Marvel Vs. Capcom: Infinite Characters and Stages Roster |DT2| oh dear...

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It wouldn't be a first for the series if they did though, Marvel vs Street Fighter had a Japanese comedian of all things

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I'm not happy about the MVCI roster but man, MVHvSF roster was the absolute worst.

5 out of 9 SF characters are Shotos, and on the Marvel theee relatively obscure villains and Norimaro taking a slot?
Was such a let down after XvSF which blew me away at the time.
 
It's pretty weird how there's nine SF character but only eight Marvel ones. MVC1 did the same shit, eight Capcom characters but only seven Marvel ones
I'm not counting those weird recolored sprite characters lol
.

What the hell. Keep it even.
 
I'm not happy about the MVCI roster but man, MVHvSF roster was the absolute worst.

5 out of 9 SF characters are Shotos, and on the Marvel theee relatively obscure villains and Norimaro taking a slot?
Was such a let down after XvSF which blew me away at the time.

On top of the 5 'shotos', Cyclops Spiderman and CapAm are the three most Shoto-ish Marvel characters easy. The roster for MSHvSF is horrible.
 
I'm not sure what you refer to? At least, enlighten me what you are implying?

I'm implying that the fact that they said there will be a few years worth of dlc, if the game bombs horribly for example, we probably wont get a few years worth of dlc. All we know for a fact is that we'll get 1 season pass / 6 characters. Beyond that, who knows really.

And before you use SF5 low sales as an example, that game is their flagship esports capcom pro tour title. As far as we know, Marvel will get no such esports push, its just another fighting game.

And the "they say a lot of things" is because... well they do. Remember the "the roster will be huge!" comments? Because I do. Maybe they meant "the roster will be huge after a few years worth of dlc" :p
 
I mean they said that they could use all Marvel characters as well, and look how that turned out. :P

Man, I'm itching for more gameplay footage. Game may look whack and the roster may be disappointing but competent gameplay is still fun to watch.
 
My impression is this game getting an esports push for sure since UMvC3 got ushered out the door with a ceremony and all (@EVO 2017) to make room for MvCI.

I mean they said that they could use all Marvel characters as well, and look how that turned out. :P

Man, I'm itching for more gameplay footage. Game may look whack and the roster may be disappointing but competent gameplay is still fun to watch.

game still looks ok too me I guess I just have low standards? I did enjoy BlazBlue Calamity Trigger which is crazy old
 
My impression is this game getting an esports push for sure since UMvC3 got ushered out the door with a ceremony and all (@EVO 2017) to make room for MvCI.

being at Evo isnt a esports push. Being at evo is "being just another fighting game" which is what I said. Thats the community pushing it, not Capcom.

Man, I'm itching for more gameplay footage. Game may look whack and the roster may be disappointing but competent gameplay is still fun to watch.

Im glad you gave in to the disapointment and joined us realists in the "fuck it, it is what it is /shrug" camp
 
Bracing for no esports push and 1 season of dlc before they drop support altogether due to underperformance




Hard out here being a mahvel fan
 
I thought the implication was that Marvel wasn't pushing it for the CPT? Combofiend said "the community will really rally behind the game and throw their own events" and stuff.

Depends on how the community likes it. But I don't think the FGC will drop this one and go back to UMvC3.
 
I doubt they drop it all together, they haven't with SFV.

SFV is their flagship eSports title. Marvel... ain't.

Not to say that they will drop it, but if the game disappoints at launch, I don't see the game's future being very bright. I'd give it 2 seasons.

Depends on how the community likes it. But I don't think the FGC will drop this one and go back to UMvC3.

I doubt that'll happen either.
 
let's not forget they didnt even fucking patch Ultimate, and that WAS a success (as far as I know) lol
 
If they patch ultimate this game is done, which is why they didn't.

There is a science still waiting to be explored about some of the MvC3 characters if Capcom just tweaks the title a little.
 
If they patch ultimate this game is done, which is why they didn't.
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what? the ultimate not being patched thing went on for years long before this game was even a twinkle in Ono's eye. Just stop dude.
 
let's not forget they didnt even fucking patch Ultimate, and that WAS a success (as far as I know) lol

Why didn't they ever patch it? I know licensing can be difficult to work around, but I figured that they would have put that in the contracts or whatever? Did they just move the MvC3 team to other stuff immediately after Ultimate?
 
Why didn't they ever patch it? I know licensing can be difficult to work around, but I figured that they would have put that in the contracts or whatever? Did they just move the MvC3 team to other stuff immediately after Ultimate?

I would love to know that dude. Ask Dahbomb :p

lol :(

When did Ultimate come out? 2011. There is 0% chance that they moved on to ultimate after that, I would be shocked if Ultimate had more than 1 year's worth of development.

I dont see how the whole licensing stuff could possibly interfere with patching the game, they wouldnt be changing what the marvel characters did (which is a big concern for Marvel apparently), probably just damage values and properties and whatnot. Its completely baffling how they just dropped Ultimate like that.
 
Capcom probably wanted to focus all fighting game efforts on the eventual smash success that would be Street Fighter x Tekken.
 
what? the ultimate not being patched thing went on for years long before this game was even a twinkle in Ono's eye. Just stop dude.

