markatisu said:Did the Wii have any big 3rd party games outside MH3 and the trifecta at the end of the year?
negative.
markatisu said:Did the Wii have any big 3rd party games outside MH3 and the trifecta at the end of the year?
markatisu said:Did the Wii have any big 3rd party games outside MH3 and the trifecta at the end of the year?
i think basara sales might be better then a lot of people thinkLINK.AGE76 said:I don't think the first Basara hit over 250k for the PS2, also Basara is coming out for PS3 too so chances for the Wii version selling big is slim imo.
Nirolak said:You would think this would cause Nintendo to open up more development studios, but rather it seems that they're using less of their studios than ever.
That or they're canceling the projects of their studios more than ever.
farnham said:i think basara sales might be better then a lot of people think
there seems to be a sengoku jidai boom right now between japanese women.. the sengoku musou 3 wii sales are a testament to that...
but who knows if that sengoku jidai boom is going on till the release..
Well, it has the Crystal Bearers.markatisu said:Did the Wii have any big 3rd party games outside MH3 and the trifecta at the end of the year?
I guess it could be development issues. But I mean, the following studios all seem to be facing development issues or seem to be doing things for other companies lately:schuelma said:I don't think they are using less of their studios or anything. And IIRC from their IR documents they are spending more than ever. Either development just isn't going smoothly at some of their studios or they truly are already gearing up for Wii or Pii or Zii or whatever the hell is coming next.
Sometimes they let third parties use their teams for games that appear on their platforms. That's what I meant by not using them directly. Sorry I was unclear there.Opiate said:The latter seems far more logical than the former. In fact, the former makes almost no sense whatsoever. What would those reticent studios be doing otherwise? Just sitting there?
jay said:I don't think it is. You are arguing that people shouldn't be skeptical about Nintendo's Q1 releases so you've used history to show why and then dismissed history when it stopped only supporting you. And now you're arguing that skepticism regarding Q1 is somehow incorrect.
Unless I'm mistaken this page is showing Nd Cube actively recruiting: http://www2.ndcube.co.jp/recruit/index.htmlSadist said:Reggie said that Retro Studios will reveal something in 2010, NST did some DS(i) ware stuff.
Isn't ND Cube dead?
Nirolak said:I guess it could be development issues. But I mean, the following studios all seem to be facing development issues or seem to be doing things for other companies lately:
Retro Studios
NST
Genius Sonority
Brownie Brown
HAL Laboratory
ND Cube
Some of these are explainable like Brownie Brown doing everything for Level 5, but a lot of the rest of these are rather mysteriously missing in action relative to the date of their last game release.
Sometimes they let third parties use their teams for games that appear on their platforms. That's what I meant by not using them directly. Sorry I was unclear there.
AniHawk said:I thought NST had most recently worked on Mario vs DK 3. Not sure about the other guys. HAL might be assisting Sora, or of course, there's always that Kirby game!
Shiggy said:They had two Wii games cancelled. After the last one, development of DSi apps started. Now they are producing "Escape Room" puzzles. With all those staff departures I get the impression that the situation at NST is worse than expected.
markatisu said:Did the Wii have any big 3rd party games outside MH3 and the trifecta at the end of the year?
gerg said:There are two scenarios. The first is the "non-sceptical" scenario, whereby we use past evidence to determine what will happen in the future. On the one hand, we have Nintendo's tendency to be secret about their release schedules, especially when concerning smaller titles. On the other, we have the fact that Nintendo is happy to have gaps in their release schedules (or, at the very least, does so begrudgingly but often). (Whether or not this should be expected of Nintendo, as Opiate is discussing, is irrelevant.) The problem here is that the current evidence under-determines our conclusions, as the lack of information regarding Nintendo's upcoming schedule may mean either that we know they don't have anything or that we don't know that they have something. As a result, on the basis of past evidence, our conclusion (on the basis of history) may vary from "yes, Nintendo will release more games in Q1" to "no, Nintendo will not release more games in Q1", depending upon how much weight we assign to certain factors, and whether or not we should do so.
The other, sceptical scenario is more or less "we don't (and can't) know because history may not repeat itself".
