IOnEI Falcon
Member
Really? I have not had that happen to me. I wish!I was wondering that myself. If I press (X: 360) right after the bullet time ends he'll get up and go into cover. I think. I'd have to try it again.
Really? I have not had that happen to me. I wish!I was wondering that myself. If I press (X: 360) right after the bullet time ends he'll get up and go into cover. I think. I'd have to try it again.
Are you going for achievements?
Can you interact with the environment like in the first 2?
up to chapter 4 and i'm really loving this game.
but damn, i'm dying more often than i did in mp1 it feels like. thankfully it's a modern game with checkpoints every 5 steps.
keep that head up my man, you have NO idea what is in store for you regarding the checkpoints in later chapters.
keep that head up my man, you have NO idea what is in store for you regarding the checkpoints in later chapters.
YOU DON'T KNOW WHAT A SPIN-OFF IS!
is all I take away from your Max Payne posts at this point. But you know what, imagine it this way. This is an alternate universe where everything is the same until this point. So Remedy's universe is different, and R*'s universe is different, and right now, we're in an alternate universe where Max happens to leave New York City and trouble still follows him.
I hope that when you get the game, and play the game, you can at least enjoy it on a technical level. The combat is sheer fun.
God, a re-imagining is like Chris Nolan's Batman movies. This isn't like that.
Dude, you need to find a better term than 'Reboot/Reimagination/Spin-off', cause those terms don't work here.
Just consider it discontinuity canon and enjoy it. It tells a good story and plays well.
Or, I got an idea! The bullet that Max took to the dome at the end of Max Payne 2 caused a clot, he collapsed of a brain aneurism, and this game is his dying dream. Would that work for you?
Another thing, after wrapping the game up today, I have no idea how people are calling this a "cover shooter." There were at least 5 major encounters in the last hour or 2 where you'd get absolute DECIMATED if you stayed behind cover and tried to pop heads.
And there's just as many instances later on in the game where you'll be massacred if you just run into a room with Bullet Time activated. The game requires a balanced approach, anyone trying to take either of "only Bullet Time" or "only Cover" routes is going to have a very difficult time.
I think this is a high quality shooter that R* clearly put a lot of effort into so some of your comments are really selling the game short.I mainly say spin off as a sort of troll/dig at the game, I know it's meant as a real sequel. I just hate massive changes to games to appeal to 'new' audiences. Based on the posts in here the nightmare stuff from the past games are gone, no levels like the carnival one in MP2, there doesn't seem to be any tense or creepy levels like the hospital in MP2. So much cool stuff was taken out and replaced by 30 bullet sponge enemies apparently just so you can see how they react to bullets. I would really much rather have the nightmare stuff and dreary atmosphere. They should have Michael Mann stuff in GTA games instead of infecting Max Payne with Die Hard shit.
I already consider this game non-canonical and I'm sure I'll enjoy it from a technical standpoint but because there are so many normal shooters out there it pisses me off that Rockstar has to taint Max Payne to milk it for a 'new generation' or w/e bullshit line developers say now. 'WE WANT TO PLEASE THE OLD FANS BUT ALSO OFFER SOMETHING NEW LOL' then you get the game and it's 90% "new" (copied off of Gears/Uncharted) and 10% old fan service.
I'll stop moaning though, people love Rockstar and got the game they wanted I guess. It'll sell a truck load and everyone will praise Rockstar as gaming gods while Remedy can barely get the green light to make what they want. But for me I feel the same as how Silent Hill fans feel about everything after 2/3.
Seriously, can we drop the bullet sponge myth already?
If you're not playing with training wheels on, the enemies drop quickly when they're not wearing armour.
Anybody got any tips for MP? I'm using 5, 5, 6 on the aiming but don't always fare too well on open maps where people dance around while filling me with lead.
Is aiming 'from the hip' a good idea for close combat (but not close enough for melee)?
(Playing free aim btw).
Anybody got any tips for MP? I'm using 5, 5, 6 on the aiming but don't always fare too well on open maps where people dance around while filling me with lead.
Is aiming 'from the hip' a good idea for close combat (but not close enough for melee)?
(Playing free aim btw).
I'd say so; you'd only want to aim down the sights if they're far away.
You almost ALWAYS want to aim from the hip, especially with the shootguns and one hand weapons. I roll with one or dual wield pistols and almost never hard aim.
And this OST is pretty amazing. Rockstar is really underrated in terms of music. Bully, Red Dead, and probaly MP3 are in my top 10 all time game soundtracks.
Ok I'm curious for the people who have beat hard, what are your stats on time in cover?
I mainly say spin off as a sort of troll/dig at the game, I know it's meant as a real sequel. I just hate massive changes to games to appeal to 'new' audiences. Based on the posts in here the nightmare stuff from the past games are gone, no levels like the carnival one in MP2, there doesn't seem to be any tense or creepy levels like the hospital in MP2. So much cool stuff was taken out and replaced by 30 bullet sponge enemies apparently just so you can see how they react to bullets. I would really much rather have the nightmare stuff and dreary atmosphere. They should have Michael Mann stuff in GTA games instead of infecting Max Payne with Die Hard shit.
Ok I'm curious for the people who have beat hard, what are your stats on time in cover?
TIME SPENT IN COVER: 02:27:51.348
KILLS WHILE SHOOT DODGING: 208
I'm mainly interested in comparing those two stats.
Simple yes/no answer, please.
Any direct ties to first two games?
You really have no idea what the fuck you're talking about. I hope your honest enough to eat crow when you actually do play the game.
Hey dude, how about you write your review right now!
I already said I based everything on posts in this thread from people who have played the game so if you're mad take it up with them.
I'm not mad at you. I just think your posts are dumb. (and worse, inaccurate... but hey let's not let facts get in the way)
I already said I based everything on posts in this thread from people who have played the game so if you're mad take it up with them.
edit - People who don't agree with my posts still admit the game is different than MP1/2 substantially despite sharing the gameplay. All I've said since MP3 was first announced is that I care more about everything else over gameplay. Gameplay is just a side extra to me in Max Payne everything else (story, characters, atmosphere, sound design etc.) matter much more to me. Everyone in this thread has praised the gameplay and set pieces which is exactly what I said I don't really care about so it's not surprising if I don't like the change in direction.
Dude, look at his avatar. Everything he says really does make sense in that regard. Poor bastard.
Man Ive been playing this game way too long.
Lol angry fork just play it jeez. Im a die hard max payne fan and this game is great. By the way i played on normal and only spent 58 minutes in cover
I'm genuinely astounded that someone can have such an absurd stance. Jesus.
I've read his posts for years and don't think he is actually dumb. Just the posts in this thread (where he tries to characterize a game he has clearly not played -- this demonstrated by the frequent mischaracterization) are pretty dumb.
One thing to have an opinion about whatever R* might have done with the game, and how that might not fall in line with expectation, but it's just retarded to make statements about something based only on second hand impressions, from folks in a thread full of varied impressions, and cherrypicking the negative shit to confirm your preconceptions.
It's not logical, or productive. It's kinda dumb.
So surprised this multi is this fun. I was expecting some throwaway lazy shit like Uncharted multi but this game is so fun in gang wars.