Release Date: 20th December 2013
Developer: Press Play
Publisher: Microsoft Studios
Platforms: Xbox One, Xbox 360 (later?)
Cost: 15 $/€
When Max wishes for his annoying little brother, Felix, to be whisked away by unknown evil forces, he gets more than he bargained for.
Armed only with a marker and a hope of undoing what he has just done, he sets out on a perilous journey across deserts, eerie lantern-lit bogs,
ancient temples and lush green forests to get his younger sibling back.
Along the way Max gains the powers to manipulate his environment and overcome seemingly impossible obstacles.
Announcement trailer
Gameplay trailer
Gameplay walkthrough (40min IGN)
Max: The Curse of Brotherhood is a fantastical adventure. Max, equipped with his magical Magic Marker, will climb, fight and draw his way through a world of challenging physics-puzzles and frantic platforming.
During his adventure, the Marker will gain more and more incredible powers that allow Max to manipulate and use the expansive environments to his advantage: Draw a tree into existence and use it as a bridge.
Pull a giant pillar of dirt out of the ground and use it to raise a boulder onto a platform. Create vines and use them to swing across gaping chasms.
These are just some of the tools at Max’ disposal as he struggles to rescue his kid brother from the clutches of the evil Mustacho – and he’ll need every one,
because Mustacho’s henchmen are after him and the very world itself is his enemy.