Marvel Vs. Capcom: Infinite Characters and Stages Roster Discussion Thread

There also is the aspect of not all characters being ready to be shown off at the start of the marketing campaign, especially in fighting games, where the characters are 90+% of the gameplay. If I post a list of 30 characters and not all 30 end up being in the game in the end, it's a big marketing mistake.

Furthermore, characters from a movie are different than those from a fighting game. A character trailer for a fighting game is more akin to a gameplay trailer showing some new feature. Or if you want to really stick to the movie equivalents, a new trailer showing a new location, or some aspect of the movie that wasn't known about first (e.g. a specific actor) or some badass CGI.

A fighting game character is a significant gameplay reveal.
 
On the other hand, having a headline pinging the gaming press every X weeks has a much greater chance to attract casuals, because the game is continuously in the press, and people might see "their" character's name and actually have a reason to be excited.

How often does this scenario people bring up actually come about? I agree that it sounds good. I just don't see any evidence that it actually happens.

Plus, there's nothing at all that says you can't still show off individual character trailers after releasing the full roster. Dunno why that couldn't be an option. Main trailer that says "these are the characters in our game." probably some big gaudy CG thing that looks like a movie trailer (of course) with no gameplay in it. Everyone knows what's up. Everyone knows who's in.

THEN a series of character-specific trailers showing off movesets.

Acting like there's only the one way to do this, and it has to be probably the least-effective/most annoying way, for no other reason than the tautological one? I don't get it.

I guess the question is: Can anyone here honestly say they believe that sales of a fighting game would absolutely suffer if its full cast was revealed 6 months before release?

Because that argument suggests one of the primary things keeping fighting games alive are long, drawn out, dripfed marketing campaigns focused 100% on the diehards already onboard.

Which might be the case! I can see that argument being made, too.
 
Acting like there's only the one way to do this, and it has to be probably the least-effective/most annoying way, for no other reason than the tautological one? I don't get it.
Being annoyed at fighting game character reveals isn't common, in my experience. Most people seem to enjoy the process.
 
I hate waiting on reveals. With a passion.

Especially when you have to wait the entire time and you get nothing.
All that smash and no snake was the worst.
 
I guess we'll see how Injustice 2 does sales wise since that games roster leaked awhile ago and is the closest thing we have to compare to MvCi. Anecdotal evidence but the hype for Inj 2 doesn't seem as strong as the hype for MvCI likely because the cat was out of the bag months ago.

I don't think you're wrong necessarily, odds are a leaked roster months in advance likely has minimal impact vs the roster being revealed in a planned way. At the same time the positive buzz a surprise reveal can have isn't something you can dismiss as having a viral marketing impact. Ryu and Roy being leaked for Smash didn't have the same impact as when Cloud and Bayonetta were outta nowhere though afaik Nintendo hasn't released any sales data on the DLC (I imagine most people bought all or nothing).
 
I guess we'll see how Injustice 2 does sales wise since that games roster leaked awhile ago and is the closest thing we have to compare to MvCi. Anecdotal evidence but the hype for Inj 2 doesn't seem as strong as the hype for MvCI likely because the cat was out of the bag months ago.

I don't think you're wrong necessarily, odds are a leaked roster months in advance likely has minimal impact vs the roster being revealed in a planned way. At the same time the positive buzz a surprise reveal can have isn't something you can dismiss as having a viral marketing impact. Ryu and Roy being leaked for Smash didn't have the same impact as when Cloud and Bayonetta were outta nowhere though afaik Nintendo hasn't released any sales data on the DLC (I imagine most people bought all or nothing).
I don't think Injustice 2 will have a problem selling, even with the base roster leak.
 
I guess we'll see how Injustice 2 does sales wise since that games roster leaked awhile ago and is the closest thing we have to compare to MvCi. Anecdotal evidence but the hype for Inj 2 doesn't seem as strong as the hype for MvCI likely because the cat was out of the bag months ago.


Nah, MvC will have more hype surrounding the game than Injustice just by the basis of being MvC. It's a decades old crossover franchise with characters from Marvel, who have literally never been hotter, and Capcom, one of the household names in gaming vs. a 4 year old franchise featuring DC characters, which is at one of its most damaged points in history, from the guys that brought you Mortal Kombat.
 
