Skilotonn said:Iron Man.
Doom.
Sentinel.
Team Stealth Metal.
This was the flavor of the day in all black/grey today, and it was wrecking house even though I don't have everything 100% down yet - Doom is the only hole in the team being the only one I can't OTG into super right away with, but I do that from launcher into super just fine.
And shit, his win quotes are just so boss - "The applause for Doom begins now - the first to stop dies" or something to that effect is my favorite so far.
I don't wanna say I'm dropping SHe-Hulk completely, but her run move has to have a faster way to be done, and the run-grab thing only lasts so long until enemies just end jumping for the majority of the match - I'm so out of touch with playing her that I forget to use her anti-air super for those kind of people, but yeah.
shintoki said:. The networking is god awful.
Who?DY_nasty said:Eat it
Suck it
Eat it
Suck it
Take this
Eat it
GraveRobberX said:OK some of these missions are super unfair
I get SFIV and SSFIV that you want to give the player a challenge
This is MvsC3, your trying to grab that core/casual market, for fun, and these missions feel like work, not fun things you want to learn, try and add in to your repertoire, to be a better player
Wolverine mission #5 was L, M, L, H, S, (Air) M, M, H, S, took me 15 minutes just to memorize the combo route
(I shudder what Mission #10 is)
Then to perform it took another 15-30 minutes, then I thought I got the hang of it, went into an Arcade game, tried 3-5 times on very hard difficulty characters, either I was blocked and punished for it, or got 1/3 of the way there, but 1 button didn't connect, so it was stupid
I just played my style of either keep away or try to get burst shots in, 3-4 juicy combo's that really help you out
DY_nasty said:Eat it
Suck it
Eat it
Suck it
Take this
Eat it
Its a feature not a bugLakeEarth said:Anyone else notice that when you don't find a ranked match, sometimes it sends you to the Xbox Live menu, and sometimes it sends you to the main menu? What the hell?
ChrisYoshichan said:Who?
http://video.yahoo.com/watch/8744196/24227272Threi said:Chris
Before the Sanford vid, I never used Chris for zoning. The tools have always been there, but I never considered it a forte.IntelliHeath said:http://video.yahoo.com/watch/8744196/24227272
I was trying chris for first time today, and I like his gamestyle. I need to learn how to fight close range too.
Don't hate me![]()
DY_nasty said:Eat it
Suck it
Eat it
Suck it
Take this
Eat it
MThanded said:For doom I like triangle jump-> M->M -> Cr. L -> Cr. L -> Cr. M -> S(follow them up) ->M-> M --> Forward air dash -> M ->M-> beam-> Super
I am scrubby as hell but for some reason I can pull this off.
I really want to learn buktooth's follow them down to the ground with air dive and relaunch combo but I think my execution is not strong enough.
Capcom programmers don't know how to throw or catch exceptions very well. The former is for when you are set as host and the connection fails (unable to connect) and the latter is for when you aren't the host and the connection fails (host has d/ced). Why doesn't it just search for another connection? Who the hell knows.LakeEarth said:Anyone else notice that when you don't find a ranked match, sometimes it sends you to the Xbox Live menu, and sometimes it sends you to the main menu? What the hell?
Just to make it harder, if you do an extra move, it will count as a fail. In SF4 you could sneak in as many moves as you want as long as you did the ones required._Xenon_ said:Damn the mission mode is harder than SSF4. I have no problem with links in SF but the MVC3 combos (kind of like target combos in SF) is killing me. My fingers just can't move that fast![]()
DY_nasty said:The timings in this game are giving me a hard time lately... Everyone's cancels seem to be a little different. Going from X-23 to Chris is making my body rebel.
Seriously. I mean WHAT THE FUCK? Why was there NO collaboration b/t team S/SF4 and team MVC3? There is so much head-scratchingly fucked up stuff in this game. Thankfully most of it doesn't affect the actual gameplay.LakeEarth said:Just to make it harder, if you do an extra move, it will count as a fail. In SF4 you could sneak in as many moves as you want as long as you did the ones required.
