thestopsign
Member
Seems we'll have all over 10,000 this week. It's just depressing looking at a Top 10 with one or more games under 10,000, so this is a nice change of pace.
bttb said:[WII] Wii Sports Resort (Nintendo) - 150,000 (40% sell-through)
http://ameblo.jp/sinobi/entry-10287600342.html
bttb said:Famitsu First Day Sales (06/25)
[PSP] Valhalla Knights 2: Battle Stance (Marvelous Entertainment) - 5,800 (23%)
http://www.gamefaqs.com/console/ps3/releases.html?limiter=2jeremy1456 said:I kind of think the Wii has been saved from bad sales - WSR should hold it up to 'mediocre' for a few months at least.
Does PS3 have any big releases in the near future, or is it doomed to sub 10k weeks?
The Eidos merger was completed quite a while ago.Deku said:Poor poor marvelous. SE take this shit over and stop the eidos merger.
Allan Holdsworth said:If this were for Wii, we would be getting hundreds of post on how the Wii can't sell third-party software. (see: ARF)
Allan Holdsworth said:If this were for Wii, we would be getting hundreds of post on how the Wii can't sell third-party software. (see: ARF)
kiruyama said:There is a Wii release coming out pretty soon, isn't there?
Seems MMV can't catch a break lately.
Hero of Legend said:Yeah, Eldar Saga. It even has Online Co-op! :O
jeremy1456 said:The 'Wii' games are always slow burners. I think The original Wii Sports did comparable, and then went on to sell multi-millions.
EDarkness said:What game is this? Never heard of it.
The lands of Eldar have long been known as the origin of chaos, a place where monsters
and demons wreak havoc, indiscriminate in their madness. Legend tells of how the Spirit
King, whose coming was heralded in by a meteor shower, gained control of the creatures
and waged an unrelenting war upon civilization. Order and life were brought to the brink of
destruction, but an alliance of the four races was able to drive them back and seal the evil.
Centuries more have passed and once again the lands are slowly being overrun by the
reemerging monsters. Without a known cause or even a united front to repel them, it would
seem that this time, Eldar will fall. It is up to the main character to take up the forgotten
mantle of the hero, reunite the races, confront the hordes of monsters and restore peace
to the land.
________________________________________ ________
The third in the Valhalla Knights series created by the development team K2 (Tenchu
series) and Marvelous Entertainment Inc., Valhalla Knights: Eldar Saga marks the series
jump to home console as it debuts on Wii. Boasting a revamped graphics engine with
real-time battles playing out on the field map, the Valhalla Knights experience is refined
and improved while keeping the customization and exploration options that the series is
known for intact. The series expands further as two players can now play and explore the
world of Eldar together online via an internet connection.
EDarkness said:Oh. I remember this trailer. Looks like a low budget PSP game. I wouldn't be surprised it that game bombed. I hope it does well, though.
Grampasso said:That's it, they won. And we didn't notice because we were looking at us. Nintendo was looking somewhere else... in the right direction.
/bow
jeremy1456 said:18k is not bad for Rorona. Is performing on par with Arc Rise Fantasia. Nice.
Linkup said:ARF flopped though, meaning Rorona is a flop.
Allan Holdsworth said:If this were for Wii, we would be getting hundreds of post on how the Wii can't sell third-party software. (see: ARF)
jrricky said:Man, Bionic Commando has been a HUUUUUGE money sink and has got to be a huge setback for Capcom.
You have a really fucked up way of calculating. Why not just do 100/40 * 150000, like any sane individual?Hero of Legend said:Just the top of my head, the addition would be 150,000 x 2 = 300,000 (80%), which is 4/5, then split 300,000 in 1/4 = 75,000, add that extra 1/5 to the previous total, you get 375,000.
Jonnyram said:You have a really fucked up way of calculating. Why not just do 100/40 * 150000, like any sane individual?
?Hero of Legend said:(Fragile actually cost a pretty penny didn't it?), and I'd imagine Rorona having costed Gust a LOT more.
