:lol :lol :lolTerrell said:
:lol :lol :lolTerrell said:
I thought my post had passed unnoticedTerrell said:
I'm getting a definite Hitch-hiker's Guide to the Galaxy vibe off of the Sales-Age Saga. Loved the Easter Bunny line and last week's 'slightly obsolete thumb' line is the best thus far.Pureauthor said:As always, feedback would be much appreciated.
Dragona Akehi said:Exactly, these are most likely retailer preorders. But RE4 didn't exactly light the charts up in Japan, even on PS2. Which is why I'm surprised at this report. DQ is a no brainer.
Dragona Akehi said:Exactly, these are most likely retailer preorders. But RE4 didn't exactly light the charts up in Japan, even on PS2. Which is why I'm surprised at this report. DQ is a no brainer.
Deku said:Stranger things have happened. RE1 also drew a lot of non traditional (for the time) gamers to the PS1/Saturn these were gamers who didn't play SFC games. It was a new experience. Granted RE4 Wii is essentially a port, perhaps there's interest from Wii owners looking for something new to play now that they've mastered Wii sports and if the controls are sufficiently accessible (for an RE game that's saying a lot) then I could see it doing reasonably well.
cvxfreak said:It sold about 500K on PS2, which is pretty good.
If the Wii version sells 300K, the three versions combined will be above 1 Million. But 300K seems to much. Then again, the Phoenix Wright remake sold that much.
Dragona Akehi said:Well even 500k isn't that great. Though the JPN wii version is a budget price... that might help pique interest...
Odysseus said:i fear coming to gaf if the moku train ever leaves the station
actually, i doubt gaf would even load
Rur0ni said:I wonder to myself, can Sony financially do a PS4 if PS3 fails horribly?
AniHawk said:DIE MOTHER****ERS DIE. MY FIFTEEN YEAR OLD SELF STABS AT THEE!
cvxfreak said:It's the best selling BH game last gen even without the GC version counted. So I think it's great as far as the post-RE3 series is concerned.
I'm not optimistic about BH5 sales though. With the PS3 doing worse than GC and 360 a non-factor, looks like Japan may not realize BH5 exists.
Kobun Heat said:You are shit at transrate.
"As for Ouendan 2, which comes out on 5/17, it's not getting many orders. The last game, Ouendan, sold most of its copies at special sale prices. This gave it a bad image with the majority of retailers.
"It sold about 80,000 copies on sale, but then word-of-mouth started and it kept going until it passed 100,000 copies. But the copies that sold following word-of-mouth advertising only sold through a certain few stores and Web retailers. Basically, most retailers still have that 'bad image' of Ouendan.
"For the time being, that's the situation. If you're planning on buying it, I highly recommend that you preorder the game."
What this means is that demand for Ouendan 2 might surprise retailers -- not that it's going to bomb.
Deku said:Capcom may redesign 5 to make a Wii version possible. With the Wii players can already access BH 1-4 and Zero. Through BC and the upcoming RE4Wii
ghostlyjoe said:That's gotta be a better bet than Final Fantasy XIII to get a Wii version, right?
justchris said:Capcom is known for supporting underdog consoles
miguel_c_hammer said:Only by ignorant people like yourself. They published almost 4 times as many games on PS2 last gen as they did on GC and XB combined.
miguel_c_hammer said:Only by ignorant people like yourself. They published almost 4 times as many games on PS2 last gen as they did on GC and XB combined.
Segata Sanshiro said::lol
This is going to be a fun couple of weeks.
Hawk-offs and posers rarely outlive their initial post, thoughsuper funk said::lol Hopefully we get a Mono or Tabris out of this new bunch.
titiklabingapat said:I was expecting higher SPM sales, around the 100K mark for day one. How is Nintendo marketing the thing anyway? I know they have at least three Brain Academy Wii commercials up so I get the impression that they are marketing that more?
I suppose Nintendo is pushing the casual/nongame angle for Golden Week. It's smart strategy, I suppose because Brain Academy *could* have Wii Sports like legs. It is more critical to have more system sellers at this early a stage more than any other stage of the console's life.
I thought all those games you mentioned did rather well, actually. Especially FE, Warioware:SM, DBZ and Pokemon BR.Calculaddy said:It's kind of depressing: DBZ, Fire Emblem, Zelda, Wario, Pokemon etc. all can't seem to get through the latter point. But, this happened on the DS and look how that turned out.
titiklabingapat said:I thought all those games you mentioned did rather well, actually. Especially FE, Warioware:SM, DBZ and Pokemon BR.
