A RE2 remake with a real budget could be a million seller in Japan alone.Hcoregamer00 said:Sold.
I am buying RE5 for the PS3, but a RE2 remake with ramped up difficulty and a refined RE4 engine is a perfect killer app.
I'm not even kidding.
A RE2 remake with a real budget could be a million seller in Japan alone.Hcoregamer00 said:Sold.
I am buying RE5 for the PS3, but a RE2 remake with ramped up difficulty and a refined RE4 engine is a perfect killer app.
It's certainly possible.Mithos Yggdrasill said:So the next crazy thing will be that Link Crossbow Training will sell more then Twilight Princess.
Well, I was being optimisticPureauthor said:That's just 120K less then Capcom's worldwide lifetime expectations! Leave some for Europe and USA! :lol
A RE2 remake would be nice, RE4 Wii style, but I'd prefer a from the ground up new RE title on Wii.Hcoregamer00 said:Sold.
I am buying RE5 for the PS3, but a RE2 remake with ramped up difficulty and a refined RE4 engine is a perfect killer app.
Yeah. Wii needs a build in momentum (possibly Wii Fit) and regular good releases, which is something it's struggling for.Jammy said:Unfortunately, these games seem to be coming out at a snails pace. The Wii just needs consistent hits. It was doing well when that Gundam game, Mario Party 8, Dragon Quest Swords, etc. all released for it in a two or three week span. This needs to continue happening.
You could be right. If it didn't appear on their financial projections, the thing shareholders (current and prospective) assess, it was probably not expected to figure much in their earnings.ksamedi said:Interesting. I think they didn't know what to expect.
If that's the case, I doubt it will manage 500K..., which is a shame.Moor-Angol said:According to babelfish, next stock might be shipped in middle December
Yeah, that's what I've read, too. But I wasn't quite sure if the translation is correct and I find it hard to believe Capcom would sabotage the games sales with such a late re-stock. They surely don't do it on purpose, but I wonder whats the problem with producing enough games. If they would dependent on Nintendo cartridges, okay, but a Wii game...?Moor-Angol said:According to babelfish, next stock might be shipped in middle December
Saitou said:A RE2 remake with a real budget could be a million seller in Japan alone.
I'm not even kidding.
I think this could be one of the reasons, it's an hardcore game but it doesn't have the look of it... this way it only appeals to the hardcore Nintendo crowd, and that's a shrinking market.Saitou said:However, it would appear to be that Mario is now appealing neither casual nor core gamers in Japan. Truly a sad day.
How reliable is that source?farnham said:RE UC is outselling in Japan
first day estimated sales 100k
http://ruliweb2.empas.com/ruliboard/read.htm?main=nin&table=game_nin02&num=12663&page=1&left=b
so much about thirdparty and hardcore not selling on wii
i think they did know, and my reason for thinking that is the way the 2nd player dynamic works. it's like, hey, casual person, if you have a friend who is a hardcore gamer, you can join in the fun when they play!ziran said:I don't think anybody really thought SMG would sell NSMB numbers, not with a straight face. 2 million would've been an absolute outside, unprecedented success for the game, and 1+ million was a more common bet.
However, with regards to your reasoning in bold, I think so. Now I've played SMG a good while, it's clearly not casual friendly. An amazing game, but definitely hardcore. The perspective is going to put a lot of people off, it's really odd when you first play it. It's possible a good amount of the casual audience is going to be put off just watching it and those that do give it a try are unlikely to stick at it long enough for it to become familiar.
I'm wondering if Nintendo really knew this, because I doubt a company who has had such success in the casual field would be so naive as to believe SMG would be accepted by this group, when after a matter of a few minutes play its hardcore leaning is obvious. I think it's likely Nintendo has had a new 2D Mario for Wii in the works at EAD for a long time.
You exaggerate the difference. Through two weeks, SMG is 90% of DQS at two weeks. If that 100K for REUC is true, SMG is ahead of it at that early point.Mithos Yggdrasill said:If this source is accurate, it is without sense. Dragon Quest Swords and now UC seems to have found their audience, that is hardcore as hell. But a game like Super Mario Galaxy, that is BOTH hardcore and casual, doesn't find any of them. Why ?
Timbuktu said:From the last couple of pages, it sounds like SMG sold zero copies.
Mithos Yggdrasill said:If this source is accurate, it is without sense. Dragon Quest Swords and now UC seems to have found their audience, that is hardcore as hell. But a game like Super Mario Galaxy, that is BOTH hardcore and casual, doesn't find any of them. Why ?
Aeris130 said:How can anything, by definition, be both of them?
Aeris130 said:How can anything, by definition, be both of them?
ethelred said:Never heard of a Venn diagram?
ethelred said:Never heard of a Venn diagram?
Aeris130 said:I'll see your mathematics and raise you a segmentation and positioning.
I don't know about topping the charts, but unless it's selling 7K/week in the heavy parts of December/January, it will be making up ground on SMS.GaimeGuy said:I'm pretty confident that Mario will be topping the sales charts during the holiday season.
I said earlier that I expect it to be at about 1.75 million by the end of january.
ethelred said:Math and logic trump pseudosciences like economics. Nice try, though!
