Extended Cut soundtrack available free:
http://social.bioware.com/me3ecsoundtrack.php
Thanks for the heads up!
I've always liked the Catalyst's theme, even though it's associated with something crappy.
Extended Cut soundtrack available free:
http://social.bioware.com/me3ecsoundtrack.php
I believe that's the lock-in pointI'm still playing through the game - just had a conversation with Liara in the Presidium Commons where we became a couple and I got the achievement for a romance.
So...dumb question, but am I locked into Liara now or is there any way to change to, say, Ashley - as there was in Mass Effect 2?
Thanks!
I finally beat ME3 and I went through the entire cycle listed on page 1 after the grandpa scene. What a horrible ending. I also want to thank you all for keeping this Spoiler thread alive.
This thread will cycle forever.
I'm still playing through the game - just had a conversation with Liara in the Presidium Commons where we became a couple and I got the achievement for a romance.
So...dumb question, but am I locked into Liara now or is there any way to change to, say, Ashley - as there was in Mass Effect 2?
Thanks!
Locked in. I made that same mistake too in my first play-through... I was 'trying' to get it with Ashley, but talked too much with Liara.
Whoops! Oh well - the conversations with Liara in ME3 have been some of the best so far. So no worries.
Team Tali represent.
Best of all the female romances. Particularly the shit she says to you during the attack on the cerberus base
#thatsmybitch
Team Tali represent.
Best of all the female romances. Particularly the shit she says to you during the attack on the cerberus base
#thatsmybitch
I only played with Liara as my romance, but Tali's goodbye just after Harbinger attack was probably the best. Although she is missing the sad facial animations the others got,or something like that was heartbreaking. Probably the best thing they fixed with the extended cut.her "I have a home." reply she said after Shepard told her "Go back to Rannoch, build yourself a home"
Poor players who picked a guy/girl who wasn't on the last mission as their romance... they sure missed something good.
Poor players who picked a guy/girl who wasn't on the last mission as their romance... they sure missed something good.
Is Liara?
Team Tali represent.
Best of all the female romances. Particularly the shit she says to you during the attack on the cerberus base
#thatsmybitch
Is Liara?
I'm still playing through the game - just had a conversation with Liara in the Presidium Commons where we became a couple and I got the achievement for a romance.
roflI never liked Tali until the thing in late ME3 where. She seemed too annoying to romance in ME2.she killed herself. It really didn't make sense.. but whatever.
All the way though the game i kept thing "how can this have a bad ending. A few flaw's but its a pretty good series thus far".
Just finished ME3 and chose the "il become a reaper ending".
Bit of a dud to the whole thing. Don't think it was awful but it murdered the whole feeling of what was going on.
Why was i collecting things to help people out? Why bother bringing races together?
Why not just stick that ending right at the end of ME1?
Its like Biowear just couldn't be bothered to work out any of the details from what you have been doing for the entirety of the last two games.
I wouldn't even say it was due to writer's block or even not wanting it to be converluded. Just bloody lazy.
Played dragon age, great game. Stayed the hell away from DA2.
Played the ME series, Great aside from the overall outcome.
Biowear have slipped a great deal in my mind.
They really need to do something about their writing staff and their QA stuff for the too many glitchs still present in the game. The rest of the game was good, gameplay is fun to play, the game is pretty to look at despite the low res textures, music is pretty nice too. They could finally try to use a better engine for their next games though(Please use Frostbite 2).
But they really need to get rid of their shitty writers, keep the good ones and please... do something about the glitchs before releasing your damn games. The ME1->ME2->ME3 face one at release was such a joke, no way they missed that.
Absolutely.
The overall story is great. I guess the Reapers are kinda fringing on the Borg, but there is a much more diverse time-line and reason for it all.
All the races, characters, governmental issues and politics are great. But that ending......It feels like the whole prequel and edits to Star Wars arguments again
The glitches don't bother me overall. The only one that really annoyed me is when you get stuck in the cockpit. Happened a couple of times.
The music is fantastic. I could never fault the series on this.
Absolutely.
The overall story is great. I guess the Reapers are kinda fringing on the Borg, but there is a much more diverse time-line and reason for it all.
All the races, characters, governmental issues and politics are great. But that ending......It feels like the whole prequel and edits to Star Wars arguments again
GAF, wait, GAF
I... Just finished ME3. I'm confused. There's over 700 pages of spoiler discussion spread out over two massive topics. There's DLC that changes the ending? I know nothing, I'm getting Jon Snowe'ed here. Shit, the whole Stargazer monologue played out while I'm typing this. Hold me GAF, for I am lost.
There new endings don't change anything. They only explain more.
My head is full of fuck
My head is full of fuck
Have you downloaded the Extended Cut? Your head will have less full of fucks with it at least.
