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Mass Effect 3 Spoiler Thread |OT2| Taste the Rainbow

Bisnic

Really Really Exciting Member!
Why is infiltrator so fucking useless in this game? In ME2 my Shepard was actually fun to play. Now cloak only works half of the time.

Infiltrator is one of the most OP class in this game. Unless you're talking about that glitch i see sometimes in multiplayer where cloak decloak 1 sec after using it. Didn't know it also happen in single player, just reload your game maybe?
 

Ambitious

Member
I just realized that I forgot that Sovereign actually had lasers on each tentacle, whereas the Reapers of ME3 seem to only have the "eye".
 

Serious

Member
I still don't understand why poor military strength would change the damage caused by an explosion from the sky. "Well, the grenade did explode at my feet, but fortunately my morale was high, so I wasn't hurt by the blast!"

That was actually sort of explained, by saying that the Crucible was heavily damaged, and as such the results of firing it will be unpredictable. A handwave to be sure, but it's not too bad a reason. Most of the EMS is taken up by either the fleets or the Cruicible itself, so it follow that less EMS means the Crucible isn't as strong/stable/finished as it could be, and will have less escorts and take much more fire while getting it to the Citadel.
 

Bisnic

Really Really Exciting Member!
Perfect.

The star kid himself is pretty acceptable now, it's just that the choices he gives are still as shitty.

Yeah, as a Paragon Shepard, i wanted to destroy the Reapers for good without killing EDI and the Geths, but nooo, they couldnt give me that option. So i went with Control, even though i dont really like the fact that these mass murderers machines are now helping my allies.
 

televator

Member
Also, I lol'd when the star child affirmed that reaper foresight was imperfect, by stating that organics were "more resourceful" than they thought, with a straight face...so starchild...how about rethinking that absolute foresight conclusion on organics Vs synths?
 

zkylon

zkylewd
Yeah, as a Paragon Shepard, i wanted to destroy the Reapers for good without killing EDI and the Geths, but nooo, they couldnt give me that option. So i went with Control, even though i dont really like the fact that these mass murderers machines are now helping my allies.
Yeah, and it's opposite to what any Paragon Shep could think to have one person control the power to destroy entire civilizations.

For me, Rejection is the only option that makes sense. Sure, Shepard already made huge decisions in place of others, determining which side of a conflict would be victorious and which would be decimated, and I still can't forgive Bioware for the shit they pulled with The Arrival, but still, the choice between genocide, becoming the master of the Reapers, capable of destroying all sentient life, and flowery bizarro utopia is such a slap in the face the only decision that makes sense is to choose neither, specially if you don't trust self contradicting space kid.
 
Also, I lol'd when the star child affirmed that reaper foresight was imperfect, by stating that organics were "more resourceful" than they thought, with a straight face...so starchild...how about rethinking that absolute foresight conclusion on organics Vs synths?
"No, you must pick one of these choices and die"

"You mean or die"

"..."
 

Melchiah

Member
Refuse is at least an option now, though it does feel like a "fuck you" to the people that demanded BioWare deliver on their promises.

If IT is dead (much like the "matrix within a matrix" before it) then this version of the skittles ending is by far my favourite. I think I'm going to consider it my personal canon. That guy "got it". Especially his closing paragraphs of what we expected to see out of all our war asset collecting.

I couldn't agree more. I would have liked to see how the war assets I collected, and the 100% galactic readiness I painstakingly achieved, played out in the end. Alas, none of it meant a damn thing.

On a side note, the damn extended cut is still not available in the EU PSN Store. Way to go Bioware/EA.
 

Rapstah

Member
What decides which characters show up in the new three people that flash for you as Shepard acts out the ending? Anderson, love interest and who? I got Thane out of everyone for no reason at all.
 

Samara

Member
The Shepard/Kaidan goodbye scene pretty much redeems the EC for me. It was worth it just for that scene.

Yep, I actually watched the Control ending but did not see this part so it caught me by suprise. ( I just finished it)

I saw the " I'll always love you" and I had to pause to make the decision, I was crying. CRYING It was just--- oh that was it for me. I was in tears for the next 5 minutes.

Chose the Control ending and it was sad to see IDA go. It was nice of Casper to explain a bit more.
And kudos to Bioware for the French DLC...just you know fix the damn volume
 
“For he hears the lambs innocent call.
And he hears the ewes tender reply.
He is watchful while they are in peace.
For they know when their Shepard is nigh.” - William Blake

So with my very first play through, my Shepard was pure Paragon. So naturally, the "control" choice is what I gravitated to. Total selfless act. Lose just a single additional life to save all the rest. If I would've gotten the DLC "control" ending, I'm rather sure I wouldn't have felt so dissatisfied with how things went down.

I really like the new "control" ending. It isn't perfect by any means but I can definitely live with it. The music, the speech by Shepard, and definitely the mourning scene. Liara was my Shepard's LI and to watch her hold the name plate in her hands, caress it slightly and then reluctantly walk forward to place it among those that had been claimed by the war... I could feel the loss. That's what I wanted. Shepard was not forgotten and never will be.

So now, when I see that silly little conversation at the very end about "the shepherd", I know that my Shepard is still there. Watching and protecting. The eternal sentinel.
 

Tess3ract

Banned
His top ten issues with the ending weren't even the big issues though. His issues were ones with the ending being vague or PLOTHOLES, my issues were with the writing itself fucking sucking.