?
Allan Holdsworth said:If this were for Wii, we would be getting hundreds of post on how the Wii can't sell third-party software. (see: ARF)
bmf said:18k is not bad for Rorona. Is performing on par with Arc Rise Fantasia. Nice.
(150000/2)*5 is much easier.Jonnyram said:You have a really fucked up way of calculating. Why not just do 100/40 * 150000, like any sane individual?
[PSP] Ken to Mahou to Gakuen Mono 2 (Acquire) - 25,000 (53%)
I don't know, seems like they're trying really hard.Eteric Rice said:Does Nintendo not even try? Even if getting those games working on the Wii needs them to help with assets, etc, then they should do it. Nintendo seems to be just sitting on their asses, hoping for third parties to follow like they did with the DS.
I think it did turn out about as well as they could've hoped in Japan, but the decision to leave it there is pretty weird.bmf said:The Silent Hill remake and Fatal Frame, although Fatal Frame didn't seem to pan out as well one would hope.
However, in a world where DS was the comeback console after a disappointingly-low-selling GBA, perhaps PSP was the one getting Final Fantasy III announcements before launch, and the entire Ace Attorney series.Eteric Rice said:I don't really buy this. The DS was able to have both worlds, both core and casual. The Wii should be able to have the same.
I would also suggest there's just some randomness to it, and that not all trackers agree on what it's doing. Whereas Media Create had it bottoming out in April at 13K and doing better since, Famitsu never had it that low in April but saw 13K weeks in May and June.schuelma said:Wii Sports Resort anticipation? General increased awareness because of WSR advertising?
I don't have the numbers, but we don't have much room for standard comparison, either. 2 of the Wii titles were launch games. One was a December release. That leaves Wii Music.d[-_- said:b]Seems rather low... anyone have comparable #s for the other "Wii" titles
Hrm. Some recent discussions had me under the impression that it had some pretty hefty bugs that the developer wasn't willing to work out. Sounds like a contract dispute or something to me which would explain a buggy release in japan followed by a lack of foreign localization.JoshuaJSlone said:I think it did turn out about as well as they could've hoped in Japan, but the decision to leave it there is pretty weird.
It sure looks like the nsfw advertising worked...Pureauthor said:This is the most important number from the data we got, and anyone who says otherwise is WRONG.
bmf said:Hrm. Some recent discussions had me under the impression that it had some pretty hefty bugs that the developer wasn't willing to work out. Sounds like a contract dispute or something to me which would explain a buggy release in japan followed by a lack of foreign localization.
It sure looks like the nsfw advertising worked...
Spiegel said:You should know your games before trying to argument something.
It's a repackaged Valhalla Knights 2 with some extras. A looow budget psp game released one year ago that doesn't even come close to the likes of Fragile or ARF.
It's positioned as an overpriced best version of VK2
That game sold 90k, not great but certainly much more than any of their Wii games
bttb said:Famitsu First Day Sales (06/25)
Wii Sports Resort (Nintendo) - 155,000
BlazBlue (Arc System Works) - 36,000
Ken to Mahou to Gakuen Mono 2 (Acquire) - 25,000
Atelier Rorona: Arland no Renkinjutsushi (Gust) - 21,900
Valhalla Knights 2: Battle Stance (Marvelous Entertainment) - 5,800
Bionic Commando (Capcom) - 6,800
Agarest Senki Zero (Compile Heart) - 9,500
Uhm, doesn't seem the time travel machine worked perfectly, seems to have one or two slightly different outcomes that would indicate some deviation in its space-time module that ventured it into a parallel universe. Nothing too big on the other hand, seems good enough for cheating predictions purposes.Kurosaki Ichigo said:WSR 150k day1, 350k week1 (wii 30k)
Blazblue (combined) 30k, 40k
Totomono 2 25k, 40k
Rorona 20k, 30k
Valhalla 2G 10k, 20k
Bionic Commando (combined) <10k, <20k
Agarest 0 <10k, <20k
22k, slightly more than I expected for first day. Also seems well in line with the shipments. For comparison, the most recent console Atelier title did 24k first week on PS2, and the most recent Atelier game in general (on DS) did 15k first week.bttb said:[PS3] Atelier Rorona: Arland no Renkinjutsushi (Gust) - SE 18,000 (63%) / LE 3,900 (72%)
Why? The assets seem to have about PS2 level of detail, just smoother (more polys) and rendered at a lot higher image quality. But that doesn't cost money. Really, one would have to look at all the relative amount of content of both games but I wouldn't be surprised if ARF cost at least as much (little?) to make. Also, I imagine that Gust will get a lot of reuse out of this engine.Hero of Legend said:I'd imagine Rorona having costed Gust a LOT more.
