Yep.wouldn't it take longer doing it on bronze or silver since theres less enemies?
Fewer points to go around.
Yep.wouldn't it take longer doing it on bronze or silver since theres less enemies?
The only thing I don't really like about these challenges is that a headshot on Platinum is of the same value to a challenge as a headshot on Bronze.
The Husk 1, Husk 2, Husk 3 doesn't make any sense but to have people approach milestones more often. It should require less to meet the challenge on Gold than it should to meet it playing strictly on Bronze, otherwise everyone seems to just be dropping down to Silver or Bronze to complete challenges easy but then they're not really challenging anymore and that defeats the purpose.
Just tried human engineer for the first time since the tech explosion tweaks.
Good god.
What build did you do?
So I heard in order to get the best results from psp, its best to max out the common items, then uncommon items. Has any one does this?
I've ranted about this numerous times before, but this multiplayer mode is far and away the worst netcode/lag multi I've had in any game in my entire life. BioWare's tremendous idiocy in excluding regional filtering and/or server browsing almost kills the game. No, it does kill the game, if I'm not hosting.
Literally. If I'm not hosting, I'm not playing. Because maybe 1/100 games at best I join won't have game ruining lag. I have to host. I have to sit in a fucking cunting lobby waiting/hoping people join, or start the match and hope it fills quickly. And you'd think it would, right? Wrong. That is just another gable. I've sat in open lobbies for ~15 minutes and not have a single person join. I've started rounds and had them become a solo survival fight.
It might be fine for other people around the world in busier countries where the odds of being connected to a local, decent performing match are quite good. But in Australia? Yeah, piss off BioWare. Peer-to-peer gaming is the worst shit to happen to multiplayer and I abhor it. Worst of all, not only are you peer-to-peer multiplaying, but also connecting to EA's shitful servers for dumbass authentication. Unbelievable.
Yes, I mad.
I finally got a Harrier yesterday and then the next SP I got a Harrier II, amazing!
All I really want now is a Prothean Particle Rifle. Even at level 1 is it still a good weapon or does it need to be at high levels for that?
Same thing happened to me!
That weapon is a game changer.
The first time i tried it at rank I, i hated it. It's now at V for me, and when put with a strong class who can take a few hits and with magazine(for a 200 clip) + bullet piercing mods, it's pretty powerful. And with the Turian Infiltrator Tactical Cloak specced for 20% extra Assault rifle damage for 10 secs, it's even better. Just make sure you stop using it before the clip goes down to 0. I'd rather let it recharge quickly than waiting for the reload animation which takes forever.
I'm not 100% sure, but when the Particle Rifle beam grows bigger, it might be doing more damage, but for that to happen, you have to let the beam goes for a few secs without interrupts, so this gun is best used when multiple enemies aren't focusing fire on you.
But firing a huge green laser on a Banshee's head or that big circle on the Ravager's head is priceless. I imagine them going "Oh god it burnssss!" :lol
I actually haven't even used it yet. I am going for shotgun and pistol challenges first, but I'll test it tonight with my Turian Ghost and Demolisher for unlimited ammo.
So the two best mods are extended magazine and armor penetration? Good to know. Hopefully I get it soon. I do have the Collector Sniper Rifle at X which is similar I think. I tried it and it seems very powerful as well. Not sure how it compares to the PPR.
The magazine mod pratically double its thermal clip, so you can keep burning targets for a longer time before letting it recharge. And i feel the armor pen mod is better than damage one since the damage mod barely makes the Damage bar moves in the stats window.
If I have to choose between the two I always choose AP as well. More valuable to take down bosses. Also, the new AP high velocity barrel might be worth looking into for this gun too. Adds weight, but bypasses even more armor than any other weapon. There was a big thread on BSN about it too, and most people think the AP high velocity barrel is useless EXCEPT on the PPR, haha.
Ooh~ A Salarian Shotgun. Wonder what race that Executioner Pistol's from.
I hope the Typhoon's at it's pre-nerf power. Shepard's gonna tear through everything with it.
I finally got a Harrier yesterday and then the next SP I got a Harrier II, amazing!
All I really want now is a Prothean Particle Rifle. Even at level 1 is it still a good weapon or does it need to be at high levels for that?
The design, and symbol are both like the Scorpion's.How do you know it's a Salarian shotgun?
