SolarPowered said:
I decided I would give the tier list one more try using much more specific and concrete metrics.
Attributes: I will be measuring them on a scale of one to five from worst to best and I'll total up the points to see where everyone stands. I will most likely reorder them based on points to reflect tiers more accurately...
Mobility/Mix Ups/Damage Output/Moves Priority/Post throw game/Zoning tools/Execution Barrier/Assist options/Health
1-Very bad
2-bad
3-Decent
4-good
5-excellent
Albert Wesker:5/4/5/4/4/4/5/3/5- 39 points
Magneto:5/5/5/4/5/5/3/4/2- 38 points
Wolverine:5/5/5/5/5/1/5/3/4- 38 points
Dante:4/5/4/5/4/5/3/4/3- 37 points
Taskmaster:4/2/4/4/5/5/5/3/5- 37 points
Doctor Doom:4/4/4/3/4/4/4/4/5- 36 points
Phoenix:5/4/5/4/4/5/5/2/1- 35 points
Zero:4/5/4/5/4/4/3/4/2- 35 points
Amaterasu:4/4/4/4/5/4/3/4/2- 34 points
Akuma:3/3/4/4/5/4/4/5/2- 34 points
Dormammu:3/3/4/4/4/4/3/3/5- 33 points
Crimson Viper:4/5/4/4/4/3/3/3/3- 33 points
Super-Skrull:3/3/4/4/4/3/4/4/4- 33 points
Trish:4/3/3/4/4/5/4/3/3- 33 points
Tron Bonne:3/2/5/3/4/2/4/5/5- 33 points
Deadpool:3/3/3/3/4/4/4/4/4- 32 points
Hulk:2/2/5/4/3/3/5/3/5- 32 points
Sentinel:3/2/5/4/4/3/5/4/2- 32 points
Nathan Spencer:4/4/4/3/4/3/3/3/4- 32 points
Storm:4/3/3/3/4/4/3/4/4- 32 points
Ryu:3/3/4/3/4/4/4/3/4- 32 points
She-Hulk:3/4/4/3/4/2/3/3/5- 31 points
Morrigan Aensland:4/3/3/4/3/4/4/3/3- 31 points
M.O.D.O.K.:4/4/4/3/4/4/2/3/3- 31 points
Shuma-Gorath:3/4/3/2/4/3/3/4/4- 30 points
Iron Man:4/3/3/3/3/3/3/4/4- 30 points
Felicia:4/4/3/3/4/2/3/3/3- 29 points
Spider-Man:4/5/4/2/5/2/2/2/3- 29 points
Viewtiful Joe:3/4/3/4/3/4/3/2/3- 29 points
X-23:4/4/4/3/3/1/4/3/3- 29 points
Chris Redfield:2/2/4/3/3/4/3/3/5- 29 points
Thor:3/2/4/3/3/3/2/3/5- 28 points
Jill Valentine:4/4/3/3/3/2/3/3/3- 28 points
Mike Haggar:1/1/5/2/2/2/5/5/5- 28 points
Hsien-Ko:2/3/3/3/2/3/4/4/3- 27 points
Chun-Li:3/3/3/3/3/2/4/3/3- 27 points
Captain America:2/3/3/4/1/2/4/3/4- 26 points
Arthur:1/1/2/2/2/4/4/4/2- 22 points
This is what I came up with after some time. It could turn out differently after more time, but I got kind tired of it. The interesting things to note are the highlighted characters. Characters like Tron made it so high into A tier simply because of the number of points they earned on the less important traits like Stamina and Assist options. It almost feels like a clear example of characters that don't belong there. Haggar having his assist neutered will most likely relegate him to dead last in the game at this rate. The top three categories of importance are mobility, mix ups and damage output. You said they are the most important traits for a character and I agreed, but the interesting thing to take note of here is how much of an edge it gives to the top characters in the game. Almost all of the top tier characters score consistently high(four and above) on the first three categories and they all hold an extremely strong position in the metagame for MvC3. Other characters like Lei Lei held up a little better than previously thought because of how good they may be in the assist option category and in how friendly(simple) they are to learn on an execution level. Other characters who are clearly gdlike like Spidey suffer pretty hard because health issues, zoning issues or the level of execution they require to be used effectively.
NOTE: I quit trying to get further into the nitty gritty because my knowledge of character matchups and quirks is very very limited. I just thought it would be a fun thing to do and I do feel that it solidifies the importance of rushdown in this MvC. Try not to grill me because your favorite character got bad ratings or anything.
Good list, it's definitely very good and explains a lot of stuff in the game. I am going to post some small changes that I would personally make for particular characters.
Wesker:
Mobility: Not a 5 for sure. Wesker isn't the most mobile character in the game and just because he has a teleport doesn't make him that mobile. He can't instantly travel to certain locations because of the distance restriction on his teleport. He doesn't have an air dash either and his teleports are risky if you use them for mobility. I would rate him a 4 here because at least he has a good wave dash and his teleports allows him to get in well enough at certain ranges.
