Guys and gals.
Check out the new patch.
Main site down?
Guys and gals.
Check out the new patch.
From what I can tell: Endo-steel, double heat sinks, and ferro-fibrous armor are now available.
Cicada is available as well.
Lots of other stuff as well and we get to keep 75 % of our earned C-bills. Pretty sweet so far.
"The weapon grouping is a trainwreck. It needs to be split up by default into some sane groups, and have a very clear UI for changing it."
I did not know weapon grouping was even an issue for people.
Yeah, same here. Chain fire is still a little wonky, and there really should be a group editor in the MechLab, but otherwise I don't see what's wrong with it. Unless something has changed for the worse with this patch?
If you think weapon grouping is hard, go and give double heatsinks, ferro fibrous and endo steel a try.
If you think weapon grouping is hard, go and give double heatsinks, ferro fibrous and endo steel a try.
Man, that darkening effect for your vision is incredibly obnoxious. It's like I'm walking around in complete darkness.
Man, that darkening effect for your vision is incredibly obnoxious. It's like I'm walking around in complete darkness.
It's quite annoying that you have to pay to switch between upgrades. It makes balancing difficult, because I have to pay before I get the chance to see what critical and weapon tonnage I can balance my build with.
Apparently they intend to launch open beta on Monday. Is it ready yet? What do you think? I haven't played for some time.
Apparently they intend to launch open beta on Monday. Is it ready yet? What do you think? I haven't played for some time.
It's better than last launch attempt, but still it feels too soon. The main issue really is the founders don't want to waste their founder period rewards yet. Most rather have a more complete game to use them on. If they would give us the option of when we activate our founders time, then it wouldn't be that bad really.
It's better than last launch attempt, but still it feels too soon. The main issue really is the founders don't want to waste their founder period rewards yet. Most rather have a more complete game to use them on. If they would give us the option of when we activate our founders time, then it wouldn't be that bad really.
.Ah, and one more thing were adding the Premium Account Button for Founders purchasers. What does it do? Shortly after Open Beta hits, Founders purchasers premium time will be reset once more and a button will be added. If they press this button, their time will begin. This will be a one-time deal, so use it wisely!
Hey Everyone
I would like to address this to the core community of MechWarrior Online. You guys are absolutely the most loyal community in all of gaming, intense! But far and away the most loyal. To explain what I mean by loyal let me start out with a huge thanks to all of our Founders. The program was quite obviously a huge success, in fact at 5.2 Million it has set a new high bar for these types of programs. That is a huge statement to just how amazing the MechWarrior franchise and its unique and exciting play mechanics are, and now a whole new generation of gamers are about to learn that. These founders have made it possible for us to make the game better and to make better choices these past 4 months, with each of those choices leading to a better overall product.
Since we have just today announced Open Beta for Monday October 29th, I wanted to address that with the community. During this past year we have learned an incredible amount when it comes to listening and managing a community. Over the course of that year we have listened, learned and then reacted to many topics that have come up. One topic that has always been a major point of conversation is the topic of Open Beta and when the product would be ready for it. This one in particular has always been fascinating to me, for the most part I wondered why people in the community even cared when the product went Open Beta, after all they were already playing the game and enjoying it, what did it matter to them when the product went Open Beta? Of course after studying the subject you start to understand and list off the various reasons people have. But I was also filled with the belief that each of those concerns is very easily addressed, and I will list off a few here:
1) I dont want to spend money on the game until it has more content This one is very easy to address as Open Beta launch will represent the FINAL data wipe, therefore players will be starting over one last time. This also means that all of their MC, if they have purchased any, or the entirety of the Founders rewards will be reimbursed completely: therefore you get to choose when the time is right to spend your MC currency.
2) I dont think its fair that my Founders premium account should start at Open Beta - At an estimated Nov 13th patch all Founders will have their premium time reset once again (two free weeks of premium time!) and be given a button that allows Founders the opportunity to choose exactly when to start their premium time. It will not start counting down until you, the Founder, decide it is worth it.
3) Oh no it cant be Open Beta because the game still does not have X Feature or Y piece of content, I cant believe MWO will not said feature or content I think all of us get caught up in the retail product mentality. Just because MWO is going Open Beta in no way means we are finished making the game or that we will even slowdown in the slightest. We already have nine months of work lined up in front of us and frankly there is no end to the work in sight. We could easily delay Open Beta endlessly to just wait for one more feature or one more piece of content which could easily become a black hole.
4) I love MechWarrior and I want the whole world to love it too, but if it goes out too soon that may not happen This is a great point of passion that we share with you, but there are just limits to what we can do and how long we can hold off on launching the product. But lets not lose sight of the fact that the core MWO experience is a ton of fun. All of the media previews from PC Gamer to Penny Arcade agree, the core experience is extremely addictive and fun - we already have what most games never end up finding. Now we just need to add more content and more features, thats great we can do that and will.
