MrCookiepants
Member
Redefining "bomba".
I honestly don't care if people think SSB is a racing game or a walking simulator. But if you're going to tell us it's not a fighting game, then tell us what kind of game it is. Because party game is not a genre - Guitar Hero is a party game, Halo is a party game, Mario Party is well, a party game. Do you mean mini game compilation? SSB is not that. Not following closely the Street Fighter formula doesn't really tell me anything, you don't see people calling Bushido Blade or Power Stone anything but fighting games. Heck, 3rd person always-flying Dragon Ball games are never doubted in their genre.
I got into gaming because of Street Fighter and I play most traditional fighting games being released - and I still don't see why fighters are unique in that apparently they should follow one and only one formula. There's a ton of wildly different RPGs, shooters, platformers, etc.
Capcom side isnt too hot either. Who wanted Spencer Firebrand and Arthur again?
There's only one lesson to be learned from this mess: don't fuck with shit ass marketing and PR.
Capcom side isnt too hot either. Who wanted Spencer Firebrand and Arthur again?
All three are from classic Capcom franchises. Who'd you suggest as replacements?
In that case they coulda at least added Nick over Spencer.The bean counters at Capcom who didn't want to pay character modelers anymore than they absolutely had to.
Not all spinoffs sell you know.
As per Media Create:
Pokken Tournament DX debuts at #1 with 53,395
Marvel vs Capcom Infinite debuts at #8 with 8,273
This aligns with the numbers from the UK.
USFII on Switch also outsold Mahvel two to one:
Capcom side isnt too hot either. Who wanted Spencer Firebrand and Arthur again?
Vergil, Lady and Nero.
Point me to the massively unsuccessful pokemon spinoffs.
Pokémon Dash probably didn't.I was going to say Pokken or Pokemon XD but then I saw they sold over a million and in the case of Pokken was highly successful in arcades too. It's weird looking at the sales I don't think there's been a pokemon spin-off that's sold less than a million.
If you haven't learned the lesson yet, maybe this time will do it.Pity those of us on Steam. The game has a lower all-time high in terms of numbers playing than Skullgirls, and only barely breached 1k players last night.
Capcom side isnt too hot either. Who wanted Spencer Firebrand and Arthur again?
Pokémon Dash probably didn't.
Awful game
I was referring to it not selling a million. It got decent sales for sureDidn't it sell like 700k?
It's like one of the worst selling spinoffs for sure but still.
THE PROBLEM ISN'T THAT THE GAME IS BAD. Goddamn, it's a real failure of Capcom to have people actually thinking the game is shit even though if you hop into the official thread for like, any amount of time there's tons of people saying "holy fuck this game is so funnnnnnnnnnnnn!"I don't understand the point of this thread: it was obvious that a shitty game like MvC:I was going to lost against a well made fighting game, especially on Nintendo platforms.
Especially in Japan.
Does anyone expected a different result?
Vergil, Wesker, Phoenix Wright.All three are from classic Capcom franchises and have unique play styles. Who'd you suggest as replacements?
Didn't it sell like 700k?
It's like one of the worst selling spinoffs for sure but still.
THE PROBLEM ISN'T THAT THE GAME IS BAD. Goddamn, it's a real failure of Capcom to have people actually thinking the game is shit even though if you hop into the official thread for like, any amount of time there's tons of people saying "holy fuck this game is so funnnnnnnnnnnnn!"
Everyone who has played it said it's super fun and reviewers have echoed the same thing.Of course people congregating in that thread are going to be saying it is fun, threads and subreddits and forums are echo chambers. The game can still be pretty fun but also be a massive disappointment for fans of previous entries, which it is. It looks really rough, plays OK at best, and doesn't have the best cast for a variety of reasons.
Or just put her in Smash BrosWell if Marvel vs Capcom infinite kills the series. Time to make a new vs game.
DC vs Nintendo. Cue that Wonder Woman theme.
Why would WB turn to anyone other than NRS for their DC fighting games? WB owns NRS.Well if Marvel vs Capcom infinite kills the series. Time to make a new vs game.
DC vs Nintendo. Cue that Wonder Woman theme.
Everyone who has played it said it's super fun and reviewers have echoed the same thing.
It was a joke.Why would WB turn to anyone other than NRS for their DC fighting games? WB owns NRS.
Capcom should've backed out the second Ike's ban hit. The problems only ballooned from there.Staggering. It should've never been greenlighted.
Back to Tatsunoko pls. Or do a PXZ fighter with Bamco and Sega.Well if Marvel vs Capcom infinite kills the series. Time to make a new vs game.
DC vs Nintendo. Cue that Wonder Woman theme.
Usf2 outsold it?! Wow...
It actually did pretty wellUsf2 outsold it?! Wow...
But your opinion has more weight? Ive watched angry Joe review praise gameplay, max review, several other reviews I cant quote at top of my head, ultrachen show said there was nothing but praise at the last fighting game tourney that went to for MvCi.Not everyone because I've played it and I don't think it is as fun as 2 or 3? Broad generalizations aren't useful.
It actually did pretty well
Any casual you show Smash to will tell you it's a fighting game. In fact, anyone who isn't a fighting game purist will see Smash as a fighting game.It's a fighting game how? Because, it's not selling copies only on that premise. Those who 'make smash' a 'fighting game' are serious competitors who use their own grass roots rule-sets. Out of the box for any other casual, it's clearly a party game.
Ryu and Nina from BoF, Regina from Dino Crisis.All three are from classic Capcom franchises and have unique play styles. Who'd you suggest as replacements?
Fuck yes.Vergil, Lady and Nero.
Technically there is something that resembles a fighting game inside of Smash Bros. However, it is primarily advertised and designed from the ground up as a party game. This is typically re-inforced by how the stages are laid out and designed, that's also not including how knock-out mechanics and damage percentage calculate into the meta for their community. Which is entirely different from mechanics like; Super Meter, Health bars, and flat stages with 2 vertical walls from Capcom fighters.
Both Capcom and Nintendo Smash sell for different reasons IMO.
Story mode is just bad on all levels. The actual game looks fine.
And having a "unifying art style" is kind of an impossibility for this game. Should Mega Man have realistic proportions? Should Hulk be Arthur-sized?