Fuck this game us two discs? Red box just screwed me
GameFly bro. (or the PS3 version)
Fuck this game us two discs? Red box just screwed me
GameFly bro. (or the PS3 version)
Is there a reason why it's been so damned hard to get a gang war going today in free aim on the 360? It took me forever to get one going and then there were only about 6 people in there max. The Rockstar event thing wasn't any different. Had to play in auto-aim or whatever it is. It's too easy and if I keep playing that it's going to make me suck (more than I already do) when and if I'm able to get back into free aim
Yeah there was something wrong with the matchmaking today. Rooms would not fill, and when you managed to find a full room, it wouldn't replace people when they left. It was working fine during the first few Social Club hours, but right around 3:45 EST, it started acting weird.
But multiplayer is really fun, man. There are moments when like 6-8 people meet in bullet time with guys diving, grenades going off, and Euphoria working overtime where it looks unspeakably amazing. Never before have I player a multiplayer game with this much "cinematic flair" to the point that it truly feels like an extension of the single player experience and not at all just tacked on.
Ugh. Just can't play the god damn game.. still only at part 2. I play like 5 mins and already want to throw the controller away.
No one is forcing you to play something you don't enjoy.
this game has to have the least variety of any shooter I've ever played. Everything is so constantly similar it's starting to become a blur. The mechanics are pretty good, cover needs some work, bullet time kills are always satisfying no matter how many times I do it. But boy this game actually feels like it's overstaying its welcome.
I think it's just the sheer number of guys they throw at you. And, mechanically, there isn't really any variation in anything you do other than shoot guys. There are no palette cleansers, so to speak.
I feel like this game is way longer than MP2.
It's a much longer game than MP2, but I think the reviewers who docked it for its length were dead on; with so few detours from cleaning rooms (and a lot of those detours being kinda crap), it starts to drag relatively early on. I'm glad it ended on a high note in the final chapter, but I was kinda glad just to be done with it (and then the credits are like a half hour long).
I got done with Binary Domain a couple of weeks before this came out and I felt it had much, much better scenario design and certainly a hell of a lot more variety.
It's a much longer game than MP2, but I think the reviewers who docked it for its length were dead on; with so few detours from cleaning rooms (and a lot of those detours being kinda crap), it starts to drag relatively early on. I'm glad it ended on a high note in the final chapter, but I was kinda glad just to be done with it (and then the credits are like a half hour long).
I got done with Binary Domain a couple of weeks before this came out and I felt it had much, much better scenario design and certainly a hell of a lot more variety.
Oooh, I forgot about that awesome game.
I remember hearing rumors that this game was basically done in 2009. I wonder how bad it was.
Does installing the second disc (on 360) circumvent the need to disc swap?
Does installing the second disc (on 360) circumvent the need to disc swap?
That would certainly explain the 30-minute credits.
Did you know that they licensed somewhere in the neighborhood of nearly 40 songs just for the radios in the favela levels? I didn't even think there were 4 different songs.
If you go back and look at like the first screenshot threads on GAF, all the levels in the screenshots made it into the game in tact. I bet they had to do major surgery.
You guys think, after this, we'll see another Rockstar game that isn't open world? I doubt we'll see a Max Payne 3 or Table Tennis. I have no idea if Agent is supposed to be open or not.
I do believe that Agent is supposed to be open world, which I imagine is a big reason why we don't know a lot about it as Rockstar North has seemingly shifted all of their attention to GTA5.
That said, I'd like to see them give another go at a more linear game; outside of the loading issues, RAGE certainly enables for gorgeous games when the scale is more limited.
I think so, one day. Not any time soon, though. MP 3 has gotten good reviews on the whole, but I feel like there is just a bit too much criticism out there against it for Rockstar's tastes. They've just always seemed very conscientious about the critical reception of their games. And I think some more casual fans of GTA and whatnot expect crazy high review scores. This is sort of anecdotal, but I was talking to a friend who was planning on picking this up because he loves GTA/R* and he was surprised at the 88 Metacritic score since it was "pretty low for Rockstar".You guys think, after this, we'll see another Rockstar game that isn't open world? I doubt we'll see a Max Payne 3 or Table Tennis. I have no idea if Agent is supposed to be open or not.
This is sort of anecdotal, but I was talking to a friend who was planning on picking this up because he loves GTA/R* and he was surprised at the 88 Metacritic score since it was "pretty low for Rockstar".
I know, it's a sadly shallow view on things, but he's one of those famous "Madden/GTA/FPS" people. Three or four games a year at most, so a R* game without a high 90's review average is "disappointing" :lolJesus.
I know, it's a sadly shallow view on things, but he's one of those famous "Madden/GTA/FPS" people. Three or four games a year at most, so a R* game without a high 90's review average is "disappointing" :lol
Not that Rockstar really needs the help or anything, but it's kinda sad how much influence Metacritic actually has.
I know, it's a sadly shallow view on things, but he's one of those famous "Madden/GTA/FPS" people. Three or four games a year at most, so a R* game without a high 90's review average is "disappointing" :lol
Stayed up till 4 am last night. finished the game on hard.
There were some sections that were so fucking hard I was ready to quit.
Will be trading it in for diablo. The only reason I would not play this again is the bloody cutscenes. totally kills the pace of the game.
room full of (bullet sponge) dudes, cutscene, walk a bit, cutscene, room full of dudes, cutscene.
10 or so more days and we'll finally know whether or not Max Payne 3 is good on PC.
And i'll be that much closer to knowing the version i'll be on.
So guys, as a huge Max Payne fan, is 3 worth 60 bucks?
Well, the problem with Madden is that it's literally the only game in town when it comes to pro football games.Why do these people care about Metacritic? Is that how they decide their purchases? If there was any justice in the world, any football game from EA wouldn't have a higher score than 60%, and I'm being nice here. Metacritic is useless for everyone at this point.
wait, cutscnes aren't skippable? fuck this game.
wait, cutscnes aren't skippable? fuck this game.