I think all of Japan has just taken an interest in seeing your lamenting of contemporary tastes every other post.djtiesto said:That's pretty sad to see, even in Japan, a COD game doing so well and a Tales game doing so poorly
I think all of Japan has just taken an interest in seeing your lamenting of contemporary tastes every other post.djtiesto said:That's pretty sad to see, even in Japan, a COD game doing so well and a Tales game doing so poorly
ksamedi said:I really don't believe there is something as too late. Nintendo games seem to do phenomenal. Why can't third parties replicate this? .
Nirolak said:How would you explain Sin & Punishment 2's sales then? Is Nintendo not able to market for shit?
I'm not sure I would call Friend Collection or Style Savvy high profile titles, but they still managed to make them huge successes. I think at some point we have to point to a lack of interest, regardless of the quality of the game.Regulus Tera said:If the game in question is not a high-profile one, then yeah.
Nirolak said:I'm not sure I would call Friend Collection or Style Savvy high profile titles, but they still managed to make them huge successes. I think at some point we have to point to a lack of interest, regardless of the quality of the game.
Yeah, I agree with that. The market for titles like these is limited, and at some point I think publishers are deciding that spending the advertising necessary to make them sell more would cost more than it would generate.schuelma said:S&P2 has nothing near the appeal of those games. It might have been able to do a bit less awful than it did, but expecting it to sell even a 100K was unrealistic.
Well I don't remember the first one doing so well, so I wouldn't have expected this one to do so well either. The first Crystal Bearers did sold 100k+ on the Gamecube, so I believed the Wii one could have at least sold this much first week.Nirolak said:How would you explain Sin & Punishment 2's sales then? Is Nintendo not able to market for shit?
Yeah I agree that this is the main problem. My point is that some of them could have done better with a bit more marketing. I guess third parties didn't think it would sell massively in the first place and by the time they realized it's a beast in sales, they were already well into developing their low-budget titles. I mean I don't think it's too late to reverse what they have done. I mean we're seeing it with games like MH3 and Grace.Cosmonaut X said:It's not primarily to do with marketing, IMO, although some titles - including Nintendo's - could have done with better, more expansive promotion.
The problem I see with third party software is that, while Nintendo came out swinging with big franchises or exciting new IP that was promoted well and heavily, third parties largely stumbled out of the gates with low-budget spin-offs that completely changed core gameplay (RE: UC, SW: Katana, SC: Legends etc. etc.), low-budget new IP (Elebits, for example) and PS2/GC ports. I think that this initial wave of poorly-thought-out rushjobs and cheapy ports did a lot to poison the well for future titles or sequels to that early splurge of software.
Couple this with Nintendo's own mishandling of the system during 2008 and I think the environment for third party software - outside of mega-launches like MH3 - and even smaller Nintendo software has been made very, very unwelcoming.
Speaking of which, is COD4 Reflex coming out in Japan?djtiesto said:That's pretty sad to see, even in Japan, a COD game doing so well and a Tales game doing so poorly
I dont know if NSMB Wii will reach as much as 3 million by the end of the year, but maybe somewhere around 2.5 million?jesusraz said:Anyone think NSMB Wii can hit 3 million by the year's end?
Linkhero1 said:Well I don't remember the first one doing so well, so I wouldn't have expected this one to do so well either. The first Crystal Bearers did sold 100k+ on the Gamecube, so I believed the Wii one could have at least sold this much first week.
Early morning Imperial Hot! First shipments of 1.8 million units, huh? http://twitpic.com/tsi4u
1 minute ago from Echofon
Linkhero1 said:Yeah I agree that this is the main problem. My point is that some of them could have done better with a bit more marketing. I guess third parties didn't think it would sell massively in the first place and by the time they realized it's a beast in sales, they were already well into developing their low-budget titles. I mean I don't think it's too late to reverse what they have done. I mean we're seeing it with games like MH3 and Grace.
Obligatory:LINK.AGE76 said:Crystal Chronicles on the Gamecube was 4 player multi whereas this game isn't.
Y2Kev said:I think all of Japan has just taken an interest in seeing your lamenting of contemporary tastes every other post.
Opiate said:I largely agree with Schuelma. I don't think the reasonable people here are arguinig that there is some inherent property that wards off strong sales on Nintendo platforms: there is no magical, anti-third-party property, particularly on a system with such a huge influx of new users. It's not logical. Recent empirical refutations include the GBA and of course the DS, which third parties did get behind and saw strong success with.
It's a matter of actually supporting the system, and by and large, it wasn't supported. People who wanted strong third party efforts went elsewhere, and now it would take a monumental effort to bring them back.
djtiesto said:That's pretty sad to see, even in Japan, a COD game doing so well and a Tales game doing so poorly
Cosmonaut X said:I don't know. I believe it is too late, as I don't see third parties taking the underperformance of titles like Sengoku Musou 3 or Tales of Graces on the chin and coming back next year with similarly strong follow-ups, and I think it would be that kind of dogged persistence that is what would be required to turn matters around, coupled with a major push from Nintendo to promote third party software and relations.
I realise this sounds horribly pessimistic, and as Wii/PC/DS gamer I am sorely disappointed by the initial (and current) lack of support and the subsequent weak sales of half-decent titles, but I think people have to be realistic about where things are heading. Pending a miraculous (Nintendo-funded?) explosion of third party software, we are not going to see any significant third party support for the rest of the system's life.
The Wii had a chance to become a home for great first party and third party software, just as the DS, and thanks to the sluggishness and short-sightedness of third parties and Nintendo's own missteps I think that window has closed. I'm not ruling out a reversal - these things do happen very occasionally - and nor am I saying that the Wii will never receive any decent third party games again, but I don't think anyone looking for great third-party titles should hold their breath as they will be few and far between.
