Why... why don't they let me in...
I can't add your nick (sweetlime). Like you do not exist as a user :/
Why... why don't they let me in...
That is because I haven't been invited into the beta, so I only exist on the forums for now.I can't add your nick (sweetlime). Like you do not exist as a user :/
It sounds like you are not used to tinkering with PCs or using command lines. Setting up Dosbox is incredibly easy (imo), but if you really want to avoid playing MW2, watch the intros:
Haha, people are breaking the NDA left and right on the MWO forums. It does get moderated, but if you just hang around you see a lot before it's removed.
Whoah, gotta go read 'em.
Piranha probably should drop the NDA very soon, people are clearly too exited.
EDIT dear lord... Reading the forums, i realized something after a LRM thread: LRM5 weights only 2 tons and takes one crit space. LRM20 weights 10 tons and takes 5 spaces. So... 5xLRM5=25damage for the same weight and space. Produces more heat though.
EDIT 2 and some player just shot down my hopes by mentioning the Hardpoint system. Of course. Forgot that. Ah, well, still going to run missile boats.
Yeah, i know how the HP system works. I just forget it exists.Hardpoints were actually explained in non-NDA breaking context.
snip
I am used to tinkering with stuff. Too much so.
What i hate is that i constantly have to tweak stuff to get them work right.
Launch this game with a command line to make it work. Tweak registery to make that work. Tinker one week with config settings before sound works. Add gazillion lines and modify a bunch of others to make this mod work.
FUCK THAT. I really, really prefer consoles for gaming.
Also generally hate using text based input system of DOSBox, can't you make a DOS emulator that doesn't have to act just like the original DOS too, ie graphic user interface.
EDIT it doesn't help DOSBox treats my keyboard as if it were US keyboard when it is not.
Wait how are people getting their joysticks to work?
I have what basically equates to a rebranded X-52(i think?) It is the 360 stick that came bundled with Ace Combat 6. I have been using it for a while now and never have any problems with it on other games.
It makes absolutely no sense when I plug it up for MWO. The default settings for some reason have my selected weapon group fire when I PUSH THE THROTTLE FORWARD. /facepalm
And the damn button config never saves any of my changes. I have tried everything and have had no luck.
I saw someone post a config file on the beta forums but that didn't help my problem either.
Would love to get this working. I haven't tried since the newest patch. Any idea if these issues have been cleared up?
Ok, I added you guys finally haha. Time for some FUUUUN.
Does GAF have a teamspeak/vent/mumble that we can use for MW:O? Or should we just use the official TS server and hop into a room of our own?
Okay, now I see. If you're not into that sort of hassle/tinkering and prefer console gaming, I can fully understand why you won't be bothered. I've always found tinkering with settings and making stuff function properly enjoyable, and I like trying to write command lines in Dos (a nostalgia kind of thing, I guess).
Speaking of reactors, apparently we aren't getting supernova 'Mech deaths like in previous installments. Apparently those aren't consistent with the way fusion power plants shut down in canon?
It's a shame, because most of the deaths right now are a little underwhelming due to stuff ragdolls and a relative lack of visual damage to the 'Mech. Hopefully they'll get a little more "explodey" and show more parts of the 'Mech getting blown to smithereens.
Reign of Thunder from the MechAssault guys is basically MechSplosions: The Game. Really nice to look at in motion. I hope they change their mind about the reactors in MWO.Canonically, when a fusion reactor is breached, there is a steam explosion. A fusion reactor won't blow up as a nuclear fireball, as cool as that may be.
Me, i prefer realism.
Give us another MechAssault style game and i'll be ok with fusion reactors exploding. Damn the chain reactions in that game were fun.
EDIT anyone played Titans of Steel? I remember that game's reactors...
Hexes in it were 300m across. In Battletech, they're 30m.
Reactor explosions in that game had 3 hex radius...
Is it me or is 2012 the year of vehicular combat game?
In a way... Mechs are resurrected, Heavy Gear game... I really wish we get space sims next.
New TIE Fighter, anyone? (Why doesn't LucasArts use Star Wars for full effect?)
I'll be on tonight if anyone's playing
New TIE Fighter, anyone?
Added you, just add me back so i can inviteSP2000
Invite me too fellas!
I credit our victory to Divvy, the armless wonder.
I'm in, add me! laurentx
I'm in, add me! laurentx
Game just crashed... I think that's it for me tonight. Good games, guys!
Game just crashed... I think that's it for me tonight. Good games, guys!
Im on and would love some wing men to back up my 4 flamer, x2 6srm scouting mech. ahahaha
They are supposed to, from the matches I played they seemed to at least.Do flamers even work now?