Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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Game journalists are pretty much giant manchildren who defend the ending because they seem to literally think "heh, those dumb gamers just dont understand how deep this is, gaming really is an art", with the smuggest face possible. Its really telling that Forbes of all places manages to understand and describe the problems people have with the ending correctly.

It's more of a 'If I bring it up, I won't get cool Dragon Age 3 swag. I better not.' But don't worry, journalists are prepared to call you an idiot or a baby for not liking an ending. Despite the majority of people hating it, you're all babbys
 
What is the swerve though? That the catalyst gives Shepard a choice b/c it is somehow inspired by his actions or some crap. I guess that does seem pretty stupid.

That this catalyst/Citadel thing existed in the first place. The whole Synthesis ending. That destroying the Reapers would destroy the Geth and EDI as well (which was no doubt added simply to avoid making that the obvious paragon choice).
 
wait what?

This is news to you? This picture has been floating around for like a week.

5PB20.jpg
 
they didn't show Tali's face. with an ending that destroys all Relays, showing a Quarian face is too much to ask?

They did

If you romance her.
They just photoshopped a stock photo, put like, an afternoons worth of effort into it but you do see it.

That guy that posted a while back was right. This thread is like the ME universe. We've got our own Cycle here. We're back to the lol stock photo Tali stage.
 
they didn't show Tali's face. with an ending that destroys all Relays, showing a Quarian face is too much to ask?

If you romance her, she gives you a picture of her to keep.

Amusingly, it is a photoshopped royalty-free stock image that you can find on the net easily. Because this is a small indie game with no budget, you see.
 
In regards to the whole Normandy scene at the end...does any of it make sense?
Why was the Normandy in FTL? Why was the Normandy trying to get away from the shockwave when no other ships seemed affected? Why was my crew on the ship when they were in London? Wasn't Liara with me when we ran for the teleport thing to the Citadel? And is somehow on the Normandy in the end with no visible injuries?

I think that was the part of the ending that annoyed me the most

The Normandy flying away would have made sense to me if you chose the kill all Synthetics choice, would have been Joker trying to save EDI, but otherwise it didn't make any sense why he was flying away and why people who were right next to me before I got blasted in the face were suddenly on the ship.

That's why people are mad...unanswered questions and a lot of ????? over peoples' heads.

No, terrible ending choices that are based on little to nothing on what you did through the series and out of no where nonsense.

they didn't show Tali's face. with an ending that destroys all Relays, showing a Quarian face is too much to ask?

They show Tali's face in the picture she gives you, as low quality and hidden by the shadow and bright light bulge as it was, but that to me is worse, that had multiple opportunities to get it over with and decided to just give the fans a photoshopped stock image instead after 3 games.
 
Mordins death (sacrifice) was amazing, I'll give Bioware that. Me him and Zaeed bossed Mass Effect 2. Bros.

I was pissed off no team mates from ME2 joined you, other then EDI. As a PS3 user, I would have swapped Ashley (don't even know the girl) for Zaeed, Mordin, fuck, even Jacob.

EDIT:

This is news to you? This picture has been floating around for like a week.

http://i.imgur.com/5PB20.jpg

hahaohwow.jpg
 
You get a picture of her in your cabin. Not sure if she has to kill herself for it to show up though. :lol

If she's your romantic partner, then you get the picture.

I was real pissed, at first, when the scene on Rannoch passed on the cliff and they faded to black without revealing her face. Thankfully they rectified it. I don't particularly mind the laziness in the stock photo 'shopping, either, because I presumed Quarians were gonna look like some Persian Night Elf combo anyway, and that's what alterations to the image produced.

I get that it's about dev laziness, but... well that ending.
 
LOL, okay, i get it. they made it a joke. wow, no payoff in the game even when she takes off the mask in the game.

btw, i played Femshep so no romance with her.
 
Mordins death (sacrifice) was amazing, I'll give Bioware that. Me him and Zaeed bossed Mass Effect 2. Bros.

I was pissed off no team mates from ME2 joined you, other then EDI. As a PS3 user, I would have swapped Ashley (don't even know the girl) for Zaeed, Mordin, fuck, even Jacob.

While i liked with they did with her (except for her wardrobe), i would have loved to have Jack back, so i could roll with my Liara/Jack/Femshep biotic girlsquad again.
 
Would anyone here pay for a proper ending DLC? I wouldnt, but it seems that there are many at BSN that would... that shocks me beyond belief. :(
 
Guys the Mass Effect storyline was ruined beyond repair the very second you met Sovereign on Virmire. From that moment on it has made no sense whatsoever other than to provide a reason for you to interact with these awesome characters. Maybe that's why I didnt mind the ending, I never took the story very seriously.

