bttb said:Famitsu First Day Sales (06/25)
[WII] Wii Sports Resort (Nintendo) - 155,000 (41%)
[PSP] Ken to Mahou to Gakuen Mono 2 (Acquire) - 25,000 (53%)
[PS3] BlazBlue (Arc System Works) - 21,000 (52%)
[PS3] Atelier Rorona: Arland no Renkinjutsushi (Gust) - SE 18,000 (63%) / LE 3,900 (72%)
[360] BlazBlue (Arc System Works) - 15,000 (64%)
[PS3] Agarest Senki Zero (Compile Heart) - SE 7,300 (44%) / LE 2,200 (53%)
[PSP] Valhalla Knights 2: Battle Stance (Marvelous Entertainment) - 5,800 (23%)
[PS3] Bionic Commando (Capcom) - 3,800 (25%)
[360] Time Leap (Prototype) - 3,700 (48%)
[PSP] Kono Aozora ni Yakusoku o: Tenohira no Rakuen (TGL) - LE 3,100 (74%) / SE 1,700 (47%)
[360] Bionic Commando (Capcom) - 3,000 (32%)
[NDS] Really? Really! DS (Kadokawa Shoten) - LE 2,800 (47%)
[360] Mamoru-kun wa Norowarete Shimatta! (G.Rev) - LE 2,400 (48%) / SE 1,600 (36%)
[PS2] Wand of Fortune (Idea Factory) - SE 2,200 (50%) / LE 1,500 (75%)
[PS3] Wanted: Weapons of Fate (Spike) - 2,000 (25%)
[PSP] Pia Carrot e Youkoso!! G.P. Gakuen Princess Portable (GN Software) - SE 1,600 (36%)
[PS2] Himehibi: New Princess Days!! Zoku! Ni-Gakki (Takuyo) - 1,600 (35%)
[PSP] Memories Off: AfterRain (5pb.) - LE 1,400 (41%)
[NDS] Fushigi Yuugi DS (Idea Factory) - SE 1,300 (25%)
[PS2] Eureka Seven: New Wave Graduation, Welcome Price w/DVD (Bandai Namco Games) - 1,200 (32%)
http://dubai.2ch.net/test/read.cgi/ghard/1245846313/347
SE = Standard Edition / LE = Limited Edition
FateBreaker said:BOMBA. I mean, ouch Capcom. Ouch Gust. Ouch Marvelous. Ouch IF.
Hero of Legend said:basically all the MMV Wii games.
donny2112 said:Here's what I have through varying weeks of availability.
WII Arc Rise Fantasia 34472
WII Fish Eyes Wii (Reel Fishing: Angler's Dream) 750
WII Harvest Moon: Exciting Animal March 30009
WII Harvest Moon: Tree of Peace 69879
WII Katekyoo Hitman Reborn! Dream Hyper Battle! Wii 6900
WII Katekyoo Hitman Reborn! Forbidden Black Delta 5400
WII No More Heroes 27873
WII Oboro Muramasa: The Demon Blade 33956
WII Rune Factory Frontier 30221
Eteric Rice said:Ouch, hopefully Europe and the USA can help them out there.
Out of curiosity, what are the next three major, third party core Wii game coming out after Monster Hunter 3 in Japan?donny2112 said:They will. For all the third-party core game difficulties the Wii has in Japan, it's simply not like that in the U.S. (and likely Europe, too). Whether those regions will help enough is another question. They obviously did in the case of No More Heroes to the point where they're considering not even releasing the sequel in Japan. I think Muramasa will have similar success overseas.
Another "maybe it'll get better now?" example coming up for Japan is Super Robot Wars NEO launching one week after Monster Hunter 3. We should get to see if MH3's release can have an immediate impact on core game sales in Japan with that game.
Nirolak said:Out of curiosity, what are the next three major, third party core Wii game coming out after Monster Hunter 3 in Japan?