I walked left, Reapers seemed to retreat, mass relays destroyed (I think), Normandy crashes somewhere but survives. I think I chose to destroy synthetic life? I was wondering if Joker was trying to escape the blast to save EDI. Anyway, lots of questions, but also lots of reasons to play not only ME3 again, but 1/2 as well. And that whole 'what might've happened' element is still exactly why I love the series. Maybe I get pissed off by the ending too when I start to comprehend it better, right now I'm still cool with it. Don't rip me to pieces for saying that
Left is Control. Shepard sacrifices himself to take control over the Reapers.
You should download the extended cut, it's completely free and you don't have to replay the whole game, just load up the Restart Citadel Mission save or something similar to that.
If you don't want to replay it, you can always just watch the 3(4 with the dlc) endings.
Thanks, will definitely do! I know what I'll be playing again tomorrow night .
I was wondering, if you start ME3 without a ME1/ME2 savefile, do you get to pick stuff like Wrex dead/alive, Rachni saved/not saved, how you dealt with Geth heretics, teammates that lived through ME2 ending, etc? I think I kinda botched the whole Quarian/Geth conflict partly due to choices made in ME2 - saving both groups wasn't an option for me (dialogue option not selectable).
It's funny, I've avoided any spoilers but I did see many negative reactions just by reading headlines and topic titles and such. But coming just off the ending I'm not really pissed off about the ending, just confused . I must admit it wasn't really clear to me what influenced what options I had, also I either missed something or it wasn't to clear which of the three paths did what.
Remembering those parts, it just makes the ending so much more bad. I really loved most of the story arcs in ME3, hell it was even much better then most of ME2's stuff. Rannoch, Tuchanka, it was epic stuff really.Yes, there is good story bits like Tuchanka or Rannoch, even sidestories like the Ardat-Yakshi monastery(especially with Samara) or the Grunt rescue mission were pretty good(loved that part in the end when he fought Ravagers all by himself). They've got some good writers and they should keep them. But do something about the ones responsible for the most controversial parts of the game. If its really just Walters who is responsible, then put him in another role than main writer and take the guy who did the good parts of ME3 to replace him.
I believe you get to pick those options but I don't know how the game does that because I never tried.
I think I have read somewhere that you start with "the worst outcomes possible" from the previous two games.
Really? I always thought there would be some conversation or something of the sort where you'd answer some questions to decide those things.
Don't. Just, I dunno, play some games.Now to catch up on 154 pages of discovering what I did wrong
Thanks, will definitely do! I know what I'll be playing again tomorrow night .
I was wondering, if you start ME3 without a ME1/ME2 savefile, do you get to pick stuff like Wrex dead/alive, Rachni saved/not saved, how you dealt with Geth heretics, teammates that lived through ME2 ending, etc? I think I kinda botched the whole Quarian/Geth conflict partly due to choices made in ME2 - saving both groups wasn't an option for me (dialogue option not selectable).
There new endings don't change anything. They only explain more.
Saw the Dark Knight Rises yesterday and it's the complete antithesis to Mass Effect 3. The ending is incredibly well-made and completely cathartic. I'd definitely recommend anyone to watch the trilogy and see how the established themes and characters throughout the three films are consistent, well-realized and treated with respect in the end.
Not to act in Bioware/EA defense, but you do realize you're comparing movies where people have no interactions/decisions in the story, to video games where you do that almost all the time there is cutscenes? You're much less likely to fuck up a story of a movie than video games like that.
It's like comparing oranges and apples.
Oh, I do know about incompatibility between the two mediums - I wasn't saying they were identical in any way nor was I talking about player ergodicity versus viewer participation. I was merely referring to the qualities the two media objects have in common in regards to storytelling - e.g. character arcs, conflict, resolution, etc. in relation to the film in itself and in relation to its predecessors themes and principles.
Which the Dark Knight Rises does an excellent job with, while Mass Effect 3 is the polar opposite.
Yeah i guess when you put it that way, but Nolan is kinda an exception. He has been excellent these past years with Batman movies and Inception. There is a lot of movie trilogies story with the same quality as Mass Effect or even worse.
I thought the extended endings were meh. I guess I was looking for more specifics about how my squadmates lives turned out or being briefly reunited with my LI in the Destroy w/high EMS ending. I was also hoping for some clarification as to why StarChild didn't just open the relay from Dark Space in ME1 when the Keepers ignored Soverign's signal.
However, just finished a fresh trilogy run on Friday, and the EC actually adds bits of dialogue throughout the game that really brings more focus to alot of the foreshadowing, especially TIM experiments with control (although I feel like if you didn't see that coming by the time you finished Sanctuary, you weren't paying attention), and illustrating that the Reapers really are just tools following a fairly simple programming directive.
I feel like Control is the obvious "Best Ending", though. Shepard was born to be sacrificed anyway, and that's the only ending that preserves the galaxy's status quo. With Destroy you lose EDI and the Geth, but with Control you keep both and also reconstruct the Citadel and Mass Effect Relays very quickly.