Lazy vs Crazy
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http://www.twitch.tv/8wayrun
Break is Marvel this week. Chris G v Quotes up now.
Marlin and CJ in the building as well.
Break is Marvel this week. Chris G v Quotes up now.
Marlin and CJ in the building as well.
I think I might have played this guy once when I first became a Fourth Lord. I remember playing a really high ranked guy with that team, and I remember getting absolutely styled on by an Akuma with the ground-bounce palm as a starter, and then getting airlooped mid-screen. Was pretty crazy.Tobe1 said:oh shit the match against this cloud guy was really bad as in i lost like a scrub. after killing his zero he only had dante and akuma, i fucked a combo and he caught a bogo, the thing about the match is that when my logan came in he did demon flip into palm at completly styled on me with a corner loop godamn instead of me being salty i sent him a message saying how godlike that loop was.
Next time we play, I'll try to bring out my Dante/Viper style combo just for you.SolarPowered said:I get salt as fuck when I get styled on...
SolarPowered said:I'd definitely point people towards using the guide. While some chicken blocking stuff is effective people forget the ground basics way too easily and that is where the most important stuff takes place imo. Some people never learn after I catch them with Ammy's jab throughout the match. People could really benefit from knowing what stuff they can and can't beat.
Reading the frame data would really help some of these poor souls who fear Sent, Dormammu, etc.
That is the power of pot splits.Lazy vs Crazy said:I feel like MarlinPie and Chris G are actually just playing until someone tells them to stop.
It's finally over, but that was actually some of the most entertaining Wolverine play I've seen.Lazy vs Crazy said:I feel like MarlinPie and Chris G are actually just playing until someone tells them to stop.
I went WTF when he did a Stinger > Bold Cancel Volcano + BeeHive on an airborne character. The only time I've ever seen that work is with an assist. MarlinPie doesn't even main Dante, and he's got really fancy stuff with him, lol.Anth0ny said:MarlinPie's Dante was so fancy lol
Yeah, but it only happens when I get styled on and this doesn't happen too often with Gaffers.Tobe1 said:im pretty sure you do![]()
You can try.Frantic said:Next time we play, I'll try to bring out my Dante/Viper style combo just for you.![]()
Yeah, Cap is not going to be OP like some people have been saying, but he is definitely jumping up at least one tier and he has way more team flexibility than before. He is basically as good as a basic character can get right now imo.Dahbomb said:Top 5 Most Underrated/Slept on characters for UMVC3 (cause I like lists and discussion on them):
Not in any order and will probably change once the Capcom changelog is released.
1) Captain America:
In a game where DHC glitch is removed, HSD upped for many characters reducing overall damage output, lowered meter gain and X Factor is nerfed... you are going to feel good with a tanky character like Captain America on your team. I say the same for She Hulk.
Yep, people complain because they've actually got to put some thought into assist mash, but this is how he should have been from the start. I'm still annoyed that his entire game revolves around assists though. There is no excuse for that when there are so many strong point characters with great assists.Dahbomb said:2) Haggar:
Once people realize that zoning isn't easy mode in UMVC3 and they get pummeled down by endless teleport rushdown.. they are going to want a GTFO assist and right now Haggar is still looking like an S tier assist to have on your team. At the very least I know as a teleport character player, I am going to have to think when I go for resets against a team of character which has Haggar on their team. You CANNOT sleep on the nerfed Lariat. It merely went from BROKEN BEST ASSIST IN GAME to STILL ONE OF THE BEST ASSISTS in the game.
Akuma and Wolvie were definitely not nerfed that hard and people had better stay alert lest they get blown the hell up by the gruesome twosome.Dahbomb said:3) Akuma & Wolverine:
Wolverine + Akuma will still be a go to team pairing that many people will continue to use because it's still highly effective.
lolDahbomb said:4) Viewtiful Joe: I probably touched upon this before but apparently the word didn't spread on this guy. Joe was... one of the underrated characters in vanilla. He had a lot of good tools at his disposal but a weird play style, execution level, no OTG/air throw game and low damage output held him back a lot (does this sound familiar? It should).
