works SO well.
Yeah, they did an incredible job with the giant fights.
Except the fact that the controls respond maybe 60% of the time.
That fucking last giant boss... Dreadful.
Except the fact that the controls respond maybe 60% of the time.
That fucking last giant boss... Dreadful.
Phew, got all the Pi'illos rescued. Now to continue onward through the (I think) final area.
& since YouTube RUINED it for me by putting a video in the suggestion area, how does one access the battle against, since it's considered a secret boss?Baby Bowser
Thanks for the quick response again. Was actually just thinking of about going back & seeing how many more I could beat, since I'm now 1/2 way towards reaching Level 39.
So, how much grinding should I be doing early in the game? I'm I think about to finish the first area (mush-something park or something) but since enemies don't respawn easily I haven't really focused on leveling up at all. Should I go through the trouble of switching areas for enemies to respawn or is that something I shouldn't worry about either now or throughout the game?
So, how much grinding should I be doing early in the game? I'm I think about to finish the first area (mush-something park or something) but since enemies don't respawn easily I haven't really focused on leveling up at all. Should I go through the trouble of switching areas for enemies to respawn or is that something I shouldn't worry about either now or throughout the game?
Are people really having trouble with giant battles controls? I been having fun with those battles.
Tutorials on the other hand....
Use the final bros attacks you learn. Makes the battle go much quicker.Holy crap, the final battle just DRAAAAAAAAAAAAAAGGGGGGED. I've literally spent about 30 minutes on this battle....and counting...& I'm at Level 40....
I try to, but the boss randomly decides when he'll put his arm up & take 0 damage from all attacks, so I focus on making sure he can't do that but then he decides to go into the background & heal and then I gotta deal with minions and it's a damn cycle....Use the final bros attacks you learn. Makes the battle go much quicker.
Take out his arms first. Use bros attacks that don't hit multiple targets.I try to, but the boss randomly decides when he'll put his arm up & take 0 damage from all attacks, so I focus on making sure he can't do that but then he decides to go into the background & heal and then I gotta deal with them and it's a damn cycle....
Use the final bros attacks you learn. Makes the battle go much quicker.
I didn't even find the final move. Which is weird, because I was really anal about finding all the Attack Pieces.
Somnom Woods has great music. Enjoying this section more than the rest of the game so far honestly.
Yeah, same here. After about 5 attempts (3 of which were on that one part), I decided to just have the 3DS be completely flat while doing it & it seemed to have work, instead of holding it at an angle like you would normally. I still wish that was fixed, considering a patch was released not too long ago.Yeah I give up.is just complete bullshit. I had no problems with the gyro controls at all, but then suddenly in this fight they just completely stopped working. It's like they didn't even test it.Giant Bowser
Ugh, that's perhaps the one bros. attack where I hated the use of the gyro.....well, that & the final attack when doing a Giant Luigi battle, especially withSlingshot attack is another attack where gyro pissed me off.
I feel like Somnom Woods is what the rest of the game should have been.
Not that it was bad, but Somnom Woods trusted you with all you learned and worked it into clever puzzles, enemies and environments.
I don't know where the game lagged for me, but I do feel it could have dropped a few hours
Despite how frustrating the actual fight is, especially when you have to restart because of that last bit, I like the little bit before the last giant fight becauseShowed some real character development.rather than getting scared as usual Luigi gives Mario that "Let's do this bro" look then confidently tips his hat down.
Holy crap, the final Giant Luigi battle SUCKS, ESPECIALLY when the damn motion controls come in & decide "LULZ NOPE NOT GONNA RESPOND". ATTEMPT NUMBER FOUR.....
Ugh god theis such bullshit. Biggest difficulty spike I've faced in a while.Giant Bowser battle