Jawmuncher
Member
Whoever did the Reversible UMVC3 cover art should NOT come back.
This is just WAY too much
This is just WAY too much
Anyone else hoping they don't bring back button mashing supers for extra damage? As a casual player who plays on pad, I hated that they added it to UMvC3 after not having it in vanilla.
Whoever did the Reversible UMVC3 cover art should NOT come back.
This is just WAY too much
What. You get more damage for mashing during a super?
At least that was just the reversible cover.
This shit on the other hand was the main cover for Vanilla MVC3.
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"DUR I'M GONNA KILL YOU IRON MAN"
Mashing M and H yes. They should definitely remove it lol, makes playing so damn loud.
Yeah, I could imagine him having a feather projectile.
The main reason why I thought of him was because of Spider-Man Homecoming. I'd like to think Spidey's gallery has much more capable villains than him. Niitsuma had said the only other villain they would've been able to use (after Ock was scrapped) was Lizard. I hope we don't have a situation like that here. Shocker's cool, but doesn't seem like a good pick for MVC.
MvC3 no, but in UMvC3 yes.What. You get more damage for mashing during a super?
I could see Oliver Coipel doing a good job with the Capcom characters. For reference, here's one of Coipel's most recent covers for Marvel.
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My only issue with this is how small She-Hulk's legs are (likely a fuck-up in terms of drawing her depth in the image).
Dammit, Google.Actually, that's David Marquez.
At least that was just the reversible cover.
This shit on the other hand was the main cover for Vanilla MVC3.
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"DUR I'M GONNA KILL YOU IRON MAN"
What about graviton as the final boss?
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Something like this where it's half Shinkiro and half Ross would be sweet
MvC3 no, but in UMvC3 yes.
Those are gorgeous.Esad Ribic needs to do the cover easily the best artist for the job.
I'd be okay with Deathlok. He's not very exciting in the whole scheme of things.And now I'm wondering if Deathlok would be cool. The classic....technoundead Deathlok (I think its this one)
or maybe Death Locket
Mashing M and H yes. They should definitely remove it lol, makes playing so damn loud.
Naw, mashing needs to stay. Nothing else says I'm beating the crap out of you than mashing super so hard for that extra pixel of damage.
Why does this look worse than MvC3?
^ I think current Capcom is Monster Hunter....Resident Evil...Ace Attorney....and...uh.....*shrugs*
Would Schneider constantly be moving like in PN.03?
I always enjoyed mashing for extra damage. The one thing that was cool about the older games was that you could get different animations (ie Nash's Sonic Break) or longer animations the more you mashed. In UMVC3, it just gave more damage, which was still pretty cool.
I'd love for it to return in Infinite with the longer animations like the older games.
Current Capcom is Resident Evil, Dead Rising, Street Fighter, MvC, Monster Hunter, Ace Attorney, and Sengoku Basara (and Dragon's Dogma if you count Dragon's Dogma Online along with the recent PC release of Dark Arisen). In fact, most of these franchises have yearly releases.
Why does this look worse than MvC3?
Why does this look worse than MvC3?
Edit: Yeah, but will we get Date/Azure Dragon this time?
Seems weird Marvel is going to include x-men in this game but have confirmed they are elimating them from all comics / all other forms of franchising, toys etc due to trying to smother fox in a fight to get the rights back for x-men and fantastic 4.
I dunno, I follow comic news a bit and seen it on a lot of sites. Seems a lot of back and forth over the franchise so who knows now.Didn't see them ever confirm it. Or acknowledge it in any way. Link?
And no, they're not eliminating them from the comics...Ressurxion is coming out in 2017. Its more of the other forms of media that they appeared to be banning them
I dunno, I follow comic news a bit and seen it on a lot of sites. Seems a lot of back and forth over the franchise so who knows now.
Google marvel eliminating xmen
Ugh.
Pretty sure this has killed at least one of my controllers over the past 5 years. It adds nothing of value.
Probably some comic artist, he got Mavel characters right, only screwed up Capcom's side.Whoever did the Reversible UMVC3 cover art should NOT come back.
This is just WAY too much
No more comic artists pls, they're guaranteed to screw up Capcom characters. Just keep them for the US version of the game if you have to.Esad Ribic needs to do the cover easily the best artist for the job.
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It adds nothing of value from a tactical standpoint, but it does add something significant in terms of game feel. It makes the game feel more tactile and mashing on a super to get that extra pip of damage to get the kill (or mashing on pushblock to avoid being chipped out) feels really good when you pull it off.Ugh.
Pretty sure this has killed at least one of my controllers over the past 5 years. It adds nothing of value.
No thanks. Let me just buy the Capcom characters (although it would probably be cheaper this way).It seems like the only way to make the Capcom DLC is to hold off on classic VS. characters for it. I wouldn't mind if they released characters in pairs that looked something like:
Wolverine and Strider
Cyclops and Captain Commando
Psylocke and Jin
Doom and Akuma
Agreed on both parts. I think Leon and Jill is the best choice. While I think classic costume Jill should be in, we already have a zombie summoning character who also represents a different unrepresented franchise.Leon, Wesker, Jill (MvsC2) for the triage.
Wesker as the villain, Leon representing the action and the "second" set of heroes (Leon/Claire), and Jill representing the classics. Although MvsC2 Jill would probably be somewhat similar to Frank West.
Not exactly. He comes from a fighting game and it would be fairly simple to adapt his moves. However Cyberbots pilot designs are better and more interesting than the mech designs. Also they weren't exactly well utilized in their own game.Jin: This I'll agree with. He's basically like the VS equivalent of Captain Falcon
They only have 6 characters so far, they wouldn't want the artwork to reveal more characters.I know I said this already but I find it weird that there's no artwork for this game yet.
Haggar's Rapid Fire Fist is a longer animation, with an eye shine if you mash it to maximum.I always enjoyed mashing for extra damage. The one thing that was cool about the older games was that you could get different animations (ie Nash's Sonic Break) or longer animations the more you mashed. In UMVC3, it just gave more damage, which was still pretty cool.
I'd love for it to return in Infinite with the longer animations like the older games.
I have a bit of an opinion on this. I feel like the first cinematic cutscene of MvC3 was absolutely fantastic. The first gameplay footage looked very good.Why does this look worse than MvC3?
Ugh.
Pretty sure this has killed at least one of my controllers over the past 5 years. It adds nothing of value.
I think it's because it gives me flashbacks of the old Arcade days. There's just something about mashing like a maniac that makes it enjoyable. There were times when I mashed as hard as I could during Dante's Million Dollars and I'd end up getting enough damage to barely finish the opponent.
Compared to the games before UMVC3, mashing was a lot harder. You had to do it a lot harder and faster to get all of the extra animations of damage.