Does it even teach about the free level 3 off of Stone? Watching a ton of pro matches a bunch of them didn't seem to know you can use it. There's a couple mechanics that aren't really spelt out well at all.
Man, people are sleeping on the this Ryu/Nemesis team.
I kind of underestimated how good shoryuken tag and punch super tag would be. Now I wanna see this team win something lol...
I feel like this "Mahvel looks like shit" meme has beyond taken a life of its own, to the point when even game reviewers are saying it has horrible graphics.
Like...this actually looks good to me.
I feel like this "Mahvel looks like shit" meme has beyond taken a life of its own, to the point when even game reviewers are saying it has horrible graphics.
Like...this actually looks good to me.
Any highlights from NLBC last night? Missed most of it.
Any highlights from NLBC last night? Missed most of it.
tbh I think the best matches to catch were from WNF last night
clockwork v fanatiq especially, and most of top 8
Oh damn. Needa catch this when i get home.tbh I think the best matches to catch were from WNF last night
clockwork v fanatiq especially, and most of top 8
Who is clock running with Strider?
Who is clock running with Strider?
The story mode cutscenes look really rough at times especially any scene where the character are expected to be emoting. Also a lot of the intro/winning animations look spotty as well. It's really jarring hearing Morrigan say some seductive dialogue while her character is just standing there with almost no emotion while rolling her wrists. Presumably all the reviewers played through the story mode which is probably where the spotty character models and lack of expressiveness in facial expressions are at their worst which is where those sentiments are probably coming from
That being said I feel like not a whole lot of people are mentioning that the game looks pretty good in motion. In actual fights the game looks pretty good and despite all the chaotic crap that's going on the game is still very readable. The game I feel gets a lot of shit because its art style isn't as good as MvC3's but I feel like that game is the Wind Waker of fighting games and is still going to look great 10 years from now. Almost every fighting game is going to look like crap if that's what they're being compared to IMO aside from the ASW games.
I just wish that a year or 2 from now Capcom will do a "Super" update for the game going through and doing some work on the facial expressions as well as getting new models for some of the more egregious offenders. They could also update the menu and the in-game UI as well. I just feel like aside from the roster 90% of this game's problems is because there wasn't enough money behind it.
Heck they could probably change money for it, especially if they get the go-ahead to use Xmen characters for it. If they had a $40 Super version that fixed most of the visual stuff and added in a ton of the fan-favorites from Marvel 2 and 3 I feel like it would be pretty well received and at least in the core FGC would sell pretty well. From the Marvel side they could get Wolverine, Magneto, Doom, Deadpool, and maybe Storm.
Gamora
That's the weird thing it's actually a better looking engine gameplay wise the only stuff that looks way off are cut scenes. At least they can improve it over time with some lighting fixes and such. KI and KOFIV improved a lot through patches so I guess we just have to get used to the constant title updates improving the game as a platform over time.
Absolutely disgusting
So, I haven't gone through story mode fully yet (I'm playing it with my sister and she's been busy) so I don't know if it unlocks more concept art but I'm looking at the concept art gallery and wondering why only a few characters have concept art. Was there no concept art drawn up for the others? I mean, I assume no concept art was drawn for Spencer, at least...
Who is using that team? Is Nemesis easy to use?
You just got to accept that everyone will be running Gamora or Ultron right now.
Man, people are sleeping on the this Ryu/Nemesis team.
I kind of underestimated how good shoryuken tag and punch super tag would be. Now I wanna see this team win something lol...
No concept art:So, I haven't gone through story mode fully yet (I'm playing it with my sister and she's been busy) so I don't know if it unlocks more concept art but I'm looking at the concept art gallery and wondering why only a few characters have concept art. Was there no concept art drawn up for the others? I mean, I assume no concept art was drawn for Spencer, at least...
So, I haven't gone through story mode fully yet (I'm playing it with my sister and she's been busy) so I don't know if it unlocks more concept art but I'm looking at the concept art gallery and wondering why only a few characters have concept art. Was there no concept art drawn up for the others? I mean, I assume no concept art was drawn for Spencer, at least...
Basically where I'm at. Though animation doesn't bother me.Yeah the game has graphical blemishes especially up-close but overall it looks pretty good where/when it matters. The stages especially look great to me. My major gripe is that it reuses a lot of animation from MvC3 instead of following the standard set by SFV, but that's to be expected I guess considering it has twice the characters at launch. Colors could pop out more too, it has too much of that MCU-like color palette. And apparently the PC version doesn't have motion blur like on SFV, that sucks.
I don't give a rat's ass about story mode, or that it looks awful. SFV's story mode looks even worse, the proportions on the characters makes them look ten times as fucked as they do on Mahvel outside of gameplay. "Thankfully" all the cut-scenes are CG on Infinite, so there's no chance of Capcom wasting further resources on this useless crap.
No concept art:
Morrigan
Chris
Nemesis
Arthur
Firebrand
Strider Hiryu
Haggar
Frank West
Spencer
Spider-Man
Dormammu
Ghost Rider
They're all wearing their MvC3 outfits so concept art isn't really necessary, though Chun-Li, Dante, and Nova have concept art and seem relatively unchanged.
I talked so much shit about MvCI that my TV doesn't work anymore
CAPCOM NO
Call me slow, but i just realized why the main menu is so basic and lame: It changes to reflect the characters in your fighter card.
I do like that it doesn't show your opponent's characters until after both of you have picked that would have saved me a lot of trouble with counter picks in Injustice 2. Also, I feel like I'm getting worse but I did watch Sonicfox get destroyed and called bad so that makes me feel a little better.
Basically where I'm at. Though animation doesn't bother me.
Even in the Fighting Games Headquarter thread people are posting blurry screencaps of blatantly cherry picked moments to paint a game as a whole. But on the whole, it looks pretty damn good and the inconsistencies in art are not nearly in prevalent in gameplay as they are in story mode closeups.
It's hard to get out of UMVC3 mode and play this game properly O:
Releasing that DLC trailer right after the game's release was a huge mistake for perception by Capcom. Now people on the fence are on guard about how they won't get a complete game.
Releasing that DLC trailer right after the game's release was a huge mistake for perception by Capcom. Now people on the fence are on guard about how they won't get a complete game.
Releasing that DLC trailer right after the game's release was a huge mistake for perception by Capcom. Now people on the fence are on guard about how they won't get a complete game.
You can't do overhead into donkey king?So can Ryu legit not get anything off his overhead other than a super? Damn.
People were already on the fence back when Sigma was confirmed as a DLC character with five other "Brand new DLC characters" to go with him in a special edition. Showing a trailer at this point isn't going to change the minds of those who already had an axe to grind on this issue.