Yeah, it's a combination of several moderate changes that end up making a major difference on the character. Psylocke was already in a good place, but this should make her massive single target damage ability actually work 100% of the time, make her more durable with the barrier, and make her more fun. The only thing left is to buff her signature ability or make it do splash AOE damage, but I doubt that's gonna happen.
Ka-Zar, quite the D-lister. Though he could have a great moveset if he can summon Zabu, Shanna, and Devil Dinosaur with Moonboy lol.
Her signature actually got an actual QoL change a little while back so now it targets bosses more often. I like it, very short cooldown. Big fan of sigs with short cooldowns.
any pics of Jugg's new model yet?
Well, I googled "juggs model" but I don't think any of those would be safe to put in the game
Yeah, I was also surprised about how much more enjoyable it is compared to the Vibranium Mines. Feels a lot more like a stand-alone story addition, there's a lot more effort in it.
Well, Ryolnir said that if they did Ka-Zar, nowadays, he'd be calling Zabu and likely Shanna, so not too far off with your idea there.
I'm sorry if you guys answered this a million times, but how easy is it to get characters from just playing the game? I haven't played it since the launch of the game.
I'm sorry if you guys answered this a million times, but how easy is it to get characters from just playing the game? I haven't played it since the launch of the game.
I would think they'd want to make it Shanna who's playable, with Ka-Zar as her summon, since she's always been the more popular of the two, and there's always a push for more female characters. I'd actually rather have either of them before another Mutie in the game.
I would think they'd want to make it Shanna who's playable, with Ka-Zar as her summon, since she's always been the more popular of the two, and there's always a push for more female characters. I'd actually rather have either of them before another Mutie in the game.
Other than an ESP box from cosmic Mandarin and a Hand of Doom from red Doom (thanks RNGesus) I think all of my boss artifact drops have been from Midtown (including a GoK).
Doing the Zoo daily for the Hearts will hopefully net something eventually though.
I hope they implement some other way to get Hearts... 3 a day means like a year or something to get the recipes if they're the same price as Eyes for Lvl 66.
Converting eyes to hearts seems like a no-brainer to me. 5 to 1; 10 to 1; whatever, it sucks to have a bunch of eyes just sitting there.
Converting eyes to hearts seems like a no-brainer to me. 5 to 1; 10 to 1; whatever, it sucks to have a bunch of eyes just sitting there.
i wish you could trade random hero boxes (or even heroes), I got so many fucking splinters and noone besides Nova to spend them on
Converting eyes to hearts seems like a no-brainer to me. 5 to 1; 10 to 1; whatever, it sucks to have a bunch of eyes just sitting there.
Taking a break from the game, actually uninstalled it for a bit. Really needed to cut down on the free to play games until I find a job. As fun as they are, especially when Nova is around the corner
cmon buddie don't leave! Just charge MH purchases on credit card or something
too many new (and good) games atm, just a bad time for Marvel to be fair. Draenor around the corner doesnt help either.
Its fine, game isnt going anyware, breaks are healthy
I would think they'd want to make it Shanna who's playable, with Ka-Zar as her summon, since she's always been the more popular of the two, and there's always a push for more female characters. I'd actually rather have either of them before another Mutie in the game.
It's not too bad if you like the hero you already have- Eternity Splinters drop like candies, and you only need 175 to spin the wheel.
Easy peazy. There's a currency now called eternity splinters; wih 175 you get a random box (which can get you a hero token that you already own, in this case you use it to upgrade that hero's ultimate power) or, starting from 200 splinters all the way to 600, you can buy the hero you want (the ones that cost more money, also cost more splinters).
I think I may have, like, 25 or 26 heroes or so and only 3 of them I bought with money, and not out of frustration of not getting a specific hero, but out of "meh, I can burn some paper on this game, no biggie".
It's really free to play friendly. (possible exception is stash space; costumes are also practically real money only, but they do the exact same thing as the free default costume that comes with every hero, so it's really just a cosmetic issue).
Zabu playable with the humans as summons.
Blegh. That's not Captain Universe Juggernaut, Gaz.
Juggernaut and Batroc spoiler in one!
The drop rate is MUCH more generous than last time. I ground the hell out of it for about half the days before realizing that I wouldn't finish last time and only got to just below 500. But this time I've pretty much been just doing shard runs and maybe an x-def if it's the daily SQ, and I'm almost done with the other 500This event isn't doing it for me at all, especially without some server side boost.
Like, yeah, I want that artifact for SG, but 1000 drives is so much that I don't care enough to try and farm them out.
Hopefully Halloween will bring the interesting stuff. If anything, the new Psylocke will probably bring me back in.
I've got The Thing Fear Itself enhanced skin and I can't really connect with the character. Could someone briefly explained Fear It Self in how it relates to The Thing? Never read the comics and the brief explaination I read on wikipedia doesn't explain it very well.
Midtown Patrol is a constant stream and high variety of enemies with regular upticks of bosses. Midtown is quite easy to solo, (though obviously you can still team).
Industry City Patrol in its default state has only a couple of mob groups and is natively a bit more lightly populated (though I should note, with higher xp/rewards to compensate for the density), but it is regularly punctuated by multi-phase, multi-player events with a variety of objectives that also changes the mob spawning patterns across the whole map.
While it is possible to solo Industry City Patrol, some of the events are going to be extremely hard to do such - think of it in this way as kind of a hybrid between Midtown Patrol and the Holo-Sim.
Also, Industry City Patrol's events will reward better than, say, a boss pack in Midtown Patrol...but it is actually possible to fail the Industry City Patrol events.
A long time ago, Odin had a brother named The Serpent, who was a big bag of dicks, so we don't talk about him. Red Skull's daughter found one of his bullshit magic hammers and uses it to make nazis invade murica. A bunch of other hammers ended up in du(des hands and transformed them into villains like Nul the breaker of worlds, Angrir the breaker of souls ann ed tom, the breaker of nice meals for orphans. Thing was one of them until he wasn't and no one will mention it ever again.
Comic books.
Can you function as a solo entity in Industry City? Sure. Can you queue up with just yourself on the map and finish events? Doubtful. Do you have to formally team up to complete events? Nope.
If you absolutely do not want to deal with any other players, directly or indirectly, and want a purely solo experience, yeah, completing Industry City events is probably unrealistic. That is, however, the deliberate distinction with Midtown, and why Midtown isn't being retired.
ok, so The Thing was a villain during this time?
I'm having trouble understanding what herectic is saying in posts like these:
What part aren't you understanding?
If soloing means just ignoring the map objectives or if it means not being in a group.
If you're mainly referring to the first line of that post, he just means not grouping. If you go around the map killing, but without the intention if doing the objectives, you'll fail. Unless others do them for you of course, but you'd be screwed if you queue into an empty map.