I think it'll be most interesting to see how Monster Hunter 3 might bolster the sales of those games as opposed to the smaller core Wii titles like SWR NEO, since I think Monster Hunter 3 will be more likely to catch the spectrum of core gamers that tend to mostly play the big titles as opposed to the smaller ones.
Kilrogg said:Well, if we're talking major third-party support... Dragon Quest X ^^'. Can't think of anything else, but then again it's 8:40 AM here.
batbeg said:Tales of Graces, too. Oh, and Final Fantasy Crystal Chronicles: The Crystal Bearers, though I doubt Japan will eat that one up too much...
In the world of today, 200K is big for a third party game. A game hitting 200K today would be within the top 20 console third party games of the generation, or top 10 for Wii. There's also that a Wii Tales already surpassed 200K with what was clearly not a full-out effort, so with a bigger title and a few million more people to sell to we wonder how much higher it could go. Is PSP really the Tales system now? Or is there still a large market for Tales on a leading home console that just hasn't been properly tapped since a 2005 PS2 original and a 2006 PS2 remake?HK-47 said:I dont see why Tales keeps getting brought up as a big title. The best selling Tales game recently was a spinoff on PSP. 200k isnt big if we dont lower standards.
JoshuaJSlone said:In the world of today, 200K is big for a third party game. A game hitting 200K today would be within the top 20 console third party games of the generation, or top 10 for Wii. There's also that a Wii Tales already surpassed 200K with what was clearly not a full-out effort, so with a bigger title and a few million more people to sell to we wonder how much higher it could go. Is PSP really the Tales system now? Or is there still a large market for Tales on a leading home console that just hasn't been properly tapped since a 2005 PS2 original and a 2006 PS2 remake?
Well, on the plus side, it must make budgeting these games extremely easy for Namco...duckroll said:200k seems to be what every Tales game does these days, regardless of the "effort" or the platform. Personally I'll say it's likely that since the core fanbase of Tales are more of the otaku crowd in Japan who would also spend lots of money on soundtracks, audio dramas and anime, they probably have all the systems including the 360. This is why pretty much every single Tales game sells the same these days regardless of platform or effort. I expect ToG to do a bit more, maybe even hit 300k, but hey I expected that of ToH too! Lulz.
From what I understand, the series doesn't sell highly in general, so maybe this is a good number for first day sales...bttb said:[PS3] Atelier Rorona: Arland no Renkinjutsushi (Gust) - SE 18,000 (63%) / LE 3,900 (72%)
Looks like it's going to pass the first game in first week sales, and probably pass its LTD too.[PS3] Agarest Senki Zero (Compile Heart) - SE 7,300 (44%) / LE 2,200 (53%)
Demo seemed to have come out way too late to influence 1st day sales... hopefully it picks up during the rest of the week.bttb said:[360] Time Leap (Prototype) - 3,700 (48%)
No Atelier did over 100k in PS2, and there isn't any Atelier over 50k since 2005 (Atelier Iris 2 - 57k). Only in these threads you will hear an Atelier having a 22k first day bomba.icecream said:From what I understand, the series doesn't sell highly in general, so maybe this is a good number for first day sales...
So easy, its Marvelous. Since they can't spin Marvelous Wii titles to success, they must spin their other titles to failure. Of course, Yuusha 30 gets totally ignored in the process, have you seen any of the Marvelous cheering crowd saying anything about it? I'm sure they will be here when Little King Story releases though.schuelma said:Why in the hell are we devoting so much time to freaking Valhalla Knights???
Jesus
Out of curiousity, has anyone ever actually made that argument? The one the original poster complained about (HD=expensive) is certainly popular. (I also object to calling Gust and others "nigh-shovelware". There is a world of difference between making niche games on a realistic budget and shovelware.)charlequin said:I find the argument that all developers across the board can magically keep development costs down the same way that nigh-shovelware niche game companies can when moving to development on a new, more powerful hardware platform equally disingenuous to the one that assumes high dev costs for "any" game on an HD system just because of where they're developed.
