Mass Effect Franchise bitching thread

UnluckyKate said:
ME2's ending apreciation is based on a lot of random parameters that the games failed to explain to you.

It's not about loosing team mates, it's about don't knowing why or what did you do wrong.

Plus, final boss is a terribly lame joke

Terminator smash
 
EmCeeGramr said:
you can destroy relays by throwing big rocks at them
To be fair that was a huge asteroid the type that if hitting Earth would destroy everything on it and perhaps even take a good chunk out.
EmCeeGramr said:
and the reapers just cruise on into the galaxy in TWO DAYS i mean ONE DAY i mean 30 MINUTES
They do have FTL drives and it takes them 2 years, plus the time in between ME1 and ME2, to get there. So don’t understand the comment.
EmCeeGramr said:
and then when you destroy the ALPHA RELAY that's just been discovered, apparently the reapers that were like ten minutes from reaching your location and thus are already technically inside civilized galactic space, will apparently decide to be good sports and leave until the events of ME3 start
They don’t leave until ME3 it just takes them a while before they can reach the nearest Relay.
 
Chinner said:
BUY MASS EFFECT 3 ON ORIGIN AND GET ~~EXCLUSIVE~~ ROBOT DOG COMPANION!!!
http://www.pcgamer.com/2011/07/08/m...-to-origin-adds-guns-outfits-and-a-robot-dog/


....robo-puppy??

Belayed April fools?

They do have FTL drives and it takes them 2 years, plus the time in between ME1 and ME2, to get there. So don’t understand the comment.

They didn't turn on until the end of ME3, unless you are saying that the cutscene at the end of ME3 actually took place at the end of ME1 and they just forgot to let us know that. Also, if they could just fly back to the milky way the whole time, why didn't they do that a thousand+ years ago when Sovereign's Rachni plan fell through?
 
The_Technomancer said:
Query: the Reapers made the Mass Relays. The Mass Relays are indestructable. The Reapers do not have indestructable armor.

Que?

Harbinger said or insinuated that they built the Relays but I have a suspicion that this isn’t the case. I mean someone had to create the Reapers and whoever did, probably created the Relays. Or maybe they found the Relays and by studying them they learned how to use them to their advantage. Besides a solid steel box will always be stronger than a hollow steel box. So even if they were made of the same material the Reapers would still be weaker.
 
lotrfan said:
Harbinger said or insinuated that they built the Relays but I have a suspicion that this isn’t the case. I mean someone had to create the Reapers and whoever did, probably created the Relays. Or maybe they found the Relays and by studying them they learned how to use them to their advantage. Besides a solid steel box will always be stronger than a hollow steel box. So even if they were made of the same material the Reapers would still be weaker.

Yes. The race that made the relays will come back in ME3 to save the galaxy. Book it.

Billychu said:
Why would I do that? I hated Bioshock 1.

Aw. Why did you go and make me hate you like that?
 
Jarmel said:
Yea I'm not happy about that bullshit either. Of all the characters, Garrus would have made sense.
I hate how the Alliance suggests Ashley as a Spectre candidate. It's ridiculous to nominate a tough soldier that survived a Geth surprise attack and wants to see humanity pull its own weight.

The Alliance should have nominated Garrus. In true council fashion Garrus fails spectacularly at every level. He stated that he'd kill a ship full of civilians to 'capture' one criminal. He leaves leaves C-Sec because for some reason he could not figure out how to manipulate the rules*. Ignoring everything he learned from Sheppard; Garrus becomes a freelance murderer only to have his whole squad of murderers murdered.

* This is probably a Daddy Issue.

ThoseDeafMutes said:
They didn't turn on until the end of ME, unless you are saying that the cutscene at the end of ME2 actually took place at the end of ME1 and they just forgot to let us know that. Also, if they could just fly back to the milky way the whole time, why didn't they do that a thousand+ years ago when Sovereign's Rachni plan fell through?

The Reapers are so beyond my understanding.
 
Shit, I done goofed on my last post. What I meant to say was they didn't activate at the end of ME1, they activated at the end of ME2. Ignore the fact that I used "ME3" in two instances.
 
Peter.Simpson909 said:
You're not kidding.


It gets worse. This is what was pitched back at E3 2006. Mass Effect 1 came close in many ways--exceeded it in others--I kind of thought 2 would get closer to that vision, not further away...

