birdchili said:a someone who did practically all of my last-gen gaming on the ps2, and have an extensive collection of quirky japanese stuff and rpgs - this gen is starting to give me some serious concerns too. i'd surely be getting the fear if i were making big decisions regarding console development for a japanese company.
birdchili said:it'll be interesting to see how disgaea does on the ps3, which is looking more and more like the only real go-to option with a potentially solid market for these type of games. there isn't *any* console that has proven that they can support these games yet this gen.
Grecco said:How is Mario Nintendos most important franchise?
At least last gen it was Smash brothers.
cw_sasuke said:Mario IS Smash Bros -.-
Hcoregamer00 said:These mario sales proves one thing.
All the hardcore gamers are on the handheld consoles. Simply put, the Wii is attracting and different audience, and the audience that bought PS2's are moving to the DS console.
sphinx said:what amazes me the most is the huge difference in sales of handheld software vs. Home console software.
The DS and PSP are capable of producing games that get near the million units sold and they do it actually quite often. There are lots of games on the 900k-800k range for the
handhelds.
?Grecco said:How is Mario Nintendos most important franchise?
At least last gen it was Smash brothers.
sphinx said:what amazes me the most is the huge difference in sales of handheld software vs. Home console software.
The DS and PSP are capable of producing games that get near the million units sold and they do it actually quite often. There are lots of games on the 900k-800k range for the
handhelds.
Now, on the home console front, outside of Wii sports and play, which ultimately seemed to be a fad that ended some months ago, NOTHING has a chance of becoming a million seller or even getting near that. I see this not as a problem for nintendo but a HUGE problem for the industry. I have never seen so much apathy from Japan towards home console gaming, it's really disturbing.
Today is SMG but next year is MGS4 and so on....
the signs are clear: Japan isn't happy at all with this console generation of gaming.
you mean only monster hunterscw_sasuke said:w8 what ? they are like 2-3 psp games which archieved that kind of sales...
don`t put psp and ds software-sales in the same bag ....
cw_sasuke said:w8 what ? they are like 2-3 psp games which archieved that kind of sales...
don`t put psp and ds software-sales in the same bag ....
Dude, you are typing on a computer. Just 1's and 0's. Nothing in between. Great or bomb. You pick. Hell, I'm not even a person. Just a recreation of GAF from the year 2007. I don't know what year it is but I estimate it as somewhere near the year 2027. Everything you see before you is just a binary recreation of a better time.DeaconKnowledge said:Disappointing to be sure, but i'd hardly call it a bomb.
Hcoregamer00 said:What are you talking about, the PSP has many games that sold well.
They just tend to be RPG's made by Namco, SquareEnix, or Capcom.
Pureauthor said:Plenty of PSP games have done well, but for some reason the other guy established a cutoff of 1 million units. Which, well, a lot of PSP games haven't reached in Japan. I only know of MHP2.
Pureauthor said:Plenty of PSP games have done well, but for some reason the other guy established a cutoff of 1 million units. Which, well, a lot of PSP games haven't reached in Japan. I only know of MHP2.
Rancid Mildew said:If this game hits a million, which it probably will some time in December or January, that's an improvement of 200,000 over its predecessor units in Japan. How is that disappointing? Unless you're measuring sales against GAF's hype levels, it's hard for me to see a justified point of view that hands Galaxy a F. And this is ignoring the fact that the west will probably demonstrate even more dramatic improvements.
Stumpokapow said:hahaha. Using the GameCube as a measure of success is a bit fucked.
Bebpo said:The problem with stuff like Dewey selling 2-3k and Opoona selling probably 5k, is that these games would likely sell better if they were on the X360 in Japan.
Think about that. Sell better on the X360 in Japan. That's not good territory. Would likely sell better on PS3 as well but there's not enough software to guess from. I mean when a sound text novel like Imabikisou does 20k, that's still more than 2-5k. But then again PS3/X360 development costs more and a 20k games sold increase in profits likely won't make up for the cost difference. OTOH, with X360 you have the western market profits as well. PS3 not so much so far.
So then your console options as a non-SE 3rd party are to stick to PS2 or do the Disgaea 3 route (if it sells well in the 100k range): spend PS2-level budgets to make PS3 games.
JoshuaJSlone said:They started strong, but still weren't really front-loaded, though. They're still going, but so far Pokémon D/P has more than tripled its first week, NSMB has sextupled it, and Brain Age 2... uhh, I'm not sure what the word is for eleven-times-ing it.
Bebpo said:The problem with stuff like Dewey selling 2-3k and Opoona selling probably 5k, is that these games would likely sell better if they were on the X360 in Japan.
