Well, sure, they may not be "on-disc", and models being in the story has no relation to completeness in terms of gameplay, so they're off on that point. However, no one knows what state of completion they were in at release. The lesson Capcom learned from SFxT was just not to put the data on-disc, and that's all they really needed to do. Only the perception matters. Just present the image they are still working on them. Heck, if I was Capcom (or any other developer), I would try to get them done as soon as possible and just sit on them and keep the data out of the release files. Maybe they aren't 100% done, but launching a month after release means they had to be pretty darn close, or at least close enough to not feel good when the roster is small and weak.