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Max Payne 3 |OT| Funny as hell, we couldn't decide on a sub-title

Papercuts

fired zero bullets in the orphanage.
Just finished up chapter 5. Rockstar have been seriously impressing me on the tech side, this game looks stunning. RDR felt like it was doing crazy things for an open world game, so it's nice to see the similar attention to detail on a more linear affair.
 
The attention to detail in Max Payne 3 is blowing my mind. At in the end of chapter 5
when the boats were catching on fire in that chase sequence the people were actually jumping out of the boats before they exploded. I don't think I've ever seen something like that before in a video game
 

Sidzed2

Member
Hey folks - playing on PS3 with free aim and I can't find the optimal aiming settings.

I've turned off the aim assists, but aiming still feels sort of unresponsive.

Can anyone recommend some preferred settings?
 

soultron

Banned
Hey folks - playing on PS3 with free aim and I can't find the optimal aiming settings.

I've turned off the aim assists, but aiming still feels sort of unresponsive.

Can anyone recommend some preferred settings?

I play with 6 vert speed/6 horiz speed/5 accel, IIRC. Free aim and no target tracking assist. It took me a few minutes, but I loved it once I got used to it.

Weapon-specific crosshairs also helps because the reticule is easier to locate and track.

He's been pretty early all week, today... no sign of him. :/

He's playing your copy of the game.
 

Sidzed2

Member
^ yeah, I played around with settings and I think all three sliders are on "6" right now. I just wanna know how others are configuring the sliders, the aim assists, etc, so I can try some recommended configurations :)
 

Mechazawa

Member
Multiplayer is fantastic. Completely makes up for the single player.

Does anyone know what the hardcore playlist does?

And my aim slider is 7/7/4(3?) I think.
 
I haven't had the "one more match" itch in multiplayer for years. This game does it. It just feels so good killing and shootdodging real people. Even better when like 3 of my teammates have the same idea and we all ragdoll on top of each other :lol
 
I wonder if the MP will be well received with the PC crowd. One thing I dont want to do is get that version, and then the MP ends up being non-existent.

Yeah I'm really anxious about this too. On one hand...I played the first two on PC. It feels like tradition at this point and I aim better on shooters with mouse/keyboard.

But on the other hand....the multiplayer. PC communities don't generally accept much in the way of MP modes these days.
 

willooi

Member
So my copy is on its way, and just received this fantastic email that has to be shared! Ah, gotta love Australian customs/postage regulations:

Dear customers,

Thank you for placing your order with JB Hi-Fi Online.

Unfortunately Australia Post has informed us that your order may be opened and checked by Australia Post staff due to the suspicious look of the Max Payne bonus pens.

Due to this, we have sent your Max Payne bonus pens separately from your game, and regret to inform you that there may be a slight delay in receiving your pens.

We apologise for any inconvenience this has caused you.

Kind Regards,

XXXXXX | Online Customer Service
JB Hi-Fi Group Pty Ltd
----------------------------------------------------------------------------------------
WWW: http://www.jbhifionline.com.au
----------------------------------------------------------------------------------------

Which isn't too much of a surprise - should be thankful it's coming at all...and that the game wasn't banned outright. I had the Saints Row 2 bullet-shaped USB and the lid for it got confiscated when I took it with overseas.

Anyway...it's gonna be a loooong (and pen-less) weekend without Max. Have fun the rest of you!
 

Mechazawa

Member
What didn't you like about the story campaign?

I thought the game pushed you into cover too much as it progressed. It has some fantastic levels that facilitated the run-and-gun(like, basically anything set in New York) but it came to a hard halt towards the end.

Multiplayer has none of those issues though since no one else seems interested in stop-and-popping.
 
I thought the game pushed you into cover too much as it progressed. It has some fantastic levels that facilitated the run-and-gun(like, basically anything set in New York) but it came to a hard halt towards the end.

Multiplayer has none of those issues though since no one else seems interested in stop-and-popping.

Yeah I can agree with that. A friend told me that cover would be used solely for a short time (to reload and then jump out) because enemies would quickly run to the side to find you. While that was the case in several instances, as you said, there were many points in the game (particularly the last few chapters) in which cover was the only means of survival. It's not horrible, but it's not great either.

I thought it was a keychain that was styled like a bullet?

For the special edition, yes. Maybe they're referring to some kind of preorder bonus specific to stores in their region?
 

Abylim

Member
Any general consensus on aiming settings?
Too high seems too slippery, too low and its slower than ass. Playing on Free Aim, obviously.

Oohh,, jumped on for a quick MP session, was awesome!

EDIT: read some of this page, disregard! Trying out the settings on here.
 

willooi

Member
I thought it was a keychain that was styled like a bullet?