Think about that. Sell better on the X360 in Japan. That's not good territory. Would likely sell better on PS3 as well but there's not enough software to guess from. I mean when a sound text novel like Imabikisou does 20k, that's still more than 2-5k.
PkunkFury said::lol
what on Earth are you basing this on? Who would buy Dewey on the PS3 or 360? Since it's so kiddy, I'm sure it would've somehow sold even less. If software sales are bad on the Wii, they are infinitely worse on the other two.
Of course a sound text novel did well, just look at the software charts! Those types of games are climbing up on every system. Heck, Brain Training is one of the PSP's strongest sellers as well. Don't forget that EoJ just bombed as well, and I'm sure we'll see pleanty more new IPs sink this gen. This isn't a system by system thing... this is a cultural shift (if anything).
All I really see is a lot of "sky is falling" based on one day's reports. I'm sure Galaxy will clear Sunshine at the end of the day. The most you can take out of this is that perhaps Nintendo's new audience truly isn't interested in "real" games. But the fans will still pick this stuff up, we know Mario will outsell Zelda and SPM, the sales will show up through the holidays. Plus this game will be huge in the West, were real games still sell. I don't think this is the end of gaming as we know it, but it could be telling about the direction Japanese companies will take. Seems Capcom's Western style titles were a good idea...
This is true. The two Monster Hunters are the only things to pass 800K on PSP, with Crisis Core having a possibility of getting there. There are a few more around 400K, and the rest is at 300K or below. Wii actually has more games over 800K than PSP now; or the same number if we don't count Wii Play.cw_sasuke said:w8 what ? they are like 2-3 psp games which archieved that kind of sales...
don`t put psp and ds software-sales in the same bag ....
Bebpo said:The problem with stuff like Dewey selling 2-3k and Opoona selling probably 5k, is that these games would likely sell better if they were on the X360 in Japan.
Think about that. Sell better on the X360 in Japan. That's not good territory. Would likely sell better on PS3 as well but there's not enough software to guess from. I mean when a sound text novel like Imabikisou does 20k, that's still more than 2-5k. But then again PS3/X360 development costs more and a 20k games sold increase in profits likely won't make up for the cost difference. OTOH, with X360 you have the western market profits as well. PS3 not so much so far.
So then your console options as a non-SE 3rd party are to stick to PS2 or do the Disgaea 3 route (if it sells well in the 100k range): spend PS2-level budgets to make PS3 games.
Bebpo said:EoJ where you need a freaking card table and camera setup isn't really comparable to a game you just pop in. Especially an RPG by a medium-sized game publisher.
X360 games that are by medium-size publishers like Koei or Konami do like 20k+, PS3, I dunno, not enough games to tell.
I think Opoona's death following Dewey, following Zack & Wiki is far more of an issue than Mario's good, but not amazing, sales.
Mithos Yggdrasill said:Yeah, this is not entirely wrong. I have the same impression. Zack and Wiki, Opoona, Dewy, Mario Strikers are all games that came out after the big drop of Wii's sales.
What I just cannot explain is why the hell Wii's sales dropped so fast and without a solid motivation. And I cannot explain too why Super Mario Galaxy hasn't sold much more then this.
I have a big impression that the possibility that Wii is a fad (ATTENTION: in the sense that it is a short-lived console) is not so ridicolous now.
If Mario Galaxy cannot skyrocked it is not the end of the world, because Nintendo is plenty of money now, but it would be a BIG signal that something is going wrong.
Nintendo has opened the mass market with the DS, but I have the impression that they alienated the hardcore fanbase with the Wii.
Where are all Mario fanboys ? And maybe it is really only a problem of marketing and next week the numbers will be far better...
Mithos Yggdrasill said:Yeah, this is not entirely wrong. I have the same impression. Zack and Wiki, Opoona, Dewy, Mario Strikers are all games that came out after the big drop of Wii's sales.
What I just cannot explain is why the hell Wii's sales dropped so fast and without a solid motivation. And I cannot explain too why Super Mario Galaxy hasn't sold much more then this.
I have a big impression that the possibility that Wii is a fad (ATTENTION: in the sense that it is a short-lived console) is not so ridicolous now.
If Mario Galaxy cannot skyrocked it is not the end of the world, because Nintendo is plenty of money now, but it would be a BIG signal that something is going wrong.
Nintendo has opened the mass market with the DS, but I have the impression that they alienated the hardcore fanbase with the Wii.