Durante said:Why? The assets seem to have about PS2 level of detail, just smoother (more polys) and rendered at a lot higher image quality. But that doesn't cost money. Really, one would have to look at all the relative amount of content of both games but I wouldn't be surprised if ARF cost at least as much (little?) to make. Also, I imagine that Gust will get a lot of reuse out of this engine.
test_account said:I think it might be a possibility that MGS5 will come this gen, since Microsoft brough Kojima on the stage at this year's E3 announcing that MGS5 were comming to the Xbox 360. But if i should guess, MGS5 will probably not be out before in maybe 2-3 years or so though, so i guess there can be a chance that MGS5 wont come out in this generation as you say, even if it is announced for this generation's consoles (the PS3 and the Xbox 360)
EDIT: I added some text.
Wow, that is alot of games. Any reason why so many games got released at the same day?bttb said:Famitsu First Day Sales (06/25)
[WII] Wii Sports Resort (Nintendo) - 155,000 (41%)
[PSP] Ken to Mahou to Gakuen Mono 2 (Acquire) - 25,000 (53%)
[PS3] BlazBlue (Arc System Works) - 21,000 (52%)
[PS3] Atelier Rorona: Arland no Renkinjutsushi (Gust) - SE 18,000 (63%) / LE 3,900 (72%)
[360] BlazBlue (Arc System Works) - 15,000 (64%)
[PS3] Agarest Senki Zero (Compile Heart) - SE 7,300 (44%) / LE 2,200 (53%)
[PSP] Valhalla Knights 2: Battle Stance (Marvelous Entertainment) - 5,800 (23%)
[PS3] Bionic Commando (Capcom) - 3,800 (25%)
[360] Time Leap (Prototype) - 3,700 (48%)
[PSP] Kono Aozora ni Yakusoku o: Tenohira no Rakuen (TGL) - LE 3,100 (74%) / SE 1,700 (47%)
[360] Bionic Commando (Capcom) - 3,000 (32%)
[NDS] Really? Really! DS (Kadokawa Shoten) - LE 2,800 (47%)
[360] Mamoru-kun wa Norowarete Shimatta! (G.Rev) - LE 2,400 (48%) / SE 1,600 (36%)
[PS2] Wand of Fortune (Idea Factory) - SE 2,200 (50%) / LE 1,500 (75%)
[PS3] Wanted: Weapons of Fate (Spike) - 2,000 (25%)
[PSP] Pia Carrot e Youkoso!! G.P. Gakuen Princess Portable (GN Software) - SE 1,600 (36%)
[PS2] Himehibi: New Princess Days!! Zoku! Ni-Gakki (Takuyo) - 1,600 (35%)
[PSP] Memories Off: AfterRain (5pb.) - LE 1,400 (41%)
[NDS] Fushigi Yuugi DS (Idea Factory) - SE 1,300 (25%)
[PS2] Eureka Seven: New Wave Graduation, Welcome Price w/DVD (Bandai Namco Games) - 1,200 (32%)
http://dubai.2ch.net/test/read.cgi/ghard/1245846313/347
SE = Standard Edition / LE = Limited Edition
I dont know if any numbers were given on how much it cost to make Fragile, but ye, they said that Fragile had a high budget and that it took about 2 years to make that game if i remember correctly. "High budget" can be relative though, i am not sure if they compare the budget to what other Wii games usually cost to develope, or if they compare it to what a high budget PS3 and/or Xbox 360 game can cost to develope.Hero of Legend said:ARF did about the same 1st day, but don't forget, MMV said that budgets were low, and Wii development is cheap anyway for most (Fragile actually cost a pretty penny didn't it?), and I'd imagine Rorona having costed Gust a LOT more.
