As we speak, we're working on a new build for public test center that is our big "mainline" build (containing changes from 4+ weeks of development).
It will include:
Initial public testing of War Machine. We anticipate the usual week or two of feedback, iteration, testing, feedback, etc. , before final launch.
The next iteration of Cable's level 52 review. We have another couple of rounds of iteration scheduled for Cable.
Carnage team-up early testing.
Early testing of STASH 2.0. This will include the ability to rename STASH tabs, attach an icon to them (an basic icon list exists on test center for, testing), move tabs around freely and perform a basic auto-sort.
Testing of item affix compare. This shows how much each affix gains or loses when you are comparing items.
Included is also color coding of the affix roll range value (the numbers in brackets) for "how good" each roll is (blue = perfect, green = top 25%, yellow, orange and red each have a descending 25% quartile).
The usual amount costume tweaks and bug fixes that come with a big patch. (Lord may provide patch notes related to this if we pray enough).
Others things I am likely forgetting.