Where are all Mario fanboys ? And maybe it is really only a problem of marketing and next week the numbers will be far better...
ksamedi said:Its a issue of publishers not knowing what sells.
Cry me an ocean. FFT which is a remake of a PSX game had better first day sales than the biggest Wii game.farnham said:you mean only monster hunters
Mithos Yggdrasill said:Yeah, this is not entirely wrong. I have the same impression. Zack and Wiki, Opoona, Dewy, Mario Strikers are all games that came out after the big drop of Wii's sales.
What I just cannot explain is why the hell Wii's sales dropped so fast and without a solid motivation. And I cannot explain too why Super Mario Galaxy hasn't sold much more then this.
I have a big impression that the possibility that Wii is a fad (ATTENTION: in the sense that it is a short-lived console) is not so ridicolous now.
If Mario Galaxy cannot skyrocked it is not the end of the world, because Nintendo is plenty of money now, but it would be a BIG signal that something is going wrong.
Nintendo has opened the mass market with the DS, but I have the impression that they alienated the hardcore fanbase with the Wii.
Where are all Mario fanboys ? And maybe it is really only a problem of marketing and next week the numbers will be far better...
zeroshiki said:There's been a ton of Mario advertising in Tokyo at least. I assume people who are saying there's been no advertising don't watch any TV? Most game stores I've gone to had reasonably large Mario Galaxy sections even before launch.
king zell said:
Bebpo said:Awesome. So if a publisher wants to make a quirky rpg, a point n' click adventure game, and puzzle/platformer...what are they supposed to do besides making DS games for all their products?
These types of games existed last-gen on PS2 and the gen before on PS1 and did fine.
It used to be "well 3rd parties aren't putting effort into their games, which is why they bomb on Wii. When they actually try they'll be rewarded with sales". Now it's "They are giving the effort but they don't know what people want to buy" @_@
It takes more than one game to keep your system afloat. Nintendo dropped the ball after WiiSports and WiiPlay started to slow down. They should've had something like Galaxy in september or august. You can't expect people to wait, they'll move on and buy something else.Mithos Yggdrasill said:What I just cannot explain is why the hell Wii's sales dropped so fast and without a solid motivation. And I cannot explain too why Super Mario Galaxy hasn't sold much more then this.
Doing 20K on X360 puts a game I believe in the top third. Specifically comparing those two, who have lacked notable Wii success...Bebpo said:X360 games that are by medium-size publishers like Koei or Konami do like 20k+
Did it? First week seems to have been in the 170K region, which would make the first day really really frontloaded.Ynos Yrros said:Cry me an ocean. FFT which is a remake of a PSX game had better first day sales than the biggest Wii game.
Oh please... Viva pinata sold a mere 15.000 LTD in Japan with Microsoft pushing it big time. Low budget and poor advertised games like Dewey or Opoona would never have sold better on the 360.Bebpo said:EoJ where you need a freaking card table and camera setup isn't really comparable to a game you just pop in. Especially an RPG by a medium-sized game publisher.
X360 games that are by medium-size publishers like Koei or Konami do like 20k+, PS3, I dunno, not enough games to tell.
I think Opoona's death following Dewey, following Zack & Wiki is far more of an issue than Mario's good, but not amazing, sales.
ksamedi said:The Wii is far from short lived, its actually the one who is likely going to last the longest :lol
farnham said:still selling heaps better then PS3 or 360.. seriously..
schuelma said:It really is odd.
Wii hardware and to a large extent software were chugging along just fine and then out of nowhere its like all the oxygen has been sucked out of the room.
Wii software has to sell well this holiday or the "Wii is a fad" people might be on to something.
uh.. so only first day sales matter now..? last time i checked FFT sold less then 300k (298,799 to be exact)Ynos Yrros said:Cry me an ocean. FFT which is a remake of a PSX game had better first day sales than the biggest Wii game.
except that opoona looked pretty interesting, had some experienced devs behind it, was decently reviewed, and is one of the first old-style jrpgs on a console that's actually selling in japan.ksamedi said:simply making a RPG doesn't cut it.
Kenka said:Calm down guys.
It is clear that Wii doesn't appeal to the hardcore audiance for the moment. The software that will make them pull the money out of their pockets is the upcoming third-parties tiles like Chocobo, No More Heroes, Rygar and others. They will make easier to them to understand the superiority of the Wii on both the PS3 and X360 software-wise. Thus, there is a chance that these titles will help Super Mario to sell and not the contrary.
We have to admit it : Wii software and announcements are far to compete with the PS2 for the moment. If nothing changes, hardcore players will lose faith in Wii.