Affeinvasion
Member
My game definitely does not look that jaggy when I'm running it, and I'm not even sure I'm running everything at MAX
If you have an NVIDIA card, from the NVIDIA Control Panel.
But I agree that their art direction (those banners for new characters and such when you log in/on the store) are all over the place. Ugly backgrounds, ugly fonts, weird placement. They can definitely improve on that.
Haha I never consciously noticed this, but now that you mention it you're right lol
Remember that Taskmaster is 25% Captain America though, so he might not feel super fresh after playing the actual captain.
Got my first 60 last night (Black Panther). Not sure what to do next - gear him up or level someone new. I have DD, SW, Hawkeye, Punisher and Iron Man at my disposal.
I need some Captain America tips. Really the first character I'm not feeling like I'm "getting".
MM boss waves destroy him, blue/yellow packs smash him.. At level 39 now and about 8000 health, but two hits and I'm gone. Spirit is a big issue too.
I'm focusing on Airborne Assault, so I smash in, then Vibranium Bash/Shield Strike enemies, or if it's a big group, I use Shield Bounce to thin the herd a little.
Any of you Cap users have a better roll? Better tactic? Am I crazy, or does he seem to need to spend more time running around on health regen than fighting?
I dump everything into Shield Swipe(? whichever the basic with the 360 is), the two passive damage skills for melee/thrown, indestructible shield, shield bounce or torque depending on if you want the consistent damage or the vulnerability, airborne assault, patriot's challenge and the attack speed aura. I don't put any points into the bash spirit spenders simply because my basics and airborne wreck. Oh and 10 or so in the signature that I use on cooldown.
Okay thanks. I haven't got a point in Shield Swipe so I might try a reroll on that.
Aggressive Shout is the aura I'm using too (+ attack spd, move spd, dmg rat).
I've got all my other points in the passives, but maybe I need more focus on them.
I'm just having trouble with his longevity and - it doesn't help having just come from Iron Man I guess - but Cap doesn't feel like he's really denting on the damage side. There's a lot more micromanagement going on and you seem to "chip away" at enemies a lot more.
He's a bit more fragile than he should be IMO. Getting a costume core with +1 Durability and the health/spirit gain on medkit use is pretty important.
So weird how this game sometimes runs great for a while but I come back a week later and it runs awful.
Doomsaw said:As of 10:36pm, we have visual approval for Falcon!
He'll go to test center tomorrow night and likely live Friday. (He's working great).
So weird how this game sometimes runs great for a while but I come back a week later and it runs awful.
Lag wise you mean?
Some days I get on and and the lag is so bad it's unplayable - like walking around MM and there will be no enemies and suddenly I can walk to the edge of the textures like it's the end of the earth. Then things will pop in/fall through the floor before it all catches up again.
Usually takes two/three reconnects to find its feet.
Sweet. That's all of them done now.
Mine is not NVIDIA so I have no idea how to tweak this. lol
But yeah, I booted the game just to take a look at how it looked zoomed in, and it definitely didn't look that bad.
I play it on MAX settings though. But then again, you would expect the guys who developed the game to be running it on the max settings too. So yeah, weird.
Are you guys going to mix all of them up or are you going to put melee with melee and ranged with ranged. OR do the opposite that way you have a mix, melee with ranged and ranged with melee???
If your card is AMD then, download RadeonPro set of a profile for the game and apply SMAA on ultra to the game. No more jaggies for the most part.
whats a toon that either uses a lot of damager over time powers or has one that is important, and someone besides colo please.
That's weird, I have not had any issues like this with MH in a long time
I think there's something wrong either with your internet connectivity or system, because I have not experienced those things in a very long time. And I've played this game 1000 hours now haha.
I've seen it a few times, but not since several+ months ago.
(in other words I don't think it's a server issue for every single player)
Invisible Woman is moving through the pipeline as we speak.
She will definitely release before Mother's Day, likely first week of May or last couple days of April (possibly presale earlier).
I saw her flying visuals yesterday and they were absolutely glorious. My new favorite.
Good to know guys!
I just finished Psylocke, she is now in Marvel Approval land so keep your fingers crossed! she also has the long Alpha hair O__O
I cannot wait to show off Sue! @Ryolnir said as soon as she is approved I can show her although it will be in her TPose since she is not rigged yet.
Team Shield, Seeker Orbs, Invisibility, Bubble Spray, Bubble Storm, Spiked Ball, Bouncing Bubble, Shield Fist, Implode Explode, Force Wall, Orb Storm, Pancake, Force Dash, Boomerang Bubble.
Passive Stealth, Passive Defense, Defense Hotspot, Flight, Team Stealth, Shockwave PBAOE, Passive Offense.
I want Kitty Pryde as a Team-Up so badly. Colossus+Kitty, Nightcrawler+Kitty, Wolverine+Kitty, Storm+Kitty.... it all works!
How delusional am I to consider this 99% likely to occur?
Nightcrawler X-Force costume:
Nightcrawler X-Force costume:
Team ups today right?
Magnetos health has been increased, as his health was still well under his Brotherhood of Evil Mutants compatriots despite his recent workout regimen. In addition, his damage was increased slightly to match his newfound mastery.
Additionally, watch your email this weekend for a special bonus!
The Black Widow level 52 review in almost complete. A list of changes will be posted to the Black Widow forums in the near future for feedback and discussion.
A major improvement to the way the game handles on screen visuals in underway, which will significantly help users of all GPU configurations.
Invisible Woman is over halfway complete and looking great. She will release before Mothers Day, possibly in late April or very early May.
The new alternate advancement system is underway and will release in May. Visit the Feedback Forums to add your ideas and thoughts.
Raids are approximately halfway complete. The first few encounters are in early alpha testing, while the rest of the encounters are completing the environment design and engineering stages. They are looking sweet.
set all the team ups with their corresponding heroes, that took a while lol
hey are you the same rha who posted on ESO thread, or is that someone else??