TriggerShy
Member
I think it's cool that Sakurai is that confident in his playtesters.
Most characters already have a hell of a time landing safely. This would be straight up broken.I'd say neutral air dodge w/ free movement alongside directional air dodge free fall would be a good compromise.
When I suggested making it more like Melee that included getting rid of the ending lag as well.
People saying smash 4 is balanced are crazy or simply lucky enough to enjoy playing a character that's higher on the tier list than most.
Voicing criticisms = ANGER ISSUES
I forgot which site I'm on.
Do you know what "vitriol" is? I don't see any personal attacks here. People can be critical of Sakurai's work without questioning his character as a human being.
People saying smash 4 is balanced are crazy or simply lucky enough to enjoy playing a character that's higher on the tier list than most.
That's just making it a different metagame entirely. Baiting and punishing airdodges is a huge part of Smash 4's metagame. You take that away and you simply have a different game. Air dodges are the way they are in this game because they AREN'T forgiving, air dodging recklessly is the #1 reason you're going to get hit by smash attacks.
That's just making it a different metagame entirely. Baiting and punishing airdodges is a huge part of Smash 4's metagame. You take that away and you simply have a different game. Air dodges are the way they are in this game because they AREN'T forgiving, air dodging recklessly is the #1 reason you're going to get hit by smash attacks.
I call bullshit. It has way more viable characters than any game before and we are still in the discovery phase.
Plus the game is subject to change with updates.
How long did it take for people to use anyone outside of Fox and Falco in tourneys for melee?
Smash 4 has 50 characters and counting and youd be silly to think we know everything there is to know.
LOL, is this a joke?How long did it take for people to use anyone outside of Fox and Falco in tourneys for melee?
I'm so glad a thread about the method of balancing Smash 4 has turned into a "Melee fans air their grievances at Sakurai for not making their game" thread.
Which is great. We really needed a 46th version of that thread.
Do we even have a legitimate tier list for Smash 4 from the smash back room?
There isn't even a back room yet. There's not even a 2nd place that everyone agrees on. (Although everyone knows Sheik is the best...now anyway)Do we even have a legitimate tier list for Smash 4 from the smash back room?
How long did it take for people to use anyone outside of Fox and Falco in tourneys for melee?
LOL, is this a joke?
The most dominant pro players of Melee's early days, Ken, was a Marth main.
I think they're trying to be cautious with Zelda since she's actually incredibly strong as is in FFA.Honestly, my biggest issue with balance is that we finally have the ability to patch smash but the characters that clearly need help aren't getting any help. Zelda got nerfed in the last patch IIRC and dorf had his Bair nerfed in the first one.
Honestly, my biggest issue with balance is that we finally have the ability to patch smash but the characters that clearly need help aren't getting any help. Zelda got nerfed in the last patch IIRC and dorf had his Bair nerfed in the first one.
I think they're trying to be cautious with Zelda since she's actually incredibly strong as is in FFA.
Yeah, I figured that but dorf? That I don't understand
How on earth is Melee balanced? Serious question, I thought the roster is cut down to only the few truly viable.
I've seen Dorf do some magic in tourneys
Isn't that just a result of people having played be game for over a decade now? That doesn't mean it's balanced I don't think.Amsa wrecks with Yoshi, and Yoshi is one of the worst characters in the game. There are some great dorf and samus players, and obviously the notorious young link vs puff stuff that nobody likes lol.
Re: Dark Pit: Why him and not Blood Falcon, for instance?
How on earth is Melee balanced? Serious question, I thought the roster is cut down to only the few truly viable.
Isn't that just a result of people having played be game for over a decade now? That doesn't mean it's balanced I don't think.
Amsa wrecks with Yoshi, and Yoshi is one of the worst characters in the game. There are some great dorf and samus players, and obviously the notorious young link vs puff stuff that nobody likes lol.
Re: Dark Pit: Why him and not Blood Falcon, for instance?
But I mean, the character is already there. Why not inflate the roster a bit more since you already went as far as giving character slots to recolours ? Not to mention Alph.#1 in Japanese requests. Surprisingly Sakurai listens to home country. News at eleven.
Yeah, pretty much this. You still have people begging for Hades even though we already have as many KI characters as games haha.As a F-Zero fan I think we are better off with color pallete blood falcon than character falcon lol.
But to answer the question I guess simply because KI:U was a lot more popular than whatever F-Zero game and Dark Pit was a liked character in the game.
Re: Dark Pit: Why him and not Blood Falcon, for instance?
Dare I say Ganondorf is more or less blood falcon at this point?
I guess I just don't know what your point is. Of course there are characters better than others. Diddy was beyond ridiculous and Shiek still dominates heavily. It's like Yun in AE and Sagat in Vanilla IV.I've seen some incredibly stuff with brawl's lower tiers but that doesn't make them good.
I suppose that's fair. I didn't check to see the original argument, but I think it's fair to say Melee and 4 are about the same level of balanced, with maybe Melee having a lower floor?Amsa yeah, but the others aren't bad characters, they're just not top tier level. Like how Pit is viable in 4 but the top tiers are still leagues ahead of him.
How on earth is Melee balanced? Serious question, I thought the roster is cut down to only the few truly viable.
And DK Will does pheonomenal with DK in Smash 4 (without customs) despite DK's placing on the 'current' tier list. So what?
Amsa is an absolute god tier player who makes a weaker character work despite his weaknesses. The fact that one player can make a low tier character do well, or that a certain character has one good match up with a high tier (especially when that low tier is also played by a god tier player like Armada) is not a sign of a more tightly balanced game.
This is why tier lists require you to analyze a lot of data over a long period of time, because otherwise it becomes extremely difficult to separate a character from the people who play them.
Melee is about as balanced as most fighting games, where most end up with ~8 commonly seen characters in high level play, which most people seem to miss when criticizing Melee. I have little-to-no qualms about the balance of that game. But don't use a few exceptions to the rule to try and prop it up as something it's not.
I mean if nothing else 4 is already way better than Brawl, which is making people think it could reach Melee levels.So... If this is the case then why are we saying 4 is balanced? We don't have data to go either way obviously and I never said it was an unbalanced mess like brawl, just that it isn't a well balanced game either. It's pretty much standard fare for smash at this point.
As the meta game develops chances are we will see less viable characters and not more, like nearly every other fighter. Occasionally we will get a character that shoots to the top once something is figured out but most will drop and go out of favor.
There's 10 or 11 character that are considered tournament viable at this point. The game is 14 years old and has never been patched.
You'd be hard pressed to find a game that is two or three years into its life with 10 or 11 viable characters, let alone a 14 year old game. The only game that really comes to mind is Street Fighter IV, which has had numerous revisions over the years and a super tight relationship between the tournament scene and the dev team. Combofiend, a top player, now works for Capcom and is in constant contact with the dev team. The result is an incredibly balanced game. Obviously Smash, and most fighting games, don't have that luxury.
This is what really bugs me. I see a lot of nerfs to the top tiers, but that's the wrong way approach; what we really need are buffs to the worst characters.Honestly, my biggest issue with balance is that we finally have the ability to patch smash but the characters that clearly need help aren't getting any help. Zelda got nerfed in the last patch IIRC and dorf had his Bair nerfed in the first one.
Falcon is actually dropping in usageHmm, I don't pay a whole of attention to the comp scene, but I was under the impression that more and more people were dropping their mains for Fox or Falcon as the metagame matured.