I meant when they ported the game to PS4 last year.

The TAC license came out in 2013 (I think?), after they lost licence. They did patch the game a couple of times around the launch window of UMvC3.
 
I meant when they ported the game to PS4 last year.

No one's really talking about that except you tho. We're talking about vanilla Marvel 3 and Ultimate back when they were first released. They never received support.

The question is why, when, by all accounts, the Marvel 3 series was a success.
 
Capcom probably wanted to focus all fighting game efforts on the eventual smash success that would be Street Fighter x Tekken.

I completely forgot SF X Tekken came after Ultimate, jesus. Yeah, that's probably where the team went I guess, also SF4 was still trucking along so I'm sure they spread those guys around, then SF5.

And yes, if you want an example of how fast they will drop a title when it flops, just look at SF X Tekken.

And I guess there is viewpoint of "Marvel isnt Namco", which is fair enough, except for the fact I dont think Marvel gives 2 fucks about videogames nearly as much as some of you seem to think.
 
Capcom probably wanted to focus all fighting game efforts on the eventual smash success that would be Street Fighter x Tekken.

It still really pisses me off that, had it been not for that game (and the license running out), Ultimate Marvel 3 could of been delayed until early 2012.

Like, it really would of been better for everyone. Niitsuma wanted to include eight more characters, and that batch would of most likely included some more fan favorites like X and Gene. It also would of been better timing too, because it would of given it some breathing space between the original MVC3 (which UMVC3 came out in the same year as oops) and it could of capitalized on the hype of the first Avengers film which came out during that timeframe. Alas.
 
No one's really talking about that except you tho. We're talking about vanilla Marvel 3 and Ultimate back when they were first released. They never received support.

oh ok.

But yeah they did patch Ultimate in the beginning of its like the grabbing issue, removing Magneto's alt, and nerfing Wesker (I think)
 
I wonder if there is a possibility that Infinite and the SFV Evo coverage on ESPN and DisneyXD are, at least in part, an attempt by Disney to enter into the competitive gaming field where they might find profit could be made in the future, if not now...
 
This game will 100% be on the CPT. Capcom's mentioned at least twice that the CPT will support multiple games. Why say that when there's nothing in the pipeline to make that even relevant?

Them mentioning grassroots stuff is their way of saying "We'll let the community handle everything until the next CPT starts up in March".
 
so who ARE these guys that did this bracket reset "tournament" with the SDCC build? Because these combos arent just "hey I just started playing this game 15minutes ago" combos, a lot of these look like they know exactly what they are doing and not from playing it for 15minutes.
 
Why didn't they ever patch it? I know licensing can be difficult to work around, but I figured that they would have put that in the contracts or whatever? Did they just move the MvC3 team to other stuff immediately after Ultimate?

In the PS3 age, patches cost money. I think the certification process with Sony was somewhere around $10,000. Seth Killian said it just wasn't something they were going to do.

I think toward the end of the last generation all 3 big console companies dropped the outrageous fees. If the timing had been a little different, maybe the game would have been patched.

There are other factors, as well:
-The tsunami is what led to UMvC3 - it wasn't supposed to be a thing initially.
-SFxT bombed, which made Capcom wary.
-Licensing ran out after a while - they couldn't even sell the game digitally!
-"Games as a service" wasn't yet in vogue for Capcom.
-Capcom is dumb.
 
BronsonLee was a mistake


:D

This game will 100% be on the CPT. Capcom's mentioned at least twice that the CPT will support multiple games. Why say that when there's nothing in the pipeline to make that even relevant?

Them mentioning grassroots stuff is their way of saying "We'll let the community handle everything until the next CPT starts up in March".
This is what I assumed. It would make sense to use the same production.
 
In the PS3 age, patches cost money. I think the certification process with Sony was somewhere around $10,000. Seth Killian said it just wasn't something they were going to do.

I think toward the end of the last generation all 3 big console companies dropped the outrageous fees. If the timing had been a little different, maybe the game would have been patched.

There are other factors, as well:
-The tsunami is what led to UMvC3 - it wasn't supposed to be a thing initially.
-SFxT bombed, which made Capcom wary.
-Licensing ran out after a while - they couldn't even sell the game digitally!
-"Games as a service" wasn't yet in vogue for Capcom.
-Capcom is dumb.
I thought they couldnt update UMvC3 because of licensing issues? Hence why they pushed out UMvC3 soo fast after vanilla MvC3.
 
I'm not happy about the MVCI roster but man, MVHvSF roster was the absolute worst.

5 out of 9 SF characters are Shotos, and on the Marvel theee relatively obscure villains and Norimaro taking a slot?
Was such a let down after XvSF which blew me away at the time.

Lol why is Dan in there
 
so who ARE these guys that did this bracket reset "tournament" with the SDCC build? Because these combos arent just "hey I just started playing this game 15minutes ago" combos, a lot of these look like they know exactly what they are doing and not from playing it for 15minutes.

yeah, it's clear they know what they're doing. no idea who they are, but they're probably the best infinite videos out there right now. fun to watch!
 
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