Nah, MvC will have more hype surrounding the game than Injustice just by the basis of being MvC. It's a decades old crossover franchise with characters from Marvel, who have literally never been hotter, and Capcom, one of the household names in gaming vs. a 4 year old franchise featuring DC characters, which is at one of its most damaged points in history, from the guys that brought you Mortal Kombat.
On the flip side, SFV had a rocky launch, & MKX was one of NRS's best efforts thus. But all the same, I think people recognize that Capcom can deliver compelling gameplay for their fighting games that can last years, but they have a lot to prove on the content front (especially on Day 1). Either way you slice it, SFV is probably gonna live longer than MKX & Injustice 2 combined (UMvC3 is already gonna live long enough to see the release of 2 Injustice games & a Mortal Kombat game), at least on the competitive front. The real challenge is to get those casuals on-board on Day 1. But as you said, Marvel riding high as a brand may help with that.

Concerning Injustice, while DC as a brand has seen better days, the appeal of Batman & Superman as well as the success of Injustice 1 may help Injustice 2 despite the movies not being well-received.
 
Still just holding out hope for a Switch version.

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On the flip side, SFV had a rocky launch, & MKX was one of NRS's best efforts thus. But all the same, I think people recognize that Capcom can deliver compelling gameplay for their fighting games that can last years, but they have a lot to prove on the content front (especially on Day 1). Either way you slice it, SFV is probably gonna live longer than MKX & Injustice 2 combined (UMvC3 is already gonna live long enough to see the release of 2 Injustice games & a Mortal Kombat game), at least on the competitive front. The real challenge is to get those casuals on-board on Day 1. But as you said, Marvel riding high as a brand may help with that.

Concerning Injustice, while DC as a brand has seen better days, the appeal of Batman & Superman as well as the success of Injustice 1 may help Injustice 2 despite the movies not being well-received.

MKX is a fighter that appeals to casuals. Even when it was coming out with its worse mainline games they were still selling a million. Not to mention it's one of the oldest fighting game franchises. Unlike IGAU they also aren't pumping up the "from the makers of Mortal Kombat" either. Of course it's gonna last longer competitively, capcom fighters, particularly SF, are the staple competitive fighting game franchise. Nothing is gonna compete with it nor Marvel but I don't see why that matters to what we're discussing.


If you told me in 2010 that Superman and Batman will appear on the big screen together for the first time and they'll be fighting I would say that a billion is the minimum you should expect, yet it didn't even hit it. The appeal of Superman and Batman is hurt in casuals eyes thanks to the movies and the DCEU is constant getting dumped on. The hype of a DC fighter vs. a Marvel fighter crossed over with Capcom will not compare at this moment.
 
Still just holding out hope for a Switch version.
While it would be nice to have MvCI to play while waiting in line for the various MCU films, I wouldn't lose any sleep if it doesn't come to the Switch. I already have a PS4, & it'll likely be played competitively on that, so whatever.

MKX is a fighter that appeals to casuals. Even when it was coming out with its worse mainline games they were still selling a million. Not to mention it's one of the oldest fighting game franchises. Unlike IGAU they also aren't pumping up the "from the makers of Mortal Kombat" either. Of course it's gonna last longer competitively, capcom fighters, particularly SF, are the staple competitive fighting game franchise. Nothing is gonna compete with it nor Marvel but I don't see why that matters to what we're discussing.


If you told me in 2010 that Superman and Batman will appear on the big screen together for the first time and they'll be fighting I would say that a billion is the minimum you should expect, yet it didn't even hit it. The appeal of Superman and Batman is hurt in casuals eyes thanks to the movies and the DCEU is constant getting dumped on. The hype of a DC fighter vs. a Marvel fighter crossed over with Capcom will not compare at this moment.
I feel like that's more due to the quality of the movie than the appeal of the characters. As such, I don't think the brand appeal of Batman & Superman was hurt that badly.

On the flip side, I do agree that MvCI will see a boost in sales thanks to the MCU being at an all-time high (both on the big & small screen). But at the same time, I'm not sure if it'll be enough to boost its sales past Injustice 2, barring any controversies on either side during their respective launches.
 
Be cool if each system got a unique character like in other games.

PS4 - Parappa the rappa
XB1 - Blinx the Timesweeper
PC - Glados
 
While it would be nice to have MvCI to play while waiting in line for the various MCU films, I wouldn't lose any sleep if it doesn't come to the Switch. I already have a PS4, & it'll likely be played competitively on that, so whatever.


I feel like that's more due to the quality of the movie than the appeal of the characters. As such, I don't think the brand appeal of Batman & Superman was hurt that badly.

