Do you like video games?vicissitudes said:Would it really be worth all the trouble of getting all the 3rd parties on board?
Do you like video games?vicissitudes said:Would it really be worth all the trouble of getting all the 3rd parties on board?
Is the Space Pope a lizard?WinFonda said:Do you like video games?
AniHawk said:Is the Space Pope a lizard?
WinFonda said:Do you like video games?
I don't see how we can be so dismissive of 3rd party developers. They make games. They're creators. That's a good enough reason alone to court them in Japan or anywhere else.Dragona Akehi said:Care to elaborate on that response?
True but that's more due to a lack of applicable software on PSP that appeals to the western markets. Right now DS is selling on the same sort of steam that continued to propel GBA for years. If any sort of software shift took place, it only brought more Japanese oriented software to PSP. You can't really say that about PS3, it's a lot more Western oriented to begin with.vicissitudes said:Not necessarily. PSP was beating the DS for most of 2008 in Japan, but we all know how much that affected the handheld war. I can easily see something similar happening to PS3 vs. Wii, where they stay somewhat close in Japan but Wii destroys PS3 worldwide.
bmf said:MHTri and DQX. Both huge Japan-specific actions. Not enough? Probably. But to say they did nothing would be incorrect.
Road said:Doesn't exactly answer the question, but, as further evidence, Geimin also has the update for Love Plus on their 2009 ranking (before).
And you may noticed they don't have MKWii LTD updated to the last one that appeared online (2,355,816).
Considering 4,798 is more than 4,359 (duh), it would make sense if Love Plus was in the Top 30 and pushed MKWii out of it.
schuelma said:I think that is overstating things a bit. It had a bad 2 months or so when demand was met, but starting with Wii Fit it had a massive holiday and sold 40K plus for most of 2008. I mean, short term, from Nov, 2007 through April 2008 Nintendo released Galaxy, WiiFit, Smash Bros, and Mario Kart in Japan. Don't know how much more they could have done for that period.
vicissitudes said:2. Up until this year, the Wii was crushing the competition in Japan anyway, so there was no urgency to address sales.
vicissitudes said:If the Wii sells less in Japan, that just means more shipments for US/EU.
vicissitudes said:Something else to consider: even if the Wii never recovers in Japan, so what? It would take a miracle for the PS3 to catch up LTD anyway, and it's not like it could lose more 3rd party support than it has now anyway. Japan HW sales are still minute compared to US and Europe, where the Wii is still selling great. Sure, Nintendo would like to sell more Wii's in Japan, but is it such a big issue? Would it really be worth all the trouble of getting all the 3rd parties on board?
Spiegel said:Now if we add the FF effect + December, PS3 should do over 200k
schuelma said:I think that is overstating things a bit.
charlequin said:Right. More correct would be to say that I knew, and no one believed me. :lol
WinFonda said:Do you like video games?
Yoboman said:I was more referring to the original shift towards DS and Wii, both of which started in Japan and slowly took root in America and Europe further down the track. Though a LOT faster with Wii
donny2112 said:It's not usually about what the "competition" is doing for Nintendo when it comes to the Wii.
Short-sighted even if it is the case. The shortages were always going to be eventually cleared up in the U.S. The performance of the Wii getting better was never a sure thing, in comparison.
donny2112 said:LTD, Wii has won Japan. PS3 will not catch up. That's also not the issue. I'm also not too concerned with third-parties. I am concerned with Nintendo sitting on its butt watching the Wii nosedive in Japan for the last two years. Japan should've had Wii Sports 2/Advanced (not WSR) in Fall 2007, even if it was never released elsewhere. Japan should've had a price cut in 2008, even if it didn't get a cut elsewhere. Nintendo has done 1 Mario Party, 1 Wario Ware (despite two additional control schemes being released for Wii), and has been stupid at advertising its own products (e.g. short announcement/release on mid-tier games) over its three years in Japan. I'm upset at Nintendo for Nintendo, not for third-parties. Third-parties are their own kind of stupid for not supporting the Wii full-blast in Japan and everywhere else, but Wii's sales in Japan are mostly due to Nintendo's action/inactions. If third-parties had supported Wii full-blast, most might've not even realized Nintendo was being so inept, but it wouldn't have changed their level of ineptness.