Well, English is not my first language, and I was under the (humorously mistaken?) impression that the expressions were equivalent.Liabe Brave said:I think you meant "knock on wood".
...or maybe you didn't.
Did you see the first week numbers for recent Atelier titles I posted earlier in this thread? (as a reminder, 24k on PS2, 15k for the most recent one on DS) It's also a good portion of the shipment. I think it sold just as well as they expected it to.FateBreaker said:BOMBA. I mean, ouch Capcom. Ouch Gust. Ouch Marvelous. Ouch IF.
Durante said:(I also object to calling Gust and others "nigh-shovelware".
Paracelsus said:I would have never expected people to show such ignorance, calling Gust games "shovelware". Compile Heart? Probably. Idea Factory? Yeah. Gust? Good God no.
Especially considering this: (From the Sales Age thread)donny2112 said:Here's what I have through varying weeks of availability.
WII Arc Rise Fantasia 34472
WII Fish Eyes Wii (Reel Fishing: Angler's Dream) 750
WII Harvest Moon: Exciting Animal March 30009
WII Harvest Moon: Tree of Peace 69879
WII Katekyoo Hitman Reborn! Dream Hyper Battle! Wii 6900
WII Katekyoo Hitman Reborn! Forbidden Black Delta 5400
WII No More Heroes 27873
WII Oboro Muramasa: The Demon Blade 33956
WII Rune Factory Frontier 30221
Nippon Ichi doesn't seem to be doing that great either really:donny2112 said:*. [NDS] Hayari Gami DS: Toshidensetsu Kaii Jiken (Chilling Urban Legends) (Nippon Ichi) - 1,200 / NEW
Ah ok, i see that there are some more games at the end of the months indeed after looking at those 1st day numbers that you linked too. I havnt really noticed this before, so now i have learned a new thing Thanks for the info!donny2112 said:It was a little longer than normal, but the last week of the month usually has a larger than normal release list. A game like Animal Crossing: WW would show up on the Top 30 for all the weeks of the month except the last one, and then reappear in the first week of the following month due to the extra releases that week.
Last week in March
Last week in April
Also, there are often more games released than get mentioned at 2ch or sinobi for any particular week. Don't think that all the games released each week are the games we see some numbers for.
http://game.watch.impress.co.jp/docs/ship/index.htm
Browse that for a few months back to get an idea of how much is released each week.
Well, neither was there ever any expectation that the success or failure of Yuusha 30 would demonstrate how much of a proper home for RTS/ARPG/shoot-em-ups PSP is.Kurosaki Ichigi said:So easy, its Marvelous. Since they can't spin Marvelous Wii titles to success, they must spin their other titles to failure. Of course, Yuusha 30 gets totally ignored in the process, have you seen any of the Marvelous cheering crowd saying anything about it?
Dalthien said:Try 1.5 Million - this may very well be the biggest bomb of this generation thus far.
Wow, 1.5 Million copies sold for Bionic Commando is alot compared to how much that the game has sold so far (at least from the numbers that we know, i have no idea how much this new Bionic Commando game has sold in Europe). Hopefully it will have some legs over a longer period of time, but if it doesnt, then it seems that Capcom over estimated how much this new Bionic Commando game will sell, and based on this, it is a big bomb indeed as you say.Dalthien said:Try 1.5 Million - this may very well be the biggest bomb of this generation thus far.
Capcom expectations:
http://i42.tinypic.com/b997vr.jpg
source: Page 7 - http://ir.capcom.co.jp/english/data/pdf/fy2009_2rd_quarter_a.pdf
Was Wand of Fortune a "big-titled" game that were expected to sell much? It is a serious question, i have never even heard of the game, so i have no idea. I know that looking at the first shipment numbers and looking at the percentage sell through arent always the best indicator to see if a game is selling great or not though, but seeing that the first shipment number is less than 10k for Wand of Fortune, i was just wonderingFateBreaker said:BOMBA. I mean, ouch Capcom. Ouch Gust. Ouch Marvelous. Ouch IF.
