Laguna said:I think the feature to play your PSP games also on your TV is very compelling to many PSPfat owners, isn´t it?
Jokeropia said:Wow at the discrepancy between MC and Famitsu this week:
Media Create:
NDS 266,568
PSP 218,234
WII 207,797
4. PS3 64,183
5. PS2 32,010
6. 360 9,763
Famitsu:
DSL 312,000
Wii 243,000
PSP 189,000
PS3 70,000
PS2 35,000
360 13,000
Pureauthor said:Where's the picture where they're holding the cups? 'Cause that was a total moment.
Pureauthor said:NiGHTS and Soul Calibur Legends from the exact same release day as the other two games you named.
ThanosOTitan said:The PSp games do not show up in the charts, because no new games have been released. it not Piracy It's not media. The best PSP games were relased a while ago and people who are buying are buying USED GAMES. These game do not show up in the charts. Why can no one here figure that out?
Pureauthor said:NiGHTS and Soul Calibur Legends from the exact same release day as the other two games you named.
DeaconKnowledge said:Well I have my opinions, but i'll generally leave Nights out of this. But why was Soul Calibur Legends supposed to sell? On name? Everything i've read states that it was a quick cash in game.
I don't think there's an explanation. Either it's a correction of some discrepancies between them that occured a few weeks ago, or the discrepancy will disappear in the coming weeks. In the end, the numbers between Famitsu and MC are pretty close. So, I guess we'll either see MC systematically lower the numbers for the PSP the coming weeks, or Famitsu will post higher PSP numbers the coming week.DSXBoy said:Can someone explain why media create track Wii & DS sales much lower than Famitsu but PSP sales are tracked much higher????
DeaconKnowledge said:OK, i'm probably gonna get torched for this, but what third party Wii games have bombed so horribly as to drive all third party support away from the platform indefinitely?
So far I've got Chocobo Tales, and We Love Golf. What else am I forgetting?
SovanJedi said:Every games console has used games, I don't see why the PSP's secondhand market is a special case.
Dascu said:While we're on the matter of GCN -> Wii comparison, I'd like to mention that some "franchises" have had increased success on the Wii than on the GCN.
Take Killer7 and NMH for example. Whereas Killer7 dabbled around the 10k area, NMH sold about a whopping 15k. That's a 50% increase, people!
Fair enough, but i'm still of the opinion that its complete bombing can't be completely and totally blamed on Wii.Pureauthor said:I'm not going to predict what Namco expected SCLegends to sell since the inner workings of their corporations are completely lost to me, but I get a hunch they weren't expecting sub-10K sales.
giggas said:As much as I don't want them to be, how is Grasshopper not out of business yet?
How many million sellers did they have on N64? I'd be interested to know about the GBA as well.norinrad21 said:Know your history. Its always been like this, even during that tragic year 1997, they were still releasing million sellers at will.
Pureauthor said:I'm not going to predict what Namco expected SCLegends to sell since the inner workings of their corporations are completely lost to me, but I get a hunch they weren't expecting sub-10K sales.
damisa said:Nothing is going to drive all third party support away from the wii indefinitely. That's just ridiculous overreaction. Even gamecube and N64 had 3rd party support. The better question is, what will make 3rd parties choose wii as their highest prioirty over the DS or 360/PS3/PC.
I can't think of anything so far. Third party sells better on DS and 360(Ps3/PC sales are bonus). Even if you consider only japan where 360 struggles, wii 3rd party isn't exactly doing well, more like less terrible than PS3/360.
giggas said:As much as I don't want them to be, how is Grasshopper not out of business yet?
DeaconKnowledge said:Not every title has to sell 100k to keep a developer afloat.
That's not in Japan only, is it?_leech_ said:N64 [37]
They probably make some decent cash on their music production as well. They've made a few licensed games too, so they might've gotten paid for that, regardless of bad sales. I'm wondering how they could finance a PS3 or X360 project though.giggas said:As much as I don't want them to be, how is Grasshopper not out of business yet?
damisa said:Nothing is going to drive all third party support away from the wii indefinitely. That's just ridiculous overreaction. Even gamecube and N64 had 3rd party support. The better question is, what will make 3rd parties choose wii as their highest prioirty over the DS or 360/PS3/PC.
