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Media Create Sales: Week 16, 2012 (Apr 16 - Apr 22)

ffdgh

Member
eKcww.gif
Woo pacman. onward to possibly 80% next week
 

No, he's right (wait a sec...)



Okay, the DS was released right before its holiday season, so it has now just finished going through its second holiday, which was what put it just over 3DS on a launch-aligned basis. My numbers that you linked to in the other thread were as of the end of last quarter, in which both DS and 3DS had gone through exactly one holiday period.

None of this changes that BurntPork is absolutely correct. DS overtook 3DS roughly a month ago.

edit: I used shipments in the other thread because I needed a comparison including all regions. I look forward to seeing the shipment data for the full fiscal year, which will be reported tomorrow or so. As always, I have no problem if this disproves anything I stated over there. :)

edit: I used "launch" for both start dates, so this is assuming that JJS has all the right variables in place for that. I've made mistakes before when manually entering start dates. :O
 

BurntPork

Banned
I was comparing to date-aligned to early 2006 for US and not using cumulative figures, but I knew that it fell behind in Japan last week.
 
That's what I've been thinking too. Why are they potentially cutting off 3D Land's tail? It goes against their evergreen philosophy.
They should keep NSMB2 for the revision and go for a repeat of the NSMB/DS Lite scenario.

I don't think it's cutting off 3DL's long tail sales...one appeals to a much larger market than the other. NSMB2 will, IMO, outsell 3DL in a relatively short space of time. I reckon it's wise of Nintendo to whip this out for August. Get 3DS' likely biggest hit of 2012 out well before the holiday season so it has a whole quarter to sell by the bucketload. Then whip out Animal Crossing and co. later on in the year.
 

fernoca

Member
Not to mention that Super Mario 3D Land/New Super Mario Bros. Wii are in a similar situation to Super Mario Galaxy 2/New Super Mario Bros. Wii.

In the case of the latter, the release was just 5 months later; while in this case is around 8 months. So, I guess Nintendo sees that as separate and that in the end both might cater to different people, but one side might be more willing to give the other game a try after playing one or the other.

Heck, Super Mario 64DS, New Super Mario Bros. (DS) and both Mario Kart DS and Wii continued and continue selling even with sequels/newer games in some cases the same platform.
 

muu

Member
I remember when playing FFXI, I took Golden Week off from work because all of my JP linkshells were grinding every event possible while people were widely available. Mindful, this was in the very peak of my slobbering addiction to that game.

You could always tell it's a Japanese holiday when the EXP party for the day didn't suck ass.
 

Chris1964

Sales-Age Genius
Is that true for the software too? Could we be looking at 270K Fire Emblem sales?

Whatever the uncounted hardware is, the uncounted software is the same. That 30k number is not confirmed as real, it is a rumor.
___

Apparently Famitsu monthly sales from oricon are history.
 

M3d10n

Member
That's what I've been thinking too. Why are they potentially cutting off 3D Land's tail? It goes against their evergreen philosophy.
They should keep NSMB2 for the revision and go for a repeat of the NSMB/DS Lite scenario.

Super Mario 64 DS never stopped selling. 3D Land is likely to follow the same sales pattern.
 

Anustart

Member
If the Vita keeps this pace going, it will take til late June to early July for its YTD to reach it's first weeks sales. Has any other platform taken 6-7 months to reach it's opening weeks sales?

Watching the Vita's sales has become a favorite past time of mine. I own a 3DS and have no plans to purchase a Vita, but it's not like I'm rooting for it to fail just because it's a non-Nintendo handheld, I'm rooting for it to fail spectacularly for the sole reason of I like watching train wrecks.

What's the next likely sizable sales boost for Vita? Any system-sellers releasing soon? Trade show that may spark sales?
 

StayDead

Member
If the Vita keeps this pace going, it will take til late June to early July for its YTD to reach it's first weeks sales. Has any other platform taken 6-7 months to reach it's opening weeks sales?