These are the ones on offer from certain places:

paynepens.JPG
 

AwesomeSauce

MagsMoonshine
And the credits roll. Completed the game.

I'll say this now. If there's not any other Max Payne game... I'll be satisfied with how this one finished.

Ok, time for my thoughts. Now that I've finished the game, I'm gonna coalesce them here.

This is a fucking fantastic game. On all fronts. It has some minor issues here and there, but I can forgive them because of how good this game is, and how much I enjoyed playing it.

Story

Alright, so I'll be upfront. This isn't much like Sam Lake's writing. But you know what? That's a good thing. Dan Houser and his writing partners play to their strengths and we get a better result than if they'd simply tried to ape the poetic metaphors that Lake wrote. This is a fantastic character study of a man who has tried to drown out his past in booze and pills trying one last time to get something in his life right, to do some good, earn some redemption for his past sins. And it's written so well. At times it is shocking and brutal and twisted. The second act in particular had me cringing and slack-jawed at what just happened. And through it all, Max is there, in the thick of the blood and filth trying to make his way through a place that he can't understand where most people want him dead.

If you've played R*'s games this generation, you know that 'America' is a big theme that runs through their games. GTA4 is about the American immigrant experience. RDR is about the American West in the early 1900s. Max Payne 3 is about an American abroad. Dan Houser seems to love writing about America and it's flaws and triumphs. He does the same thing here, as Max descends into a world unlike America. But here's the thing... doesn't matter where you go in the world, there's always the good people and the evil people that need dying. Luckily for us, Max Payne 3 isn't a huge critique on America abroad. Houser tones that aspect down in favour of taking a look at this horribly traumatized and downbeat addict who's chasing the biggest high of it all: Redemption.

This is what's fantastic about Max in the game. No matter how horrible everything becomes, he's still the hero, the good guy, even if the lines become grey. He needs to be the hero. I've grown tired of R*'s sometimes hypocritical criminal protagonists who are just out for themselves. John Marston was a step in the right direction, but Max's return marks the first true 'good guy' this generation for Rockstar. I love that. Even at his angriest, when that old familiar feeling comes back... you still root for him. You still want him, need him to win. An amazing story.

There are a couple of negatives of the story: Most of the side cast isn't fleshed out well. I wish Houser and Co. had written more scenes with them so we could get a good look at their personalities. Though there was a good scene with Rodrigo and Passos is a good sidekick in the missions he appears in. There's a couple other characters, but I won't spoil them here.

Also, there's a couple one-off characters that clearly just stepped out of a GTA game. It's hilarious, but it's a bit jarring. That said, they're only in the game for a minute for a comedic relief scene and it is amusing.

Alright, and the acting. James McCaffrey, sir you are phenomenal. I think this is best portrayal of Max yet. He's no longer closed off emotionally. But he's numb. And as time goes on, he grows angrier. Tired of all the shit happening to him. Still with a wry sense of humour and fatalism, he continues on to the bloody end. And McCaffrey ably voices Max as all this happens. It's great.

Loved the final scene in the game as well. I won't spoil it... but I really liked it.

Visuals

Amazing visuals in the game. Condensing the RAGE engine into a linear shooter is fantastic, and every shootout just looks amazingly gorgeous... like a massive Heroic Bloodshed shootout. Every encounter feels fresh, every enemy you attack feels unique (though I admit in the later parts of the game, all the goons began to look same-ish). Max himself looks and animates pretty great. I love how he changes so many times throughout the story, wearing different clothes, sporting many injuries marking the passing of time. From Trenchcoat and Tie Payne to McClane Payne, all his looks are great. NPCs don't look quite as good, but it's okay.

The atmosphere in the game is second to none. Every location feels unique, from the high-class to the low and grimy, scummy bits in town. It's fantastic.

Also, the glitchy effects... I love them. They give a disorienting feel as Max gets more fucked up on booze and drugs, but it works for me. I really like them visually.

Sound

The game sounds fantastic. The gunfire sounds realistic and powerful. The voice over work is great.

But I gotta say it... HEALTH is fucking amazing. One of the best soundtracks in a game I've ever heard. The music puts so much into the mood. It's very rare that music and atmosphere and gameplay mesh together so well, but it's beautifully done here. It's that great. At two or three points, a song with lyrics plays, and it's fucking awesome.

Gameplay

So... so fun. Bullet-Time and Shoot-Dodge are as fun as I remember, and coupled with Euphoria, this is a shooter fan's wet dream. Every gun fight feels realistic and bloody and at times, a desperate struggle for survival.

Regarding the checkpoint issues... I will agree. Honestly, they didn't bug me too much (I did this playthrough on Medium), but I can see how some people can get frustrated. But it didn't bug me much, so I don't consider it a problem for me. Another issue is after last man standing, when you hit the cover button, Max stands before hitting cover. While that never got me killed, it did freak me out. Woulda been nice if he scrambled for cover when you're nearby.