'not making sense' and 'screw you for playing' are not the same. Nobody is saying the writing has to put shakespeare to shame, just that it needs to acknowledge the actual game and player input.

It's almost as if Bioware is unaware of Jesper Jules' Half-Real, which ultimately defines a game as being rule based structure where players affect the outcome. ME2 was limited in that regard (as was ME1 with hindsight), but not without it. It just didn't move the general plot forward, and much of its problems came directly from allowing players to affect all possible outcomes.
ME3 has a similar structure in terms of player affecting the outcomes pre-ending, but the ending itself does not.

They might as well have released ME3 as an interactive video, since it doesn't live up to the definition of a game.

come to think of it, that is the problem, isn't it? Everything pre-ending is fantastic in dealing with player choices, and then the ending suddenly changes genres and even the very medium.
 
Would anyone here pay for a proper ending DLC? I wouldnt, but it seems that there are many at BSN that would... that shocks me beyond belief. :(

Here is why I would.

They have effectivelly removed my desire to play the prevous games any more times(which I have done countless times and would love to do with ME3). The ending basically proves that nothing you ever did...means anything. It is a closed narrative.

I won't ever be playing ME 1, 2, or 3 again unless they do that because I roleplay the games and enjoy the hope that what I am doing matters to the narrative and world. Currently that has been effectively neutered.
 
That this catalyst/Citadel thing existed in the first place. The whole Synthesis ending. That destroying the Reapers would destroy the Geth and EDI as well (which was no doubt added simply to avoid making that the obvious paragon choice).

Yeah, they try to make each ending somewhat bad. I guess the "good" ending is destroying them if you have enough multiplayer points (lol) so that Shep lives. But that still kills all synthetics. Also, isn't Shepard part synthetic? So how can he live?

But that also destroys mass relays which in turn destroys the entire system according to earlier DLC.. lol

Converting everyone to part synthetic actually seems better, but Shep still needs to sacrifice himself? If they just needed his DNA why not drop some blood in there as someone else said?
 
It was disappointing that you couldn't use any ME2 squad mates. I mean excluding Tali and Garrus. It seemed silly to build them up, give them development and survive a suicide mission with them only for some of them to pop up in missable side thingies.
 
Would anyone here pay for a proper ending DLC? I wouldnt, but it seems that there are many at BSN that would... that shocks me beyond belief. :(

Instead of an actual DLC ending, they should just release a short sequel to it like AC Revelation, so that they can properly end the story.
 
That is Bioware now.

Shit Mountain, photoshops, and emphasizing choice only in marketing. Saves me money, at least.

Bioware makes some good characters though.


sort of sadden we didn't help Aria get omega back but I guess she is dead now when the reapers took the citadel.
 
Instead of an actual DLC ending, they should just release a short sequel to it like AC Revelation, so that they can properly end the story.

a movie short or comic or maybe even a novel. i'm assuming anything just to make the fans calm down.
 
I was pissed off no team mates from ME2 joined you, other then EDI. As a PS3 user, I would have swapped Ashley (don't even know the girl) for Zaeed, Mordin, fuck, even Jacob.

The problem with that is that any of your crew from 2 could be dead going into this game. By limiting it to Garrus and Tali, who are clearly the most popular, you can only miss out on two party members instead of three or four.

I was actually really impressed with Ashley in this game. Her voice work was really strong, and her redesign didn't bother me nearly as much as I was afraid it would.
 
'not making sense' and 'screw you for playing' are not the same. Nobody is saying the writing has to put shakespeare to shame, just that it needs to acknowledge the actual game and player input.

It's almost as if Bioware is unaware of Jesper Jules' Half-Real, which ultimately defines a game as being rule based structure where players affect the outcome. ME2 was limited in that regard (as was ME1 with hindsight), but not without it. It just didn't move the general plot forward, and much of its problems came directly from allowing players to affect all possible outcomes.
ME3 has a similar structure in terms of player affecting the outcomes pre-ending, but the ending itself does not.

They might as well have released ME3 as an interactive video, since it doesn't live up to the definition of a game.

come to think of it, that is the problem, isn't it? Everything pre-ending is fantastic in dealing with player choices, and then the ending suddenly changes genres and even the very medium.
Narrative mode bro
 
Bioware makes some good characters though.


sort of sadden we didn't help Aria get omega back but I guess she is dead now when the reapers took the citadel.

Don't worry, it'll be the inevitable DLC mission where you fight Cerberus troops to get the station back and either have it add to your EMS score or not depending on a choice made at the end.
 
The problem with that is that any of your crew from 2 could be dead going into this game. By limiting it to Garrus and Tali, who are clearly the most popular, you can only miss out on two party members instead of three or four.