Lolwut. It seems my Volus Adept somehow glitched and gave me tons of xp points to spend which I didn't have at lv 14 (even more than the max you can get at lv 20 as you can see). A true biotic god indeed.
I am never, ever gonna promote my adept now.
Krogan Shaman and new Hazard maps are out!~
Krogan Shaman Adept kit now available as a new Rare card
The hazard maps available this week are Firebase Giant and Firebase Ghost
Medals
- Bronze Melee medal now requires 10 kills instead of 5
- Silver Melee medal now requires 25 kills instead of 10
- Gold Melee medal now requires 50 kills instead of 15
Challenges
- Added a Krogan Shaman challenge to Bloodpack Mastery
- Fixed an issue where extracting with the new Retaliation kits was not registering certain challenges
- Challenges that required extraction weren't properly crediting the case where exactly 3 out of 4 players extracted
- The changes below were put in place to fix a bug where some players could no longer progress after unlocking a Gold challenge
- Combat Mastery goal changed from 9 to 12
- Cerberus Mastery goal changed from 17 to 21
- Reaper Mastery goal changed from 15 to 18
- Geth Mastery goal changed from 12 to 18
- Collector Mastery goal changed from 12 to 15
Acolyte Pistol
- Removing charge mechanic - now fires instantly
- Rate of fire is now 40, with a minimum fire time of 1 second
- The overall DPS should be similar, but this fixes an infinite Missile Launcher exploit
Krysae Sniper Rifle
- Can no longer hold the fire button to zoom in the scope - now fires instantly
- This fixes an infinite Missile Launcher exploit
Widow Sniper Rifle
- Damage increased from [867-1083.8] to [997-1246.3]
Krysae Sniper Rifle
- Damage increased from [429-548] to [493.4-616.8]
Kishock Sniper Rifle
- Damage increased from [774.5-968.1] to [890.7-1113.4]
- Percentage of total damage that is done as bleed damage increased from 33% to 40%
- Bleed damage duration reduced from 10 to 5 seconds (the same damage is spread over a shorter duration)
Black Widow Sniper Rifle
- Damage increased from [591.2-739] to [739.0-923.8]
Javelin Sniper Rifle
- Damage increased from [1030.5-1288.1] to [1236.6-1545.8]
Lolwut. It seems my Volus Adept somehow glitched and gave me tons of xp points to spend which I didn't have at lv 14 (even more than the max you can get at lv 20 as you can see). A true biotic god indeed.
I am never, ever gonna promote my adept now.
Balance changes, Krogan Shaman, new Hazard Maps:
Challenges
- Combat Mastery goal changed from 9 to 12
- Cerberus Mastery goal changed from 17 to 21
- Reaper Mastery goal changed from 15 to 18
- Geth Mastery goal changed from 12 to 18
- Collector Mastery goal changed from 12 to 15
Whaaat?! How come the match includes all the enemy factions?
Have you tried playing Platinum?
No, I haven't. I had no idea it includes all the enemies.
I haven't played since they added Collectors, so I have no idea how often all four factions co-occur, but all 4 will definitely appear once, with each other.
I think I'll stay clear away from Platinum, as Gold is already too hard for me.
There was an easy way to get them? I would be pretty mad if they take away the Geth one. Was so close to getting the reaper one too.As the Mastery goals are now harder to achieve, I hope they will be stripped from those who got them the easy way, until they reach the new limit like the rest of us.
There was an easy way to get them? I would be pretty mad if they take away the Geth one. Was so close to getting the reaper one too.
Have to get 450,000 point on the third challenges now right? or is that still the old one? Just 100,000 to go to finish the the mastery then.If I understood the change list correctly, the goal posts were raised, so they're harder to achieve from now on.
Have to get 450,000 point on the third challenges now right? or is that still the old one? Just 100,000 to go to finish the the mastery then.
I think I'll stay clear away from Platinum, as Gold is already too hard for me.
I do like the new rain mechanic though, it seems to stop shields(and health?) from regenerating if you're standing underneath it.
I had the strangest first impression on those maps though, the first thing I found myself looking for is rain clipping indoors (lots of games with rain does this), and to my surprise it's been pretty clean so far.
Areas where there's an object or a roof overhead have the rain blocked properly from the looks of it.
I haven't played since they added Collectors, so I have no idea how often all four factions co-occur, but all 4 will definitely appear once, with each other.