solid2snake
Banned
Thunder Monkey said:...
I just don't want KotOR to be a MMORPG.
Is that too much to ask?
.
Thunder Monkey said:...
I just don't want KotOR to be a MMORPG.
Is that too much to ask?
laserbeam said:I just hope they dont come out and say 2012. Hopefully they have some nice progress and could maybe get Beta going next year and see a release sooner than 2012
Zek said:I'm just waiting for more developers with talent and a budget to break the tie between MMO and RPG. There's no reason these genres have to be attached at the hip. MMOs need a sense of progression but that doesn't mean the gameplay needs to be based on stats and random numbers. Long term progression can easily be done with anything from unlockable skills/gear(preferably sidegrades, not upgrades) to cosmetic status unlocks. Planetside was a good start but it just wasn't a fun enough game.
Dreamwriter said:So...I'm surprised nobody is considering the possibility of that invite being fake. I mean, why would a little website break an embargo? You would think an MMO site wouldn't want to make enemies with such big companies as EA and LucasArts. And it's still the only source of any details other than the date, time and location.
I think Korean Devs are at the forefront of thisZek said:I'm just waiting for more developers with talent and a budget to break the tie between MMO and RPG. There's no reason these genres have to be attached at the hip. MMOs need a sense of progression but that doesn't mean the gameplay needs to be based on stats and random numbers. Long term progression can easily be done with anything from unlockable skills/gear(preferably sidegrades, not upgrades) to cosmetic status unlocks. Planetside was a good start but it just wasn't a fun enough game.
I'd rather have a finely tuned story with 100,000 lines of dialogue that plays like an advanced KotOR.solid2snake said:
Thunder Monkey said:I'd rather have a finely tuned story with 100,000 lines of dialogue that plays like an advanced KotOR.
Again... is that too much to ask?
How about we, Bioware and LucasArts just skip the MMO and go straight to Kotor IIIZen said:How about people just accept that Bioware could make an incredible KoToR MMO and that if it does well, the chances of seeing KoToR III are even greater.
Mango Positive said:Maybe it will be awesome... who knows? The bottom line is that I, the demographic that purchased the last two KOTOR games, will not even try it if there's a monthly fee... at all. No matter the praise. Ever.
mandiller said:I'll pass on Kotor MMO unless it has no fees.
Dina said:After WoW for 2 years and WAR for 2 months, I don't blindly hate MMOs like the sheep in this thread.
jrricky said:This post didnt make it any better for MMO's cause I hate run and shoot games (FPS)the same outside of the one (Metroid Prime) and two (Bioshock) and three (I hope Mirrors Edge doesnt fall prey to generic-ness).:/
Oh and I have to actually 'beat' MMO's to get to the meat of accessible gameplay........whatever the hell that means
This is what I mean, the endgame can be the best thing ever the best thing ever, but I don't get why it has to take so damn long before you can actually experience it. I mean I get why, but that doesn't mean I have to like it. I want to play more games than just the one MMO.-Kh- said:Anyway, second, you don't have to "beat" a MMORPGs, you just have to get to maximum level to actually enjoy the endgame that is what MMORPGs are all about.
Newbie and lower level stuff are usually less than 20-30% of the game's content.
eXistor said:This is what I mean, the endgame can be the best thing ever the best thing ever, but I don't get why it has to take so damn long before you can actually experience it. I mean I get why, but that doesn't mean I have to like it. I want to play more games than just the one MMO.
Unless they take Jedis out, Star Wars MMOs will never work. Because aside from a couple of Star War nerds who would rather be whatever else you can be, everyone will be paying 14$ at the end of the month to play as a Jedi.
-Kh- said:The thing between MMORPGS and RPGs is that in the single player RPG, you reach maximum level (or a high enough one), you beat the game boss, the few extra super bosses (if any) and the game is over. The only thing left to do with all your equipment, with all your items, with your maxed out characters is to stare at them or restart a new playthrough.
While in a MMORPG you reach max level and start to max out your character, to get items, weapons, etc, the game will keep having content added and your character will never be maxed out in items (unless you are really hardcore and a huge lootwhore).
For example in FFXI, most of the storyline missions, are for high level players, so grinding is just a requirement to get into the game, might take time for some people, maybe not for others, and this is the love or hate point of most MMORPGs. Hating the grinding will turn into hating the game and not enjoying w/e awesome content the game has to offer.
Darklord said:When will it be 2pm tomorrow for them?
They could do it like SWG at the start where becoming a Jedi took time. Although not as badly as SWG did it but make Jedi a special class that can't be done from the start.
Darklord said:They could do it like SWG at the start where becoming a Jedi took time. Although not as badly as SWG did it but make Jedi a special class that can't be done from the start.
WrikaWrek said:Then 6 month later everyone is a jedi and the game world doesn't handle well new players, because if you enter a game and everyone is a jedi but you, it's pretty shitty.
It did not save SWG, did it?
WrikaWrek said:Here's the thing. Some of us just want a game with cool stuff, cool story, cool combat, etc. You know we want KOTOR3.
A MMORPG isn't a simple game, it's almost a life style. The amount of time and money you have to put into it is just ridiculous, and it is in part because of all the grinding, which in itself is a turn off.
Chiaroscuro said:It did not save SWG, did it? IMO Stars Wars isn't a MMRPG material, or anything social related because there are only two "jobs" everyone is interested in playing: jedis and body hunters.
VindicatorZ said:I know that this requires skill, but I've always wanted an MMO that has an interactive battle system much like an action game. Imagine an MMO Action game, with controls like Devil May Cry, God of War, Ninja Gaiden etc, where you build up your character with spells, powers, weapons, armor etc, but you actually have to FIGHT. You don't just press F1 through F12 on your hot keys and have macros and auto attacks. A true MMO action RPG.
ThatGuy said:It will be called Star Wars: The Old Republic check regulary swtor.bioware.com where the official page will be uploaded short after the presentation/announcement.