Joe has nowhere to go, but up and that dodge is definitely a HIGH level tool that could change the flow of a game in an instant.Dahbomb said:4) Viewtiful Joe:
Yeah he still has stubby normals but he can go toe to toe with the best of them thanks to his Slow Dodge into Groovy Uppercut tech. I know people are going to sleep on Joe anyway because he's Joe... but I pray people would not.
Other characters cry for 1/5th of the tools he has haha. If he is dropping from S tier it will only be a stone's throw away from the top and that doesn't even look likely.Dahbomb said:5) Dante:Fact of the matter is that other characters still cry for half as many tools as Dante. He is still unexplored and more WILL be discovered on him that Capcom hasn't found yet. Let's not forget his couple buffs like easier to execute moves and better mobility in DT mode. The barrier of entry has been lowered on him which means more people playing him and potentially more technology on him is found. At the end of the day when things have settled... people will realize why Dante is the main lead of Devil May Cry and not Vergil. The "new" king of Marvel sway is FOR FUCKING SURE ain't going NO WHERE.
No, it's just that nobody is saying that Dante or Akuma are ass now. They are what they are, they aren't saying you'll need to watch out for them in Ultimate because everybody is ALREADY watching out for them. It just goes without saying. People talk about the others because they were buffed in interesting ways, whereas Dante and Akuma were slightly nerfed.Dahbomb said:People ARE sleeping on Dante and Akuma, like you don't see mention of Dante and Akuma in any list for UMVC3 of characters to watch out. Just very off radar right now especially BFFs. I still see Dante as top tier in UMVC3 yet people still talk about Doom, Viper, Zero plus the newer cast.
Also Phoenix (Jean) but I think after the tournament people realized that she isn't nerfed to shit or something and have reawakened on her.
Captain America is going to own Magneto for FFFFFFFFRRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEE--- dom.
SmokeMaxX said:Captain America isn't going to be that good in UMvC3. Solid Mid Tier for sure. Maybe upper mid (which I guess some would consider "lower high") but definitely no higher than that.
I could totally see him in low high tier with his buffs now.SmokeMaxX said:Captain America isn't going to be that good in UMvC3. Solid Mid Tier for sure. Maybe upper mid (which I guess some would consider "lower high") but definitely no higher than that.
Capcom nerfed air dashes for Arthur.Prototype-03 said:edit: people are sleeping on Arthur. With the air dashes nerfed, his zone is gonna be annoying as hell. Coupled with a full screen/vertical assist (ie: task, hawkeye, shuma), it'll be almost impossible to get in.
SolarPowered said:Capcom nerfed air dashes for Arthur.
/mind blown
I ran into an Arthur + Haggar duo yesterday, and I was playing characters with no airdashes or teleports... now THAT was just absolutely annoying. Getting up close without getting randomly hit by projectiles was a challenge in and of itself, but once I was up close I would get hit with the damn lariat and by then he would be half way across the screen to start anew. I can definitely see him being a good zoner in Ultimate when paired with the right assists.Prototype-03 said:edit: people are sleeping on Arthur. With the air dashes nerfed, his zone is gonna be annoying as hell. Coupled with a full screen/vertical assist (ie: task, hawkeye, shuma), it'll be almost impossible to get in.
Definitely agreed. His buffs don't warrant him in mid tier even. It doesn't help that he CANNOT corner properly in the corner self efficiently STILL. It's something that needs to be addressed.SmokeMaxX said:Captain America isn't and won't be as good as people think come UMvC3. I'm willing to avatar bet anybody that most tier lists won't put him higher than upper mid tier (with a vast majority putting him at solid mid and a few maybe putting him at lower high).
His BEST offensive tool is air shield slash. Well guess what? It really hasn't been improved that much. Slightly better recovery? Okay, it had ass recovery to begin with. If someone isn't where they're "supposed to be" Captain America just lost half his life. I saw that zoners weren't going to run rampant because teleporters are in the game. What happens when you teleport with any character while Captain America is throwing a shield slash? He just got blown up. Whenever Captain America throws a shield slash, he's vulnerable. He can't hyper cancel into anything else to make himself safe (or even to DHC into someone safe!). Who else has this weakness? He has very little air control and his air throw game is weak. He relies on people being stupid. He's anti-zoning, but people don't have to try to zone him. His mixups are slow. How do you expect to ever land a hit on a good player that's used to blocking wolverine berzerker slashes and mags tri jumps? I'll give him the fact that he has high health and does great damage, but that's true in MvC3 too. He has above average health and does above average damage. He's still generally an unsafe character that doesn't have the mixups necessary to balance that out.