Isnt it 3 tracking weeks left of 2009, so NSMB Wii needs to seel a bit over 500k in the 3 upcoming weeks like kswiston mentioned?Road said:If it can sell 1 million this week and 1 million the next, yeah.
Wasn't there an earlier rumor of 1.8 million copies and 200k bundles?test_account said:I just saw a Twitter update for Andriasang.com:
Does this mean that the first FFXIII shipment is on 1.8 million copies?
Opiate said:I expect Nintendo will always have gaping holes in their release schedule like this, unless and until third parties become a mainstay.
Opiate said:because the cause of the problem we saw in 2009 -- poor third party support -- apparently isn't solvable. There's nothing Nintendo can do about it, in my opinion,
donny2112 said:Or they get another RARE sidekick. RARE was a sizeable development studio with output that tended to complement Nintendo's very well. That's been sorely missing the last two generations.
Ye, i wonder if it really is 1.8 million. I just saw it was written at Adriansang.com's Twitter and wanted to ask here if FFXIII's first shipment really could be as big as 1.8 million copiesBebpo said:If FFXIII really has 1.8 million first shipment, I think the game is going to have a great launch. Don't really believe though...
Maybe, but personally i cant recall to have heard this rumor (i havnt really followed the sales threads here on NeoGAF that much the last 2-3 weeks though, so i might have missed that rumor). But if there was a rumor about a FFXIII first shipment of 1.8 million copies, it seems to match what Adriansang.com's Twitter update said at least I have no idea about 200k FFXIII PS3 bundles, but i think that this sounds like a nice number of bundles at leastdolemite said:Wasn't there an earlier rumor of 1.8 million copies and 200k bundles?
AniHawk said:Remember when they tried doing it with Retro and all we got were a couple boring Metroid spinoffs instead?
Opiate said:I largely agree with Schuelma. I don't think the reasonable people here are arguinig that there is some inherent property that wards off strong sales on Nintendo platforms: there is no magical, anti-third-party property, particularly on a system with such a huge influx of new users. It's not logical. Recent empirical refutations include the GBA and of course the DS, which third parties did get behind and saw strong success with.
It's a matter of actually supporting the system, and by and large, it wasn't supported. People who wanted strong third party efforts went elsewhere, and now it would take a monumental effort to bring them back.
AceBandage said:Metroid Pinball wasn't boring...
There's 6 more than that so far.Chris1964 said:I was looking at 2009 Q1 Wii releases. It needed very big try from Nintendo to have a worse 2010 Q1, but they managed to do it.
2010 Q1
xx . [WII] Resident Evil: The Darkside Chronicles (Capcom) - / 14/01/10
xx . [WII] Tatsunoko Vs. Capcom: Ultimate All-Stars (Capcom) - / 28/01/10
xx . [WII] Zangeki no Reginkleiv (Nintendo) - / 11/02/10
xx . [WII] Madworld (Sega) - / 10/02/10
That wasn't official, it was a prediction by a random blogger.u_neek said:Hmmm, didn't Square Enix officially say only 1.3m by the end this week?
AceBandage said:Metroid Pinball wasn't boring...
HK-47 said:It also wasn't made by Retro.
AniHawk has a blazing hatred of Metroid Prime.AceBandage said:It was the only Metroid spinoff I could think of.
bcn-ron said:Obligatory:
http://art.penny-arcade.com/photos/215471989_GKZWD-L-2.jpg[img][/QUOTE]
Pretty much this.
[QUOTE="Cosmonaut X"]I don't know. I believe it is too late, as I don't see third parties taking the underperformance of titles like Sengoku Musou 3 or Tales of Graces on the chin and coming back next year with similarly strong follow-ups, and I think it would be that kind of dogged persistence that is what would be required to turn matters around, coupled with a major push from Nintendo to promote third party software and relations.
I realise this sounds horribly pessimistic, and as Wii/PC/DS gamer I am sorely disappointed by the initial (and current) lack of support and the subsequent weak sales of half-decent titles, but I think people have to be realistic about where things are heading. Pending a miraculous (Nintendo-funded?) explosion of third party software, we are not going to see any significant third party support for the rest of the system's life.
The Wii had a chance to become a home for great first party and third party software, just as the DS, and thanks to the sluggishness and short-sightedness of third parties and Nintendo's own missteps I think that window has closed. I'm not ruling out a reversal - these things do happen very occasionally - and nor am I saying that the Wii will never receive any decent third party games again, but I don't think anyone looking for great third-party titles should hold their breath as they will be few and far between.[/QUOTE]
Do we know how much of the percentage of initial shipping that Grace sold? I couldn't find the number anywhere. Yeah both Grace and Sengoku Musou numbers weren't that great, but eventually both will reach a pretty respectable ltd.
I do think third parties missed out with the Wii and that they will probably be much more prepared for the next Nintendo console. I don't know if the window has closed, but I do think it's closing up before next batch of consoles come out in a few years. I'm going to stay optimistic and hope for the best from this point on.
It is possible they won't sell out their initial shipment. Monster Hunter 3 ended up with that scenario.LINK.AGE76 said:WOW at 1.8m first shipment, I thought it would reach 1.85m ltd :lol
If it's really true, and I know it's too late to change my predictionLINK.AGE76 said:WOW at 1.8m first shipment, I thought it would reach 1.85m ltd :lol
Nirolak said:It is possible they won't sell out their initial shipment. Monster Hunter 3 ended up with that scenario.
Zoe said:Mainichi Shinbun article about the 1.8 million.
Probably.markatisu said:So if it does not sell out of its shipment will we get the same bomba speak we got when MH3 did not
gofreak said:Maybe 1.8m is the shipment by the end of Dec or something.