I still feel the Vita has a chance. The biggest problem it could face is abandonment by third parties before sales hit critical mass (as is the critical problem for any nascent system).
However, like the PS3 before it, the PS Vita benefits from being a relatively easy port option from systems which are currently more successful. I think there is no doubt, for example, that the PS3 would have been in much, much worse shape today if it wasn't so easy to port 360 projects over to it in the early days -- these not-canceled, easy-to-make ports helped sustain moderate sales through 2008-09, until the system had a large enough install base to legitimize itself on its own terms. It's still not getting exclusives, but I'd have little worry about the PS3 tomorrow even if the 360 fell off the face of the earth.
Similarly, I can imagine the Vita sustaining itself off ports through its lean days. I am not saying this is a gaurantee, nor am I suggesting this would represent strong sales; we'd likely be talking about tepid-but-still-good-enough-to-port levels of sales volume. And the Vita has port opportunities in spades; PSN games can travel over, PS3 games can be downgraded, and PS Suite games can move over.
We'll see if that's enough to keep it alive until the install base becomes large and active enough to justify more serious investment in the long run.
However, like the PS3 before it, the PS Vita benefits from being a relatively easy port option from systems which are currently more successful. I think there is no doubt, for example, that the PS3 would have been in much, much worse shape today if it wasn't so easy to port 360 projects over to it in the early days -- these not-canceled, easy-to-make ports helped sustain moderate sales through 2008-09, until the system had a large enough install base to legitimize itself on its own terms. It's still not getting exclusives, but I'd have little worry about the PS3 tomorrow even if the 360 fell off the face of the earth.
Similarly, I can imagine the Vita sustaining itself off ports through its lean days. I am not saying this is a gaurantee, nor am I suggesting this would represent strong sales; we'd likely be talking about tepid-but-still-good-enough-to-port levels of sales volume. And the Vita has port opportunities in spades; PSN games can travel over, PS3 games can be downgraded, and PS Suite games can move over.
We'll see if that's enough to keep it alive until the install base becomes large and active enough to justify more serious investment in the long run.