I am putting him in upper mid now and nothing higher than lower high either (way too safe of a bet for anyone to take up on it). But in UMVC3 being upper mid is going to mean a lot because that places you in like half of the roster which is VERY GOOD. Upper Mid means top 25 and if I list the characters who I think are top 25 you will know that Captain America is looking pretty.Captain America isn't and won't be as good as people think come UMvC3. I'm willing to avatar bet anybody that most tier lists won't put him higher than upper mid tier (with a vast majority putting him at solid mid and a few maybe putting him at lower high).
You know he has an OTG move and an invincible cross up move to deal with that right?It doesn't help that he CANNOT corner properly in the corner self efficiently STILL
Teleporters?people are sleeping on Arthur. With the air dashes nerfed, his zone is gonna be annoying as hell. Coupled with a full screen/vertical assist (ie: task, hawkeye, shuma), it'll be almost impossible to get in.
SureUltimoo said:yo solar, you wanna play my spiderman team later? still need to find an OTG to go with him though, either deadpool or wesker, hm.
Feels weird having that many in S.SolarPowered said:S tier used to have five characters, but it is already being expanded to eight around here. A tier will most definitely expand beyond ten or so characters as well. I wouldn't be surprised if S and A tier alone had 22-25 characters when it is all said and done. I think Cap could easily make the top twenty if people find new tech and setups with him.
Sure
Trust me, I have had LONG debates over this so many times over if there even should be 8 characters in S /Top tier. But when you REALLY get down to the nitty gritty, among these 8 characters (talking strictly about vanilla here) there isn't huge gaps of differences in match winning potential. The only gap is between Phoenix and the next character... but Phoenix is ineffective without another S tier character with her.Feels weird having that many in S.
Unsure if it's a good thing or a bad thing, but it seems way too top heavy.
I guess it's one of those things where it'd be a good problem to have.Dahbomb said:God I promised myself I will not make another list until the Capcom changelog is released...
Also MVC3 vanilla had more characters gravitated towards SAB than BCD. Tournament statistics sort of proved this as well. I expect the same and more gravitation towards SAB in UMVC3.
Agreed with Chun, Don't agree at all with Cap being better than Chris. And Chris' weakness is more his mobility, much like Arthur.Dahbomb said:I think Chun Li is going to be much better... but that's a straight up gut hunch than anything solid to go off of.
Chris I am 50/50 on. Like he's obviously buffed and IMO he was always like Ryu tier solid but he basically had 2 major weaknesses that aren't really changed in UMVC3 (free to anything coming above his head or behind and few ways to create space). Also Captain America > Chris.
Of course I know, that's still spacing dependant. Do you really have time to Magic series, dash back and OTG Shield Slash. And 2, will the second hit even connect after the whole sequence? I really need time to experiment with it.Dahbomb said:You know he has an OTG move and an invincible cross up move to deal with that right?
I thought that was the point of tiersDahbomb said:If grading is more strict then debates would be even greater since tiers would be more numerous and you would have from S-G tiers. Can you really argue that Wesker is A and Wolverine is B yet Zero is S because Zero has better match ups than those 2?
It's very simple... it's because SF is a 1v1 game and MVC3 isn't. Certain match ups can be made better in certain character's favor. Like Wesker vs Zero plain match up... Zero has advantage. Wesker plus Tron... Wesker has advantage. Zero + Haggar... Zero has advantage. Wolverine by himself is great but with Akuma he is godlike. When you start bringing in pairs or even triplets it's impossible to put up a match up chart for that. Hell even tiering characters individually in MVC3 is tough and leads to month long debates.S'why the SF tiers are made after grading everyone's matchups vs everyone else.
