Besides + Durability, what are the best affixes on gear / outfits to increase survivability? + Defense? + Dodge? + Health? + Health Regen? I'm always unsure how to best relieve squishiness, especially on non-tanky characters.
Durability is actually not great as a defensive stat. It offers very little and it ends up being very 'expensive' for it's cost. It's 2% defense rating is subject to diminishing returns, it's very possible for the tankier characters to get such a high durability rating that increasing it doesn't actually reduce the damage taken anymore. The health regen is very low per point, as are the HP per level.
The best survivability increase you can invest in are the 25% medkit core and invul core... having both is likely the best 2-stat core you can find (the best 3-stat core would be 25% medkit, invul, 400 life on hit). On demand healing/invulnerability trumps all by miles.
Other than that, Health is generally the best stat to invest in because it's the only one that doesn't suffer diminishing returns. Nothing in the game deals a % of your health (PvE anyway) so you're never really penalized for having more health. Health regen also doesn't diminish but since the nerf, it's not really possible to get your health regen high enough to offset burst damage... and versus non-burst damage, you tend to be better off with Life on Hit.
Defense/Dodge are trickier... it really depends on how much face-tanking you plan on doing. I find straight up avoidance to be leagues better (ie, get the hell out of the way). How much you want on both will depend more on the character, their powerset, and just how tanky you want/need to be. Running Fandral blessings on top of some dodge/spiderman synergy is an easy way to get some mitigation going though. Side note, but projectile deflection/evasion can be pretty underrated against the right group of bad guys too. Invul procs on gear are also not to be underrated.
Cool! Found a rare 4 affixes Isotope Costume Core (Health/Spirit on medikit use, +1 Fighting, 400 health on hit and 25% Item Rare Find). Traded it with a midget Taskmaster for my first Blessed Gem of Kurse. Pretty happy with that!
Gratz, I'd feel bad for making that trade... that's not even that great core -_-
Opened my box last night, got Hand of Doom. I dunno, these stats seem less than impressive to me.
Your brutal rating is ~100 from the max. Your crit rating is very close to max. And your damage rating is 40+ from max. One good roll, one average roll, one well below average roll. It's a worse Taskmaster's Guide at the moment.