donny2112 said:LTD, Wii has won Japan. PS3 will not catch up. That's also not the issue. I'm also not too concerned with third-parties. I am concerned with Nintendo sitting on its butt watching the Wii nosedive in Japan for the last two years. Japan should've had Wii Sports 2/Advanced (not WSR) in Fall 2007, even if it was never released elsewhere. Japan should've had a price cut in 2008, even if it didn't get a cut elsewhere. Nintendo has done 1 Mario Party, 1 Wario Ware (despite two additional control schemes being released for Wii), and has been stupid at advertising its own products (e.g. short announcement/release on mid-tier games) over its three years in Japan. I'm upset at Nintendo for Nintendo, not for third-parties. Third-parties are their own kind of stupid for not supporting the Wii full-blast in Japan and everywhere else, but Wii's sales in Japan are mostly due to Nintendo's action/inactions. If third-parties had supported Wii full-blast, most might've not even realized Nintendo was being so inept, but it wouldn't have changed their level of ineptness.
EDarkness said:I don't see how we can place that much blame on Nintendo. It's third parties that screwed up the show. The Wii has no Tekken, no Street Fighter, no RPGs, no Ace Combat, no AV games, no big named action games, no real Final Fantasy, no Kingdom Hearts, etc., etc. It does have a ton of mini-games, lots of obscure family games, some spin offs of big games that aren't that good, etc. What's picking up the slack are Nintendo's games. They can't do it alone, and as long as the third parties aren't making games for it, then the system is going to be floundering. The lack of big games by third parties to help get the "core" gamers into the mix has basically hurt the small third parties who threw their lot in with the Wii in the beginning.
I'm not saying that Nintendo is without fault, as they didn't try to shore up things when the early signs of decline were starting. Not only that, but simply poor versions of games like Animal Crossing didn't help either. I also agree that they should have dropped the price in Japan earlier, or added more colors early on to keep interest. Perhaps it's too late now to really do anything to save the Wii in Japan, but this situation will make some interesting reading 10 years from now.
Dragona Akehi said:Nintendo's responsibility lay in getting third parties interested in making games for the Wii. From their top teams, not c-grade experimental attempts.
Dragona Akehi said:Nintendo's responsibility lay in getting third parties interested in making games for the Wii. From their top teams, not c-grade experimental attempts.
EDarkness said:I don't see how we can place that much blame on Nintendo. It's third parties that screwed up the show. The Wii has no Tekken, no Street Fighter, no RPGs, no Ace Combat, no AV games, no big named action games, no real Final Fantasy, no Kingdom Hearts, etc., etc. It does have a ton of mini-games, lots of obscure family games, some spin offs of big games that aren't that good, etc. What's picking up the slack are Nintendo's games. They can't do it alone, and as long as the third parties aren't making games for it, then the system is going to be floundering. The lack of big games by third parties to help get the "core" gamers into the mix has basically hurt the small third parties who threw their lot in with the Wii in the beginning.
I'm not saying that Nintendo is without fault, as they didn't try to shore up things when the early signs of decline were starting. Not only that, but simply poor versions of games like Animal Crossing didn't help either. I also agree that they should have dropped the price in Japan earlier, or added more colors early on to keep interest. Perhaps it's too late now to really do anything to save the Wii in Japan, but this situation will make some interesting reading 10 years from now.
EDarkness said:Knowing the industry in general, we shouldn't be surprised if Nintendo can't get them to bite. I can't fault them for that. They can't force people to make games for their system, and making games on the Wii was going to be a tall order. I don't doubt they were trying to get it done, or are still trying to get it done.
Christopher said:That's who the Wii is aimed at - everyone always parades the sales figures around, but whines when they don't get those kind of games.
Pureauthor said:What? Everyone paraded around the sales figures as justification for the Wii getting those games.
I'd argue on a worldwide basis that the third party support for the Wii isn't even that bad, it's just not aimed at the core gamer.duckroll said:This is largely why Ubisoft is pushing so hard for casual gaming stuff on the Wii, and not putting Prince of Persia, Splinter Cell, Assassin's Creed, etc on the Wii.
Pureauthor said:What? Everyone paraded around the sales figures as justification for the Wii getting those games.
