Hrm. As I stated when the first-day sales for SMG came out I'm pretty shocked by those numbers. That is one hell of a slow start. Very disappointing, even given the fact that recent Nintendo games seem to rely more on legs than on first-day sales. Three days or not, 250k for SMG is. not. good.
Oopona didn't manage to sell much of anything, it seems. I hoped that this game would manage to sell at least decently, against all odds. Drat. The screens looked so promising. Maybe it's just not fun to play. Hopefully it sees a european/stateside release so we can judge on its quality.
Nice to see FFTA2 hanging in there. Now why did they not include basic touch controls and a decent story? Disappointing on a different level. (Will buy nonetheless, enjoyed the first part very much.) Let's hope it keeps some legs, sales haven't been up-to-expectations if I'm seeing this right.
The quality of this thread is disappointing too I must say. Lots of system wars and spin attempts drowning out numbers, graphs and sincere discussion. Are the good guys still in shock about the NPD announcement, or have they already left for greener pastures? Ah well. Wake me when we get hardware numbers.
Thanks to Cheesemeister for the OP, as always.