brianmcdoogle
Member
Can I play single player against CPUs and no humans?
I thought this came out in NA on the 12th...
As for Birdo, has Nintendo ever stated if that character is a male or female? I know in the Super Mario Bros. USA manual that states that "Birdo think's he a girl", but I'm unsure that they had changed their tune since, what with the Mario Bros. series becoming SUPER conservative.
Even if Birdo is biologically a male, Birdo wants to be a girl and presents at a girl and therefore it would be politically incorrect as hell to call Birdo a guy. There's literally no reason for Nintendo to not treat Birdo as a girl.There's a lot of story behind this, but long story short:
- Western manual says Birdo is a guy.
- Later manuals say it's a girl.
- Nintendo don't want any controversy, Shiggy Miya is tired as shit at gamers who look too much into things, says the whole point was to just have fun, mentioning of Yoshi is a guy who lays eggs which obviously wouldn't make sense, makes some comment about how Birdo wasn't supposed to make sense either.
- Nintendo claims Birdo is a girl, truth is they most likely don't care and just don't want controversies and bad publicity.
Call Birdo whatever you want![]()
Can I play single player against CPUs and no humans?
You find a dildo under Birdo's bed in Captain Rainbow. Make of this what you will.
Is Diddy present at all in the game as an NPC? He was in MP9. I hope he is.![]()
This game looks horrible in almost every conceivable way. Some of the mini-games look like they might be fun, but they're not worth $59.99 Canadian. Yes, the game is ten dollars more in Canada, which gives me even less reason to buy it. However, as a self proclaimed Mario enthusiast, I'm obligated to try it out at some point. I can't say I'm looking forward to it, though. Bowser Party is going to get stale very quickly. There are only three boards to choose from, and only ten possible mini-games. I can't believe THIS is what they're focusing on. amiibo Party is ruined by the fact that you can't change the turn amount, and the board layout is literally just a square. We have the people who claim that games lasted too long in the old formula, which is simply not true. The car doesn't streamline the gameplay at all. It just dumbs it down to the point where there is zero strategy involved. You still have to wait for other players to make their moves. You still to have to watch overly intrusive in-game cutscenes if you land on certain spaces. However, you're glued to a single path the entire time. It's not fun. It's not rewarding. It's not innovative. This is basically a prettier version of Candy Land, except more frustrating. And triple the price. To make matters worse, this game has less content than Mario Party 2, a game that was released 15 years ago.
A ten turn board game in Mario Party 6 takes the same amount of time as an average game in Mario Party 9. The difference is, you had an option to play longer games. In Mario Party 9/10, there is no middle ground.
Mario Party 3-8:
10 turn game - 30 minutes
15 turn game - 45 minutes
20 turn game - 60 minutes (one hour)
35 turn game - 105 minutes (one hour and 45 minutes)
50 turn games - 150 minutes (two hours and 30 minutes)
Mini-games - Unlimited
Mario Party 10:
Board game - 30 minutes
Mini-games - Unlimited
How is this good game design? I'm legitimately surprised that Nintendo has been green-lighting this crap. The game has zero depth. Even if you win every single mini-game, it's still easy to lose, considering there are spaces that make you lose over half of your mini-stars. The game desperately needs a second currency. Imagine if you lost half of your stars every time you landed on a Bowser Space in one of the earlier installments. Literally every move you make is dependent on the decisions the other players make. Considering that there are very few branching paths, it's almost entirely luck based. To put this into perspective, I struggled against the easy AI in Mario Party 9's single player campaign. The overwhelming amount of luck involved trivializes every decision you make to the point where it's no longer fun.
Every single person I've talked to in real life prefers the older formula, including casuals who suck at video games. The new Mario Party barely qualifies as a board game. Imagine playing Monopoly with only one game piece. For a company that touts "gameplay first", I find it particularly ironic how you have almost no control over the outcome of a match in Mario Party 9. The game is at odds with Nintendo's usual design philosophies, and that's why I hate it.
Nope. Birdo is nowhere to be seen either. Please understand. Let's just keep cutting the roster back instead of, you know, adding onto it. Surely 12 characters isn't the best they can do.
I usually always buy all the 1st party Party games, but then as a completionist, locked content behind out of stock amiibos really hurts me.
Okay, it's just 30, but I really want to skip it until Nintendo release amiibos cards or something, at least give me a chance to pay/unlock on disc content!
This game looks horrible in almost every conceivable way. Some of the mini-games look like they might be fun, but they're not worth $59.99 Canadian. Yes, the game is ten dollars more in Canada, which gives me even less reason to buy it. However, as a self proclaimed Mario enthusiast, I'm obligated to try it out at some point. I can't say I'm looking forward to it, though. Bowser Party is going to get stale very quickly. There are only three boards to choose from, and only ten possible mini-games. I can't believe THIS is what they're focusing on. amiibo Party is ruined by the fact that you can't change the turn amount, and the board layout is literally just a square. We have the people who claim that games lasted too long in the old formula, which is simply not true. The car doesn't streamline the gameplay at all. It just dumbs it down to the point where there is zero strategy involved. You still have to wait for other players to make their moves. You still to have to watch overly intrusive in-game cutscenes if you land on certain spaces. However, you're glued to a single path the entire time. It's not fun. It's not rewarding. It's not innovative. This is basically a prettier version of Candy Land, except more frustrating. And triple the price. To make matters worse, this game has less content than Mario Party 2, a game that was released 15 years ago.