Watching the Vita's sales has become a favorite past time of mine. I own a 3DS and have no plans to purchase a Vita, but it's not like I'm rooting for it to fail just because it's a non-Nintendo handheld, I'm rooting for it to fail spectacularly for the sole reason of I like watching train wrecks.

What's the next likely sizable sales boost for Vita? Any system-sellers releasing soon? Trade show that may spark sales?

Persona 4 and Project Diva are both (due to history) looking to sell well, but will they make people buy the system? I'm not sure.

Project Diva isn't until August either, not sure about Persona 4.
 

Metallix87

Member
Hopefully we see a lot more third party titles for 3DS at E3, TGS, and the like this year as a result of the explosive 3DS sales and the failure to launch of the Vita. I think the third party skepticism about the 3DS must be almost non-existent at this point.
 
Persona 4 and Project Diva are both (due to history) looking to sell well, but will they make people buy the system? I'm not sure.

Project Diva isn't until August either, not sure about Persona 4.

Persona will do quite well (for a vita game anyway) though i think diva will underperform pretty badly
 

guek

Banned
Hopefully we see a lot more third party titles for 3DS at E3, TGS, and the like this year as a result of the explosive 3DS sales and the failure to launch of the Vita. I think the third party skepticism about the 3DS must be almost non-existent at this point.

I wouldn't be so sure. 3rd parties are doing solid but probably not up to expectations overall. Just look at KH:DDD. I wouldn't be surprised if a lot of devs just opt to go the mobile route.
 

Metallix87

Member
I wouldn't be so sure. 3rd parties are doing solid but probably not up to expectations overall. Just look at KH:DDD. I wouldn't be surprised if a lot of devs just opt to go the mobile route.

I still suspect titles like Kingdom Hearts will have long legs.
 

Nirolak

Mrgrgr
I wouldn't be so sure. 3rd parties are doing solid but probably not up to expectations overall. Just look at KH:DDD. I wouldn't be surprised if a lot of devs just opt to go the mobile route.

I feel it would take a bit longer to see the effect of this.

Most things coming out this Fall would be in development already and pretty close to completion.

If a lot of games end up canned or move platforms, I don't think that would be likely to show up before Spring 2013.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Fire Emblem result is so amazing.
They obtained to attract a new audience compared to the other entries, a younger one. New style, new mechanics with sim bits, big promotion...all of these made it possible. And it makes me think even further about Kingdom Hearts, a brand which right now is probably undergoing the consequences of its treatment in the last years.

IMHO, what has caused the very low KH3D result has been

1) Another title maybe with the scope of a main one, but not the real KH3. People is waiting for it since December 2005.
2) Previous entries on Nintendo platforms not so good ( 358/2 Days and re:Coded ), so not a great confidence
3) Too many platforms. The games have been released on a plethora of consoles ( PSP, DS, Mobile and now 3DS). In the long run, people isn't so ready to follow you everywhere ( example: Tales of )

So, how to solve the KH problem?

They could go on PS3, due to sales of RPG games overall and the fact it's doing well especially in Europe...but given the state of Versus XIII / SE as a whole, it would be released in late 2013 / early 2014, too late especially for Western markets.

Or they could go for PS4 / PS4 and Wii U and 720, because new console, but it's still unsecure how they could do not only outside, but especially in Japan...

...or even 3DS itself. I mean, one of the main problems of KH brands right now is the fact it has been too spread across multiple platforms. Releasing 3 on 3DS, where it has already been released an entry could be a sign of finally not following the policy of these last years, making the fanbase more secure about it. 3DS would also be an healthy platform still in 2013 / 2014 WW, or it could even be in its best moments of life...and Osaka team could work on it with an already established engine. But there are all the uncertainties due to the other Nintendo related entries and Western market reception, especially.

It's not simple to see a solution right now, IMHO. What do you think about it?
 

Man God

Non-Canon Member
I'm also thinking that we'll see a lot of PSP/3DS or Vita/3DS games announced in the late summer/early fall period at least in Japan.