DR2K said:Does Nintendo even want 3rd parties to be successful? A sale for a 3rd party title is potentially a sale less for a 1st party title.
duckroll said:Total and utter bullshit. This might actually be true for Sony and Microsoft, but it's not true at all for Nintendo. In fact, that is WHY 3rd parties are having a hard time agreeing to support Nintendo's platforms, because the people who buy Nintendo systems mostly buy it for first party games, and tend to ignore 3rd party offerings or treat them as second-class. Rightfully too, because Nintendo is one of the best game developers in the business. Too bad they're also the most anti-consumer business in the industry too.
duckroll said:Total and utter bullshit. This might actually be true for Sony and Microsoft, but it's not true at all for Nintendo. In fact, that is WHY 3rd parties are having a hard time agreeing to support Nintendo's platforms, because the people who buy Nintendo systems mostly buy it for first party games, and tend to ignore 3rd party offerings or treat them as second-class. Rightfully too, because Nintendo is one of the best game developers in the business. Too bad they're also the most anti-consumer business in the industry too.
legend166 said:I could think of other companies who are more anti-consumer than Nintendo.
duckroll said:How many of them are the market leader in game hardware now?
ethelred said:Nintendo wanted to vacate the bloody, shark-infested Red Ocean everyone else was occupying, and instead find a Blue Ocean to dominate. Well, they found it, but it looks like the Blue Ocean is a lonely place to be.
Dragona Akehi said:It's far more likely that Nintendo cannot spend money on exclusives, rather than not being able to convince third parties. The blame is entirely on Nintendo.
If the Wii wasn't attracting third party games on the basis of its massive install base, it is Nintendo's prerogative to convince them otherwise.
The problem with this entire argument is its based on whether you believe it's up to the platform holder to go above and beyond simply selling hardware to get 3rd party developers on board.
If yes, you'll obviously argue that Nintendo hasn't done enough, and if not you'll lay all the blame on 3rd parties.
Now, I know that money hats is how it works, but I think it's a broken model.
legend166 said:But that's not what you said?
legend166 said:But that's not what you said?
timetokill said:Wait, wait... how is Nintendo anti-consumer, actually?
duckroll said:Need I go on?
Hero of Legend said:Span Smasher = Artoon
Zangeki = Sandlot
Line Attack Heroes = Grezzo
Cosmic Walker = Gaia
timetokill said:- Crap online infrastructure
Not anti-consumer. Was PS2 anti-consumer because it had a "crap" online infrastructure? Is PS3 anti-consumer because their online infrastructure is less feature-rich than Microsoft's? What's the threshold? Or is Microsoft anti-consumer because they charge for theirs?
Or are you just using anti-consumer as a blanket term for not having enough features that you, personally, want? I'm pretty sure that's what it is.
- No option to add players encountered in an online game to a friends list
... Feeling better about my guess, there. This isn't anti-consumer. It's a lack of a feature, not an active stance against consumers as a whole.
- Poor storage solutions for downloadable content and games
Considering they've made it possible to use a SD card for everything, thus addressing the complaint that people didn't have enough space to download everything, wouldn't that be actually pro-consumer?
Or is it another caes of you just not getting exactly what you, personally, wanted -- and yet is a perfectly fine solution for most Wii owners?
- Purchased digital content locked to system instead of account
I've been able to get all of my old downloads from Nintendo after sending in my Wii for repair. And according to Nintendo, it was a new Wii (my memory was wiped, but Miis were re-added -- but locked from the transfer). Is this not the case for other people? I'm asking honestly here.
duckroll said:Can you run stuff off the SD card? If you can I will retract this point completely. If not, then the question beckons as to why not? Sure, it's "better" to be able to back stuff up on an SD card now, but why not just allow us to run stuff off the SD chard? It makes no sense. It's not an unreasonable demand because the standard of technology is such that pretty much every other hardware device allows this. Being backwards on purpose is anti-consumer.
donny2112 said:50./43. [NDS] You'll Incur Losses if You Remain Ignorant: How Money and Things Work DS (Nintendo)
|System | This Week |
| PSP | 45,197 |
| NDS | 38,785 |
| PS3 | 38,498 |
| WII | 26,764 |
EDarkness said:The Wii has no Tekken, no Street Fighter, no RPGs, no Ace Combat, no AV games, no big named action games, no real Final Fantasy, no Kingdom Hearts, etc., etc. It does have a ton of mini-games, lots of obscure family games, some spin offs of big games that aren't that good, etc.
I can think of one publisher who has put a bit more effort into non-spinoffy non-C-team Wii games, and been rewarded with an insane 76% of the console's software sales.Christopher said:That's who the Wii is aimed at - everyone always parades the sales figures around, but whines when they don't get those kind of games.