The game is paced so well too. I'd grown tired of 5-6 hour shooters, and Max Payne clocks in at about 10, but it never overstays it's welcome and it feels paced just perfectly. One of the best campaigns I've ever played.

Other stuff

All the easter eggs R* put in is great. So many nods to the old games. Also love the little touches in the main menu, where when you start it up after a save, Max is shown in the background of the menu in whatever location he's in in the story and with whatever clothes or look he has. It's a great little touch. Piano music in the menu is nice too.

And those... are my thoughts that I just sort of vomited out my head. And the credits are still rolling!

Actually they just ended. As I typed the previous statement.

I realize I might not be the most objective sounding person for this review as I've been hyped for over a year for this game and I've been waiting for an MP3 since the ending of MP2 when I was like 13 or 14 or something. But you know what... this game just met all of my expectations. It's grim, it's a mature tale, a fantastic character study about one of my favourite fictional protagonists. It's well told and well acted. It plays well.

One of my favourite games of this generation. That's official. It's good to have you back, Max.

Hold on a sec guys, I gotta call Angry Fork.

tumblr_lsutr8ocn91qcjsckqw.gif

Dude, I was going to post my review since i just beat the game, and a lot of what i thought lines up exactly with yours.

Just gotta say the game was freaking amazing! Well paced, engrossing story, fantastic depiction of Max Payne, and amazing soundtrack.
I couldnt help but feel freaking pumped up when "tears" started playing in the airport shootout. R* does it again with nailing the right music at the right time, also the synth soundtrack in Panama was amazing too.

I love it when a game just sucks you in and next thing you know 3-4 hrs pass by and I'm still playing, totally losing track of time. I told myself before i started that i would play till 12:00AM, but ended up playing till 3:00AM when i started at around 10:00PM.

The way the bullets hit enemies is just so good. No shooter comes close to matching the brutality and detail of shooting up people like this game does and I never tire of it.

Loved all the little touches, and loved everything Max was saying. The lines he spouted were delivered perfectly and some of the lines he said just had me grinning.
the end when Victor says he is going to walk, so Max breaks his leg and yells out but with a limp! how could you not love that? And the last scene was great, finally at a beach and some time to relax. It was a well deserved ending ;)
I really loved all of Max's lines in this game.

The sound-mix was fantastic using Dolby Headphone with either my DT770s or HD555s.

One of the best games I played this year, and not just that but also a fantastic Max Payne game. Sure it felt a little different, but also extremely familiar.

Sorry for the rambling of thoughts ;) Just had to get it out of my chest after beating the game.
 

saladine1

Junior Member
If you are into collecting the golden weapons, then the pacing sort of gets killed, which is why I didn't bother with it the first time around. I'm replaying it again for the second time now and will concentrate on collecting the shit.
This is the first time in my life I finish a game and start again straight after....it's that good..
 
If you are into collecting the golden weapons, then the pacing sort of gets killed, which is why I didn't bother with it the first time around. I'm replaying it again for the second time now and will concentrate on collecting the shit.
This is the first time in my life I finish a game and start again straight after....it's that good..

Same thing with Uncharted: Golden Abyss. The collectibles KILL the pacing in that game and I advise everyone to avoid them in their first go.
 

Aklamarth

Member
Finished it last night. It's a good game but sadly not as good as the first 2.
Whoever decided for that effect during the cut scenes should be slapped. Multiple times.
 

AwesomeSauce

MagsMoonshine
Same thing with Uncharted: Golden Abyss. The collectibles KILL the pacing in that game and I advise everyone to avoid them in their first go.

Honestly, I like it.

After clearing a room of bad guys, I tend to run around the room looking for collectibles or little easter eggs which this game has plenty of. It also helps that this game oozes atmosphere and the detailed environments make exploring more enjoyable IMO.
 

anddo0

Member
Glad I went with my gut and ignored the reviews. It's Max Payne.. If you enjoyed the first two, MP3 is a joy to play.

The trophy/achievement system is also nicely done. I'm three chapters in and no cheap trophies for completing a chapter etc... they actually put some thought into it.
 
Has anyone played this on easy and normal? Curious to see if easy just lowers health of the enemies or makes them stupid (ala Halo). If it is just adjustment of damage, I might as well go easy since I just want the experience.
 

hlhbk

Member
How is the ps3 version? Considering Red Boxing this until I get the PC version but the 360 version only includes disk 1. Hope the PC version isn't ported as bad as GTA 4 and LA Noire.
 

BadTaste

Member
What Aiming Speed, Aiming Acceleration are people using on the PS3 version?

edit: Read previous posts and saw what people are using, nvm.
 
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