Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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Bioware's reply to all of this when it comes is going to be very very interesting. If not for this ending, they would have been alot better set to start marketing DA3. With a good ending people would have forgotten alot of the grief(and rightfully so) DA2 got. I mean people are going to buy it anyway, but they still seem to have upset alot of their core fans.

I hope whatever they end up saying or doing it will be something that'll buy back some of the goodwill they've lost.
 
Mass Effect 3 Final hours interesting quotes :


Mac Walters on the Star Child/Reapers
"Originally, with the catalyst, the star child at the end of the game, I had written that much more in the guise of a investigative style conversation, where there is something he tells you but then, you get to ask a bunch of questions and you get your questions answered. But then me and Casey talked and decided, lets keep the conversation "High level". Give you the details that you need to know, but don't get into the stuff that you don't need to know. Like "How long have they been reaping?" You don't need to know the answers to the mass effect universe. So we intentionally left those out"

Casey on after Mass Effect 3
"Whatever we do would likely happen before or during the events of Mass Effect 3, not after"

On delaying the game
In march 2011, he also faced a roomful of Mass Effect developers who expressed concern about hitting the promised holiday release date... New release date set for March 2012. After much deliberation, the CAT mission (or rather, the Prothean mission) had to be removed from the set of tasks. The missions would later be completed as post-release content"

Casey on the End Boss
We had the final fight with the Illusive man in the game, but it just felt very Video Gamey. It didnt fit in with the themes. And really, is there a point of the end boss if only for the sake of an end boss?

On Tali's Face
We eventually decided that she gives you a memento of her pictures, but the team was throwing around a lot of pictures and designs until we decided on something and said "Yup, that's her".

On Deciding the End of the Game
The illusive man boss fight had been scrapped... but there was still much debate. On night walters scribbled down some thought on various ways the game could end with the line "Lots of speculation for Everyone!" at the bottom of the page.

And even in November the gameplay team was still experimenting with an endgame sequence where players would suddenly lose control of Shepard's movement and fall under full reaper control. (This sequence was dropped because the gaemplay mechanic proved too troublesome to implement alongside dialogue choices).

Deleted Scenes Videos:
- Liara and Garrus are running behind sheppard in the run for the conduit. Garrus falls over and Liara tries to pick him up. As he gets up, the two run and are hit by a laser as sheppard watches on without hope. In the final version (which is shown beside the deleted scenes video.) the body of your team mates are on the floor dead instead.

Pictures included in the link: http://social.bioware.com/forum/Mas...ac-Walters-draft-of-the-Ending-9999272-1.html

This is fairly sad. It seems they had no idea what they were doing and simply did it to have an ending that fans would talk about for a long time. It also confirms they were short on time. Adding then removing the final boss and cutting the scene with the beam are good examples.

Hudson also implies that we will never get to see what happens after ME3. They did destroy the timeline after the crucible fires.

Dear god...
 
Hold up, we have another better idea. One thematically consistent with the return and hospitalisation of the Virmire survivor, and for a resource perspective, working with both actors and thus having time to script space child nightmare dialogue.

But nope. Space Casper. Because we care :).

The sad thing is that part of the reason they probably didn't go this route is they didn't want to confuse players who started with ME2 or ME3.
 
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By the end of the game you have your favorite squad... and to see them die is probably a *lot* more effective then the image of vent-casper-magic-boy. Why did they take this out? Oh yes... speculation!

They took it out because they knew if I had to watch Garrus die I would go into a rampage.
 
Bioware's reply to all of this when it comes is going to be very very interesting. If not for this ending, they would have been alot better set to start marketing DA3. With a good ending people would have forgotten alot of the grief(and rightfully so) DA2 got. I mean people are going to buy it anyway, but they still seem to have upset alot of their core fans.

I hope whatever they end up saying or doing it will be something that'll buy back some of the goodwill they've lost.
Is DA3 up next for them? sigh...

Future/space/aliens theme >>> fantasy and dragons. DA1 was really good, tho. Still...
 
Ok so sounds like the ending they have is real and we likely won't be getting a "True DLC" ending.

1. None of the endings are the true ending, or "bad" endings. If you decide to destroy them, you also destroy synthetic life, so there is a big sacrifice there. If you decide to control them you sacrifice yourself and you are taking a path of potential power, but also this could end poorly. If you make everyone synthetics, no-one dies (in a sense) but you also lose true organic life. (at least intelligent organic life).

Each choice has it's pros and cons, I don't think the choices themselves are bad, the worst offense is that they used the same cut-scene and there wasn't much after story.

You pick what you think your Shepard would do. You can say they all end the same way, but really they are quite different.

2. The Mass Relays being destroyed would kill off tons of people. So according to Bringing Down the Sky destroying a Mass Relay causes a supernova type explosion which would kill many people. But that isn't really touched on in ME3, so I kind of have a feeling that they didn't intend for that, perhaps they are destroyed in a manner that doesn't cause supernova explosions? No explosions are seen in the ending cutscene of ME3. Perhaps their lore isn't consistent, I think that is more likely.

Yeah supply lines are shut down, but this doesn't mean everyone dies. It does mean society will regress to a more primitive state (by comparison) but people will survive just fine. The galaxy was saved, blah blah. Eventually people will rebuild. This doesn't bother me that much either.

