Wanda/Wander
Member
Why is infiltrator so fucking useless in this game? In ME2 my Shepard was actually fun to play. Now cloak only works half of the time.
Why is infiltrator so fucking useless in this game? In ME2 my Shepard was actually fun to play. Now cloak only works half of the time.
I still don't understand why poor military strength would change the damage caused by an explosion from the sky. "Well, the grenade did explode at my feet, but fortunately my morale was high, so I wasn't hurt by the blast!"
Perfect.Saw this in the other thread:
Better job than Mac Walters and Casey Hudson, that's for sure.
Perfect.
The star kid himself is pretty acceptable now, it's just that the choices he gives are still as shitty.
Yeah, and it's opposite to what any Paragon Shep could think to have one person control the power to destroy entire civilizations.Yeah, as a Paragon Shepard, i wanted to destroy the Reapers for good without killing EDI and the Geths, but nooo, they couldnt give me that option. So i went with Control, even though i dont really like the fact that these mass murderers machines are now helping my allies.
"No, you must pick one of these choices and die"Also, I lol'd when the star child affirmed that reaper foresight was imperfect, by stating that organics were "more resourceful" than they thought, with a straight face...so starchild...how about rethinking that absolute foresight conclusion on organics Vs synths?
"No, you must pick one of these choices and die"
"You mean or die"
"..."
Refuse is at least an option now, though it does feel like a "fuck you" to the people that demanded BioWare deliver on their promises.
If IT is dead (much like the "matrix within a matrix" before it) then this version of the skittles ending is by far my favourite. I think I'm going to consider it my personal canon. That guy "got it". Especially his closing paragraphs of what we expected to see out of all our war asset collecting.
The Shepard/Kaidan goodbye scene pretty much redeems the EC for me. It was worth it just for that scene.
His top ten issues with the ending weren't even the big issues though. His issues were ones with the ending being vague or PLOTHOLES, my issues were with the writing itself fucking sucking.
I saw the " I'll always love you" and I had to pause to make the decision, I was crying. CRYING It was just--- oh that was it for me. I was in tears for the next 5 minutes.
I... couldn't help it
I just played the ending using my decision from the first playthrough (the green one). I got super emotional when Garrus put up Shepard's name plaque and EDI cried invisible robot tears. I would've liked it a lot more if they would play down that creepy green-glow though.
The still shots remind me of a better version of how Mass Effect: Genesis should've been.
EDIT: They changed the good-bye scene too!? Were there any other changes? I only started up my playthrough from when Shepard limps towards the conduit.
I just realized that I forgot that Sovereign actually had lasers on each tentacle, whereas the Reapers of ME3 seem to only have the "eye".
You should bring Garrus. Everyone should always bring Garrus.As far as i know, the first change is when you run toward the Citadel beam with your allies and you say goodbye to your 2 badly wounded teammates, i strongly suggest you bring your LI for more impact.
Damn straight.Garrus + Liara is all that matters.
Garrus + Liara is all that matters.
i just noticed that the wall with the names of dead people include Kasumi. that sucks.
Well, if she died in ME2, that's just... normal that her name is there?
i just noticed that the wall with the names of dead people include Kasumi. that sucks.
Yea Kasumi has a small mission in the game if she lives. I think she is shown during the extended ending with the greybox thing. Maybe if you don't do her sidequest on the citadel, she dies?
Why are the Reapers and the story bound to the Galaxy and not the Universe?
Man, I know it's annoying to complain, but I can't get over these 2D/3D images. Some of them are really awful shops. The synthesis versions are especially bad. Why couldn't they hire at least one good photoshoper? You can tell a lot of money went into this.
Miranda looks like she has algae smeared on her face.
I thought Garrus was licking Shepard in that comic.
You know the nipples are going to be glowing the brightest.Well let's be honest, no one's looking at her face, amirite?
Having a game set in a "prequel" time, but not actually be a prequel, sounds pretty good. A game about the species that created the Child and the first reapers; knowing about all that stuff sounds great. The ending still didn't do anything for me on psychological level (I'll never be primed in that same manner), but for those who waited or have not yet played, I do think they will have a better experience. Bioware still blows; the writers are still C-tier, but I can't argue against the effort.
A game about the first cycle would be awesome.
Definitely.A game about the first cycle would be awesome.
Maybe Bioware shouldn't do it; give another EA developer the opportunity to bring something fresh to the table. I wouldn't another Bioware ME, anyways.This was my last bioware game.
What decides which characters show up in the new three people that flash for you as Shepard acts out the ending? Anderson, love interest and who? I got Thane out of everyone for no reason at all.
I just need my waifu Tali is the next Bioware game.
The world is only viewed in an isometric angle through Kickstarter.Still want my Salarian STG prequel (as an isometric, turn-based strategy RPG) made with the original Infinity Engine.