We'll see which sells more in the long run. Seems that these two have a rivalry don't they?
Ye, i think that Peacewalker for the PSP is a direct sequel in the main MGS story (set after MGS3 if i remember correctly), so in this way i guess that MGS Peacewalker can be described at MGS5 indeed as you say, but will it be called MGS5 officialy? Do we know if MGS Rising will be a sequel in the main MGS story, or will it be more of a spinoff? But i was thinkin of MGS Rising when i said MGS5lherre said:MGS5 is peacewalker ...
Erm, Matsuno's working on Monado?Sage00 said:Nintendo just seem to want to avoid RPGs altogether. I don't know if that's the Yamauchi mentality still there after the whole N64/FF etc thing, but even their own company's(Monolith) RPGs, even when Yasumi Matsuno is involved, are relegated to the bottom of their lineup.
I'm not a big follower of the series, but isn't Portable Ops already a followup to MGS3 that plays like a traditional MGS? Is there a reason Peacewalker is more of a big deal, other than that now there's no Snake-starring console title in sight?test_account said:Ye, i think that Peacewalker for the PSP is a direct sequel in the main MGS story (set after MGS3 if i remember correctly), so in this way i guess that MGS Peacewalker can be described at MGS5 indeed as you say
I am not really a big follower of the series myself, so i dont know, sorry :\ Besides Metal Gear: Snake's Revenge for the NES and Metal Gear Online for the PS3, i havnt really played much of the other Metal Gear games.JoshuaJSlone said:I'm not a big follower of the series, but isn't Portable Ops already a followup to MGS3 that plays like a traditional MGS and follows MGS3's story?
If i remember correctly, i think it was said that Peacewalker is set about 10 years after the story in MGS3, and that it is more of a direct sequel in the main MGS storyline rather than a spinoff. And i think that Kojima himself is also working closely with Peacewalker Maybe Portable Ops are set a few years after the MGS3 story as well?JoshuaJSlone said:Is there a reason Peacewalker is more of a big deal, other than that now there's no Snake-starring console title in sight?
JoshuaJSlone said:Are these first week or total predictions?
test_account said:Ye, i think that Peacewalker for the PSP is a direct sequel in the main MGS story (set after MGS3 if i remember correctly), so in this way i guess that MGS Peacewalker can be described at MGS5 indeed as you say, but will it be called MGS5 officialy? Do we know if MGS Rising will be a sequel in the main MGS story, or will it be more of a spinoff? But i was thinkin of MGS Rising when i said MGS5
Simply, because Kojima says it is. It's him and his MGS4 team working on the game, while we're assuming Murata and the ZoE/Boktai team are on Rising.JoshuaJSlone said:I'm not a big follower of the series, but isn't Portable Ops already a followup to MGS3 that plays like a traditional MGS? Is there a reason Peacewalker is more of a big deal, other than that now there's no Snake-starring console title in sight?
JoshuaJSlone said:I'm not a big follower of the series, but isn't Portable Ops already a followup to MGS3 that plays like a traditional MGS? Is there a reason Peacewalker is more of a big deal, other than that now there's no Snake-starring console title in sight?
*touches wood*AniHawk said:They'll probably use it for Mana Khemia 3 and Ar Tonelico 3.
Ah, I thought that was confirmed. It's still just a rumour?Dascu said:Erm, Matsuno's working on Monado?