They DID put Prince of Persia on Wii. Remember the great "Rename a two year old game and pretend it's new." strategy ofduckroll said:This is largely why Ubisoft is pushing so hard for casual gaming stuff on the Wii, and not putting Prince of Persia, Splinter Cell, Assassin's Creed, etc on the Wii.
If we want to get playful with our wording, I might say that since sales of both their hardware and software pass the 50% mark this generation in Japan, they've got by far the most consumers deciding they're pro-them.duckroll said:Being in the position of market leader makes their anti-consumer practices have much more impact than anyone else. Because their actions actually have a serious impact on consumers, it makes them the most anti-consumer company in the industry now. Simple as that.
What of the top tier of any platform's games weren't heavily advertised?Moor-Angol said:3rd party games don't sell well on Wii despite the large userbase.
MH3 sold about a million, but how much it was pushed by marketing ???
How many companies can afford such a marketing campaign ?
Laguna said:The same things were said about NDS its first 2 years (only 1st party software sells etc.pp) and we know how it turned out to be. If they can´t deliver they don´sell. It´s that simple. Just take a look at NDS sales interesting and good games with a decent add campaign like Level5 games sell en mass in Japan and elswhere and with Inazuma Eleven a new hit IP after Layton. And then SQEX, they sold over a million of each of their DQremakes and DQ9 became the most successful Dragon Quest, their other big IP FF had a great start with FF3 but with FFGaiden they went so overboard and out of touch of the fanbase that its far behind both remakes saleswise. The same thing with most of Wiis quality 3rd party software and most recent CrystalBearers. The only one who actually tried was Capcom with Monster Hunter 3 and voila a million seller.
duckroll said:The PS2 had no online infrastructure. It is not part of the feature set. This is not about a feature list but how features are implemented. Try to understand that. Nintendo forces Friend Codes for both the DS and the Wii, because they feel this is a "superior" method which "protects" their young audience. That is an active stance they're taking in implementation of the service, which ultimately hurts consumers because of the lack of usability.
...
Nope, you're wrong again. It *is* an active stance and they've been pretty outspoken about it. They feel that by actually PREVENTING you from doing that, they are making the games "safer" for young audiences to prevent you from making friends through random online sessions so you can only repeatedly play with people you actually know outside of the game. This is bullshit. It is not about the lack of a feature, it's about how they actually decisively choose to implement this.
Can you run stuff off the SD card? If you can I will retract this point completely. If not, then the question beckons as to why not? Sure, it's "better" to be able to back stuff up on an SD card now, but why not just allow us to run stuff off the SD chard? It makes no sense. It's not an unreasonable demand because the standard of technology is such that pretty much every other hardware device allows this. Being backwards on purpose is anti-consumer.
Sure that's if you send it for repair. What if your Wii gets stolen? Or if you decide to buy a new color and sell your previous Wii? When you buy something digitally, it is understood that it is the account buying it. It is virtual. Based on the standards of digital content, it is rather unreasonable to tie something specifically to the hardware instead of the account. That's what I'm saying. It's just another weird deliberate choice which hurts consumer use in the end.
There's no benefit to the consumer with this decision, and there is in fact a loss of benefit, AND it goes against the standard practice. How is that not anti-consumer?
Moor-Angol said:i don't agree with you.
3rd party games don't sell well on Wii despite the large userbase.
MH3 sold about a million, but how much it was pushed by marketing ???
How many companies can afford such a marketing campaign ?
it's not a question "only 1st party games sold well on DS during its first 2 years", cause in 15 days Wii will be a 3 years system on the market.
and in the latest weeks we had :
Super Robot Taisen - bombed (see GC and N64 numbers)
Sin & Punishment 2 - bombed (see N64 numbers)
Final Fantasy Crystal Chronicles - bombed (see GC numbers)
i can't see actually a turning point in 3d party games sales, Wii is not different from recent Nintendo home systems, they sell well 1st party games and some 3d party, but the others sell horribly, not as we could expect from the market home leader.
and PS3 is becoming stronger week after week...
timetokill said:You also haven't commented on my list of, in comparison to your Nintendo list, then Sony is super anti-consumer. Do you agree with those points, or are they off-base?
duckroll said:For the record, nothing beats the PSP Go in terms of being a stupid anti-consumer product. That is the benchmark for being overpriced, under-delivering, and basically retarded. But since it's bombing, I don't think we have to be too concerned about it at all.