Danthrax said:I finally have a reason to use this!!
http://i17.photobucket.com/albums/b55/Danthrax40/IMG_2714.jpg[IMG]
[spoiler]This is an actual photo I took with my digital camera last year. I saw these "cap bombs" at a knickknack store in Ohio while on vacation. I instantly recognized it for its GAF-posting potential. ......I know[/spoiler][/QUOTE]
I used to play with these as a kid. I shit you not. Great fun.
test_account said:Wow, 1.5 Million copies sold for Bionic Commando is alot compared to how much that the game has sold so far (at least from the numbers that we know, i have no idea how much this new Bionic Commando game has sold in Europe). Hopefully it will have some legs over a longer period of time, but if it doesnt, then it seems that Capcom over estimated how much this new Bionic Commando game will sell, and based on this, it is a big bomb indeed as you say.
donny2112 said:Another "maybe it'll get better now?" example coming up for Japan is Super Robot Wars NEO launching one week after Monster Hunter 3. We should get to see if MH3's release can have an immediate impact on core game sales in Japan with that game.
Ye, based on the sales numbers that we know, i dont think it is really likely that this new Bionic Commando game will sell 1.5 million copies, or something around 1.5 million copies. But for Capcom's sake i hope that this game will have some legs over time at least, especially if they predicted that it would sell 1.5 million copies.markatisu said:It will need the greatest legs in the history of video games sales and the EU will have to provide almost 100% of the sales
cvxfreak said:I think major stores are sold out of Wii Sports Resort. Saw one store without the game today, which was Shibuya Tsutaya.
cvxfreak said:I think major stores are sold out of Wii Sports Resort. Saw one store without the game today, which was Shibuya Tsutaya.
cvxfreak said:I think major stores are sold out of Wii Sports Resort. Saw one store without the game today, which was Shibuya Tsutaya.
Durante said:Out of curiousity, has anyone ever actually made that argument? The one the original poster complained about (HD=expensive) is certainly popular. (I also object to calling Gust and others "nigh-shovelware". There is a world of difference between making niche games on a realistic budget and shovelware.)
Stumpokapow said:It's not meant to be a knock on Gust in specific, and I think by Durante saying "Gust and others", the implication is pretty clearly that he feels that the others (Compile Heart, Idea Factory, the part of Red Entertainment that does this stuff--I'm sure there are others) are also not shovelware companies. Which they are.
schuelma said:Interesting. Wonder how fast Nintendo has a second shipment ready to go.
Is the game good? I really wish more "new RPG IPs" for the DS are localised. There was so many that I've forgotten due to waiting so long on them.duckroll said:While you guys discuss this profoundly important debate on whether Gust is a shovelware developer or not, I think I'm going to play some more Infinite Space. ^_^
Narcosis said:So basically, by Capcom's expectations, RE5's above and beyond performance doesn't amount to any profit but just covers the losses of BC?
Ouch.
Hero of Legend said:Now you say varying weeks... meaning not all are up to date?
schuelma said:donny I think you have your robot games mixed up- I think its SD Gundam launching 8/6- SRW Neo doesn't have a date yet (though I imagine it gets one soon since its 80% complete).
I don't have very high hopes for SD Gundam since its also coming out for PS2 at the same time, price, etc.
If Muramasa was a failure, why wasn't Valhalla? I don't think we know the expectations for either, but at least Muramasa sold better in relation to it's shipment.Kurosaki Ichigo said:So easy, its Marvelous. Since they can't spin Marvelous Wii titles to success, they must spin their other titles to failure.
Jokeropia said:If Muramasa was a failure, why wasn't Valhalla? I don't think we know the expectations for either, but at least Muramasa sold better in relation to it's shipment.
Hero of Legend said:can you say which week that number was from?