Also showing the other planets surviving/dying was all unnecessary. They just had to show them being destroyed on earth and spreading throughout the galaxy is obvious that it happened on those planets too.
 

srenity

Neo Member
I saw the " I'll always love you" and I had to pause to make the decision, I was crying. CRYING It was just--- oh that was it for me. I was in tears for the next 5 minutes.

image.php

I... couldn't help it :p

I just played the ending using my decision from the first playthrough (the green one). I got super emotional when Garrus put up Shepard's name plaque and EDI cried invisible robot tears. I would've liked it a lot more if they would play down that creepy green-glow though.

The still shots remind me of a better version of how Mass Effect: Genesis should've been.

EDIT: They changed the good-bye scene too!? Were there any other changes? I only started up my playthrough from when Shepard limps towards the conduit.
 

Bisnic

Really Really Exciting Member!
image.php

I... couldn't help it :p

I just played the ending using my decision from the first playthrough (the green one). I got super emotional when Garrus put up Shepard's name plaque and EDI cried invisible robot tears. I would've liked it a lot more if they would play down that creepy green-glow though.

The still shots remind me of a better version of how Mass Effect: Genesis should've been.

EDIT: They changed the good-bye scene too!? Were there any other changes? I only started up my playthrough from when Shepard limps towards the conduit.

As far as i know, the first change is when you run toward the Citadel beam with your allies and you say goodbye to your 2 badly wounded teammates, i strongly suggest you bring your LI for more impact.
 

GSR

Member
Just reloaded my Paragon Shep and did Synthesis.

Dat rainbows-and-sunshine ending. They really wanted folks to pick Synthesis, huh?
 

zkylon

zkylewd
As far as i know, the first change is when you run toward the Citadel beam with your allies and you say goodbye to your 2 badly wounded teammates, i strongly suggest you bring your LI for more impact.
You should bring Garrus. Everyone should always bring Garrus.
 

Moaradin

Member
i just noticed that the wall with the names of dead people include Kasumi. that sucks.

Yea Kasumi has a small mission in the game if she lives. I think she is shown during the extended ending with the greybox thing. Maybe if you don't do her sidequest on the citadel, she dies?
 

LiK

Member
Yea Kasumi has a small mission in the game if she lives. I think she is shown during the extended ending with the greybox thing. Maybe if you don't do her sidequest on the citadel, she dies?

ah, you're right. i missed her quest in ME3. shit, guess i'll replay it in a few months.
 

hateradio

The Most Dangerous Yes Man
Man, I know it's annoying to complain, but I can't get over these 2D/3D images. Some of them are really awful shops. The synthesis versions are especially bad. Why couldn't they hire at least one good photoshoper? You can tell a lot of money went into this.

Miranda looks like she has algae smeared on her face.

 

Gui_PT

Member
Why are the Reapers and the story bound to the Galaxy and not the Universe?

These sci fi dealies tend to happen inside our galaxy. That way you can keep tabs on what happened and whatnot

Man, I know it's annoying to complain, but I can't get over these 2D/3D images. Some of them are really awful shops. The synthesis versions are especially bad. Why couldn't they hire at least one good photoshoper? You can tell a lot of money went into this.

Miranda looks like she has algae smeared on her face.


Well let's be honest, no one's looking at her face, amirite?
 

mrplaid

Member
I saw someone post somewhere that there's an "extra" scene if you you finish the game with the EC endings on the hardest difficulty setting. Was that BS? Or were they referring to the short shot of Shepard taking a breath at the end of the "Destroy" ending?
 

rdrr gnr

Member
Having a game set in a "prequel" time, but not actually be a prequel, sounds pretty good. A game about the species that created the Child and the first reapers; knowing about all that stuff sounds great. The ending still didn't do anything for me on psychological level (I'll never be primed in that same manner), but for those who waited or have not yet played, I do think they will have a better experience. Bioware still blows; the writers are still C-tier, but I can't argue against the effort.
 

Dilly

Banned
Having a game set in a "prequel" time, but not actually be a prequel, sounds pretty good. A game about the species that created the Child and the first reapers; knowing about all that stuff sounds great. The ending still didn't do anything for me on psychological level (I'll never be primed in that same manner), but for those who waited or have not yet played, I do think they will have a better experience. Bioware still blows; the writers are still C-tier, but I can't argue against the effort.

A game about the first cycle would be awesome.
 

malfcn

Member
What decides which characters show up in the new three people that flash for you as Shepard acts out the ending? Anderson, love interest and who? I got Thane out of everyone for no reason at all.

I don't know if it was a few different dialogue choices from the end..but my flashes changed. First time it was Liara, Anderson and ?. When I reloaded the save it was Anderson and others.
 

CushVA

Member
It seems the only way the could do a sequel is to either choose an ending as canon, or have it set hundreds or thousands of years later where maybe the synthesis effect has somehow faded and people/creatures/whatever are back to being fully organic

A Prequel would be interesting if they pull a KOTOR. Have it set thousands of years (maybe even further given what we know about the crucible) in the past but leave the Reapers out of it. Its a big universe, surely they can up with some sort of non-Reaper conflict

First Contact War, Rachni Wars, Krogan Rebellions......too close to the current timeline

....but why do I have a feeling that the next game will be a straight up shooter?
 
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