3. The Scene with the Normandy escaping is dumb but it is what it is. They just wanted a way for some of the crew to live no matter which ending you choose, this is a way to do it, show Joker racing away from the "wave" and then randomly crash land on a planet somewhere... I don't think much though was put into it. They wanted an ending that leaves you thinking, and also leaves the possibility of characters surviving so they threw this in. (and someone needs to spread Shepard's name so he is famous). Maybe he was racing to get to a Mass Relay in time or some crap.

4. Shepard living at the end. Again, this is just to add more "what if" talk surrounding the game. To reward players who get a bunch of points and then pick the choice you initially set out to do. Yeah it doesn't really make sense that it looks like earth, but the point is Shepard survived in rubble somewhere. Maybe they didn't think it through enough, perhaps the rubble design was not thought out. I think the main point was that he lived somehow... and that is all you're supposed to take from it.

------

Pretty much the I think the idea of the 3 choices is fine. Having some people survive on a random planet is fine. Even having a short hint that Shepard can survive is fine. It just wasn't executed that well probably b/c of time constraints.
 
I don't really see anything surprising revealed from this app.

Did anyone REALLY think the indoctrination thing was planned all along or something?

I was just hoping they would use it and run with it.
 
Bioware deserves all the hate that's coming to them. It will be glorious.

It's a shame ME3 will be remembered for the shit ending and not the 20+ hours that came before it.
 
I don't really see anything surprising revealed from this app.

Did anyone REALLY think the indoctrination thing was planned all along or something?

I was just hoping they would use it and run with it.

I think it's the indications of incompetence made by the "Brave New World -> Matrix 1 Ending" + "Lots of speculation from everyone!" that piss people off.
 
Oh man isn't PAX next week whose on that panel?
Eastern.

More information:
BioWare and Mass Effect
Manticore Theatre
Friday 4:30pm - 5:30pm
Voted the Most Anticipated Game of 2012 at the Spike TV Video Game Awards, Mass Effect 3 is finally here! Join developers for an exciting look at the evolution of the series. Bring your burning questions about Mass Effect 3! Fans wearing Mass Effect costumes will be given special recognition during the panel. Spoiler Alert, Garrus is calibrating and cannot attend.
Panelists include: TBA
 
ENDINGS - How do they feel?
End of First Matrix?
Shepard's Death
Boy
But why did he had have to die?
LOTS OF SPECULATION FROM EVERYONE.


Reads like a beautiful poem.
 
The surprising thing isn't that Walters fucked up the ending. The surprising thing is that he didn't really fuck up the 99.5 percent of the game before that.

That's what blows my mind.

Once again, child should have been Virmire victim! Only guaranteed dead character in everyone's game.

Well, that or Jenkins. Actually, that would be hilarious. So many people would be like "Who the fuck is this?"

Jenkins still would have been better than the stupid kid.

They could have had everyone who died- Jenkins, Virmire victim, anyone you lost in the suicide mission, Kelly Chambers if you couldn't save her, any other miscellaneous Normandy crew, Wrex if you murdered him at any point, Mordin, Eve if she dies, etc etc. And then in a Kojima-styled "deleted scene", they all beat up the ghost of Kai Leng.
 
Well, these interviews have been illuminating. At this point, I think it's highly unlikely that the indoctrination theory is intended. However, because it remains to be the only thing that makes any fucking sense whatsoever, it's still the interpretation I choose. Death of the author, I say. The only thing that's changed is that there is no point in looking forward to DLC that confirms and continues on with the indoctrination theory in place.

I'm just wondering why bioware doesn't quality check this stuff.
 
In a strange way the ending debacle mirrors the actual content we're angry about. Just as I preferred the Reapers to be enigmatic, I was a lot more accepting of the ending when the motivations behind Bioware's writers were unknown. Now just as I know the Reapers existed for a dumb synthetic-organic-synthetic chaos/order logic strain, so too will I forever remember Bioware's writing being for the purpose of lots of speculation from everyone.

It's sad they were so rushed for time and rewrote/cut/created so much new content for the ending. As dark as their original plans were, I would have loved to have seen their original ending with your squad mates getting blasted and the supposed scene where you lose control of Shepard due to Reaper control. That sounded like a million times more compelling than what we got, even if it had a forced Illusive Man boss fight. Now we'll never know how they originally planned to send out the series.
 
Bioware must be drawing straws at this point. God help whoever is there.

Community managers thrown to the wolves confirmed!

The funny thing is that the Dragon Age guys (who also have a panel) must be like "Thank fuck we won't be the most hated people there!"
 
Mass Effect 3 deleted scene where your squadmates die .

http://aws.gameslice.com/deleted/dscene1_a.mp4

thats....depressing.

Good god, if this was in the final game, this would have killed me. Killed me dead.

Going through London for the first time, the scenes of Shepard going to her squadmates and friends one by one to say goodbye had me absolutely nerve-racked about loosing any of them. I had a bad feeling that those I didn't take with in my squad, those that I could not protect, had a very real chance of having a rock dropped on them during the finale. I agonized over the squad selection screen for a good fifteen minutes trying to decide between Garrus, Liara and Tali for my final squad. Eventually went with Garrus and Liara. If I had to watch them get blown away like that, it would have killed me.

Do we know if this scene would have only played for players with low readiness, or if it was going to be unavoidable?
 
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