On the flip side, I do agree that MvCI will see a boost in sales thanks to the MCU being at an all-time high (both on the big & small screen). But at the same time, I'm not sure if it'll be enough to boost its sales past Injustice 2, barring any controversies on either side during their respective launches.



Lego Batman is below projections, that's the only thing I have for mainstream since that. The mixed receptions of MoS and BvS have not helped boost Superman up and I'd say are doing more harm than anything.


No, Injustice 2 will outsell MvC:I because NRS knows how to make a game that casual fans eat up which is the vast majority of video game sales. But I'm not talking about sales, I'm talking about why the hype of MvC will be above anything Injustice for a long time to come.
 
Wanna see new Dante instead of bad anime Dante just for the reactions.

Also bad anime Dante sucks anyway.
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Besides, they kinda swept DmC Dante under the rug anyway. Itsuno's project is likely to be DMC5 with the old crew, & I'm pretty sure Capcom's aware that the majority of fans prefer OG Dante.


Be cool if each system got a unique character like in other games.

PS4 - Parappa the rappa
XB1 - Blinx the Timesweeper
PC - Glados
I'd rather Capcom not waste their time with guest characters.
 
Be cool if each system got a unique character like in other games.

PS4 - Parappa the rappa
XB1 - Blinx the Timesweeper
PC - Glados
I'd flip my shit if Capcom added guests into this game. Even worse if there are console exclusive guests.
 
Mortal Kombat X is one of the 10 best selling fighting games of all time

MKX is a dead game because Injustice 2 will be out by Evo and because nobody can beat Sonicfox.
 
Okay guys, I need your help solving a MvC2 question that has bothered me, literally, for more than a decade. What in he hell is this mechanic in Marvel 2?

Heres a stream of Max playing it with some friends last week.

https://www.twitch.tv/videos/121819463

Go to 1:05:40. Strider dies, Doom comes in, and when he lands a sound effect plays and little sf2-tiger-shot looking things come out of him on both sides.

I have never been able to figure out what this is, and have never been able to find it through searching online, and its always bothered the hell out of me.
 
Okay guys, I need your help solving a MvC2 question that has bothered me, literally, for more than a decade. What in he hell is this mechanic in Marvel 2?

Heres a stream of Max playing it with some friends last week.

https://www.twitch.tv/videos/121819463

Go to 1:05:40. Strider dies, Doom comes in, and when he lands a sound effect plays and little sf2-tiger-shot looking things come out of him on both sides.

I have never been able to figure out what this is, and have never been able to find it through searching online, and its always bothered the hell out of me.

That's actually Strider's death animation, haha.
 
That's actually Strider's death animation, haha.

Omg, really?

You have NO IDEA HOW LONG THIS SHIT HAS BOTHERED ME. Fucking no wonder I could never find anything on it. I always thought it was some kind of weird failed alpha counter state or some shit.

I feal so dumb now lol.
 
Okay guys, I need your help solving a MvC2 question that has bothered me, literally, for more than a decade. What in he hell is this mechanic in Marvel 2?

Heres a stream of Max playing it with some friends last week.

https://www.twitch.tv/videos/121819463

Go to 1:05:40. Strider dies, Doom comes in, and when he lands a sound effect plays and little sf2-tiger-shot looking things come out of him on both sides.

I have never been able to figure out what this is, and have never been able to find it through searching online, and its always bothered the hell out of me.
It's Strider's death animation hahah
The same thing happens in his games if I'm not wrong.

I really hope he returns for Infinite!
 
if it's that strider, i wonder if he'd get the kunai instead of animals?

or kunai AND animals? god that'd be gross considering the kunai are p much like finger lasers in that game
 
Putting the good vibes out there if Strider shows up in MVCI, it's this version.

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That'd be great. Some of his attack animations in Strider 2014 were taken straight from MvC. (Charge Slash was pretty much Gram, Up+Attack is his MvC launcher)

It pretty neat seeing things from the Vs. games seep into other series, like Charlie getting Moonsault Slash in SFV.
 
That'd be great. Some of his attack animations in Strider 2014 were taken straight from MvC. (Charge Slash was pretty much Gram, Up+Attack is his MvC launcher)

It pretty neat seeing things from the Vs. games seep into other series, like Charlie getting Moonsault Slash in SFV.
Guile also got his Sonic Hurricane from the MvC games.
 
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