Tokubetsu
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favela
My favorite section actually.
favela
Where can I get the official soundtrack that's out today? Not iTunes. Thanks!
Would love to know this as well. Amazon's Mp3 store has a release date of May 29th.Where can I get the official soundtrack that's out today? Not iTunes. Thanks!
I'm at Chapter 7 and so far I don't like it, something about the way the gunplay works feels off. It's just not fun for me, the only reason I keep playing is because of the level design.
Bullet time seems useless, you kill the guys only to discover that there are more, now you're in the open, slow ass Max needs ages to get up, you get hit, pop a painkiller, screen distorts, you need to readjust yourself.
Also oh, there's a guy behind glass, let's activate bullet time and take him out. Nope, bullet time renders glass all shiny so you can't see shit.
Every shootout feels the same, it's just different environments, wouldn't be a problem if the actual shooting was fun, which it isn't
You guys hate the gunplay, of all things? Euphoria makes it a gem. It's damn violent and feels very tactile due to it. Several kills I've had have been jaw-dropping due to the enemy reactions.
With Mass Effect 3, Uncharted 3, and now this game in the last 6 months, I've come to know more than ever that everyone really does have their own opinions.....Some of which I truly do not understand. Aside from getting gibs with the Gnasher in Gears 3, there's not a single shooter in 7 years I've had more fun with purely shooting enemies. I just.....I don't get the gunplay complaints.
Opinions. Gotta love emor not
I think mechanically it's probably the best TPS outside of Vanquish, certainly better than Gears and Uncharted.
I think mechanically it's probably the best TPS outside of Vanquish, certainly better than Gears and Uncharted.
I think mechanically it's probably the best TPS outside of Vanquish, certainly better than Gears and Uncharted.
Yup, some people sure are strange. There is no other game on the market which so successfully conveys the feeling of pumping bullets into human bodies. Everything just feels so physical, from Max's movement, to the amazing Euphoria-based hit reactions. I could watch enemies in this game fall down sets of stair forever.
This can be a double-edged sword at times, like how long it takes for Max to get off his ass when he's on the floor or getting in and out of cover.
It's also weird that they mapped the 180 quick-turn to just about the worst place imaginable on the controller. I don't know why they didn't map it to X/A while you're aiming, a la Shadows of the Damned.
Finished it the other night, I can kinda see how people were having trouble with checkpoints, but the only bad one I experienced was at the start of the. Had to repeat that about 4 or 5 times because the guys upstairs kept popping out and killing me, but that was my own fault.final, airport level when Max comes in on the baggage carousel
As for the ending and the final levels, (only click if you've finished the game)I do admit that I had to do a double-take to remember that I wasn't playing as John McClane in some sort of cross between a (really excellent) Die Hard 2 & 4 game, but I do appreciate the character development and contrast of that bum and waster in Hoboken & Brazil deciding to clean up his life and to not let it defeat him... I'm just not entirely convinced that the head shave was necessary for anything apart from being a physical representation of how transformed he'd become. But I guess that's the point, no?
I also take it that Beach Max is another symbol of contrast to the cold, dark and rainy nights of old, and as uneasy as I was with it at first, I do like it now.
Didn't like the arbitrary boss fight at the end either.
My only other complaint is that the unskippable cutscenes are making Score Attack and New York Minute runs an absolute chore. Very disappointed...especially when having to restart NYM when failing - which is fine in itself but made worse by the technical limitations. If that large 35gb or so install means that PC users don't have to put up with this, that'll go a long way to it being the superior version.
LOVE Payne Killer MP, hilariously intense. One moment it's like "screw you Max, stop killing me" and then suddenly "Hey Max, I'm now Passos...err, let's work together?" Things just get ridiculously intense when you're being hunted down by every single person on the map. Would love a co-op version of this against AI-controlled enemies, ala Horde Mode.
I hear a lot of good things about MP2 and with MP3 out I figured I'd start the series from the beginning. I'm a few hours into MP1 and basically like nothing about it. The unskippable and intrusive cut scenes, the hilariously juvenile attempt at grit, the clunky ass controls, horrendous frame rate and increasingly stupid story. Does MP2 improve on these things? Does the gameplay get any smoother? Should I just skip ahead or does it seem like the series isn't for me?
Sounds like you're not playing it on PC.
I played the MP1 the first time on PS2 and wasn't that impressed either. PC though, it's a whole nother game.
Goddamn the MP progression is slow as molasses. I usually finish top 2 in every game too. I'm looting, getting killstreaks, using my BURST as much as possible, everything.
What gives? Is there some secret I'm missing out on? I've been playing mostly TDM.
As to your query about Max shaving his head, I took it as both a physical manifestation of his desire to change certain aspects of his life, and also a practical way of disguising himself from the thousands of armed right-wing paramilitary psychos and favela gangsters who had him in their sights.
One of Max Payne 3's great strengths is the dichotomy of its central character: he oscillates between superhuman and fragile. He is the terminator, but he is also a fragile, middle-aged man. The contrast creates this amazing tension, and makes it all the more satisfying when you launch out of cover and take out five enemies in a single shoot dodge.
I haven't had this much awe for a third person shooter since the original Gears of War. Talk about intimate violence.
This can be a double-edged sword at times, like how long it takes for Max to get off his ass when he's on the floor or getting in and out of cover.
It's also weird that they mapped the 180 quick-turn to just about the worst place imaginable on the controller. I don't know why they didn't map it to X/A while you're aiming, a la Shadows of the Damned.
Down on the d-pad. I always forgot it existed. Never used it once.Wait wait, there's a quick-turn button?
Seriously. Even without bullet time and shoot-dodging the look and feel of the gun combat is second to none. Throwing that stuff in just takes it to a whole other level.Shooting a running bad guy in the knee and headshotting him as he fall to the ground will never get old. Never.
Down on the d-pad. I always forgot it existed. Never used it once.
Potential end game spoiler:I was kinda hoping that by the end of credits there would be "Max's journey through the night will continue"
I guess it would cheapen things up for the tone Rockstar was trying to convey.
I actually read the manual. Had to do something while waiting for both disks to install.Does the game ever even explain that? I've beaten it twice and I don't remember, haha.
I actually read the manual. Had to do something while waiting for both disks to install.
I actually read the manual. Had to do something while waiting for both disks to install.
Shooting a running bad guy in the knee and headshotting him as he fall to the ground will never get old. Never.
Why isn't my box green? I feel left out
Feel special. It looks kinda cool.
sigh.....6 more days...
Yeah but that's not normal. The game was probably already opened and they replaced it with a generic box. First time that happens with me.
So PC version pushed to June 1st? Fuck!!!!
My birthday is May 30th. WHAT AM I GOING TO DO NOW?
By the way guys are the physics in this game amazing? That is what I am looking forward to, should make every encounter unique.
So PC version pushed to June 1st? Fuck!!!!
My birthday is May 30th. WHAT AM I GOING TO DO NOW?
By the way guys are the physics in this game amazing? That is what I am looking forward to, should make every encounter unique.