I like the concept of Bowser Party, and in that mode, it makes sense for the players to be in the vehicle to run away from a godzilla-sized Bowser, and it sounds like a great way for that player to be a major dick to the other players (a series staple). But I wished there were more options to customize the game, more minigames to play, more boards that were designed for that mode specifically. And I do agree that the Amiibo Party mode is a cheep way to incorporate the "traditional" Mario Party gameplay, especially as when a player is up next, he/she will have to scan their game piece on the Wii U gamepad on every turn, which is not only stupid in both concept and practice, but it doesn't make sense from a gameplay perspective. And why can't they give players the option to have the "Mario Party" mode to either be stuck in a vehicle or to be flying solo?
I agree. Mario Kart 8 was one of my favorite games of last year, but the roster pissed me off for similar reasons. I still can't believe that Pink Gold Peach even exists, let alone the fact that she is playable before Diddy Kong, Birdo, and Bowser Jr. To add salt to the wound, they aren't even giving us the aforementioned characters as DLC. Make way for Isabelle, Cat Peach, and Dry Bowser. Seriously, why? I'd like to know who is in charge of making these decisions.This actually irritates me, and not just only for the Mario Party series. Why not add Nabbit, or the Koopalings, Diddy Kong, Kamek, or any of the series past staple for this installment? I'm happy that Donkey Kong has returned, as my friends and I had always had him as an AI that was set to easy, but why shrink down the cast of playable characters and add someone as random as Spike?
You need Amiibos to unlock boards? WTF?
So, basically, the good version of the game is locked behind a plastic paywall. Awesome.Only in Amiibo mode. The other modes have aimilar content to MP9.
In this Gamexplain video, Andre had gone into great detail about the game modes for this game.Wait wait wait... what the actual fuck? This is news to me. How could they screw this up? I guess they want it to feel like an actual board game, but the old formula already fucking accomplished that. :-/
I agree. Mario Kart 8 was one of my favorite games of last year, but the roster pissed me off for similar reasons. I still can't believe that Pink Gold Peach even exists, let alone the fact that she is playable before Diddy Kong, Birdo, and Bowser Jr. To add salt to the wound, they aren't even giving us the aforementioned characters as DLC. Make way for Isabelle, Cat Peach, and Dry Bowser. Seriously, why? I'd like to know who is in charge of making these decisions.
are you advocating for the removal of WaluigiIn this Gamexplain video, Andre had gone into great detail about the game modes for this game.
To be fair, Link, Isabelle, Villager, & the Koopalings are all great additions to Mario Kart 8, but I do agree that the DLC doesn't address how wonky the character roster is. (WHY IS BABY ROSALINA A THING?! IT DOESN'T MAKE SENSE!!) Heck, why not add Pauline or Captain Syrup as playable characters?
Thankfully, there hasn't been any indication of the minigames being locked behind the new set of Amiibo's.Just watched all of these.. some of them looks really fun.
Do we know if any of the minigames are locked behind amiibos?
The graphics are unfortunately not really readable on mobile-GAF...![]()
I have no idea how these amiibos work, can I use my smash bros peach with this game or do I need the new peach that is coming out on the 20th?
You can use the same Peach but it deletes any Smash Bros. data on the Amiibo. Kind of dumb, but if you don't care about the Smash Bros. stuff anymore it's useful. Not sure what Mario Party data it saves to the Amiibo, but it's something.
I actually believe you can still use the amiibos without deleting the save data. I think your amiibo can save an item, but you can chose not to do so. I may be mistaken here, but I think the last thing I read about it was something to that effect.
I usually always buy all the 1st party Party games, but then as a completionist, locked content behind out of stock amiibos really hurts me.
Okay, it's just 30, but I really want to skip it until Nintendo release amiibos cards or something, at least give me a chance to pay/unlock on disc content!
You need Amiibos to unlock boards? WTF?
So, basically, the good version of the game is locked behind a plastic paywall. Awesome.
Seems from the footage I seen, you can change boards if you get a token. Your starting board is determined by one Amiibo. So I think you can get by with only 1.So as someone that doesn't collect/not interested in Amiibos, was I nuts to only preorder the main game? The Amiibo board doesn't look like anything special from what I've seen.
I may still get this for the mini-games and for something to play when my friends fly in a couple weeks. All and all, pretty disappointing. Hopefully the reviews maybe wake up Nintendo a bit and have the old formula returned. At the very least, have more content available in the next one.
I hope I can find a Toad amiibo for his amiibo board and the mode. I don't really like the SMB line too much but would like Toad since he's not part of the Smash line.
Edit: On second thought, I may just stay away from the amiibo portion of this completely. The gameplay sounds better but having to scan in your amiibo every turn sounds ridiculous.
Luigi Wins Doing Nothing MP10 edition
https://www.youtube.com/watch?v=vqxtDNikbNQ&hd=1
![]()
Damn it's a pretty game, wish it was more run of the mill. A wiimote only Mario Party sounds like the least appetizing combos you could have.
Seeing it in action I get what they were going for. You are suppose to put the Gamepad like a board game.Well, I think there is a work around for that. If you just have one Amiibo, everyone else can have cut-out pieces for their player piece, so you would only have to scan one Amiibo for that player's turn.
Still, this game seems to go against common sense, but I can understand that they wanted to emulate a traditional board game for that concept.