I can't think of anything so far. Third party sells better on DS and 360(Ps3/PC sales are bonus). Even if you consider only japan where 360 struggles, wii 3rd party isn't exactly doing well, more like less terrible than PS3/360.
Dascu said:They probably make some decent cash on their music production as well. They've made a few licensed games too, so they might've gotten paid for that, regardless of bad sales. I'm wondering how they could finance a PS3 or X360 project though.
It may have bombed but I bet they still making a profit considering the games they done are very very low budget.giggas said:I know but it seems like all of their stuff has bombed. Have they had anything that was considered a decent seller?
I see plenty of traditional games in there.Core407 said:The Japanese sure do hate traditional gaming.
Link said:I see plenty of traditional games in there.
Core407 said:Sorry, I meant traditional next-gen games.
Edit: I enjoy the Wii as much as the next guy but the whole Wii domination shit is just ruining the industry.
Core407 said:Sorry, I meant traditional next-gen games.
Edit: I enjoy the Wii as much as the next guy but the whole Wii domination shit is just ruining the industry.
ThanosOTitan said:The PSp games do not show up in the charts, because no new games have been released. it not Piracy It's not media. The best PSP games were relased a while ago and people who are buying are buying USED GAMES. These game do not show up in the charts. Why can no one here figure that out?
DeaconKnowledge said:Oh God, this again.
Core407 said:Sorry, I meant traditional next-gen games.
Edit: I enjoy the Wii as much as the next guy but the whole Wii domination shit is just ruining the industry.
Culex said:How exactly is is ruining the industry? The Wii is selling to casuals faster than any other system out there, a demographic that really wasn't tapped last generation. If anything, it's going to help the competition be forced to tap that segment too, which will help the videogame industry grow even more.
It's win-win.
Core407 said:Think about what they could have done if they actually made it for gamers.
Core407 said:You just answered your own question. The Wii is selling to casuals and these casuals are changing what developers do with their games and their choice of games to be developed. Look at all of the shovelware on the system - things like Carnival games from Take Two that manages to sell 500k+. These aren't real games, theyre just advanced flash games - games with very simple and basic rules that appeal to a casual but for a real gamer, they do nothing.
Core407 said:Ninty developed the Wii to be basic and intuitive for non-gamers. Think about what they could have done if they actually made it for gamers. The types of games we are going to see on Wii are so limited and it's not the power of the system that's causing it but the lack of control options for developers to use. Maybe next time around the Wii will be able to offer experiences for all genres and then you'll see gamers flock to it. And when I say gamers, I mean actual gamers - not these new newjack gamers who don't know shiat.
Damn straight. The addition of optional waggle and pointing, next to buttons, is seriously lacking in control methods. Maybe they could've released a classic controller or have the GCN controller work for it too, but noooo. Nintendo is so stubborn.Core407 said:Ninty developed the Wii to be basic and intuitive for non-gamers. Think about what they could have done if they actually made it for gamers. The types of games we are going to see on Wii are so limited and it's not the power of the system that's causing it but the lack of control options for developers to use. Maybe next time around the Wii will be able to offer experiences for all genres and then you'll see gamers flock to it. And when I say gamers, I mean actual gamers - not these new newjack gamers who don't know shiat.
AniHawk said:I think it was called the Gamecube.
Dascu said:Damn straight. The addition of optional waggle and pointing, next to buttons, is seriously lacking in control methods. Maybe they could've released a classic controller or have the GCN controller work for it too, but noooo. Nintendo is so stubborn.
The PS1 games sold big (around 1m for CD1 and 600k for CD2 iirc). I doubt the WS game sold much though (probably like 20-50k).Busaiku said:The Chocobo game seems to be doing about the same as the DS Chocobo game (doing somewhat better, given only 1st week Famitsu numbers, since that's what Moor-Angol has on his site). Is it really that horrible of a performance?
I don't know how the ones on the Playstation or Wonderswan did though.
AniHawk said:I think it was called the Gamecube.