Yeah until you realize the dialogue and interaction is on par with ME2 in that video and you go to the 2:50 mark and realize the combat matches ME1 and parts of 2 in some cases. I won't say ME2 is the better game or anything but one can like both without soiling the memory of the other and ME3 should deliver IMHO.
 
Typographenia said:
Well, we had that one asari in shadow broker. And Ashely's one now.
Uh. I guess that's it? Why is it that most spectres are apparently evil?

I've really wanted to know about that as well. I guess they're all on assignment.


Replicant, I've got your back!
As much as I disagreed with her, I would have reset my game as well. I'm rolling paragon as my primary shepherd, and my first time through ME2 I kept flinching for the trigger when any "interrupt" icon showed on screen.



Are there any planets or locations that you either didn't like, felt could/should have been changed for the better, or was just a complete disaster in the execution?

I wouldn't say I viewed it as a failure, but I hated the change to the citadel. The layout didn't make as much sense with things almost thrown around haphazardly. Not to mention, when you visit Anderson and see the old citadel site in the cutscene it feels like a carrot on a string being dangled in front of you.

I don't think I really disliked any of the planets. Not off of the top of my head, at least.

The one in Shadow Broker wasnt evil. Opposed to you maybe, but she did a pretty good job throwing it back in your face. It almost felt like her responses were from a Bioware hater.
 
Mr_Zombie said:
While we're talking about Nihlus, why wasn't his body recovered? It's the evidence.
I'm sure that in the future police is at least as competent as today and based on the gunshot wound they can find out with what weapon was he killed with, where was the killer etc.

You dont think Saren would have accounted for that...
 
SmellyHands said:
Does this mean Dr. Who is going to be showing up in Mass Effect 3?
You know, I have no plans to buy ME3 at launch, but if the robo-puppy looks like
k9complete.jpg

I will totally buy it.
 
WanderingWind said:
Yes. The race that made the relays will come back in ME3 to save the galaxy. Book it.

We will discover in ME3 that Shepard is really the "Adam" of that civilization so he has to go to the past, were even the Reapers didn't exist, get Ashley, Liara, Tali and Miranda with him and create the civilzation that will build the Reapers and come back to destroy them in ME3.
 
Relaxed Muscle said:
We will discover in ME3 that Shepard is really the "Adam" of that civilization so he has to go to the past, were even the Reapers didn't exist, get Ashley, Liara, Tali and Miranda with him and create the civilzation that will build the Reapers and come back to destroy them in ME3.
You found the leaked script of Assassin's Creed 3!
 
Let me just say this: I can stand the narrative flaws, the mediocre/shitty writing, the simplification of RPG elements, and so on, but one, simple little thing that I cannot fathom why Bioware implemented in ME2 was those fucking Mission Results screen. It completely took me out of the game each and every single time I was greeted with how much Iridium and XP I was received for completing each mission. In ME1 the experience was seamless, while in ME2 I was spoon-fed whatever accomplishments I had achieved.

So the mission results screen is probably the worst thing about ME2, because it's such a little thing. That and floating heads.
 
After Mass Effect and Dragon Age, I've wondered whether Bioware should quit attempting series and trilogies and stick with new IPs. Their first games are generally really good.
 
Peter.Simpson909 said:
Hey, check out this parody of mass effect someone put together! I almost bought it until I heard the voice acting and the line "we fight or we die, that's the plan". HA HA HA HA HA!! And that Rage Against the Machine riff? Oh those Youtube uploaders and their inappropriate music choices!

THIS is Mass Effect.

Makes me want to weep...

I wonder what some of the original artists/writers think of the evolution of Mass Effect? Do they wish it had stayed more "true" to its initial direction? Or do you think they're all like "more guitar bitches!!! Slice 'em up Wolvie-style!!!"?

Ummm no thats not Mass Effect. Thats the idea of what Mass Effect was going to be. The first video is and has always been the reality.

That commercial is for a game we never got.
 
WanderingWind said:
Uh, no. Shepard doesn't fistfight Jesus of Nazareth.
Shepard is Jesus. And then he/she has babies with Liara who become The Ones Who Came Before like Minerva. Who then lead Altair, Ezio, and Desmond so eventually their great great great great grandson, Shepard, is born.
 
lotrfan said:
They do have FTL drives and it takes them 2 years, plus the time in between ME1 and ME2, to get there. So don’t understand the comment.