This will go along with a much, much larger pool of 3DS only games including some "painful" PSP sequels with the cries of betrayal.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Agreed. Project Diva will probably do a lot better on PS3, I would think. The fact that it's not exclusive will hurt it's Vita performance, for sure.

Naaah.
I mean, PS3 version will be released in...2013! It won't affect the Vita release at all, it's too distant in time to hurt it.
 
I wouldn't be so sure. 3rd parties are doing solid but probably not up to expectations overall. Just look at KH:DDD. I wouldn't be surprised if a lot of devs just opt to go the mobile route.

Curiously, Square Enix supported mobile phones way better 6-7 years ago than nowadays.
 
I wouldn't be so sure. 3rd parties are doing solid but probably not up to expectations overall. Just look at KH:DDD. I wouldn't be surprised if a lot of devs just opt to go the mobile route.

It's definitely questionable as to whether that's down to the console, though. DDD was glitched up, and the series is being run into the ground. Meanwhile, you've got MGS3D performing very well considering all the factors in the runup, RE:R establishing a nice baseline for a new form of RE (in Japan at least), the likes of Senran Kagura and Harvest Moon performing beyond expectations, Theatrhythm getting legs due to the DLC, and Monster Hunter forming part of the Holy Trinity.

I'd say there's more of a third party present on 3DS than the first couple of years of DS, and it's noticeably more hardcore. Stuff like Fire Emblem performing better on 3DS already than both the DS games did LTD shows a higher level of hardcore gaming than DS necessarily had. It's too early to tell, but I'm not sure Square Enix's chronic mishandling of their franchises is too much of a sign of anything.
 

Nekki

Member
I wouldn't be so sure. 3rd parties are doing solid but probably not up to expectations overall. Just look at KH:DDD. I wouldn't be surprised if a lot of devs just opt to go the mobile route.

I don't think the ecosystem paints that picture. 3DS is quite healthy for third parties, even if it doesn't guarantee a success of above-expectations levels. KH3D is a very particular case, where not only the platform, but many other factors have played in.


Games like RE: Revelations, Project Mirai, Code of princess, etc. need to be there, as to tell the consumers "Hey, look, these kind of games are available, and there will be more to come!"

Even if they don't exceed expectations, and only come even, they are a necessity. That is at least in this period of the 3DS' life where it's building up 3rd party support.
 

guek

Banned
Fire Emblem result is so amazing.
They obtained to attract a new audience compared to the other entries, a younger one. New style, new mechanics with sim bits, big promotion...all of these made it possible.

I wonder if the moderate success of KI:U prepped the 3DS audience a bit for another hardcore games like FE. It would be wonderful if those two games fed off each other in the same way SM3DL and MK7 do.

It's definitely questionable as to whether that's down to the console, though. DDD was glitched up, and the series is being run into the ground. Meanwhile, you've got MGS3D performing very well considering all the factors in the runup, RE:R establishing a nice baseline for a new form of RE (in Japan at least), the likes of Senran Kagura and Harvest Moon performing beyond expectations, Theatrhythm getting legs due to the DLC, and Monster Hunter forming part of the Holy Trinity.

I'd say there's more of a third party present on 3DS than the first couple of years of DS, and it's noticeably more hardcore. Stuff like Fire Emblem performing better on 3DS already than both the DS games did LTD shows a higher level of hardcore gaming than DS necessarily had. It's too early to tell, but I'm not sure Square Enix's chronic mishandling of their franchises is too much of a sign of anything.

3DS is doing very well in Japan, that's for sure, but I'm more worried we're being a little myopic. 3DS sales, both hardware and software, haven't been nearly as strong in other territories. Will that have a great impact on japanese devs? Or do they see their home territory as most important even if the installed base is larger abroad?
 
Naaah.
I mean, PS3 version will be released in...2013! It won't affect the Vita release at all, it's too distant in time to hurt it.