Now that I have talked about some of the feelings the community has expressed regarding Open Beta, let me try and explain some of the reasons why we feel the time is right:
1) We just cant ask more of our closed beta testers - The closed beta testers have done an amazing job, but many of you - including many founders - are just plain fatigued at having their data wiped. In fact according to our data we even have 10s of thousands of Founders that are just waiting for Open Beta to play again so that their play time is not wasted. It is time for us to get into Open Beta and stop the data wipes.
2) We cant effectively test certain things any further with our current community In many ways we cant effectively test systems both in back end infrastructure and game systems without both more and different types of players. We need to bring in new non-core players to determine what aspects of MWO interface, etc need to be changed and exactly how they should be changed. We cant make proper headway in these areas without Open Beta.
3) Customer Support, server stress we just need to take the next step in our player base to be able to stress and then take these systems to the next level.
In the end there are many reasons across all aspects of running a large game like this that tell us we need to take the next step in order to continue to improve the product at the pace we want to. I hope this information helps you guys in the community understand more clearly the reasoning behind our decisions. I know that almost all the questions and concerns we get from the community is because you care a great deal about this product and really desire to see it successful. Many of you wonder what it is you can do to help make this game a success. Of course many of you purchased Founders packages, which was an immense help, but how else can you help? Please be a huge positive force on the forums, social feeds and most importantly in the game. If you see a new player needing help, take the time to inform them on the nuances of MechWarrior and how they can get better at the game. Help us spread the word and bring new players to the game. Continue to submit support tickets with any issues or bugs you find in the game, as well as continue to provide us your feedback but strive to keep the emotion out of your opinions.
I hope this has been helpful, and once again thanks for your support. I will talk to you again soon.
Russ Bullock
President
Piranha Games Inc.
WHY CAN'T I COPY/PASTE MY PASSWORD INTO THE LAUNCHER YET
This is making me crazy. I use KeePass to store unique 20+ digit passwords for absolutely everything on the internet and this is the the only site that is giving me a problem. The few threads I see on the mwomercs forum are filled with people mocking the complainers for being careful about internet security.
In other news, the stupid mwomercs website won't even store my credentials for longer than a few minutes. Do these guys even use the internet?
WHY CAN'T I COPY/PASTE MY PASSWORD INTO THE LAUNCHER YET
This is making me crazy. I use KeePass to store unique 20+ digit passwords for absolutely everything on the internet and this is the the only site that is giving me a problem. The few threads I see on the mwomercs forum are filled with people mocking the complainers for being careful about internet security.
In other news, the stupid mwomercs website won't even store my credentials for longer than a few minutes. Do these guys even use the internet?
So,open beta today.............
I am 100% unashamed to say I am afking my way to enough C-bills for the Hunchback I know and love. I would probably rather inflict some ridiculous self mutilation than farm it out in a trial mech =P
Where's that button to (de)activate one's Premium Time?
Where's that button to (de)activate one's Premium Time?
I'm fine with these prices, but I'm a founder with premium time and a c-bill boosting mech.Day off tomorrow, looking forward to doing battle with all the fresh meat from open beta. Any thoughts on the new reduced 'Mech prices?
Last night I tried getting my friend, a BT newbie in all regards, to play with me. He took to it pretty well, but after a few hours, he felt his C-Bills reward was low. I think it was 300k after 90 minutes? Give or take?
I think they said that would happen at a later date in November. So Premium time at least gets reset once more(meaning we get 2 weeks of free premium time I guess).
You get 60k for losing game on free account - so that's 5 games at max.
Did he know he doesn't need to observe game till it ends ? And can start playing another one as soon as his mech is dead ?
You get 60k for losing game on free account - so that's 5 games at max.
Did he know he doesn't need to observe game till it ends ? And can start playing another one as soon as his mech is dead ?
i've been away from my computer for some time now, but as far back as two weeks ago, even if you had died in the match, you had to wait until the game is over before you can pilot another mech since the system can't calculate your winnings and repair costs until the match is over.
You get 60k for losing game on free account - so that's 5 games at max.
Did he know he doesn't need to observe game till it ends ? And can start playing another one as soon as his mech is dead ?
And I still don't think they are THAT bad. I mean my Founders Atlas is basically just another Trial mech when I first get it with 0 C bills. Didn't stop me from doing 3 PUG matches last night and getting kills left and right.
Might hold off and see if there are ever going to be sales or anything though
YLW is trash - i had it in the beta before last reset and it was very underwhelming as you were loosing main weapons on right arm nearly instantly.
BTW i made 2500k in 3 hours using trial mechs (and premium account)- so yes i'm fairly sure that you get cash even if you leave game after you died.
Any good starting points for newbies? Just grab a mech and do my best?
I don't care what anybody says, Missiles are overpowered.
Nah, I love how missiles act in this game. I really think they have finally gotten the lock on mechanics right. It is incredibly easy to use cover to get away from missiles in the game now. Hell, I almost never get hit by LRMs in my slow ass 42 kph Atlas. lol
I will probably just save up some C bills and build another of those.