Don't they only start moving towards the Galaxy after the Collectors are destroyed?

lotrfan said:
They don’t leave until ME3 it just takes them a while before they can reach the nearest Relay.

Arrival can be done immediately after Horizon, which is a good while before the Reapers are shown in the ending, still faaaaaaar away from the galaxy.
 
WanderingWind said:
And the only way Shepard can send the Reapers back is activating the newly discovered Gamma Relay and allowing the Bothean (newly discovered super race) to enter the fray. But, it's a suicide mission! Shepard goes alone, meeting the mechanized Saren standing in the way. An epic, cover-based shootout takes place and Mecha-Saren Prime is defeated. But at what cost! Is Shepard dead?

Well, that depends on you, doesn't it? If you cheated on your love interest from the first game, yup, you died for humanities sins. If you remained true blue (get it? Blue! Upper right! LOL!) then Liara/Kaiden/Ashley runs in, moves a heavy, well-place beam and resuscitates you. With the power of love.

The prologue will have Wrex's children running around a Christmas tree in badly knit sweaters as Tali kisses Legion under the mistletoe.

Everything turns out a-okay!

...or does it? Off in the Delta Quadrant, a lone Reaper has escaped the final, expensive CGI space battle, nursing it's wounds and biding it's time. Sequel? Only time will tell, true believer!

Yeah, there will totally be a sequel. Parts 4, 5, 6 will be a story-driven, visceral MMO.

Visceral, story-driven Facebook game is more like it. "Mass Effect 4: You're Jacob Now"
 
HK-47 said:
Ummm no thats not Mass Effect. Thats the idea of what Mass Effect was going to be. The first video is and has always been the reality.

That commercial is for a game we never got.

ME1 definitely strayed from that original trailer, but it still retained a lot of the tone. ME2 took the series even further away and much closer to what we see in that horrific ME3 trailer.
 
painey said:
I can't be the only one who thinks Garrus, Liara, Tali and Kaiden/Ashley are shitty characters and they keep coming back :( Cannot believe Thane isn't coming back, he was probably my favourite character from any game this gen.

I find the everymen caught up in big situations more interesting than the Mary Sues that comprised your team in ME2. That, and your teammates reacted to the plot and spoke their minds when Shepard was presented with options instead of providing curt one-liners.
 
soldat7 said:
ME1 definitely strayed from that original trailer, but it still retained a lot of the tone. ME2 took the series even further away and much closer to what we see in that horrific ME3 trailer.
When your trailer has fans mistaking a cornerstone franchise for a military shooter, you know you must have failed on some level.
 
Fimbulvetr said:
Don't they only start moving towards the Galaxy after the Collectors are destroyed?
Why would they wait? They were woken up in ME1 and as soon as they find out that Sovereign died, why would they just put in motion the Collectors yet stay where they were?
Fimbulvetr said:
Arrival can be done immediately after Horizon, which is a good while before the Reapers are shown in the ending, still faaaaaaar away from the galaxy.
Don’t remember well the ending and how far they were of the galaxy but they were not in FTL mode as the stars weren’t streaking by. Wasn’t it established in ME2 that the dead Reaper had a mini Mass Effect core inside? If so they then have much faster FTL drives than the rest in the ME universe. How far they can travel with those cores is anyone’s guess but presumably really far and really fast.
 
Guys, I just have one question that has always bugged me about ME2. I can get past Sovereign doing the exact opposite of what would make his plan succeed in ME1. I can get past Sole Survivor Shepard even considering working with Cerberus, much less actually doing it. I can forgive that so many people decided to send Thane to die in the vents. I can even forget about the Collectors failing to collect Ashely or Carth.

But before the big Normandy take-over, I just want to know where did Shepard even go?! I mean, I finished every mission! Was this supposed to be some super epic DLC mission that required me to fit my entire 13-person squad into my clown car of a space shuttle? Shepard just goes "we're going on a mission" and takes everyone? That's a gap in logic of Star Wars prequels proportions!
 
PairOfFilthySocks said:
First time seeing that ME3 trailer...

