I posted this on the official formers but maybe I might get a better response there:
Why is playing a pre-level 60 character more fun than playing a level 60 character in new areas? With new areas I'm referring to Vibranium Mines one shot and newer.
This is something I've only noticed last week or so but I think its been in my subconscious for a bit longer. In the old areas, Midtown, terminals, story, level 60 just rules. In the new areas, something is odd. I had assume that the areas were designed to be more challenging for long time players. I've been here since the beta but I'm not an elite player. Just don't have mad skillz at 45 years of age. So I was taking my time, maxing out my Dr. Strange items. Taking them to level 66 and so on but the new areas are such a pain.
Over the last week, I've started leveling up my under played characters. Taking experience potions and hitting LQs as soon as they are available. When the daily quest came up for Man-ape, I would normally switch over to Dr Strange to do Vibranium Mines then on a lark, I didn't and it was a cake walk. Then I started investigating.
Vibranium Mines: Dr Strange- level 60 with proper gear: have to go slow and pick my battles. When I have to defend the vibranium, I am unable to protect the Dora. They group up into one spot and let the Slayer Spiders kill them. I have to get lucky and lure one or more Dora girls away from the zone or the mission fails. Then when I get to Man-Ape, it takes several minutes, some times over 10, to kill him. Multiple deaths. My other level 60 heros aren't able to make it to Man Ape. most get killed by the tribesmen.
Captain America, Dare Devil, Deadpool - Levels 30-50 with sloppily picked epic gear: Easily defend the Dora on all three vibranium events. Dora never group up in one spot. Take on Man Ape, kill in seconds.
Bronx Zoo: Dr Strange- level 60 with proper gear: Animals in small groups can easily take out the Dr. Especially the cobra giraffes. Virtually every boss takes several minutes to kill.
Captain America, Dare Devil, Deadpool - Levels 30-50 with sloppily picked epic gear: They are death. Nothing threatens them. Bosses are all down in seconds.
Inner City Patrol: Dr Strange- level 60 with proper gear: Risks death from mobs, boss events, while not lethal, tend to be long drawn out battles as the bosses are damage sponges. Even ultimates seem useless on them compared to just holding down the attack button with finger on the medkit button.
Captain America, Dare Devil - Levels 30-50 with sloppily picked epic gear: Once again, they are death. Nothing threatens them. Bosses are all down in seconds.
Now I got Captain America to level 60. I go back to Vibranium Mines, Bronx Zoo, and Inner City Patrol. I am now unable to make much progress in these areas. Inner City Patrol went from easy to drawn out slug feast by just going from level 59 to level 60.
That said, all the other older areas (not counting raid, never done them): Dr Strange- level 60 with proper gear: Nothing is a threat, kills everything.
Levels 30-50 characters with sloppily picked epic gear: challenging to an unfun struggle depending on the character. Bosses, especially Dr Doom are very difficult.
Ok, so what is going on here? Am I the only one noticing this? If not, how do you deal with it?