JoshuaJSlone said:So a new graph tool to show off. When I made the first hardware ones, it was very regimented, expecting one number every week on the week. For hardware shipments I had to make it a bit looser, so numbers could be used for any particular day. Luckily that second one works very well with the sometimes irregular software data we get, so it took little modification to use it with the software data I've recently been putting in the database.
ethelred said:Math and logic trump pseudosciences like economics. Nice try, though!
GaimeGuy said:I'm pretty confident that Mario will be topping the sales charts during the holiday season.
I said earlier that I expect it to be at about 1.75 million by the end of january.
Pureauthor said:Although it's flawed from the outset because it assumes the average consumer has any idea what s/he is doing.
dionysus said:Edit. Removed Stumpakdjlkdfkd name after reading his full post.
Day1!Dascu said:Resident Evil 4: Wii Edition - REmix
Features an on-rails version of RE4, much like RE:UC, since Wii fans obviously like ports, RE4 and on-rails shooters. It's the only logical choice!
That was my line of thinking as well. The reason I have a high prediction is that BA2 had a really high opening week. Nintendo have confirmed that they expect big things from WiiFit and will probably push it hard. With WiiSports already being a phenomenon (like BA had become before BA2) and WiiFit bringing new sporty mini-games like snowboarding I think it could translate to rather high first week sales.Linkup said:I saw the wii fit sales predictions in the other mc thread and don't really understand why they were so high. I was thinking 70-100k yet most were higher. Like wiisports, wii fit has that same appeal, but it cost more and is not at launch so why the confidence by so many? Don't these kind of games have a decent launch and then stay in the 15-30k area for a lengthy period?
Now on-rails-shooters aren't hardcore anymore? I played tons on C64, oldschool meets hardcore.Midas said:Sounds great, maybe the Wii users can get some more games then. But I wouldn't call it hardcore though. :lol
Now that's just mean *cries*.Segata Sanshiro said:Absolutely. As were the people expecting Super Mario Sunshine numbers from Galaxy, it would seem.
ziran said:I think it's likely Nintendo has had a new 2D Mario for Wii in the works at EAD for a long time.
DSL 82000AlphaSnake said:Dammit, any Famitsu HW numbers, at least? I want some blood. I'm thirsty here.
Actually I think it might; I don't think the JpGraph software I use for these lets you set them to anything but on or off. The points are there so it's easy to tell the difference between where there's an actual new data point and which parts are extrapolation between them. When undesired they can be turned off by setting the Mark Width to 0, though. Mostly a problem with those few games that stick around the Top 30 forever.Stumpokapow said:One suggestion though; consider just putting "bullet points" for every five weeks (or in in every n weeks where total weeks/n=some hardcoded value). It's very messy to read the graphs with 100+ weeks because they're just a series of bullets. This shouldn't be technically too difficult.
If they limit a major game like that to WiiWare, they're crazy.d+pad said:Exactly. If Nintendo isn't prepping a 2D SMB for WiiWare, they're crazy.
Sadly Mario Party, training and Gundum games rule Japan.Dante said:Too bad Mario Galaxy and R&C aren't higher they both deserve to sell a shit ton.
JoshuaJSlone said:Actually I think it might; I don't think the JpGraph software I use for these lets you set them to anything but on or off. The points are there so it's easy to tell the difference between where there's an actual new data point and which parts are extrapolation between them. When undesired they can be turned off by setting the Mark Width to 0, though. Mostly a problem with those few games that stick around the Top 30 forever.
WOW! Japan really does love Biohazard.farnham said:RE UC is outselling in Japan
first day estimated sales 100k
http://ruliweb2.empas.com/ruliboard/read.htm?main=nin&table=game_nin02&num=12663&page=1&left=b
so much about thirdparty and hardcore not selling on wii
Mithos Yggdrasill said:If this source is accurate, it is without sense. Dragon Quest Swords and now UC seems to have found their audience, that is hardcore as hell. But a game like Super Mario Galaxy, that is BOTH hardcore and casual, doesn't find any of them. Why ?
Why do Wii fans want remakes all the time? :lolSaitou said:A RE2 remake with a real budget could be a million seller in Japan alone.
I'm not even kidding.
#1: Nintendo systems and games always dominate during the holidays. They usually explode for monstrous weeks in December and January in japan, especially things like Mario and Kirby titles.Mithos Yggdrasill said:Question 1: why are you so optimist ?
Question 2: why 1.75 millions and not 1.76 millions ? (don't answer "why not ?" please).
Lightning said:Why do Wii fans want remakes all the time? :lol
Lightning said:Why do Wii fans want remakes all the time? :lol
I was waiting for that. The PS3 already has 2 big budget, ground up, Final Fantasy games so a remake of FFVII is the icing on the cake. There is no fucking way though that I want a FFVII remake more then I want FFXIII. The Wii fans cannot say the same about their RE games though... RE4 a port with the PS2 extra content and RE: UC which is a on-rails shooter.Stumpokapow said:
Lightning said:I was waiting for that. The PS3 already has 2 big budget, ground up, Final Fantasy games so a remake of FFVII is the icing on the cake. There is no fucking way though that I want a FFVII remake more then I want FFXIII. The Wii fans cannot say the same about their RE games though... RE4 a port with the PS2 extra content and RE: UC which is a on-rails shooter.
I was not insulting Wii fans, just making a statement. What would you seriously want more, RE2 remake or new, ground up RE game using RE4 engine? I greatly prefer the latter.
JoshuaJSlone said:If they limit a major game like that to WiiWare, they're crazy.