The Capcom Store is a great place to find exclusive pre-order items and great deals on Capcom products. We go to a lot of effort to offer cool and unique items at fare prices that you can't get anywhere else. We are, at heart, a fan service.
We also pride ourselves in our customer service. This past week, something that was beyond our control occurred and it affected the shipping of Marvel Vs. Capcom 3 for some of our customers. 83% of orders were unaffected and shipped out on time. Unfortunately 17% did not and on a game launch of this size, that is not insignificant. We've been reading your messages and listening to you on the forums.
We want to convey to you that your business is important to us and that we appreciate you as fans and as customers. With that being said, we are working on some fantastic ideas to help compensate the customers whose orders were affected by this shipping incident. The details of this will be revealed soon, but know that it will be something worthwhile.
Thanks again for shopping with the Capcom Store. Please dont let this experience dissuade you from ordering some of the great products and pre-order bonuses that we have planned for in the future.
-The Capcom Store Team
Press two attack buttons at the same timeshintoki said:How does one do Dante's Devil Trigger. I understand the movements, but then it has something called double attack? Which button is that?
Great!!! My 360 SE copy is still not here though.BiggNife said:To everyone that got screwed over by the Capcom store, read this:
http://www.capcom-unity.com/jgonzo/...from_the_capcom_store_re:_marvel_vs._capcom_3
Fucking THISFerrio said:Speaking of challenges, I'm stuck on Shehulk's final one. It wouldn't be so bad if the combo itself wasn't so retarded in it's practicality.
LakeEarth said:Just to make it harder, if you do an extra move, it will count as a fail. In SF4 you could sneak in as many moves as you want as long as you did the ones required.
EDIT - sounds about right bistromathics, that explains the "randomness"
Get someone who closes the distance quickly, or spam back. I.E, Super Skrull or anyone with excellent mobility.DoomXploder7 said:does anyone have any advice on dealing with keep away and beam spam teams?
bistromathics said:Capcom programmers don't know how to throw or catch exceptions very well. The former is for when you are set as host and the connection fails (unable to connect) and the latter is for when you aren't the host and the connection fails (host has d/ced). Why doesn't it just search for another connection? Who the hell knows.
Learn to block, understand timing between attacks, superjump is your friend, know your air dash properties, understand that you will be hit sometimes - and its just a matter of making that hit as irrelevant as possible, going over isn't always the only way in, use your assists well - some people negate projectiles almost entirely, being smart > being patient.DoomXploder7 said:does anyone have any advice on dealing with keep away and beam spam teams?
Except you can't do this at all if you create a lobby. Only in quick-match.Caj814 said:Yup, just like how versatile MT Framework is, they should also have an additional system running for Online play that's universal in all their future fighters if possible. One thing I do like with MvC3 though is that you're able to rematch as much as you want in player matches without going back to the lobby or select screen. I wish SSF4 had that
Caj814 said:http://i.imgur.com/b3tDX.jpg
DoomXploder7 said:does anyone have any advice on dealing with keep away and beam spam teams?
He was right about sentinel too. Dude's not hard to learn and having a competent sent in your group will improve your team's play significantly...Kintaro said:If your name is Justin Wong, his first tweet made still holds true. He made that shit look easy and cheap as hell. lol
DY_nasty said:He was right about sentinel too. Dude's not hard to learn and having a competent sent in your group will improve your team's play significantly...
Also... he made sentinel look free. Before, a flying sent would've meant death from above to anyone but dude proved that air throws cause cancer.Baloonatic said:I think he posted that to trick people into using Sentinel so he could destroy them last night.
Are those videos up yet? I missed the last few games.
Ultimoo said:Would we be happier if the game came out in April with spectating and better online infrastructure or are we happier that it came out months earlier so we can play it?![]()