Well I finished the 2nd leg of the Gauntlet. Last node was 5* Black Panther, Thanos and IM40.
With my Scaling they were level 295. I don't know if I will continue further. Scaling and Rewards don't justify the health pack usage.
I hate and done with this event. I'm in the second leg stuck with Jessica Drew, Iron Fist, and Luke Cage. I've tried this stage five times. Luke was down to 139 and still took out three full health characters by himself. My team was 139 Wolverine, 83 Thor, and Juggernaut. I need to walk away before I rage quit the game. lol
I guess I'll do PVP and DDQ for now until the event ends.
PS: When should I use CP points? I'm at 19 CP and my highest is a 83 2* Thor. Advice?
As far as when to use your CP, not now. Not anytime soon, if I'm being totally honest. Not until you start champing 3*.
And as far as that node, how's your Moonstone? If you have enough black covers, you can flip both IF and LC tiles to your side.
Edit: The trick to the Gauntlet is that it's basically a test of your roster. Generally speaking, the further you get, the less you are able to brute force and you have to have specific types of characters to be able to beat it without sheer luck being the determining factor. At your level, you honestly were never going to be able to get to the end of it. But the next time it comes up, your roster will have expanded and you'll find yourself doing a lot better. I didn't fully clear it for the first time until I'd been playing the game for almost a year.
Yay for another 5 star-this time Silver Surfer. But still waiting to get enough covers to make on usuable.
I'm not 100% convinced he's ever super usable. His only great power is his red, and even then, it's more like a 4* red than a game changer
Yeah, it's different this round at least.The Deadpool Daily Node screen is different now right? Or am I going crazy?
I'm not 100% convinced he's ever super usable. His only great power is his red, and even then, it's more like a 4* red than a game changer
The Deadpool Daily Node screen is different now right? Or am I going crazy?
The Deadpool Daily Node screen is different now right? Or am I going crazy?
I've wiped 4 times on carol danvers, war machine, and punisher. They just hit too hard at level 320.
It looks like they're going to add a couple extra nodes, but apparently they want to roll out some quality-of-life changes beforehand and the new background just went up early.
idk... the only node that seems to be missing is the one that shows up every 5 days.
I would love to believe that the clash would become more daily since there are so many 4 stars now, but I still won't expect it and will just be happy if it happens.
There's two arrows there right now that don't point to anything. One of them could be pointing to where the Clash node usually is, but there's another one that doesn't point to where anything else has been (the Hard one is around where CoT would be, but what does the "Xtreme!" one point to?).
There's two arrows there right now that don't point to anything. One of them could be pointing to where the Clash node usually is, but there's another one that doesn't point to where anything else has been (the Hard one is around where CoT would be, but what does the "Xtreme!" one point to?).
aka all of those moves that used to be able to target team up tiles no longer can.
Bah. And here I wanted to get an official post going before it was teased in-game. Welp. Guess you guys beat me to it by a few minutes! :lol:
Edit: So it turns out that there are a couple of quality-of-life tweaks that the team wants to make before officially releasing it, and in doing so the artwork will not be finalized just yet. Due to this, I'm sorry but I'm afraid I need to redact some of the posted images. I'll make an official post when we get back into office on Tuesday. Thanks for understanding.
I dunno, it might just be mis-aligned. The 1* node is like not at the top or bottom, but rather on the middle of one of the arrows
I could see that, but then the next thing I realized is that the stars don't match up with the nodes as the currently are. And I don't just mean physical placement. There's two groupings of two stars, two groupings of three stars, and two groupings of four stars (the hard and extreme arrows). And I don't see them going through the trouble of changing the background just to change around the placement of the nodes on the screen and not make any other changes. I wouldn't be shocked if they did away with the 1* node altogether, and moved that ISO into one of the two star nodes but made it easier to beat (i.e. the wave node giving out 700 ISO instead of 200). Required Character and Enchilada could easily be the 3 star nodes, and there's a new four star node that basically takes Enchilada's top spot (but doesn't replace CoT).
it's actually just a long play.
they put it up now with promises to say what is going on next tuesday.
on tuesday they say that improvements are coming but it will take some final testing.
late march they say the testing it done and it is going to come soon.
on april 1st it goes live and overall it gives 50k iso and 2 legendary tokens plus 40 tacos for 8 nodes.
and then it ends with... APRIL FOOLS and they discontinue ddq all together
All these peggy teams are so maddening. I dunno if I even want to try for 900, since both xpool and fury have terrible ttk by themselves
Peggy has to be the cheapest character in the game. She's so frustrating to play against.
Edit: I was able to skip the majority of Peggy fights and hit 900 for a Mordo. Also got enough to pull a LT today which gave me a 5* cap! Two days in a row with a 5 star pull.
What team'd you use?
I wonder if my 3/5/1 totally awesome hulk can beat a level 270 beast if I level him to 192.
eh... I don't have anything better to do with my iso anyways so I might as well... though I might just go to 150 first.
Chulk is a worthwhile investment after his buff. He's a great green battery and can do a lot of damage with his own green move as well.
Want to work for the world's premiere spy agency, save the world on a weekly basis, and look great doing it? Sorry, but there's only room for one Phil Coulson in ”Marvel Puzzle Quest," but good news—we can all play his wingman.