Both scenarios may arrive at the same conclusion, but you cannot use a sceptical scenario to support a non-sceptical one. The confusion may have been caused by me not being very clear in my original posts, so I apologise on that account.
In additon to this, I don't disagree that Wii third party sales have been poor lately as much as I do that they've been fantastic on PS3.LINK.AGE76 said:Good point, 3rd party support is very weak in Japan.
jay said:I am not using skeptical how you are. Taking the first scenario which you have labeled "non-skeptical," either conclusion can be drawn with some confidence based on the past. When given a situation where both outcomes are plausible you will almost inevitably take the "Nintendo delivers" position, and so I call you an optimist. Many here will take the, "Nintendo does not deliver" position and I am referring to them as skeptics.
Edit: After re-reading your posts I've realized you were less interested in taking an optimistic position and more in simply not agreeing that the skeptic's position was destined to unfold.
AniHawk said:NST is/was mostly filled with DigiPen grads, right?
http://hoppercool.blogspot.com/2009/03/game-over.htmlBen Hopper said:Most of the people I knew at NST are gone however, and it seems that the studio (like Nintendo's other American studios), isn't doing so well on the inside. Most everyone I knew while working there have moved on, citing frustration and poor management.
[Nintex] said:I'm amazed that Nintendo's worldwide Wii plan seems to be Endless Ocean 2 for US/EU and Reginleiv for Japan. We're not talking about the summer drought here either. They're going up against the Playstation Wand in Japan and multiple Xbox 360 exclusive games in the US. Maybe they still have more announcements to make early next year or they just keep trucking untill NSMBWii runs out of gas, the Wii sinks with it and they can damage control in the investors QA again.
Chris1964 said:Come on now...From eveything PS3 has you picked Playstation Wand?
Moor-Angol said:And if developers didn't invest their time and money on Wii while it was dominating the market, i wonder why they should change their plans now while PS3 is growing up week after week...
Any other discussions? FF13 anyone? I'm actually very excited for the release..I think its wildcard in terms of how well its going to do.
I'm going to go with 1.6M LTD.
Moor-Angol said:And if developers didn't invest their time and money on Wii while it was dominating the market, i wonder why they should change their plans now while PS3 is growing up week after week...
Cosmonaut X said:They're not going to. Debating the reasons behind their decisions - pre-Wii launch, during the explosive growth of the first 18 months or so and now - is really getting us nowhere as it has become painfully obvious that the Wii is going to live on Nintendo's support from now until they choose to move on to their next home system.
They aren't getting any significant support from third parties, the few odds and ends they have received - stuff like ToG, SW3 and MH3 - have either underperformed or have done well but are perceived as isolated, almost freak occurrences and it seems that - pending some miraculous eruption of third party support in the New Year - this Christmas has been the last hurrah of vaguely serious Wii efforts from Japanese third parties.
GT5 might've been a better choice, but sill the point is that the competition is strong and if Nintendo played their cards right they could've steamrolled them.Chris1964 said:Come on now...From eveything PS3 has you picked Playstation Wand?
[Nintex] said:GT5 might've been a better choice, but sill the point is that the competition is strong and if Nintendo played their cards right they could've steamrolled them.
Well... I....jman2050 said:How can you argue that they still won't steamroll them?
schuelma said:Even I'm getting sick of talking about Nintendo and the Wii.
Any other discussions? FF13 anyone? I'm actually very excited for the release..I think its wildcard in terms of how well its going to do.
I'm going to go with 1.6M LTD.
I've been getting more bearish on FFXIII's sales in the Western markets, so if it actually sells that little in Japan, I'm having a really hard time seeing FFXIII sell over four million units without channel stuffing. Any higher and I get the feeling we would be talking about some serious levels of channel stuffing.Stopsign said:schuelma, I think XIII will get 1.7m LTD.
[Nintex] said:GT5 might've been a better choice, but sill the point is that the competition is strong and if Nintendo played their cards right they could've steamrolled them.