I meant head to head. Cap has favorable match ups against purely zoning type characters. Of course that doesn't discount the fact that Chris might still end up being placed higher in tiers like it is in MVC3. Technically speaking Captain America SHOULD beat out Dormammu as Charging Star goes through everything of Dorm yet there is at least 2 tier differential between the two characters. Meta game plays a huge part as Captain America would only rank high in a zoning dominated meta game.Don't agree at all with Cap being better than Chris
Dahbomb said:It's very simple... it's because SF is a 1v1 game and MVC3 isn't. Certain match ups can be made better in certain character's favor. Like Wesker vs Zero plain match up... Zero has advantage. Wesker plus Tron... Wesker has advantage. Zero + Haggar... Zero has advantage. Wolverine by himself is great but with Akuma he is godlike. When you start bringing in pairs or even triplets it's impossible to put up a match up chart for that. Hell even tiering characters individually in MVC3 is tough and leads to month long debates.
Also XF and high overall game damage makes match ups hard to predict. Ryu technically is beat by Wesker but I have seen Ryu body Wesker a lot in tournament matches (especially if that Ryu is controlled by Chris G). She Hulk is beat by Zero but one air grab and Zero dies so more often then not you see She Hulk winning over Zero.
The game is also very unexplored and character picks/wins are based around low level execution at this point. Executions shouldn't matter in tiers but in the current Marvel meta game it does. For the longest of time Viper was like upper mid and only slowly made her way up when execution started to get better in the game.
Finally, tier lists are obscured as fuck in MVC3 when assists come into play. Haggar is not that great on point, hardly mid tier but his assist is best in the game and his worth on a team is as much as a high tier character. So where do you place him then? Very tricky. What about Akuma who is both good as point AND as an assist? Is he top tier? How do X Factor bonuses come into play?
I meant head to head. Cap has favorable match ups against purely zoning type characters. Of course that doesn't discount the fact that Chris might still end up being placed higher in tiers like it is in MVC3. Technically speaking Captain America SHOULD beat out Dormammu as Charging Star goes through everything of Dorm yet there is at least 2 tier differential between the two characters. Meta game plays a huge part as Captain America would only rank high in a zoning dominated meta game.
Also Chris may have a better ground dash in UMVC3 but don't quote me on that yet. It's still rumor mill.
only if the game turns into a 3 team meta-game.Prototype-03 said:Give the game about 10 years, and the tier will be on teams, rather than individual characters.
Ahh that makes more sense in this case. I didn't read between the lines obviously about matchup specifics. I would still hold that Chris would beat out Cap in the matchup given they both had no assists. Although that might change in UMvC3.Dahbomb said:I meant head to head. Cap has favorable match ups against purely zoning type characters. Of course that doesn't discount the fact that Chris might still end up being placed higher in tiers like it is in MVC3. Technically speaking Captain America SHOULD beat out Dormammu as Charging Star goes through everything of Dorm yet there is at least 2 tier differential between the two characters. Meta game plays a huge part as Captain America would only rank high in a zoning dominated meta game.
Also Chris may have a better ground dash in UMVC3 but don't quote me on that yet. It's still rumor mill.
anyone?Dreams-Visions said:Hey guys, where can I find video of the Umvc3 event?
Maybe but not even MVC2 had legit tiers based on teams. It was still top 4, the next 6 characters and the top assists. Basically if you made a combination of those 3 (preferrably 2 from top from assists) you would have a "competitive" team if the synergy was there. Of course match ups are much easier to rate when you have only a handful of teams to compare. Something like Wesker/Haggar/Phoenix obviously gets beat by Zero/Tron/Phoenix on a pure match up level.Give the game about 10 years, and the tier will be on teams, rather than individual characters.
What UMVC3 event? Need to be more specific.Hey guys, where can I find video of the Umvc3 event?
throw - > down arrow hyper causes close to 550k damage, no problem.smurfx said:oh good i can now cause about 550k + damage off a taskmaster air throw now. this is most welcome news.
smurfx said:oh good i can now cause about 550k + damage off a taskmaster air throw now. this is most welcome news.
it actually causes close to 400k. 550>400k damage.Ultimoo said:throw - > down arrow hyper causes close to 550k damage, no problem.