By the time diva releases vita is on course to have a pathetic installed base of maybe 800k of which only a fraction will be diva fans, the fact a ps3 version is coming (presumably early) in 2013 combined with the rather barren vita release schedule could put other diva fans off picking up a vita for the game and just wait for it on their ps3
 

Beth Cyra

Member
I wonder if the moderate success of KI:U prepped the 3DS audience a bit for another hardcore games like FE. It would be wonderful if those two games fed off each other in the same way SM3DL and MK7 do.



3DS is doing very well in Japan, that's for sure, but I'm more worried we're being a little myopic. 3DS sales, both hardware and software, haven't been nearly as strong in other territories. Will that have a great impact on japanese devs? Or do they see their home territory as most important even if the installed base is larger abroad?

Given PSP continued to recieve major pieces of software for years even when software sales where non existent outside of Japan says they it's likely that Japan is enough for them.

I mean if Square and Konami was willing to support PSP with stuff like Peace Walker/Type -0/Dissidia then if 3rd Party sales start picking up even more on 3DS I don't see why they wouldn't follow through like on 3DS.
 

guek

Banned
That graph is awesome, you can literally see the 3DS being software-driven.

As it should be.

V6vqD.gif


Given PSP continued to recieve major pieces of software for years even when software sales where non existent outside of Japan says they it's likely that Japan is enough for them.

I mean if Square and Konami was willing to support PSP with stuff like Peace Walker/Type -0/Dissidia then if 3rd Party sales start picking up even more on 3DS I don't see why they wouldn't follow through like on 3DS.

Yes, I suppose you're right. That's good to know.
 

Chris1964

Sales-Age Genius
I mean if Square and Konami was willing to support PSP with stuff like Peace Walker/Type -0/Dissidia then if 3rd Party sales start picking up even more on 3DS I don't see why they wouldn't follow through like on 3DS.

These titles were developed for PSP with expectations of strong western sales. Type-0 wouldn't exist if Square knew PSP's situation outside Japan by the time it would be released.
 

Beth Cyra

Member
These titles were developed for PSP with expectations of strong western sales. Type-0 wouldn't exist if Square knew PSP's situation outside Japan by the time it would be released.

This is very hard to believe.

Type-0 had both Crisis Core and Birth By Sleep come before and with enough time it should have told SE that no way Type-0 was likely to sell well.

Same with Peace Walker, which came after Portable Ops.

PSP's software dried up very fast and the only decent size hits we had in NA after launch was God of War and Crisis Core, and neither of these games sold well outside of Japan that should have made any JPN company believe that PSP would come through with Strong sales.

Hell when did Agito XIII switch from Mobile to PSP? Unless it was really early in PSP's life then they should have known damn well that they where making it mainly for Japan.
 

Chris1964

Sales-Age Genius
The psp was in a pretty dire situation in the west even when type 0 was announced

Agito was announced after Crisis Core release, there wasn't a dire situation since it sold very well.

PSP's software dried up very fast and the only decent size hits we had in NA after launch was God of War and Crisis Core, and neither of these games sold well outside of Japan that should have made any JPN company believe that PSP would come through with Strong sales.

When high profile titles have respectable sales I don't see the reason not following the path.
 

Beth Cyra

Member
Agito was announced after Crisis Core release, I don't see the dire situation since it sold very well.



Who says these two didn't sell well?

They did alright.

Last time I saw numbers for NPD, they where good at best. Neither of them performed well enough that it seems reasonable to argue they sold strongly or wel enough to support major titles like Type 0 or Peace Walker.

Didn't Crisis Core open at something like 240K in NA? I don't know. I just don't view that as strong sales other then relative to the poison that was PSP market in the west.
 

Culex

Banned
Other useless statistics:

In the past 38 weeks, the 3DS has only sold below 50k ONE TIME.

If you add the sales totals of the Vita and and PSP one week after the Vita launched, you get:

Vita: 343,081
PSP: 481,590
 
Agito was announced after Crisis Core release, I don't see the dire situation since it sold very well.



Who says these two didn't sell well?

I see CC did sell quite well, doesnt change the fact the psp was seen as a dying system in the west back then, occassional hits yes but poor hardware and generally terrible software sales
 
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