A million seller
on PS3: almost like
waiting for Godot
I'll just admit that I want Nintendo to release more games early next year like Super Mario Galaxy 2 so I can play them soon.Cosmonaut X said:Well, Nintendo are still going to come out on top worldwide in terms of hardware sold and in terms of how much software they're going to shift. Unfortunately, it's going to be largely no thanks to third parties and the Wii catalogue is the poorer for it.
All of NOA's development groups are in shambles, except for the one they don't manage, Monster Games.Shiggy said:This is correct. Still there were quite a few people who left the studio after staying there for many years (4 or more). Colin Reed, Scott Bassett, Clark Morse, Trevor Johnson, Lee Phemister, Sun Tjen Fam - to only name a few. Many seem to go to Microsoft.
http://hoppercool.blogspot.com/2009/03/game-over.html
[Nintex] said:I'll just admit that I want Nintendo to release more games early next year like Super Mario Galaxy 2 so I can play them soon.
With the way Excitebots sold and reviewed compared to the rest of their games, I can't imagine they're that happy.[Nintex] said:All of NOA's development groups are in shambles, except for the one they don't manage, Monster Games.
It is weak in Japan. It's weak because their games aren't selling. Their games aren't selling because they can't market for shit. They can't market for shit because like the above poster said they need Nintendo's help.LINK.AGE76 said:Good point, 3rd party support is very weak in Japan.
Linkhero1 said:It is weak in Japan. It's weak because their games aren't selling. Their games aren't selling because they can't market for shit. They can't market for shit because like the above poster said they need Nintendo's help.
.
I still don't understand why they didn't make ExciteBots the little WiiWare game and ExciteBike the main title. I guess that's another case of bad management by NOA.Nirolak said:With the way Excitebots sold and reviewed compared to the rest of their games, I can't imagine they're that happy.
[Nintex] said:I still don't understand why they didn't make ExciteBots the little WiiWare game and ExciteBike the main title. I guess that's another case of bad management by NOA.
I agree, but when I look at games like Crystal Bearers I don't feel like they pushed it enough. I remember seeing a picture where they hung a huge Crystal Bearer banner in the city. I mean what's that going to tell people who don't know anything about the game? I don't know about their tv ads either. They didn't look appealing to me at least.schuelma said:I really don't think its a marketing problem. I think its pretty simple- from the beginning 3rd parties were largely absent on the Wii and by the time this year arrived with some actual high profile software it was too late.
Linkhero1 said:I agree, but when I look at games like Crystal Bearers I don't feel like they pushed it enough. I remember seeing a picture where they hung a huge Crystal Bearer banner in the city. I mean what's that going to tell people who don't know anything about the game? I don't know about their tv ads either. They didn't look appealing to me at least.
Still I think your point is more valid than mine.
Linkhero1 said:It is weak in Japan. It's weak because their games aren't selling. Their games aren't selling because they can't market for shit. They can't market for shit because like the above poster said they need Nintendo's help.
Even though there are established franchises that should do well, but we're not seeing a lot of new games from third parties.
How would you explain Sin & Punishment 2's sales then? Is Nintendo not able to market for shit?Linkhero1 said:Their games aren't selling because they can't market for shit. They can't market for shit because like the above poster said they need Nintendo's help.
schuelma said:I really don't think its a marketing problem. I think its pretty simple- from the beginning 3rd parties were largely absent on the Wii and by the time this year arrived with some actual high profile software it was too late.
Bebpo said:officially. I've seen it rumored around for March recently. Wouldn't be surprising.
Cosmonaut X said:It's not primarily to do with marketing, IMO, although some titles - including Nintendo's - could have done with better, more expansive promotion.
The problem I see with third party software is that, while Nintendo came out swinging with big franchises or exciting new IP that was promoted well and heavily, third parties largely stumbled out of the gates with low-budget spin-offs that completely changed core gameplay (RE: UC, SW: Katana, SC: Legends etc. etc.), low-budget new IP (Elebits, for example) and PS2/GC ports. I think that this initial wave of poorly-thought-out rushjobs and cheapy ports did a lot to poison the well for future titles or sequels to that early splurge of software.
Couple this with Nintendo's own mishandling of the system during 2008 and I think the environment for third party software - outside of mega-launches like MH3 - and even smaller Nintendo software has been made very, very unwelcoming.