Any suggestions on how to spec the Turian Ghost?
6/6/6/6/0
Cloak > Damage, Recharge, AR damage*
Overload > Chain, Neural OR Recharge (can't go wrong with either. Neural Shock is very underrated though), Chain (don't bother with the shield damage increase... you'll do more damage with your weapon in the time it takes for you to raise and lower your arm)
Stim Packs > damage, duration, weapon damage. 2000 shields is already a big deal - and with cloak you'll be in and out too much to be worrying about taking a massive barrage
Turian Dude > weapon damage, headshots, weapon damage
*now with cloak, you don't
have put that into AR damage. You can opt for bonus power and potentially go for more tech bursts and take advantage of turian stability perks by using a weapon like the Hurricane..
but that's my build at least. Every Stim Pack/decloak is a guaranteed boss kill.
The reason why I give zero fucks about fitness is because of the Cyclonic Mod equipment. Throw one on, and continue to patiently avoid fights you can't win, section off your enemy, bail the fuck out when its time to bail the fuck out, and you'll always be fine. The vast majority of deaths come from people thinking that they can take more punishment they were ever meant to. Just fall back - the flanking fuckyou attacks arent even that common.