Well geez that was obvious lol. In case anyone is having issues with the mission A Dying Planet. Here's the solution for "Lift the lockdown on the vault".
Well geez that was obvious lol. In case anyone is having issues with the mission A Dying Planet. Here's the solution for "Lift the lockdown on the vault".
Juuuust great, apparently I run into game braking bug, in the first PRIORITY mission on
Voeid. Can't talk to Nilij at all.
Going back to Chapter save pushes me back around 3 or so hours, since I already did bunch of side-quests and so on. Also redoing them on Insanity difficulty? F that. Great QA Bioware.
Juuuust great, apparently I run into game braking bug, in the first PRIORITY mission on
Voeid. Can't talk to Nilij at all.
Going back to Chapter save pushes me back around 3 or so hours, since I already did bunch of side-quests and so on. Also redoing them on Insanity difficulty? F that. Great QA Bioware.
Just reload the save.
Sometimes it's just that you aren't facing the character right or standing at the right distance, have had that happen once but it was for a side mission. I just came back after doing 1-2 other missions.
And how come you don't have any autosave? That save from 3 hour ago can't possibly be the most recent auto save you have.
Juuuust great, apparently I run into game braking bug, in the first PRIORITY mission on
Voeid. Can't talk to Nilij at all.
Going back to Chapter save pushes me back around 3 or so hours, since I already did bunch of side-quests and so on. Also redoing them on Insanity difficulty? F that. Great QA Bioware.
Don't know what order you did things but i ran into the same exact issue. I went to Voeld first instead of Haarvl. Ran into the bug and fearing it interrupted the story, I absolutely did as much as i could on Voeld and managed to get the vitality to 70% and not being able to do anything further on Voeld, I went to Haarvl and started doing things there to advance the story which eventually moved the stage a rescue mission from priorty op and just put in in the less important "Voeld" folder.
The story eventually funneled me back to Voeld where i was able to create an outpost and keep the main story going even though i still can't talk to Niilj and he's still in his cage. But for right now, it doesn't seem to have stopped me from advancing the story.
So if you haven't been to Haarvl yet, go there and do what you can and see if that helps :/
Just reload the save.
Sometimes it's just that you aren't facing the character right or standing at the right distance, have had that happen once but it was for a side mission. I just came back after doing 1-2 other missions.
on Elaaden, dracks said something about it looking like something unlocked and we should go check it out. But I can't seem to find anything that got unlocked around the area where you finish that mission?
Did you notice a difference in input lag on a normal ps4?
Seems that the ps pro version is the worst sku. I really hope we get a patch for it. I'd gladly play the normal ps4 version without supersampling if the input lag was gone.
Maybe next firmware Sony can put an option to disable the pro entirely so games will let you play the normal PS4 version for when devs mess up this bad.
Well my buddies TV is a not great insignia 1080p with pretty high input lag. I have a KS8000 with really good input lag.
I don't really understand why the PC versions run really well on PC. Up to 60fps on RX 480 ultra, with a few settings dropped. But the pro looks like crap and can't even maintain 30. Often drops to 20 or sometimes even sub 20. I imagine it's only 1440p or less in reality too before checkerboard.
Performance across the board seems to be pretty lacking though considering what we got and its frostbite. Not sure why it's so much worse than DAI.
Only? Yea if you only consider the number in a vacuum. The variety and size offered by those are far more than previous games, aside from that you also have several mission specific levels.
The game's slow start followed immediately by Eos creates such a poor fucking first impression. MEA is so much better after you finish the vault on that planet
Absolutely the Dhan Shotgun. Can be found in the wild from the specialty loot crates (where I found mine) but also can be crafted. I'm personally waiting until I am level 30 and crafting a Dhan Shotgun V and speccing it fully out with augmentations and mods.
The thing's damage exceeds 1,000 and fires somewhat of a single slug so range is longer than other shotguns.
Btw here is a nice guide that someone made today on Reddit for Vanguards:
Mass effect has never gotten the beginning of the game terribly right, all three of the predecessors suffer from mediocre or beginnings that stretch way too long.
There's something about approaching the Roekaar camp in the dark and rain while cloaked as an infiltrator while picking them off with a Viper. The atmosphere here is unbelievable.
Can someone tell me, do you get quests and things similar to ME3 by simply over-hearing conversations?
I feel like if that's the case I might be missing them because the dialogue constantly cuts out for many when you move too close/far or another character just starts talking and it cuts off the dialogue that was playing.
You think they could have a system in place where it queues up the conversations you overhear and keeps playing them in order so you don't get them cutting off constantly or miss one.
It's super fun and has basically the same problems. Mid-match booting, latency and my favorite doesn't actually work unless Im the host around 70% of the time.
That said, I'm still playing and want my Turian Ghost.
Can someone tell me, do you get quests and things similar to ME3 by simply over-hearing conversations?
I feel like if that's the case I might be missing them because the dialogue constantly cuts out for many when you move too close/far or another character just starts talking and it cuts off the dialogue that was playing.
You think they could have a system in place where it queues up the conversations you overhear and keeps playing them in order so you don't get them cutting off constantly or miss one.
Mass effect has never gotten the beginning of the game terribly right, all three of the predecessors suffer from mediocre or beginnings that stretch way too long.
Mass effect has never gotten the beginning of the game terribly right, all three of the predecessors suffer from mediocre or beginnings that stretch way too long.
Ok so I get a feeling I'm getting close to the end. I wanna know whether it's time to focus on side and loyalty missions or if I can safely progress the main story a little more.
Last main thing I did was
get the Meridian map from the Archon's ship then plotted with my buddy Pathfinders to go there without Nexus support
.
I found all the arks and have done half the loyalty missions and have all but one planet at 100% viability. Is that next priority mission the final one? Is it Suicide Mission esque in terms of your readiness affecting the mission's outcome?
Snap, congrats. This game performs like absolute ass on PS4, you're lucky. It's the worst performing game I've ever put up with, normally I'd just quit forever after 10 minutes with this level of garbage jank. But it's ME and I'm a sucker for this universe so I've put up with it.
Sort of. I would do as many of the side quests and loyalty missions and choices as possible to make it easiest. Did you save Pathfinder Raeka or the Krogan scouts, did you convince Avitus to take up the Pathfinder role for the Turians? Otherwise you are near the end, unlike ME2, it isn't really suicide but can be WAY easier depending on who you saved and what choices you did, ie. Save the ancient AI and give to the Angara etc.
1) Armour and profile that give 37% headshot/weak point bonus
2) Armour and profile that gives a total of 29% total damage bonus
3) Armour that gives a 16% total damage bonus + profile that gives 22% headshot/weak point bonus
Which one will be the best, specifically for a sniper rifle?
I'm guessing it's number 2 since the baseline damage will be higher, which also means headshot damage multiplier (which is based on the baseline damage) might be on par or better than number 1 but with the added benefit of higher body shot damage as well.
No it doesn't, you have to add them up by looking at them in the Loadout screen. Although for weapon damage your increase in damage is apparent just by looking at the weapon since the damage numbers will change depending on what you have equipped. Can't say the same for headshot damage though, don't even know what the baseline headshot multiplier is.