We talked to D3 Go! Publisher Josh Austin about Agent Coulson's abilities and everything he brings to the game.
Marvel.com: What's so cool about Coulson?
Josh Austin: Agent Coulson may be a human with a robotic hand, but he definitely fits in and can hold his own in a world of super heroes. Phil definitely adds a lot to ”Marvel's Agents of S.H.I.E.L.D." with how he calmly leads his team, even in the [direst] situations, dishing out a healthy amount of sarcasm and giving fans an average joe role model that everyone can relate to.
Marvel.com: I think we can all agree that Phil's a swell guy and a great agent, but what makes him ”Puzzle Quest" material?
Josh Austin: We took a strategic approach with his design. He is a four-star character and his abilities are mostly surveying the battlefield and calling in the right type of backup while helping his team shine with advanced tech to gain more AP and utilize Countdown Tiles. This makes him a great fit for ”Marvel Puzzle Quest" as a utility character who can help strengthen a team of heroes that do not share the same colors.
Marvel.com: Let's talk about this abilities: what's Coulson got going on?
Josh Austin: Agent Coulson's first ability is called Call the Cavalry and costs 12 Yellow AP. With this ability Coulson surveys the situation and makes calls for backup. What this means for the player is at a low level he creates a one-turn Commander Countdown Tile that creates one Strength Tile. For higher levels he starts calling in more Countdown Tiles like a Sniper Tile that deals damage, a Spy Tile that deals damage to all enemies and at level five he creates two Commander Countdown Tiles. But wait, that's not all! This ability has a Passive that gives the player one AP when any friendly Countdown Tile reaches zero and two AP for the same reason at level four.
Phil's second power is Best-Laid Plans for eight Purple AP. This ability is designed around Agent Coulson's ability to stay calm even when surrounded and things look horrible. The player gets to choose two red and/or green Basic Tiles to become Charged Tiles and then swap them. Increasing this power will give the player more Basic Tile colors to choose from and reducing the Countdown timer by two for any friendly Countdown Tiles. This ability also has a Passive that triggers if you make a match while you have six or more team-up AP. It spends two team-up AP to reduce a random friendly Countdown timer by one.
His last power is Super Secret S.H.I.E.L.D. Tech for 11 Blue AP. Based on another Agent Coulson characteristic, Coulson unleashes an advanced piece of tech, raising an eyebrow in mild surprise at its effectiveness. This ability steals random AP for each friendly Countdown Tile on the board. This power has a Passive as well that triggers whenever an ally player activates a power, which creates a two-turn Countdown Tile that deals damage. Increasing this ability's level will give this ability more damage, reduce the two-turn Countdown for the passive to one-turn, and add more AP per friendly Countdown Tile.
Marvel.com: Coulson has a lot of interesting things going on in his kit. It seems like he's really focused on AP manipulation and playing with countdown timers. And he could give Kingpin a run for his money calling in backup!
Josh Austin: Definitely, there is a lot of Countdown Tile manipulation and all of his powers feed into each other in a fun interesting way.
Marvel.com: Who does he fight best alongside? Thor (Goddess of Thunder) seems an easy comrade, making use of Coulson's charged to power her Smite. Who else fits into Coulson's crew?
Josh Austin: Good suggestion! Agent Coulson is a good character to team up with anyone that doesn't have color overlap. Some characters that our side has found fun to play with are Ghost Rider (Johnny Blaze) with his Hellfire Power to crate the Countdown Tile that refreshes every 2 turns which in turn will trigger Call the Cavalry every 2 turns.
Also War Machine (James Rhodes)'s Gatling Gun which creates Countdown Tiles that deal damage and destroy tiles around them. Green Goblin (Norman Osborn)'s Goblin Glider creates a Countdown Tile and Trick or Treat creates three Countdown timers while passively fortifying Countdown Tiles so they survive.
Marvel.com: Anything else we need to know about the hard-hitting S.H.I.E.L.D. agent?
Josh Austin: Agent Coulson will be debuting in Venom Heroic starting on Thursday, February 23. He will also be in the Vault for Deadpool Vs. MPQ, which starts on February 26 and there will be a Versus Tournament called Right Hand Man which will be happening on March 2.
But seriously, when are they going to rotate BP into the tokens?
Helpdesk updated with the new DDQ details:
https://d3publisher.helpshift.com/a...s-daily-quest-updates-february-22nd-2017&l=en
In short, Crash of the Titans is now open for the entire cycle (but you can only beat it once). Big Enchilada is changed from a 4 wave, 12 enemy node to a one wave 6 enemy node. A new node that basically works like Combined Arms (one 2*, one 3*, one 4*, but they choose the characters) that gives 2 CP every day.
He's in there now.But seriously, when are they going to rotate BP into the tokens?
There is also another taco token.So basically just 2 extra CP a day. I won't turn it down-but I was expecting something more....
EDIT: this is interesting-"Completing the Crash of the Titans mission will give you all the progression awards for that day."
He's in there now.
There is also another taco token.
Crash works like that already except it is 1 point short.
Yay, time to open tokens.