TJ Spyke said:IIRC, Pokemon Battle Revolution has done about 249K so far. Not bad, but not great either.
That was near launch too and PBR is not exactly a complete game. I consider the 250k awesome for what it is.TJ Spyke said:IIRC, Pokemon Battle Revolution has done about 249K so far. Not bad, but not great either.
70 k first day.Slurpy said:Where the hell are the SPM sales? I dont see the figure.
Saitou said:Three years ago, 250k was an astounding success.
I weep for the future.
It sounds as though someone hasn't been keeping up with Japanese sales. Judging by your posts in the New Juniors thread, you also seem to be a Nintendo fan who hates Sony with a fervent passion, greatly diminishing your entertainment value in sales threads.Innotech said:you all can be harsh I dont really care much.
Im just glad Nintendo is actually putting up a fight now.
I also think the wii is going to attrect a fair bit of hardcore gamers, but availability is still a huge issue. Nintendo needs to really get moving and get some more production going.
Zelda also wasnt exactly a failure. It pulled in close to 3.5 million on the wii alone already IIRC. Thats a good indication that a fair bit of the wii owners are in the hardcore crowd.
super funk said::lol Hopefully we get Mono or Tabris again out of this new bunch.
vicious_killer_squirrel said:Also, the production thing. Increasing the production of a product isn't cheap, nor is it instantaneous. It sounds good - increase production and get more money, but there are enourmous capital costs involved that a company may not be able to make or may not want to make. There are risks involved with opening up new production facilities - flooding the market with excess inventory, raising costs to unprofitable levels, shortages of raw materials leaving one or more of your facilities idle (thus losing millions per day). There are also complex legal and engineering issues. A large part of managing a company is about managing risk - Nintendo need to do that because they answer to their shareholders.
stewacide said:The only thing standing in the way of Wii and complete and utter dominance of this gen' is Nintendo and their unwillingness to start thinking more strategically and less fiscally. These kinds of shortages +3 months out are unexpected demand. +6 months out they're blithe incompetence and terminally conservative management.
There are more Wiis than any near-launch console ever. By a large margin.stewacide said:The only thing standing in the way of Wii and complete and utter dominance of this gen' is Nintendo and their unwillingness to start thinking more strategically and less fiscally. These kinds of shortages +3 months out are unexpected demand. +6 months out they're blithe incompetence and terminally conservative management.
They ARE thinking strategically, though it isn't traditional strategy. Blue Ocean Strategy basically requires you to *almost* ignore what the competition is doing in favour of maximising your own profits.stewacide said:The only thing standing in the way of Wii and complete and utter dominance of this gen' is Nintendo and their unwillingness to start thinking more strategically and less fiscally. These kinds of shortages +3 months out are unexpected demand. +6 months out they're blithe incompetence and terminally conservative management.
JoshuaJSlone said:There are more Wiis than any near-launch console ever. By a large margin.
stewacide said:All very true, and lord knows Nintendo is a very prudent and efficient company (see: inability to not make money no matter the circumstance)... but at some point they need to throw caution to the wind and go for the kill. It seems almost impossible to fathom how an increase of 50% or more in their WW production would be too-much for at least the next year, and if they're still obsessing about per-unit profits (which will be fat no matter what) then Nintendo has been so conditioned by failure they've forgotten how to win.
The only thing standing in the way of Wii and complete and utter dominance of this gen' is Nintendo and their unwillingness to start thinking more strategically and less fiscally. These kinds of shortages +3 months out are unexpected demand. +6 months out they're blithe incompetence and terminally conservative management.
vicious_killer_squirrel said:They ARE thinking strategically, though it isn't traditional strategy. Blue Ocean Strategy basically requires you to *almost* ignore what the competition is doing in favour of maximising your own profits.
vicious_killer_squirrel said:Honestly, read Blue Ocean Strategy. Buy it, borrow it from your local library, steal it from a CEO, whatever. Just read it. It will change the way you think about business strategy.
stewacide said:I agree that in terms of the casual/blue-ocean segment it's not important (not as if they're going to buy anything else), but the Wii has become such a force that it could become the dominant core-gamer platform as well: something Nintendo have said they never initially planned on (the "Blue Ocean" playbook calls for open hostility!). In terms of drawing 3rd party support towards the Wii and away from the PS3/360 - what will ultimately attract the 'core gamer' - nothing could have helped more than *massive* numbers out of the gate.
The 'battle of perceptions' is important when it comes to developers and core-gamers if not profits and casuals. A massive sales disparity is Nintendo's best weapon.