Health: Should be a 4, he isn't the most health in the game just above average. So if average = 3 then he should be a 4. It's as simple as that.
Post Throw/OS game: Should be a 5 as it's one of the best there is in the game. Wesker's high level game revolves around his air throw and it's something that puts some of the best players in cold sweats.
Zoning game: Should be one point lower (I think you have it at 4). It's only good against characters who are bad at getting in or characters with huge hit box. Against characters like Wolverine/X23/Ammy/Zero with small hit boxes on dashes, Wesker's guns are almost useless which means the zoning option is gone for him.
Wolverine:
Assist option should be a 1 or a 2 at best. He has some of the worst assists in the game with very limited usage overall.
Dante: Dante's Damage Output is a 5 for sure. There is no argument here, he is one of the highest damaging characters in the game rivaling or surpassing that of Magneto. His easy combos do more damage than most characters hard combos.
Dante's assist options should be a 5 as very few characters have 3 usable assists. One of his assists is top 5 in the game the Jam Session and no other assist gives you the same coverage, the same utility or the same set ups (which there are a ton of). Weasel Shot is also excellent for particular teams that need a horizontal assist as it doesn't scale that bad and allows easy cross ups and OTG set ups. Hell, I would say that Jam Session alone makes him a 5.
Taskmaster: Mobility should at least be 1 point lower or even 2. Very slow swing and aside from a good wave dash he has no way to cover space in the air. He is general not that mobile of a character and deserves below average rating in it.
Health rating should be 4 not 5. It's above average but not highest category rating. Same as Wesker's.
Doom: Damage output should be a 5. No debate here, dude does 1 million damage on regular combos and even more near corners.
Execution barrier should be a point or two lower, he is very awkward to get around and his mobility options are also very weird to play with. Definitely unorthodox and has some execution requirements, not a 4 at all.
Health a point lower for the same reason as Wesker/Taskmaster.
Phoenix: Mix ups are a 5 for sure. She has a lot of 50/50 mix ups that are still considered unblockable. She has new discovered tech that makes her really hard to block. With an assist this is also really difficult with her teleports. In Dark Phoenix mode of course she is one of the most difficult characters to defend against with traps into teleport.
Health rating should be a 2 and here's how I explain it. No other character has access to a combo breaker and Phoenix + Dark Phoenix puts her health at around 880K (440 X 2). People just see Phoenix regular and say she is lowest health character but when she has 5 meters she is extremely tough to kill. Not only that but with Healing field it doubles her health effectively. Phoenix's health is very deceiving in reality when you actually play matches.
Zero: Damage output is a 5 for sure with the new discovered Lightning Loop that puts his damage at around 1.2 million. Even without it he has very high damaging and long combos that equate to characters dead.
Assist option and health should both be a point lower. Zero is lowest health category at 800K and has no ways to inflate it like Phoenix. He has generally ass assists that are only slightly made better by Sogenmu.
These are just the first few characters I checked. Health rating should be the easiest, it's just cold hard fact. 800K health is a 1, 800K-900K a 2, 900K-1000K a 3, 1000k-1100 a 4 and anything above that should be a 5. Phoenix and Arthur are sort of exceptions because they can inflate their health.
I will probably come around and check the other characters too.
Edit:
Spider Man: Damage, Mix up and Mobility are all a 5. Spider Man hits harder than some of the highest tier characters in the game and is also more mobile. Maybe his mix ups are a 4 though because he doesn't have that good of a left/right game which I feel is more important.
Also a question... does damage output take into consideration X factor bonuses? Because with X Factor Wesker deserves a 5 but without it he deserves 4. His combos tap out at around 500K meterless which is good but not godlike.
Edit 2:
Iron Man: Iron Man:4/3/3/3/3/3/3/4/4- 30 points
Iron Man deserves a 4 in damage output. Once he hits you and if the other player knows their combos, with only 1 assist Iron Man can take out Magneto a 850K health character. Even without assists Iron Man outputs around 700K+ damage which is nothing to sneeze at.
His mix ups also deserve a 4. While not as great as the top tiers like Magneto/Wesker/Wolverine, he still has some very hard to read double overheads, high/low mix ups, cross under, throw resets, smart bomb/repulsor resets and fly resets. I would consider it above average in this game and hence a 4.
Execution barrier should be a point lower at 2. He is one of the harder characters to play with in this game and his advance combos are difficult. He is very timing/link based and you have to be much more careful with his stuff than other characters like spacing in combos and height/air restrictions.
Iron Man's zoning and move priorities should both be bumped up to 4. Iron Man's normals have huge range, like almost Sentinel like range that out space most characters in the game. His zoning is also above average as he has a very solid anti-air and a durable projectile. Couple with an 8 way air dash and some very long ranged normals, he can space out some of the best characters in the game if used by a solid enough player.
I know I am biased as an Iron Man player a bit but I am mostly giving facts here while comparing with the fact sheets of other characters. Iron Man has a lot of stuff that puts him at around the 4 range for most of his categories but he really has nothing that is 5 worthy.