I was actually really impressed with Ashley in this game. Her voice work was really strong, and her redesign didn't bother me nearly as much as I was afraid it would.

game save import fucked me over so i got Kaidan altho he does have some good dialogue with James so not too bad overall.
 
Would anyone here pay for a proper ending DLC? I wouldnt, but it seems that there are many at BSN that would... that shocks me beyond belief. :(

Only if it was a really well done proper ending. I'm not going to pay for Fallout-esque "where are they now" images of all the characters that takes like 2 hours to make. I want proper footage with dialogue ending.
 
twitter.com/#!/DrewKarpyshyn/status/179376106565140480
"Funny. Some upset fans say #ME3 was awesome until the end ruined it. Claim it would have been better if I was still on the project. BUT..."

twitter.com/#!/DrewKarpyshyn/status/179376258600275968
"... fans upset about my #Revan novel claim it was awesome until the ending ruined it. So maybe I wouldn't have made any difference."

lol Drew
 
Only if it was a really well done proper ending. I'm not going to pay for Fallout-esque "where are they now" images of all the characters that takes like 2 hours to make. I want a proper footage with dialogue ending.

ditto, they should name the DLC 'The Apology'
 
To be fair to the game it is amazing for 99.5% of the game (I worked it out. If we say that the stuff after Anderson dies/citadel opens = 10 mins in a 30 hour game like mine it was 0.5% of the game). Even though the ending was a major let down it was still an awesome experience and a very very good game. The professionals are looking at it as a whole while the consumes are saying the whole thing sucks because of the ending.

My point was that many of the mainstream sites dismissed criticism of the terrible ending as petulant whining, regardless of how well founded and explained some of these criticisms were.

In a story driven game, the story is important, and so the ending is important. I therefore expect someone competent at their jobs to notice the gaping flaws and unsatisfying conclusion and point it out when reviewing it. By all means praise Bioware for the parts of the game that are genuinely good, but don't pretend it's a flawless masterpiece with an ending shittier than something crapped out by a fanfic writer. The ending is significant, and not picking up on this is inexcusable.

If I were reviewing the game, I would give it a high score for the most part, but I would take a lot off for the ending, and most importantly I would communicate this to anyone who read it, rather than giving it a near perfect score.
 
Would anyone here pay for a proper ending DLC? I wouldnt, but it seems that there are many at BSN that would... that shocks me beyond belief. :(

I'm betting a lot of people will. The vast majority of the comments range from "the ending sucked but it didn't ruin the franchise" to "f*ck you Bioware", but there's also a strong movement defending the "it's indoctrination/hallucination" theory. Very few (that I have seen) are actually praising it.

So in most cases the ending didn't bother you and it would be no problem buying a DLC, or it did and you want some closure. Yes, it sad to reward this behavior by Bioware, but on the other hand, it's $10 to "fix" something that is really bothering you.

I know I'm going to be really conflicted if they do it... but so far there isn't any indication they will.
 
The problem with that is that any of your crew from 2 could be dead going into this game. By limiting it to Garrus and Tali, who are clearly the most popular, you can only miss out on two party members instead of three or four.

I was actually really impressed with Ashley in this game. Her voice work was really strong, and her redesign didn't bother me nearly as much as I was afraid it would.

Also Tali, Garrus, and Liara are your Super Best Friends and everyone else was just using Shepard.
 
As if the image wasn't bad enough, the hand is the cherry on top. Hilarious.

Oh god I didn't even notice that. LOL.


The problem with that is that any of your crew from 2 could be dead going into this game. By limiting it to Garrus and Tali, who are clearly the most popular, you can only miss out on two party members instead of three or four.

I was actually really impressed with Ashley in this game. Her voice work was really strong, and her redesign didn't bother me nearly as much as I was afraid it would.

This is true, I suppose. Still, if they survived the events of Mass Effect 3, Miranda, Jack, Jacob, whoever, should have been able to join you.
 
Mass Effect 3 was an incredible game from start to...before the beam. But if this proves anything further with Bioware, I'm pretty much finished with more games from the studio including Dragon Age 3 whenever that comes out.

I'm pretty much ignoring all the gaming websites since they all want a turn in bed with major publishers anyway, so their opinions are a waste of time to read.
 
Would anyone here pay for a proper ending DLC? I wouldnt, but it seems that there are many at BSN that would... that shocks me beyond belief. :(

It does not surprise me, but at the same time I find it baffling that people are actually wanting to pay extra after getting kicked in the balls with an out of place stock ending that has only slight variations, and provides no closure based on the fact that none of your prior choices really matter. Then of course it adds further insult to injury by ending on a vague cliffhanger that screams, "Stay tuned for DLC!" Hell, they even plug it after the post-credits storyteller cutscene. Seems pretty clear to me that those begging to pay for more closure will get their wish. As the ending looks like it was set up for this all along.
 
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