Fuck off Bioware. Just fuck right off.
When it aired during the Spike VGAs, I didn't know it was an ME trailer until the man said "Shepard" and we saw the Reapers
 
WanderingWind said:
Remember every piece of marketing for everything since then? Shit has changed. It's entirely indicative of the final product these days.
So the Dead Space 2 "your mother will hate this" marketing was really indicative of Dead Space 2? Get real, EA marketing is terrible.
 
MTMBStudios said:
So the Dead Space 2 "your mother will hate this" marketing was really indicative of Dead Space 2? Get real, EA marketing is terrible.
I'm sure my mother would hate Dead Space 2.

You know what really bugs me? That we don't even get a brief description of what quarians look like under the helmets. If you romance Tali, Shepard knows but the player doesn't. There are living Asari (and Krogan, but I'm not sure any would know) that were alive before they had to wear their suits so why are they never described? It's not like they're cyborgs underneath or something and it's a big secret.
 
lotrfan said:
Why would they wait? They were woken up in ME1 and as soon as they find out that Sovereign died, why would they just put in motion the Collectors yet stay where they were?

1) How were they woken up? The games never make reference to how they come out of their sleep mode, as far as I remember.

2) Presumably they were trying for the Citadel again before finally deciding to brute force it once they ran out of options. After all ME1 isn't the first time they've failed to activate the Citadel Relay(see. the Rachni).

lotrfan said:
Don’t remember well the ending and how far they were of the galaxy but they were not in FTL mode as the stars weren’t streaking by.

There are no stars in dark space. That is why it is called dark space. :P

lotrfan said:
Wasn’t it established in ME2 that the dead Reaper had a mini Mass Effect core inside? If so they then have much faster FTL drives than the rest in the ME universe. How far they can travel with those cores is anyone’s guess but presumably really far and really fast.

That has nothing to do with the fact that in Arrival they were less than 2 hours away from reaching the first in-Galaxy Relay, yet after you beat the Collectors(which, I'm guessing, happens more than 2 hours after Horizon :P) they are suddenly not in the Galaxy anymore.
 
Lime said:
Let me just say this: I can stand the narrative flaws, the mediocre/shitty writing, the simplification of RPG elements, and so on, but one, simple little thing that I cannot fathom why Bioware implemented in ME2 was those fucking Mission Results screen. It completely took me out of the game each and every single time I was greeted with how much Iridium and XP I was received for completing each mission. In ME1 the experience was seamless, while in ME2 I was spoon-fed whatever accomplishments I had achieved.

So the mission results screen is probably the worst thing about ME2, because it's such a little thing. That and floating heads.

I fucking loved the mission results screen. If it had just been info I would have hated it but I loved to see the Cerberus angle on it.
 
Jarmel said:
I fucking loved the mission results screen. If it had just been info I would have hated it but I loved to see the Cerberus angle on it.
Agreed, I LOVED the mission results screen. Being that all of the stories in ME2 were essentially vignettes, I thought it was fine to give a moment to reflect after all of them as sort of a close to a section.
 
IndieJones said:
I need to go on record as the guy who loved piloting the Mako.

The guy.

It was awesome! I spent so much time taking that fucking thing off big-ass jumps and just acting like a space asshole. I loved it. I understood the hate, I guess, but I found it remarkably fun. They replaced it with mineral scanning in the second game. I never finished the second game. RELATED?

I had absolutely no problem with the Mako missions either. I actually preferred the mechanics of the Mako to the bullshit that was the ME2 Hammerhead. Atleast the mako felt like it fit in the Universe. The Hammerhead missions felt like Bioware needed to force new gameplay into the series by creating non fitting vehicular platforming sections whos only purpose served to gaining a few additional resources.
 
MTMBStudios said:
So the Dead Space 2 "your mother will hate this" marketing was really indicative of Dead Space 2? Get real, EA marketing is terrible.

It pretty much was, though. Dead Space 2 is a good game, but the juvenile, over-the-top amount of gore regularly yanked me out of the otherwise incredibly immersive atmosphere.

When it aired during the Spike VGAs, I didn't know it was an ME trailer until the man said "Shepard" and we saw the Reapers

It's like Bioware and EA just don't give a fuck. Either that, or they're so retarded and naive they assume their entire target market consists of 12-14 year old males. I find neither of these hard to believe.
 
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